//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _PLATFORM_THREAD_SEMAPHORE_H_ #define _PLATFORM_THREAD_SEMAPHORE_H_ #ifndef _TORQUE_TYPES_H_ #include "platform/types.h" #endif // Forward ref used by platform code class PlatformSemaphore; class Semaphore { protected: PlatformSemaphore *mData; public: /// Create a semaphore. initialCount defaults to 1. Semaphore(S32 initialCount = 1); /// Delete a semaphore, ignoring it's count. ~Semaphore(); /// Acquire the semaphore, decrementing its count. /// if the initial count is less than 1, block until it goes above 1, then acquire. /// Returns true if the semaphore was acquired, false if the semaphore could /// not be acquired and block was false. bool acquire(bool block = true, S32 timeoutMS = -1); /// Release the semaphore, incrementing its count. /// Never blocks. void release(); }; #endif