//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #import #import #import "platform/platformTimer.h" #import #import //-------------------------------------- static U32 sgCurrentTime = 0; //-------------------------------------- void Platform::getLocalTime(LocalTime <) { struct tm systime; time_t long_time; /// Get time as long integer. time( &long_time ); /// Convert to local time, thread safe. localtime_r( &long_time, &systime ); /// Fill the return struct lt.sec = systime.tm_sec; lt.min = systime.tm_min; lt.hour = systime.tm_hour; lt.month = systime.tm_mon; lt.monthday = systime.tm_mday; lt.weekday = systime.tm_wday; lt.year = systime.tm_year; lt.yearday = systime.tm_yday; lt.isdst = systime.tm_isdst; } String Platform::localTimeToString( const LocalTime < ) { tm systime; systime.tm_sec = lt.sec; systime.tm_min = lt.min; systime.tm_hour = lt.hour; systime.tm_mon = lt.month; systime.tm_mday = lt.monthday; systime.tm_wday = lt.weekday; systime.tm_year = lt.year; systime.tm_yday = lt.yearday; systime.tm_isdst = lt.isdst; return asctime( &systime ); } /// Gets the time in seconds since the Epoch U32 Platform::getTime() { time_t epoch_time; time( &epoch_time ); return epoch_time; } /// Gets the time in milliseconds since some epoch. In this case, system start time. /// Storing milliseconds in a U32 overflows every 49.71 days U32 Platform::getRealMilliseconds() { const uint32_t oneMillion = 1000000; static mach_timebase_info_data_t s_timebase_info; if (s_timebase_info.denom == 0) { (void) mach_timebase_info(&s_timebase_info); } // mach_absolute_time() returns billionth of seconds, // so divide by one million to get milliseconds return (U32)((mach_absolute_time() * s_timebase_info.numer) / (oneMillion * s_timebase_info.denom)); } U32 Platform::getVirtualMilliseconds() { return sgCurrentTime; } void Platform::advanceTime(U32 delta) { sgCurrentTime += delta; } /// Asks the operating system to put the process to sleep for at least ms milliseconds void Platform::sleep(U32 ms) { // note: this will overflow if you want to sleep for more than 49 days. just so ye know. usleep( ms * 1000 ); } //---------------------------------------------------------------------------------- PlatformTimer* PlatformTimer::create() { return new DefaultPlatformTimer; } void Platform::fileToLocalTime(const FileTime & ft, LocalTime * lt) { if(!lt) return; time_t long_time = ft; struct tm systime; /// Convert to local time, thread safe. localtime_r( &long_time, &systime ); /// Fill the return struct lt->sec = systime.tm_sec; lt->min = systime.tm_min; lt->hour = systime.tm_hour; lt->month = systime.tm_mon; lt->monthday = systime.tm_mday; lt->weekday = systime.tm_wday; lt->year = systime.tm_year; lt->yearday = systime.tm_yday; lt->isdst = systime.tm_isdst; }