//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/threads/mutex.h" #include "platformWin32/platformWin32.h" #include "core/util/safeDelete.h" //----------------------------------------------------------------------------- // Mutex Data //----------------------------------------------------------------------------- struct PlatformMutexData { CRITICAL_SECTION mCriticalSection; }; //----------------------------------------------------------------------------- // Constructor/Destructor //----------------------------------------------------------------------------- Mutex::Mutex() { mData = new PlatformMutexData; InitializeCriticalSection( &mData->mCriticalSection ); } Mutex::~Mutex() { AssertFatal( TryEnterCriticalSection( &mData->mCriticalSection ), "Mutex::~Mutex - Critical section is locked!" ); DeleteCriticalSection( &mData->mCriticalSection ); SAFE_DELETE( mData ); } //----------------------------------------------------------------------------- // Public Methods //----------------------------------------------------------------------------- bool Mutex::lock( bool block ) { AssertFatal( mData, "Mutex::lock - No data!" ); if( !block ) return TryEnterCriticalSection( &mData->mCriticalSection ); else { EnterCriticalSection( &mData->mCriticalSection ); return true; } } void Mutex::unlock() { AssertFatal( mData, "Mutex::unlock - No data!" ); LeaveCriticalSection( &mData->mCriticalSection ); }