//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _REFLECTIONMATHOOK_H_ #define _REFLECTIONMATHOOK_H_ #ifndef _MATINSTANCEHOOK_H_ #include "materials/matInstanceHook.h" #endif #ifndef _MATINSTANCE_H_ #include "materials/matInstance.h" #endif class ReflectionMatInstance : public MatInstance { typedef MatInstance Parent; public: ReflectionMatInstance( Material *mat ); virtual ~ReflectionMatInstance() {} virtual bool setupPass( SceneRenderState *state, const SceneData &sgData ); }; class ReflectionMaterialHook : public MatInstanceHook { public: ReflectionMaterialHook(); // MatInstanceHook virtual ~ReflectionMaterialHook(); virtual const MatInstanceHookType& getType() const { return Type; } /// The material hook type. static const MatInstanceHookType Type; BaseMatInstance* getReflectMat() const { return mReflectMat; } void init( BaseMatInstance *mat ); protected: static void _overrideFeatures( ProcessedMaterial *mat, U32 stageNum, MaterialFeatureData &fd, const FeatureSet &features ); /// BaseMatInstance* mReflectMat; }; #endif // _SHADOWMATHOOK_H_