//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _ASSIMP_APPMATERIAL_H_ #define _ASSIMP_APPMATERIAL_H_ #ifndef _APPMATERIAL_H_ #include "ts/loader/appMaterial.h" #endif #include class Material; class AssimpAppMaterial : public AppMaterial { typedef AppMaterial Parent; String name; aiMaterial* mAIMat; #ifdef TORQUE_DEBUG void enumerateMaterialProperties(aiMaterial* mtl); #endif public: AssimpAppMaterial(const char* matName); AssimpAppMaterial(aiMaterial* mtl); ~AssimpAppMaterial() { } String getName() const { return name; } Material* createMaterial(const Torque::Path& path) const; void initMaterial(const Torque::Path& path, Material* mat) const; static String cleanTextureName(String& texName, String& shapeName, const Torque::Path& path, bool nameOnly = false); static U32 sDefaultMatNumber; }; #endif // _ASSIMP_APPMATERIAL_H_