//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _VT_ITREENODE_H_ #define _VT_ITREENODE_H_ //----------------------------------------------------------------------------- class ITreeNode { public: ITreeNode *mParentNode; ITreeNode *mChildNode; ITreeNode *mSiblingPrevNode; ITreeNode *mSiblingNextNode; public: ITreeNode( void ) : mParentNode( 0 ), mChildNode( 0 ), mSiblingPrevNode( 0 ), mSiblingNextNode( 0 ) { // Void. }; virtual ~ITreeNode( void ) { // Void. }; virtual void clear( void ) = 0; // Clear the Node. virtual ITreeNode *getRoot( void ) = 0; // Get Root Node. virtual ITreeNode *getParent( void ) = 0; // Get Parent Node. virtual ITreeNode *getChild( void ) = 0; // Get Child Node. virtual ITreeNode *getLastChild( void ) = 0; // Get Last Child Node. virtual ITreeNode *getPrevSibling( void ) = 0; // Get Previous Sibling Node. virtual ITreeNode *getNextSibling( void ) = 0; // Get Next Sibling Node. virtual void addTo( ITreeNode *pNode ) = 0; // Add Node to target node. virtual void remove( void ) = 0; // Remove this Node from the tree. virtual void moveTo( ITreeNode* node ) = 0; // Move to specified Node. virtual void onAttach( void ) = 0; // Attach Callback. virtual void onDetach( void ) = 0; // Detach Callback. virtual bool inTree( void ) = 0; // Is Node in a tree? }; //----------------------------------------------------------------------------- #endif // _VT_ITREENODE_H_