//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "Verve/Extension/Camera/VCameraShakeTrack.h" #include "Verve/Extension/Camera/VCameraShakeEvent.h" //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT( VCameraShakeTrack ); //----------------------------------------------------------------------------- VCameraShakeTrack::VCameraShakeTrack( void ) { setLabel( "CameraShakeTrack" ); } //----------------------------------------------------------------------------- // // Camera Methods. // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // // VCameraShakeTrack::onCameraEvent( pEvent ); // // When the Camera changes, this method is called on both the outgoing and // incoming Camera Groups. // // For a full list of possible events, see the 'eCameraEventType' declaration // in VCameraGroup.h. // //----------------------------------------------------------------------------- bool VCameraShakeTrack::onCameraEvent( const VCameraGroup::eCameraEventType &pEvent ) { // Parent Call. if ( !Parent::onCameraEvent( pEvent ) ) { // Skip. return false; } // Enabled? if ( !isEnabled() ) { // Continue Processing Events. return true; } switch( pEvent ) { case VCameraGroup::k_EventActivate : { VCameraShakeEvent *event; if ( getCurrentEvent( event ) ) { // Re-Trigger Event. event->onTrigger( getControllerTime(), 0 ); } } break; case VCameraGroup::k_EventDeactivate : { // Stop Camera Shake. VTorque::stopCameraShake(); } break; } return true; } //----------------------------------------------------------------------------- // // Controller Methods. // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // // VCameraShakeTrack::onControllerReset( pTime, pForward ); // // Stop all camera shake events. // //----------------------------------------------------------------------------- void VCameraShakeTrack::onControllerReset( const S32 &pTime, const bool &pForward ) { // Default Reset. Parent::onControllerReset( pTime, pForward ); // Stop Camera Shake. VTorque::stopCameraShake(); }