//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "Verve/GUI/VFadeControl.h" #include "console/consoleTypes.h" #include "gfx/gfxDrawUtil.h" #include "math/mMathFn.h" //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT( VFadeControl ); //----------------------------------------------------------------------------- VFadeControl::VFadeControl( void ) : mActive( false ), mFadeType( k_TypeInvalid ), mElapsedTime( 0 ), mDuration( 1000 ), mLastTime( 0 ) { // Void. } //----------------------------------------------------------------------------- // // Render Methods. // //----------------------------------------------------------------------------- void VFadeControl::onRender( Point2I pOffset, const RectI &pUpdateRect ) { Parent::onRender( pOffset, pUpdateRect ); if ( mFadeType == k_TypeInvalid ) { // Invalid Fade State. return; } // Fetch Time. const U32 time = Platform::getRealMilliseconds(); // Fetch Delta. const U32 delta = ( time - mLastTime ); // Store Time. mLastTime = time; if ( mActive ) { // Update Elapsed Time. mElapsedTime += delta; } F32 alpha = 1.f - mClampF( F32( mElapsedTime ) / F32( mDuration ), 0.f, 1.f ); if ( mFadeType == k_TypeOut ) { // Flip. alpha = 1.f - alpha; } if ( alpha > 0.f ) { // Render. GFX->getDrawUtil()->drawRectFill( pOffset, pOffset + getExtent(), ColorI( 0, 0, 0, alpha * 255 ) ); } if ( mElapsedTime >= mDuration ) { // Stop. mActive = false; } } //----------------------------------------------------------------------------- // // Control Methods. // //----------------------------------------------------------------------------- void VFadeControl::start( eFadeType pType, S32 pDuration ) { mActive = true; mFadeType = pType; mElapsedTime = 0; mDuration = pDuration; mLastTime = Platform::getRealMilliseconds(); } void VFadeControl::pause( void ) { mActive = false; }