//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _VT_VTIMELINECONTROL_H_ #define _VT_VTIMELINECONTROL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif #ifndef _VT_VCONTROLLER_H_ #include "Verve/Core/VController.h" #endif //----------------------------------------------------------------------------- class VTimeLineControl : public GuiControl { typedef GuiControl Parent; public: struct sSelection { bool Active; S32 StartTime; S32 EndTime; }; bool mIsController; VController *mController; S32 mDurationOffset; sSelection mSelection; public: VTimeLineControl( void ); static void initPersistFields( void ); // Mouse. virtual void onMouseDown( const GuiEvent &pEvent ); virtual void onMouseUp( const GuiEvent &pEvent ); virtual void onMouseDragged( const GuiEvent &pEvent ); virtual void onRightMouseDown( const GuiEvent &pEvent ); void onMouseEvent( const char *pEventName, const GuiEvent &pEvent ); // Rendering. void onPreRender( void ); void onRender( Point2I offset, const RectI &updateRect ); // Console Declaration. DECLARE_CONOBJECT( VTimeLineControl ); public: S32 toTime( const S32 &pPoint ); S32 toPoint( const S32 &pTime ); void updateDuration( void ); }; //----------------------------------------------------------------------------- #endif // _VT_VTIMELINECONTROL_H_