//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include "afx/arcaneFX.h" #include "console/engineAPI.h" #include "T3D/gameBase/gameConnection.h" #include "sfx/sfxSystem.h" #include "afx/afxChoreographer.h" #include "afx/afxSelectron.h" //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxSelectronData::ewValidator // // When an effect is added using "addEffect", this validator intercepts the value // and adds it to the dynamic effects list. // void afxSelectronData::ewValidator::validateType(SimObject* object, void* typePtr) { afxSelectronData* sele_data = dynamic_cast(object); afxEffectBaseData** ew = (afxEffectBaseData**)(typePtr); if (sele_data && ew) { switch (id) { case MAIN_PHRASE: sele_data->main_fx_list.push_back(*ew); break; case SELECT_PHRASE: sele_data->select_fx_list.push_back(*ew); break; case DESELECT_PHRASE: sele_data->deselect_fx_list.push_back(*ew); break; } *ew = 0; } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class SelectronFinishStartupEvent : public SimEvent { public: void process(SimObject* obj) { afxSelectron* selectron = dynamic_cast(obj); if (selectron) selectron->finish_startup(); } }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxSelectronData IMPLEMENT_CO_DATABLOCK_V1(afxSelectronData); ConsoleDocClass( afxSelectronData, "@brief Defines the properties of an afxSelectronData.\n\n" "@ingroup afxChoreographers\n" "@ingroup AFX\n" "@ingroup Datablocks\n" ); afxSelectronData::afxSelectronData() { main_dur = 0.0f; select_dur = 0.0f; deselect_dur = 0.0f; n_main_loops = 1; n_select_loops = 1; n_deselect_loops = 1; registered = false; obj_type_style = 0; obj_type_mask = 0; // dummy entry holds effect-wrapper pointer while a special validator // grabs it and adds it to an appropriate effects list dummy_fx_entry = NULL; // marked true if datablock ids need to // be converted into pointers do_id_convert = false; } afxSelectronData::afxSelectronData(const afxSelectronData& other, bool temp_clone) : afxChoreographerData(other, temp_clone) { main_dur = other.main_dur; select_dur = other.select_dur; deselect_dur = other.deselect_dur; n_main_loops = other.n_main_loops; n_select_loops = other.n_select_loops; n_deselect_loops = other.n_deselect_loops; registered = false; obj_type_style = other.obj_type_style; obj_type_mask = other.obj_type_mask; dummy_fx_entry = other.dummy_fx_entry; do_id_convert = other.do_id_convert; main_fx_list = other.main_fx_list; select_fx_list = other.select_fx_list; deselect_fx_list = other.deselect_fx_list; } afxSelectronData::~afxSelectronData() { if (registered && !isTempClone()) arcaneFX::unregisterSelectronData(this); } void afxSelectronData::reloadReset() { main_fx_list.clear(); select_fx_list.clear(); deselect_fx_list.clear(); } #define myOffset(field) Offset(field, afxSelectronData) void afxSelectronData::initPersistFields() { static ewValidator _mainPhrase(MAIN_PHRASE); static ewValidator _selectPhrase(SELECT_PHRASE); static ewValidator _deselectPhrase(DESELECT_PHRASE); addField("mainDur", TypeF32, myOffset(main_dur), "..."); addField("selectDur", TypeF32, myOffset(select_dur), "..."); addField("deselectDur", TypeF32, myOffset(deselect_dur), "..."); addField("mainRepeats", TypeS32, myOffset(n_main_loops), "..."); addField("selectRepeats", TypeS32, myOffset(n_select_loops), "..."); addField("deselectRepeats", TypeS32, myOffset(n_deselect_loops), "..."); addField("selectionTypeMask", TypeS32, myOffset(obj_type_mask), "..."); addField("selectionTypeStyle", TypeS8, myOffset(obj_type_style), "..."); // effect lists // for each of these, dummy_fx_entry is set and then a validator adds it to the appropriate effects list addFieldV("addMainEffect", TYPEID(), myOffset(dummy_fx_entry), &_mainPhrase, "..."); addFieldV("addSelectEffect", TYPEID(), myOffset(dummy_fx_entry), &_selectPhrase, "..."); addFieldV("addDeselectEffect", TYPEID(), myOffset(dummy_fx_entry), &_deselectPhrase, "..."); // deprecated addField("numMainLoops", TypeS32, myOffset(n_main_loops), "..."); addField("numSelectLoops", TypeS32, myOffset(n_select_loops), "..."); addField("numDeselectLoops", TypeS32, myOffset(n_deselect_loops), "..."); Parent::initPersistFields(); // disallow some field substitutions disableFieldSubstitutions("addMainEffect"); disableFieldSubstitutions("addSelectEffect"); disableFieldSubstitutions("addDeselectEffect"); } bool afxSelectronData::onAdd() { if (Parent::onAdd() == false) return false; return true; } void afxSelectronData::pack_fx(BitStream* stream, const afxEffectList& fx, bool packed) { stream->writeInt(fx.size(), EFFECTS_PER_PHRASE_BITS); for (int i = 0; i < fx.size(); i++) writeDatablockID(stream, fx[i], packed); } void afxSelectronData::unpack_fx(BitStream* stream, afxEffectList& fx) { fx.clear(); S32 n_fx = stream->readInt(EFFECTS_PER_PHRASE_BITS); for (int i = 0; i < n_fx; i++) fx.push_back((afxEffectWrapperData*)(uintptr_t)readDatablockID(stream)); } void afxSelectronData::packData(BitStream* stream) { Parent::packData(stream); stream->write(main_dur); stream->write(select_dur); stream->write(deselect_dur); stream->write(n_main_loops); stream->write(n_select_loops); stream->write(n_deselect_loops); stream->write(obj_type_style); stream->write(obj_type_mask); pack_fx(stream, main_fx_list, mPacked); pack_fx(stream, select_fx_list, mPacked); pack_fx(stream, deselect_fx_list, mPacked); } void afxSelectronData::unpackData(BitStream* stream) { Parent::unpackData(stream); stream->read(&main_dur); stream->read(&select_dur); stream->read(&deselect_dur); stream->read(&n_main_loops); stream->read(&n_select_loops); stream->read(&n_deselect_loops); stream->read(&obj_type_style); stream->read(&obj_type_mask); do_id_convert = true; unpack_fx(stream, main_fx_list); unpack_fx(stream, select_fx_list); unpack_fx(stream, deselect_fx_list); } inline void expand_fx_list(afxEffectList& fx_list, const char* tag) { for (S32 i = 0; i < fx_list.size(); i++) { SimObjectId db_id = SimObjectId((uintptr_t)fx_list[i]); if (db_id != 0) { // try to convert id to pointer if (!Sim::findObject(db_id, fx_list[i])) { Con::errorf(ConsoleLogEntry::General, "afxSelectronData::preload() -- bad datablockId: 0x%x (%s)", db_id, tag); } } } } bool afxSelectronData::preload(bool server, String &errorStr) { if (!Parent::preload(server, errorStr)) return false; // Resolve objects transmitted from server if (!server) { if (do_id_convert) { expand_fx_list(main_fx_list, "main"); expand_fx_list(select_fx_list, "select"); expand_fx_list(deselect_fx_list, "deselect"); do_id_convert = false; } // this is where a selectron registers itself with the rest of AFX if (!registered) { arcaneFX::registerSelectronData(this); registered = true; } } return true; } void afxSelectronData::gatherConstraintDefs(Vector& defs) { afxConstraintDef::gather_cons_defs(defs, main_fx_list); afxConstraintDef::gather_cons_defs(defs, select_fx_list); afxConstraintDef::gather_cons_defs(defs, deselect_fx_list); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~// DefineEngineMethod(afxSelectronData, reset, void, (),, "Resets a selectron datablock during reload.\n\n" "@ingroup AFX") { object->reloadReset(); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxSelectron IMPLEMENT_CO_NETOBJECT_V1(afxSelectron); ConsoleDocClass( afxSelectron, "@brief A choreographer for selection effects.\n\n" "@ingroup afxChoreographers\n" "@ingroup AFX\n" ); StringTableEntry afxSelectron::CAMERA_CONS; StringTableEntry afxSelectron::LISTENER_CONS; StringTableEntry afxSelectron::FREE_TARGET_CONS; void afxSelectron::init() { client_only = true; mNetFlags.clear(Ghostable | ScopeAlways); mNetFlags.set(IsGhost); // setup static predefined constraint names if (CAMERA_CONS == 0) { CAMERA_CONS = StringTable->insert("camera"); LISTENER_CONS = StringTable->insert("listener"); FREE_TARGET_CONS = StringTable->insert("freeTarget"); } datablock = NULL; exeblock = NULL; constraints_initialized = false; effect_state = (U8) INACTIVE_STATE; effect_elapsed = 0; // define named constraints constraint_mgr->defineConstraint(CAMERA_CONSTRAINT, CAMERA_CONS); constraint_mgr->defineConstraint(POINT_CONSTRAINT, LISTENER_CONS); constraint_mgr->defineConstraint(POINT_CONSTRAINT, FREE_TARGET_CONS); for (S32 i = 0; i < NUM_PHRASES; i++) phrases[i] = NULL; time_factor = 1.0f; camera_cons_obj = 0; marks_mask = 0; } afxSelectron::afxSelectron() { started_with_newop = true; init(); } afxSelectron::afxSelectron(bool not_default) { started_with_newop = false; init(); } afxSelectron::~afxSelectron() { for (S32 i = 0; i < NUM_PHRASES; i++) { if (phrases[i]) { phrases[i]->interrupt(effect_elapsed); delete phrases[i]; } } if (datablock && datablock->isTempClone()) { delete datablock; datablock = 0; } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // STANDARD OVERLOADED METHODS // bool afxSelectron::onNewDataBlock(GameBaseData* dptr, bool reload) { datablock = dynamic_cast(dptr); if (!datablock || !Parent::onNewDataBlock(dptr, reload)) return false; exeblock = datablock; return true; } void afxSelectron::processTick(const Move* m) { Parent::processTick(m); // don't process moves or client ticks if (m != 0 || isClientObject()) return; process_server(); } void afxSelectron::advanceTime(F32 dt) { Parent::advanceTime(dt); process_client(dt); } bool afxSelectron::onAdd() { if (started_with_newop) { Con::errorf("afxSelectron::onAdd() -- selectrons cannot be created with the \"new\" operator. Use startSelectron() instead."); return false; } NetConnection* conn = NetConnection::getConnectionToServer(); if (!conn || !Parent::onAdd()) return false; conn->addObject(this); return true; } void afxSelectron::onRemove() { getContainer()->removeObject(this); Parent::onRemove(); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// U32 afxSelectron::packUpdate(NetConnection* conn, U32 mask, BitStream* stream) { U32 retMask = Parent::packUpdate(conn, mask, stream); // InitialUpdate if (stream->writeFlag(mask & InitialUpdateMask)) { stream->write(time_factor); GameConnection* gconn = dynamic_cast(conn); bool zoned_in = (gconn) ? gconn->isZonedIn() : false; if (stream->writeFlag(zoned_in)) pack_constraint_info(conn, stream); } // StateEvent or SyncEvent if (stream->writeFlag((mask & StateEventMask) || (mask & SyncEventMask))) { stream->write(marks_mask); stream->write(effect_state); stream->write(effect_elapsed); } // SyncEvent bool do_sync_event = ((mask & SyncEventMask) && !(mask & InitialUpdateMask)); if (stream->writeFlag(do_sync_event)) { pack_constraint_info(conn, stream); } return retMask; } //~~~~~~~~~~~~~~~~~~~~// void afxSelectron::unpackUpdate(NetConnection * conn, BitStream * stream) { Parent::unpackUpdate(conn, stream); bool initial_update = false; bool zoned_in = true; bool do_sync_event = false; U8 new_marks_mask = 0; U8 new_state = INACTIVE_STATE; F32 new_elapsed = 0; // InitialUpdate Only if (stream->readFlag()) { initial_update = true; stream->read(&time_factor); // if client is marked as fully zoned in if ((zoned_in = stream->readFlag()) == true) { unpack_constraint_info(conn, stream); init_constraints(); } } // StateEvent or SyncEvent // this state data is sent for both state-events and // sync-events if (stream->readFlag()) { stream->read(&new_marks_mask); stream->read(&new_state); stream->read(&new_elapsed); marks_mask = new_marks_mask; } // SyncEvent do_sync_event = stream->readFlag(); if (do_sync_event) { unpack_constraint_info(conn, stream); init_constraints(); } //~~~~~~~~~~~~~~~~~~~~// if (!zoned_in) effect_state = LATE_STATE; // need to adjust state info to get all synced up with spell on server if (do_sync_event && !initial_update) sync_client(new_marks_mask, new_state, new_elapsed); } void afxSelectron::sync_with_clients() { setMaskBits(SyncEventMask); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // private bool afxSelectron::state_expired() { afxPhrase* phrase = (effect_state == ACTIVE_STATE) ? phrases[MAIN_PHRASE] : NULL; if (phrase) { if (phrase->expired(effect_elapsed)) return (!phrase->recycle(effect_elapsed)); return false; } return true; } void afxSelectron::init_constraints() { if (constraints_initialized) { //Con::printf("CONSTRAINTS ALREADY INITIALIZED"); return; } Vector defs; datablock->gatherConstraintDefs(defs); constraint_mgr->initConstraintDefs(defs, isServerObject()); if (isClientObject()) { // find local camera camera_cons_obj = get_camera(); if (camera_cons_obj) camera_cons_id = constraint_mgr->setReferenceObject(CAMERA_CONS, camera_cons_obj); // find local listener Point3F listener_pos; listener_pos = SFX->getListener().getTransform().getPosition(); listener_cons_id = constraint_mgr->setReferencePoint(LISTENER_CONS, listener_pos); // find free target free_target_cons_id = constraint_mgr->setReferencePoint(FREE_TARGET_CONS, arcaneFX::sFreeTargetPos); } constraint_mgr->adjustProcessOrdering(this); constraints_initialized = true; } void afxSelectron::setup_main_fx() { phrases[MAIN_PHRASE] = new afxPhrase(isServerObject(), true); if (phrases[MAIN_PHRASE]) phrases[MAIN_PHRASE]->init(datablock->main_fx_list, datablock->main_dur, this, time_factor, datablock->n_main_loops); } void afxSelectron::setup_select_fx() { phrases[SELECT_PHRASE] = new afxPhrase(isServerObject(), true); if (phrases[SELECT_PHRASE]) phrases[SELECT_PHRASE]->init(datablock->select_fx_list, -1, this, time_factor, 1); } void afxSelectron::setup_deselect_fx() { phrases[DESELECT_PHRASE] = new afxPhrase(isServerObject(), true); if (phrases[DESELECT_PHRASE]) phrases[DESELECT_PHRASE]->init(datablock->deselect_fx_list, -1, this, time_factor, 1); } bool afxSelectron::cleanup_over() { for (S32 i = 0; i < NUM_PHRASES; i++) if (phrases[i] && !phrases[i]->isEmpty()) return false; return true; } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // private void afxSelectron::process_server() { if (effect_state != INACTIVE_STATE) effect_elapsed += TickSec; U8 pending_state = effect_state; // check for state changes switch (effect_state) { case INACTIVE_STATE: if (marks_mask & MARK_ACTIVATE) pending_state = ACTIVE_STATE; break; case ACTIVE_STATE: if (marks_mask & MARK_INTERRUPT) pending_state = CLEANUP_STATE; else if (marks_mask & MARK_SHUTDOWN) pending_state = CLEANUP_STATE; else if (state_expired()) pending_state = CLEANUP_STATE; break; case CLEANUP_STATE: if (cleanup_over()) pending_state = DONE_STATE; break; } if (effect_state != pending_state) change_state_s(pending_state); if (effect_state == INACTIVE_STATE) return; //--------------------------// // sample the constraints constraint_mgr->sample(TickSec, Platform::getVirtualMilliseconds()); for (S32 i = 0; i < NUM_PHRASES; i++) if (phrases[i]) phrases[i]->update(TickSec, effect_elapsed); } void afxSelectron::change_state_s(U8 pending_state) { if (effect_state == pending_state) return; switch (effect_state) { case INACTIVE_STATE: break; case ACTIVE_STATE: leave_active_state_s(); break; case CLEANUP_STATE: break; case DONE_STATE: break; } effect_state = pending_state; switch (pending_state) { case INACTIVE_STATE: break; case ACTIVE_STATE: enter_active_state_s(); break; case CLEANUP_STATE: enter_cleanup_state_s(); break; case DONE_STATE: enter_done_state_s(); break; } } void afxSelectron::enter_done_state_s() { postEvent(DEACTIVATE_EVENT); F32 done_time = effect_elapsed; for (S32 i = 0; i < NUM_PHRASES; i++) { if (phrases[i]) { F32 phrase_done; if (phrases[i]->willStop() && phrases[i]->isInfinite()) phrase_done = effect_elapsed + phrases[i]->calcAfterLife(); else phrase_done = phrases[i]->calcDoneTime(); if (phrase_done > done_time) done_time = phrase_done; } } F32 time_left = done_time - effect_elapsed; if (time_left < 0) time_left = 0; Sim::postEvent(this, new ObjectDeleteEvent, Sim::getCurrentTime() + time_left*1000 + 500); // CALL SCRIPT afxSelectronData::onDeactivate(%sele) Con::executef(datablock, "onDeactivate", getIdString()); } void afxSelectron::enter_active_state_s() { // stamp constraint-mgr starting time constraint_mgr->setStartTime(Platform::getVirtualMilliseconds()); effect_elapsed = 0; setup_dynamic_constraints(); // start casting effects setup_main_fx(); if (phrases[MAIN_PHRASE]) phrases[MAIN_PHRASE]->start(effect_elapsed, effect_elapsed); setup_select_fx(); if (phrases[SELECT_PHRASE]) phrases[SELECT_PHRASE]->start(effect_elapsed, effect_elapsed); } void afxSelectron::leave_active_state_s() { if (phrases[MAIN_PHRASE]) phrases[MAIN_PHRASE]->stop(effect_elapsed); } void afxSelectron::enter_cleanup_state_s() { // start deselect effects setup_deselect_fx(); if (phrases[SELECT_PHRASE]) phrases[SELECT_PHRASE]->interrupt(effect_elapsed); if (phrases[DESELECT_PHRASE]) phrases[DESELECT_PHRASE]->start(effect_elapsed, effect_elapsed); postEvent(SHUTDOWN_EVENT); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // private void afxSelectron::process_client(F32 dt) { effect_elapsed += dt; U8 pending_state = effect_state; // check for state changes switch (effect_state) { case INACTIVE_STATE: if (marks_mask & MARK_ACTIVATE) pending_state = ACTIVE_STATE; break; case ACTIVE_STATE: if (marks_mask & MARK_INTERRUPT) pending_state = CLEANUP_STATE; else if (marks_mask & MARK_SHUTDOWN) pending_state = CLEANUP_STATE; else if (state_expired()) pending_state = CLEANUP_STATE; break; case CLEANUP_STATE: if (cleanup_over()) pending_state = DONE_STATE; break; } if (effect_state != pending_state) change_state_c(pending_state); if (effect_state == INACTIVE_STATE) return; //--------------------------// // update the listener constraint position if (!listener_cons_id.undefined()) { Point3F listener_pos; listener_pos = SFX->getListener().getTransform().getPosition(); constraint_mgr->setReferencePoint(listener_cons_id, listener_pos); } // update the free target constraint position if (!free_target_cons_id.undefined()) { if (!arcaneFX::sFreeTargetPosValid) constraint_mgr->invalidateReference(free_target_cons_id); else constraint_mgr->setReferencePoint(free_target_cons_id, arcaneFX::sFreeTargetPos); } // find local camera position Point3F cam_pos; SceneObject* current_cam = get_camera(&cam_pos); // detect camera changes if (!camera_cons_id.undefined() && current_cam != camera_cons_obj) { constraint_mgr->setReferenceObject(camera_cons_id, current_cam); camera_cons_obj = current_cam; } // sample the constraints constraint_mgr->sample(dt, Platform::getVirtualMilliseconds(), (current_cam) ? &cam_pos : 0); // update active effects lists for (S32 i = 0; i < NUM_PHRASES; i++) if (phrases[i]) phrases[i]->update(dt, effect_elapsed); } void afxSelectron::change_state_c(U8 pending_state) { if (effect_state == pending_state) return; switch (effect_state) { case INACTIVE_STATE: break; case ACTIVE_STATE: leave_active_state_c(); break; case CLEANUP_STATE: break; case DONE_STATE: break; } effect_state = pending_state; switch (pending_state) { case INACTIVE_STATE: break; case ACTIVE_STATE: enter_active_state_c(effect_elapsed); break; case CLEANUP_STATE: enter_cleanup_state_c(); break; case DONE_STATE: enter_done_state_c(); break; } } void afxSelectron::enter_active_state_c(F32 starttime) { // stamp constraint-mgr starting time constraint_mgr->setStartTime(Platform::getVirtualMilliseconds() - (U32)(effect_elapsed*1000)); ///effect_elapsed = 0; setup_dynamic_constraints(); setup_main_fx(); if (phrases[MAIN_PHRASE]) phrases[MAIN_PHRASE]->start(starttime, effect_elapsed); setup_select_fx(); if (phrases[SELECT_PHRASE]) phrases[SELECT_PHRASE]->start(starttime, effect_elapsed); } void afxSelectron::leave_active_state_c() { if (phrases[MAIN_PHRASE]) { //if (marks_mask & MARK_INTERRUPT) // active_phrase->interrupt(effect_elapsed); //else phrases[MAIN_PHRASE]->stop(effect_elapsed); } } void afxSelectron::enter_cleanup_state_c() { if (!client_only) return; // start deselect effects setup_deselect_fx(); if (phrases[DESELECT_PHRASE]) phrases[DESELECT_PHRASE]->start(effect_elapsed, effect_elapsed); postEvent(SHUTDOWN_EVENT); } void afxSelectron::enter_done_state_c() { if (!client_only) return; postEvent(DEACTIVATE_EVENT); F32 done_time = effect_elapsed; for (S32 i = 0; i < NUM_PHRASES; i++) { if (phrases[i]) { F32 phrase_done; if (phrases[i]->willStop() && phrases[i]->isInfinite()) phrase_done = effect_elapsed + phrases[i]->calcAfterLife(); else phrase_done = phrases[i]->calcDoneTime(); if (phrase_done > done_time) done_time = phrase_done; } } F32 time_left = done_time - effect_elapsed; if (time_left < 0) time_left = 0; Sim::postEvent(this, new ObjectDeleteEvent, Sim::getCurrentTime() + time_left*1000 + 500); // CALL SCRIPT afxSelectronData::onDeactivate(%selectron) Con::executef(datablock, "onDeactivate", getIdString()); } void afxSelectron::sync_client(U16 marks, U8 state, F32 elapsed) { //Con::printf("SYNC marks=%d old_state=%d state=%d elapsed=%g", // marks, effect_state, state, elapsed); if (effect_state != LATE_STATE) return; marks_mask = marks; // don't want to be started on late zoning clients if (!datablock->exec_on_new_clients) { effect_state = DONE_STATE; } // it looks like we're ghosting pretty late and // should just return to the inactive state. else if (marks & (MARK_INTERRUPT | MARK_DEACTIVATE | MARK_SHUTDOWN)) { effect_state = DONE_STATE; } // it looks like we should be in the active state. else if (marks & MARK_ACTIVATE) { effect_state = ACTIVE_STATE; effect_elapsed = elapsed; enter_active_state_c(0.0); } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // public: void afxSelectron::postEvent(U8 event) { setMaskBits(StateEventMask); switch (event) { case ACTIVATE_EVENT: marks_mask |= MARK_ACTIVATE; break; case SHUTDOWN_EVENT: marks_mask |= MARK_SHUTDOWN; break; case DEACTIVATE_EVENT: marks_mask |= MARK_DEACTIVATE; break; case INTERRUPT_EVENT: marks_mask |= MARK_INTERRUPT; break; } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// void afxSelectron::finish_startup() { init_constraints(); postEvent(afxSelectron::ACTIVATE_EVENT); } // static afxSelectron* afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra) { U32 picked_type = (picked) ? picked->getTypeMask() : 0; afxSelectronData* datablock = arcaneFX::findSelectronData(picked_type, subcode); if (!datablock) { Con::errorf("startSelectron() -- failed to match object-type (%x/%d) to a selection-effect.", picked_type, subcode); return 0; } afxSelectronData* exeblock = datablock; SimObject* param_holder = new SimObject(); if (!param_holder->registerObject()) { Con::errorf("afxSelectron: failed to register parameter object."); delete param_holder; return 0; } param_holder->assignDynamicFieldsFrom(datablock, arcaneFX::sParameterFieldPrefix); if (extra) { // copy dynamic fields from the extra object to the param holder param_holder->assignDynamicFieldsFrom(extra, arcaneFX::sParameterFieldPrefix); } // CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra) ConsoleValue cValue = Con::executef(datablock, "onPreactivate", Con::getIntArg(param_holder->getId()), (extra) ? Con::getIntArg(extra->getId()) : ""); const char* result = cValue.getString(); if (result && result[0] != '\0' && !dAtob(result)) { #if defined(TORQUE_DEBUG) Con::warnf("afxSelectron: onPreactivate() returned false, effect aborted."); #endif Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime()); return 0; } // make a temp datablock clone if there are substitutions if (datablock->getSubstitutionCount() > 0) { datablock = new afxSelectronData(*exeblock, true); exeblock->performSubstitutions(datablock, param_holder); } // create a new selectron instance afxSelectron* selectron = new afxSelectron(true); selectron->setDataBlock(datablock); selectron->exeblock = exeblock; selectron->setExtra(extra); // copy dynamic fields from the param holder to the selectron selectron->assignDynamicFieldsFrom(param_holder, arcaneFX::sParameterFieldPrefix); Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime()); // register if (!selectron->registerObject()) { Con::errorf("afxSelectron: failed to register selectron instance."); Sim::postEvent(selectron, new ObjectDeleteEvent, Sim::getCurrentTime()); return 0; } selectron->activate(); return selectron; } void afxSelectron::activate() { // separating the final part of startup allows the calling script // to make certain types of calls on the returned effectron that // need to happen prior to constraint initialization. Sim::postEvent(this, new SelectronFinishStartupEvent, Sim::getCurrentTime()); // CALL SCRIPT afxEffectronData::onActivate(%eff) Con::executef(exeblock, "onActivate", getIdString()); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // console functions DefineEngineMethod(afxSelectron, setTimeFactor, void, (float factor), (1.0f), "Sets the time factor of the selectron.\n\n" "@ingroup AFX") { object->setTimeFactor(factor); } DefineEngineMethod(afxSelectron, interrupt, void, (),, "Interrupts and deletes a running selectron.\n\n" "@ingroup AFX") { object->postEvent(afxSelectron::INTERRUPT_EVENT); } DefineEngineMethod(afxSelectron, stopSelectron, void, (),, "Stops and deletes a running selectron.\n\n" "@ingroup AFX") { object->postEvent(afxSelectron::INTERRUPT_EVENT); } DefineEngineFunction(startSelectron, S32, (SceneObject* selectedObj, unsigned int subcode, SimObject* extra), (nullAsType(), 0, nullAsType()), "Instantiates a selectron.\n\n" "@ingroup AFX") { // // Start the Selectron // afxSelectron* selectron = afxSelectron::start_selectron(selectedObj, (U8)subcode, extra); // // Return the ID (or 0 if start failed). // return (selectron) ? selectron->getId() : 0; } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//