//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include #include "afx/arcaneFX.h" #include "afx/afxEffectDefs.h" #include "afx/afxEffectWrapper.h" #include "afx/afxChoreographer.h" #include "afx/afxResidueMgr.h" #include "afx/ce/afxBillboard.h" //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxEA_Billboard -- This is the adapter for geometry primitives. class afxEA_Billboard : public afxEffectWrapper { typedef afxEffectWrapper Parent; afxBillboardData* bb_data; afxBillboard* bb; void do_runtime_substitutions(); public: /*C*/ afxEA_Billboard(); /*D*/ ~afxEA_Billboard(); virtual void ea_set_datablock(SimDataBlock*); virtual bool ea_start(); virtual bool ea_update(F32 dt); virtual void ea_finish(bool was_stopped); virtual void ea_set_scope_status(bool flag); virtual void onDeleteNotify(SimObject*); virtual void getUpdatedBoxCenter(Point3F& pos); virtual void getBaseColor(LinearColorF& color) { if (bb_data) color = bb_data->color; } }; afxEA_Billboard::afxEA_Billboard() { bb_data = 0; bb = 0; } afxEA_Billboard::~afxEA_Billboard() { if (bb) bb->deleteObject(); if (bb_data && bb_data->isTempClone()) delete bb_data; bb_data = 0; } void afxEA_Billboard::ea_set_datablock(SimDataBlock* db) { bb_data = dynamic_cast(db); } bool afxEA_Billboard::ea_start() { if (!bb_data) { Con::errorf("afxEA_Billboard::ea_start() -- missing or incompatible datablock."); return false; } do_runtime_substitutions(); return true; } bool afxEA_Billboard::ea_update(F32 dt) { if (!bb) { // create and register effect bb = new afxBillboard(); bb->onNewDataBlock(bb_data, false); if (!bb->registerObject()) { delete bb; bb = 0; Con::errorf("afxEA_Billboard::ea_update() -- effect failed to register."); return false; } deleteNotify(bb); ///bb->setSequenceRateFactor(datablock->rate_factor/prop_time_factor); bb->setSortPriority(mDatablock->sort_priority); } if (bb) { bb->live_color = mUpdated_color; if (mDo_fades) { bb->setFadeAmount(mFade_value); } bb->setTransform(mUpdated_xfm); bb->setScale(mUpdated_scale); } return true; } void afxEA_Billboard::ea_finish(bool was_stopped) { if (!bb) return; bb->deleteObject(); bb = 0; } void afxEA_Billboard::ea_set_scope_status(bool in_scope) { if (bb) bb->setVisibility(in_scope); } void afxEA_Billboard::onDeleteNotify(SimObject* obj) { if (bb == dynamic_cast(obj)) bb = 0; Parent::onDeleteNotify(obj); } void afxEA_Billboard::getUpdatedBoxCenter(Point3F& pos) { if (bb) pos = bb->getBoxCenter(); } void afxEA_Billboard::do_runtime_substitutions() { // only clone the datablock if there are substitutions if (bb_data->getSubstitutionCount() > 0) { // clone the datablock and perform substitutions afxBillboardData* orig_db = bb_data; bb_data = new afxBillboardData(*orig_db, true); orig_db->performSubstitutions(bb_data, mChoreographer, mGroup_index); } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class afxEA_BillboardDesc : public afxEffectAdapterDesc, public afxEffectDefs { static afxEA_BillboardDesc desc; public: virtual bool testEffectType(const SimDataBlock*) const; virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const; virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; } virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; } virtual afxEffectWrapper* create() const { return new afxEA_Billboard; } }; //~~~~~~~~~~~~~~~~~~~~// afxEA_BillboardDesc afxEA_BillboardDesc::desc; bool afxEA_BillboardDesc::testEffectType(const SimDataBlock* db) const { return (typeid(afxBillboardData) == typeid(*db)); } bool afxEA_BillboardDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const { return (timing.lifetime < 0); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//