//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include #include "afx/arcaneFX.h" #include "afx/afxChoreographer.h" #include "afx/afxEffectDefs.h" #include "afx/afxEffectWrapper.h" #include "afx/ce/afxGuiText.h" #include "afx/ui/afxGuiTextHud.h" //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // afxEA_GuiText class afxEA_GuiText : public afxEffectWrapper { typedef afxEffectWrapper Parent; enum { UNDEFINED, USER_TEXT, SHAPE_NAME }; afxGuiTextData* text_data; S32 text_src; LinearColorF text_clr; void do_runtime_substitutions(); public: /*C*/ afxEA_GuiText(); virtual void ea_set_datablock(SimDataBlock*); virtual bool ea_start(); virtual bool ea_update(F32 dt); }; //~~~~~~~~~~~~~~~~~~~~// afxEA_GuiText::afxEA_GuiText() { text_data = 0; text_src = UNDEFINED; text_clr.set(1,1,1,1); } void afxEA_GuiText::ea_set_datablock(SimDataBlock* db) { text_data = dynamic_cast(db); } bool afxEA_GuiText::ea_start() { if (!text_data) { Con::errorf("afxEA_GuiText::ea_start() -- missing or incompatible datablock."); return false; } do_runtime_substitutions(); if (text_data->text_str == ST_NULLSTRING || text_data->text_str[0] == '\0') { Con::errorf("afxEA_GuiText::ea_start() -- empty text string."); return false; } text_clr = text_data->text_clr; if (dStricmp("#shapeName", text_data->text_str) == 0) text_src = SHAPE_NAME; else text_src = USER_TEXT; return true; } bool afxEA_GuiText::ea_update(F32 dt) { switch (text_src) { case USER_TEXT: { LinearColorF temp_clr = text_clr; if (mDo_fades) temp_clr.alpha = mFade_value; afxGuiTextHud::addTextItem(mUpdated_pos, text_data->text_str, temp_clr); } break; case SHAPE_NAME: { const char* name = 0; SceneObject* cons_obj = 0; afxConstraint* pos_cons = getPosConstraint(); if (pos_cons) { ShapeBase* shape = dynamic_cast(pos_cons->getSceneObject()); if (shape) { name = shape->getShapeName(); cons_obj = shape; } } if (name && name[0] != '\0') { LinearColorF temp_clr = text_clr; if (mDo_fades) temp_clr.alpha = mFade_value; afxGuiTextHud::addTextItem(mUpdated_pos, name, temp_clr, cons_obj); } } break; } return true; } void afxEA_GuiText::do_runtime_substitutions() { // only clone the datablock if there are substitutions if (text_data->getSubstitutionCount() > 0) { // clone the datablock and perform substitutions afxGuiTextData* orig_db = text_data; text_data = new afxGuiTextData(*orig_db, true); orig_db->performSubstitutions(text_data, mChoreographer, mGroup_index); } } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// class afxEA_GuiTextDesc : public afxEffectAdapterDesc, public afxEffectDefs { static afxEA_GuiTextDesc desc; public: virtual bool testEffectType(const SimDataBlock*) const; virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const; virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; } virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; } virtual afxEffectWrapper* create() const { return new afxEA_GuiText; } }; afxEA_GuiTextDesc afxEA_GuiTextDesc::desc; bool afxEA_GuiTextDesc::testEffectType(const SimDataBlock* db) const { return (typeid(afxGuiTextData) == typeid(*db)); } bool afxEA_GuiTextDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const { return (timing.lifetime < 0); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//