//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include "afx/arcaneFX.h" #include "afx/util/afxCurveEval.h" Point2F afxHermiteEval::evaluateCurve( Point2F &v0, Point2F &v1, Point2F &t0, Point2F &t1, F32 t ) { F32 t_3 = t*t*t; F32 t_2 = t*t; F32 h1 = ( 2.0f * t_3 ) - ( 3.0f * t_2 ) + 1; F32 h2 = (-2.0f * t_3 ) + ( 3.0f * t_2 ); F32 h3 = t_3 - ( 2.0f * t_2 ) + t; F32 h4 = t_3 - t_2; Point2F v( (h1*v0.x)+(h2*v1.x)+(h3*t0.x)+(h4*t1.x), (h1*v0.y)+(h2*v1.y)+(h3*t0.y)+(h4*t1.y) ); return v; } Point2F afxHermiteEval::evaluateCurve( Point2F &v0, Point2F &v1, F32 t ) { Point2F tangent( 1, 0 ); return( evaluateCurve( v0, v1, tangent, tangent, t ) ); } Point2F afxHermiteEval::evaluateCurveTangent( Point2F &v0, Point2F &v1, Point2F &t0, Point2F &t1, F32 t ) { F32 t_2 = t*t; F32 h1_der = ( 6.0f * t_2 ) - ( 6.0f * t ); F32 h2_der = (-6.0f * t_2 ) + ( 6.0f * t ); F32 h3_der = ( 3.0f * t_2 ) - ( 4.0f * t ) + 1; F32 h4_der = ( 3.0f * t_2 ) - ( 2.0f * t ); Point2F tangent( (h1_der*v0.x)+(h2_der*v1.x)+(h3_der*t0.x)+(h4_der*t1.x), (h1_der*v0.y)+(h2_der*v1.y)+(h3_der*t0.y)+(h4_der*t1.y) ); return tangent; } Point2F afxHermiteEval::evaluateCurveTangent( Point2F &v0, Point2F &v1, F32 t ) { Point2F tangent( 1, 0 ); return( evaluateCurveTangent( v0, v1, tangent, tangent, t ) ); } Point3F afxHermiteEval::evaluateCurve( Point3F &v0, Point3F &v1, Point3F &t0, Point3F &t1, F32 t ) { F32 t_3 = t*t*t; F32 t_2 = t*t; F32 h1 = ( 2.0f * t_3 ) - ( 3.0f * t_2 ) + 1; F32 h2 = (-2.0f * t_3 ) + ( 3.0f * t_2 ); F32 h3 = t_3 - ( 2.0f * t_2 ) + t; F32 h4 = t_3 - t_2; Point3F v( (h1*v0.x)+(h2*v1.x)+(h3*t0.x)+(h4*t1.x), (h1*v0.y)+(h2*v1.y)+(h3*t0.y)+(h4*t1.y), (h1*v0.z)+(h2*v1.z)+(h3*t0.z)+(h4*t1.z) ); return v; } Point3F afxHermiteEval::evaluateCurve( Point3F &v0, Point3F &v1, F32 t ) { Point3F tangent( 1, 0, 0 ); return( evaluateCurve( v0, v1, tangent, tangent, t ) ); } Point3F afxHermiteEval::evaluateCurveTangent( Point3F &v0, Point3F &v1, Point3F &t0, Point3F &t1, F32 t ) { F32 t_2 = t*t; F32 h1_der = ( 6.0f * t_2 ) - ( 6.0f * t ); F32 h2_der = (-6.0f * t_2 ) + ( 6.0f * t ); F32 h3_der = ( 3.0f * t_2 ) - ( 4.0f * t ) + 1; F32 h4_der = ( 3.0f * t_2 ) - ( 2.0f * t ); Point3F tangent( (h1_der*v0.x)+(h2_der*v1.x)+(h3_der*t0.x)+(h4_der*t1.x), (h1_der*v0.y)+(h2_der*v1.y)+(h3_der*t0.y)+(h4_der*t1.y), (h1_der*v0.z)+(h2_der*v1.z)+(h3_der*t0.z)+(h4_der*t1.z) ); return tangent; } Point3F afxHermiteEval::evaluateCurveTangent( Point3F &v0, Point3F &v1, F32 t ) { Point3F tangent( 1, 0, 0 ); return( evaluateCurveTangent( v0, v1, tangent, tangent, t ) ); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//