//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #ifndef _AFX_PATH_H_ #define _AFX_PATH_H_ #include "core/util/tVector.h" class afxPathData : public GameBaseData { typedef GameBaseData Parent; static StringTableEntry POINTS_FIELD; static StringTableEntry ROLL_FIELD; static StringTableEntry TIMES_FIELD; bool resolved; bool update_points; bool update_rolls; bool update_times; void update_derived_values(); void clear_arrays(); void derive_points_array(); void derive_rolls_array(); void derive_times_array(); static void extract_floats_from_string(Vector& values, const char* points_str); static Point3F* build_points_array(Vector& values, U32& n_points, bool reverse=false); static F32* build_floats_array(Vector& values, U32& n_floats, bool reverse=false); public: U32 num_points; StringTableEntry points_string; Point3F* points; StringTableEntry roll_string; F32* rolls; StringTableEntry times_string; F32* times; StringTableEntry loop_string; F32 delay; F32 lifetime; U32 loop_type; F32 mult; F32 time_offset; bool reverse; Point3F offset; bool echo; bool concentric; public: /*C*/ afxPathData(); /*C*/ afxPathData(const afxPathData&, bool = false); /*D*/ ~afxPathData(); virtual bool onAdd(); virtual void onRemove(); virtual void packData(BitStream*); virtual void unpackData(BitStream*); bool preload(bool server, String &errorStr); virtual void onStaticModified(const char* slotName, const char* newValue = NULL); virtual void onPerformSubstitutions(); virtual bool allowSubstitutions() const { return true; } static void initPersistFields(); DECLARE_CONOBJECT(afxPathData); DECLARE_CATEGORY("AFX"); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #endif // _AFX_PATH_H_