//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "collision/abstractPolyList.h" //---------------------------------------------------------------------------- AbstractPolyList::~AbstractPolyList() { mInterestNormalRegistered = false; } static U32 PolyFace[6][4] = { { 3, 2, 1, 0 }, { 7, 4, 5, 6 }, { 0, 5, 4, 3 }, { 6, 5, 0, 1 }, { 7, 6, 1, 2 }, { 4, 7, 2, 3 }, }; void AbstractPolyList::addBox(const Box3F &box, BaseMatInstance* material) { Point3F pos = box.minExtents; F32 dx = box.maxExtents.x - box.minExtents.x; F32 dy = box.maxExtents.y - box.minExtents.y; F32 dz = box.maxExtents.z - box.minExtents.z; U32 base = addPoint(pos); pos.y += dy; addPoint(pos); pos.x += dx; addPoint(pos); pos.y -= dy; addPoint(pos); pos.z += dz; addPoint(pos); pos.x -= dx; addPoint(pos); pos.y += dy; addPoint(pos); pos.x += dx; addPoint(pos); for (S32 i = 0; i < 6; i++) { S32 v1 = base + PolyFace[i][0]; S32 v2 = base + PolyFace[i][1]; S32 v3 = base + PolyFace[i][2]; S32 v4 = base + PolyFace[i][3]; // First triangle begin(material, i); vertex(v1); vertex(v2); vertex(v3); plane(v1, v2, v3); end(); // Second triangle begin(material, i); vertex(v3); vertex(v4); vertex(v1); plane(v3, v4, v1); end(); } } bool AbstractPolyList::getMapping(MatrixF *, Box3F *) { // return list transform and bounds in list space...optional return false; } bool AbstractPolyList::isInterestedInPlane(const PlaneF& plane) { if (mInterestNormalRegistered == false) { return true; } else { PlaneF xformed; mPlaneTransformer.transform(plane, xformed); if (mDot(xformed, mInterestNormal) >= 0.0f) return false; else return true; } } bool AbstractPolyList::isInterestedInPlane(const U32 index) { if (mInterestNormalRegistered == false) { return true; } else { const PlaneF& rPlane = getIndexedPlane(index); if (mDot(rPlane, mInterestNormal) >= 0.0f) return false; else return true; } } void AbstractPolyList::setInterestNormal(const Point3F& normal) { mInterestNormalRegistered = true; mInterestNormal = normal; }