//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "math/mMath.h" #include "console/console.h" #include "collision/planeExtractor.h" //---------------------------------------------------------------------------- // Plane matching parameters static F32 NormalEpsilon = 0.93969f; // 20 deg. static F32 DistanceEpsilon = 100.0f; //---------------------------------------------------------------------------- PlaneExtractorPolyList::PlaneExtractorPolyList() { VECTOR_SET_ASSOCIATION(mVertexList); VECTOR_SET_ASSOCIATION(mPolyPlaneList); mPlaneList = NULL; } PlaneExtractorPolyList::~PlaneExtractorPolyList() { } //---------------------------------------------------------------------------- void PlaneExtractorPolyList::clear() { mVertexList.clear(); mPolyPlaneList.clear(); } U32 PlaneExtractorPolyList::addPoint(const Point3F& p) { mVertexList.increment(); Point3F& v = mVertexList.last(); v.x = p.x * mScale.x; v.y = p.y * mScale.y; v.z = p.z * mScale.z; mMatrix.mulP(v); return mVertexList.size() - 1; } U32 PlaneExtractorPolyList::addPlane(const PlaneF& plane) { mPolyPlaneList.increment(); mPlaneTransformer.transform(plane, mPolyPlaneList.last()); return mPolyPlaneList.size() - 1; } //---------------------------------------------------------------------------- void PlaneExtractorPolyList::plane(U32 v1,U32 v2,U32 v3) { mPlaneList->last().set(mVertexList[v1], mVertexList[v2],mVertexList[v3]); } void PlaneExtractorPolyList::plane(const PlaneF& p) { mPlaneTransformer.transform(p, mPlaneList->last()); } void PlaneExtractorPolyList::plane(const U32 index) { AssertFatal(index < mPolyPlaneList.size(), "Out of bounds index!"); mPlaneList->last() = mPolyPlaneList[index]; } const PlaneF& PlaneExtractorPolyList::getIndexedPlane(const U32 index) { AssertFatal(index < mPolyPlaneList.size(), "Out of bounds index!"); return mPolyPlaneList[index]; } //---------------------------------------------------------------------------- bool PlaneExtractorPolyList::isEmpty() const { return true; } void PlaneExtractorPolyList::begin(BaseMatInstance*,U32) { mPlaneList->increment(); } void PlaneExtractorPolyList::end() { // See if there are any duplicate planes PlaneF &plane = mPlaneList->last(); PlaneF *ptr = mPlaneList->begin(); for (; ptr != &plane; ptr++) if (mFabs(ptr->d - plane.d) < DistanceEpsilon && mDot(*ptr,plane) > NormalEpsilon) { mPlaneList->decrement(); return; } } void PlaneExtractorPolyList::vertex(U32) { }