//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _RAWDATA_H_ #define _RAWDATA_H_ #ifndef _PLATFORM_H_ # include "platform/platform.h" #endif #ifndef _TYPETRAITS_H_ # include "platform/typetraits.h" #endif template< typename T > class RawDataT { public: typedef void Parent; typedef RawDataT< T > ThisType; /// Type of elements in the buffer. typedef T ValueType; /// If true, the structure own the data buffer and will /// delete[] it on destruction. bool ownMemory; /// The data buffer. T *data; /// Number of elements in the buffer. U32 size; RawDataT() : ownMemory(false), data(NULL), size(0) { } RawDataT( T* data, U32 size, bool ownMemory = false ) : ownMemory( ownMemory ), data( data ), size( size ) {} RawDataT(const ThisType& rd) { data = rd.data; size = rd.size; ownMemory = false; } ~RawDataT() { reset(); } void reset() { if (ownMemory) delete [] data; data = NULL; ownMemory = false; size = 0; } void alloc(const U32 newSize) { reset(); ownMemory = true; size = newSize; data = new ValueType[newSize]; } void operator =(const ThisType& rd) { data = rd.data; size = rd.size; ownMemory = false; } /// Allocate a RawDataT instance inline with its data elements. /// /// @param Self RawDataT instance type; this is a type parameter so this /// can work with types derived from RawDataT. template< class Self > static Self* allocInline( U32 numElements TORQUE_TMM_ARGS_DECL ) { const char* file = __FILE__; U32 line = __LINE__; #ifndef TORQUE_DISABLE_MEMORY_MANAGER file = fileName; line = lineNum; #endif Self* inst = ( Self* ) dMalloc_r( sizeof( Self ) + numElements * sizeof( ValueType ), file, line ); ValueType* data = ( ValueType* ) ( inst + 1 ); constructArray< ValueType >( data, numElements ); return constructInPlace< Self >( inst, data, numElements ); } }; template< typename T > struct TypeTraits< RawDataT< T >* > : public TypeTraits< typename RawDataT< T >::Parent* > { struct Construct { template< typename R > static R* single( U32 size ) { typedef typename TypeTraits< R >::BaseType Type; return Type::template allocInline< Type >( size TORQUE_TMM_LOC ); } }; struct Destruct { template< typename R > static void single( R* ptr ) { destructInPlace( ptr ); dFree( ptr ); } }; }; /// Raw byte buffer. /// This isn't a typedef to allow forward declarations. class RawData : public RawDataT< S8 > { public: typedef RawDataT< S8 > Parent; RawData() {} RawData( S8* data, U32 size, bool ownMemory = false ) : Parent( data, size, ownMemory ) {} }; #endif // _RAWDATA_H_