//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _FORESTCOLLISION_H_ #define _FORESTCOLLISION_H_ #ifndef _CONVEX_H_ #include "collision/convex.h" #endif #ifndef _COLLISION_H_ #include "collision/collision.h" #endif class Forest; class ForestItem; class TSForestItemData; class ForestConvex : public Convex { typedef Convex Parent; friend class Forest; public: ForestConvex() { mType = ForestConvexType; mTransform.identity(); hullId = 0; mForestItemKey = 0; mData = NULL; mScale = 1.0f; } ForestConvex( const ForestConvex &cv ) { mType = ForestConvexType; mObject = cv.mObject; mForestItemKey = cv.mForestItemKey; mTransform = cv.mTransform; mData = cv.mData; mScale = cv.mScale; hullId = cv.hullId; box = cv.box; } void calculateTransform( const MatrixF &worldXfrm ); const MatrixF& getTransform() const { return mTransform; } Box3F getBoundingBox() const; Box3F getBoundingBox( const MatrixF &mat, const Point3F &scale) const; Point3F support( const VectorF &v ) const; void getFeatures( const MatrixF &mat, const VectorF &n, ConvexFeature *cf ); void getPolyList( AbstractPolyList *list); public: U32 hullId; Box3F box; protected: // JCF: ForestItemKey is a U32, didn't want to include forest.h here // fix me if ForestItemKey is changed to a class. U32 mForestItemKey; MatrixF mTransform; TSForestItemData *mData; F32 mScale; }; #endif // _FORESTCOLLISION_H_