//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GFXAPI_H_ #define _GFXAPI_H_ #ifndef _ENGINEAPI_H_ #include "console/engineAPI.h" #endif #ifndef _GFXSTRUCTS_H_ #include "gfx/gfxStructs.h" #endif #ifndef _GFXENUMS_H_ #include "gfx/gfxEnums.h" #endif DECLARE_SCOPE( GFXAPI ); DefineEnumType( GFXBlend ); DefineEnumType( GFXCmpFunc ); DefineEnumType( GFXTextureAddressMode ); DefineEnumType( GFXFormat ); DefineEnumType( GFXTextureFilterType ); DefineEnumType( GFXCullMode ); DefineEnumType( GFXStencilOp ); DefineEnumType( GFXBlendOp ); DefineEnumType( GFXAdapterType ); DECLARE_STRUCT( GFXVideoMode ); DefineConsoleType( TypeGFXAdapterType, GFXAdapterType ); DefineConsoleType( TypeGFXBlend, GFXBlend ); DefineConsoleType( TypeGFXCmpFunc, GFXCmpFunc ); DefineConsoleType( TypeGFXTextureAddressMode, GFXTextureAddressMode ); DefineConsoleType( TypeGFXFormat, GFXFormat ); DefineConsoleType( TypeGFXTextureFilterType, GFXTextureFilterType ); DefineConsoleType( TypeGFXCullMode, GFXCullMode ); DefineConsoleType( TypeGFXStencilOp, GFXStencilOp ); DefineConsoleType( TypeGFXBlendOp, GFXBlendOp ); #endif // !_GFXAPI_H_