//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "gfx/gfxDeviceStatistics.h" #include "platform/platform.h" #include "console/console.h" GFXDeviceStatistics::GFXDeviceStatistics() { clear(); } void GFXDeviceStatistics::setPrefix(const String& prefix) { // This is a bit silly, but we don't want to construct these // strings every frame. vnPolyCount = prefix + "polyCount"; vnDrawCalls = prefix + "drawCalls"; vnRenderTargetChanges = prefix + "renderTargetChanges"; } /// Clear stats void GFXDeviceStatistics::clear() { mPolyCount = 0; mDrawCalls = 0; mRenderTargetChanges = 0; } /// Copy from source (should just be a memcpy, but that may change later) used in /// conjunction with end to get a subset of statistics. For example, statistics /// for a particular render bin. void GFXDeviceStatistics::start(GFXDeviceStatistics * source) { mPolyCount = source->mPolyCount; mDrawCalls = source->mDrawCalls; mRenderTargetChanges = source->mRenderTargetChanges; } /// Used with start to get a subset of stats on a device. Basically will do /// this->mPolyCount = source->mPolyCount - this->mPolyCount. (Fancy!) void GFXDeviceStatistics::end(GFXDeviceStatistics * source) { mPolyCount = source->mPolyCount - mPolyCount; mDrawCalls = source->mDrawCalls - mDrawCalls; mRenderTargetChanges = source->mRenderTargetChanges - mRenderTargetChanges; } /// Exports the stats to the console void GFXDeviceStatistics::exportToConsole() { Con::setIntVariable(vnPolyCount, mPolyCount); Con::setIntVariable(vnDrawCalls, mDrawCalls); Con::setIntVariable(vnRenderTargetChanges, mRenderTargetChanges); }