//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "gfx/gfxResource.h" #include "gfx/gfxDevice.h" GFXResource::GFXResource() { mPrevResource = mNextResource = NULL; mOwningDevice = NULL; mFlagged = false; } GFXResource::~GFXResource() { // Make sure we're not the head of the list and referencd on the device. if(mOwningDevice && mOwningDevice->mResourceListHead == this) { AssertFatal(mPrevResource == NULL, "GFXResource::~GFXResource - head of list but have a previous item!"); mOwningDevice->mResourceListHead = mNextResource; } // Unlink ourselves from the list. if(mPrevResource) mPrevResource->mNextResource = mNextResource; if(mNextResource) mNextResource->mPrevResource = mPrevResource; mPrevResource = mNextResource = NULL; } void GFXResource::registerResourceWithDevice( GFXDevice *device ) { mOwningDevice = device; mNextResource = device->mResourceListHead; device->mResourceListHead = this; if(mNextResource) mNextResource->mPrevResource = this; }