//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUIMLTEXTEDITCTRL_H_ #define _GUIMLTEXTEDITCTRL_H_ #ifndef _GUIMLTEXTCTRL_H_ #include "gui/controls/guiMLTextCtrl.h" #endif class GuiMLTextEditCtrl : public GuiMLTextCtrl { typedef GuiMLTextCtrl Parent; //-------------------------------------- Overrides protected: StringTableEntry mEscapeCommand; // Events bool onKeyDown(const GuiEvent&event); // Event forwards void handleMoveKeys(const GuiEvent&); void handleDeleteKeys(const GuiEvent&); // rendering void onRender(Point2I offset, const RectI &updateRect); public: GuiMLTextEditCtrl(); ~GuiMLTextEditCtrl(); virtual void setFirstResponder(); virtual void onLoseFirstResponder(); bool onWake(); bool resize(const Point2I &newPosition, const Point2I &newExtent); DECLARE_CONOBJECT(GuiMLTextEditCtrl); DECLARE_DESCRIPTION( "A control that allows to edit multiple lines of text." ); static void initPersistFields(); }; #endif // _H_GUIMLTEXTEDITCTRL_