//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUIEASEVIEWCTRL_H_ #define _GUIEASEVIEWCTRL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif #ifndef _MEASE_H_ #include "math/mEase.h" #endif /// Control to visualize an EaseF. class GuiEaseViewCtrl : public GuiControl { public: typedef GuiControl Parent; protected: EaseF mEase; // ease we are visualizing LinearColorF mAxisColor; // color to draw axis in LinearColorF mEaseColor; // color to draw ease in F32 mEaseWidth; // width of lines public: GuiEaseViewCtrl(); bool onWake(); void onSleep(); void onRender( Point2I, const RectI &); static void initPersistFields(); DECLARE_CONOBJECT( GuiEaseViewCtrl ); DECLARE_CATEGORY( "Gui Editor" ); DECLARE_DESCRIPTION( "Control that display an EaseF curve." ); }; #endif // !_GUIEASEVIEWCTRL_H_