//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUISEPARATORCTRL_H_ #define _GUISEPARATORCTRL_H_ #ifndef _GUICONTROL_H_ #include "gui/core/guiControl.h" #endif #ifndef _DYNAMIC_CONSOLETYPES_H_ #include "console/dynamicTypes.h" #endif /// Renders a separator line with optional text. class GuiSeparatorCtrl : public GuiControl { private: typedef GuiControl Parent; public: bool mInvisible; String mText; S32 mTextLeftMargin; S32 mMargin; S32 mSeparatorType; enum separatorTypeOptions { separatorTypeVertical = 0, ///< Draw Vertical Separator separatorTypeHorizontal ///< Horizontal Separator }; //creation methods DECLARE_CONOBJECT(GuiSeparatorCtrl); DECLARE_CATEGORY( "Gui Other" ); DECLARE_DESCRIPTION( "A control that renders a horizontal or vertical separator with\n" "an optional text label (horizontal only). "); GuiSeparatorCtrl(); static void initPersistFields(); void onRender(Point2I offset, const RectI &updateRect); }; typedef GuiSeparatorCtrl::separatorTypeOptions GuiSeparatorType; DefineEnumType( GuiSeparatorType ); #endif