//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "console/simBase.h" #include "console/simDatablock.h" #include "gui/editor/guiInspector.h" #include "gui/editor/inspector/datablockField.h" #include "gui/editor/inspector/group.h" #include "gui/buttons/guiIconButtonCtrl.h" #include "gui/editor/inspector/datablockField.h" #include "sfx/sfxTypes.h" #include "sfx/sfxDescription.h" #include "sfx/sfxEnvironment.h" #include "sfx/sfxAmbience.h" #include "sfx/sfxTrack.h" //----------------------------------------------------------------------------- // GuiInspectorDatablockField // Field construction for datablock types //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiInspectorDatablockField); ConsoleDocClass( GuiInspectorDatablockField, "@brief Custom field type for datablock enumeration.\n\n" "Editor use only.\n\n" "@internal" ); GuiInspectorDatablockField::GuiInspectorDatablockField( StringTableEntry className ) { setClassName( className ); } void GuiInspectorDatablockField::setClassName( StringTableEntry className ) { if( !className || !className[ 0 ] ) mDesiredClass = NULL; else { mDesiredClass = AbstractClassRep::findClassRep( className ); if( !mDesiredClass ) Con::errorf( "GuiInspectorDatablockField::setClassName - no class '%s' found!", className ); } } void GuiInspectorDatablockField::_populateMenu( GuiPopUpMenuCtrl* menu ) { menu->addScheme( 1, ColorI( 80, 0, 0, 255 ), ColorI( 80, 0, 0, 255 ), ColorI( 80, 0, 0, 255 ) ); // For client-only coloring. menu->addEntry( "", 0 ); // For unsetting. SimSet* set = _getDatablockSet(); U32 id = 1; for( SimSet::iterator iter = set->begin(); iter != set->end(); ++ iter ) { SimDataBlock* datablock = dynamic_cast< SimDataBlock* >( *iter ); // Skip non-datablocks if we somehow encounter them. if( !datablock ) continue; // Ok, now we have to figure inheritance info. if( datablock && ( !mDesiredClass || datablock->getClassRep()->isClass( mDesiredClass ) ) ) menu->addEntry( datablock->getName(), id ++, datablock->isClientOnly() ? 1 : 0 ); } menu->sort(); } //----------------------------------------------------------------------------- // GuiInspectorTypeSFXDescriptionName //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiInspectorTypeSFXDescriptionName); ConsoleDocClass( GuiInspectorTypeSFXDescriptionName, "@brief Inspector field type for SFXDescriptionName\n\n" "Editor use only.\n\n" "@internal" ); void GuiInspectorTypeSFXDescriptionName::consoleInit() { Parent::consoleInit(); ConsoleBaseType::getType( TypeSFXDescriptionName )->setInspectorFieldType( "GuiInspectorTypeSFXDescriptionName" ); } //----------------------------------------------------------------------------- // GuiInspectorTypeSFXTrackName //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiInspectorTypeSFXTrackName); ConsoleDocClass( GuiInspectorTypeSFXTrackName, "@brief Inspector field type for SFXTrackName\n\n" "Editor use only.\n\n" "@internal" ); void GuiInspectorTypeSFXTrackName::consoleInit() { Parent::consoleInit(); ConsoleBaseType::getType( TypeSFXTrackName )->setInspectorFieldType( "GuiInspectorTypeSFXTrackName" ); } //----------------------------------------------------------------------------- // GuiInspectorTypeSFXEnvironmentName //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiInspectorTypeSFXEnvironmentName); ConsoleDocClass( GuiInspectorTypeSFXEnvironmentName, "@brief Inspector field type for SFXEnvironment\n\n" "Editor use only.\n\n" "@internal" ); void GuiInspectorTypeSFXEnvironmentName::consoleInit() { Parent::consoleInit(); ConsoleBaseType::getType( TypeSFXEnvironmentName )->setInspectorFieldType( "GuiInspectorTypeSFXEnvironmentName" ); } //----------------------------------------------------------------------------- // GuiInspectorTypeSFXAmbienceName //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(GuiInspectorTypeSFXAmbienceName); ConsoleDocClass( GuiInspectorTypeSFXAmbienceName, "@brief Inspector field type for SFXAmbience\n\n" "Editor use only.\n\n" "@internal" ); void GuiInspectorTypeSFXAmbienceName::consoleInit() { Parent::consoleInit(); ConsoleBaseType::getType( TypeSFXAmbienceName )->setInspectorFieldType( "GuiInspectorTypeSFXAmbienceName" ); }