//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUI_INSPECTOR_DATABLOCKFIELD_H_ #define _GUI_INSPECTOR_DATABLOCKFIELD_H_ #include "gui/editor/guiInspectorTypes.h" //----------------------------------------------------------------------------- // GuiInspectorDatablockField - custom field type for datablock enumeration //----------------------------------------------------------------------------- class GuiInspectorDatablockField : public GuiInspectorTypeMenuBase { public: typedef GuiInspectorTypeMenuBase Parent; protected: AbstractClassRep *mDesiredClass; virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockSet(); } virtual void _populateMenu( GuiPopUpMenuCtrl* menu ); public: DECLARE_CONOBJECT(GuiInspectorDatablockField); GuiInspectorDatablockField( StringTableEntry className ); GuiInspectorDatablockField() { mDesiredClass = NULL; }; void setClassName( StringTableEntry className ); }; //----------------------------------------------------------------------------- // TypeSFXDescriptionName GuiInspectorField Class //----------------------------------------------------------------------------- class GuiInspectorTypeSFXDescriptionName : public GuiInspectorDatablockField { public: typedef GuiInspectorDatablockField Parent; protected: virtual SimSet* _getDatablockSet() const { return Sim::getSFXDescriptionSet(); } public: DECLARE_CONOBJECT(GuiInspectorTypeSFXDescriptionName); static void consoleInit(); }; //----------------------------------------------------------------------------- // TypeSFXTrackName GuiInspectorField Class //----------------------------------------------------------------------------- class GuiInspectorTypeSFXTrackName : public GuiInspectorDatablockField { public: typedef GuiInspectorDatablockField Parent; protected: virtual SimSet* _getDatablockSet() const { return Sim::getSFXTrackSet(); } public: DECLARE_CONOBJECT(GuiInspectorTypeSFXTrackName); static void consoleInit(); }; //----------------------------------------------------------------------------- // TypeSFXEnvironmentName GuiInspectorField Class //----------------------------------------------------------------------------- class GuiInspectorTypeSFXEnvironmentName : public GuiInspectorDatablockField { public: typedef GuiInspectorDatablockField Parent; protected: virtual SimSet* _getDatablockSet() const { return Sim::getSFXEnvironmentSet(); } public: DECLARE_CONOBJECT(GuiInspectorTypeSFXEnvironmentName); static void consoleInit(); }; //----------------------------------------------------------------------------- // TypeSFXAmbienceName GuiInspectorField Class //----------------------------------------------------------------------------- class GuiInspectorTypeSFXAmbienceName : public GuiInspectorDatablockField { public: typedef GuiInspectorDatablockField Parent; protected: virtual SimSet* _getDatablockSet() const { return Sim::getSFXAmbienceSet(); } public: DECLARE_CONOBJECT(GuiInspectorTypeSFXAmbienceName); static void consoleInit(); }; #endif