//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _GUI_INSPECTOR_VARIABLEGROUP_H_ #define _GUI_INSPECTOR_VARIABLEGROUP_H_ #ifndef _GUI_INSPECTOR_GROUP_H_ #include "gui/editor/inspector/group.h" #endif // Forward refs class GuiInspector; class GuiInspectorField; struct VariableField { StringTableEntry mFieldName; StringTableEntry mFieldLabel; StringTableEntry mFieldDescription; StringTableEntry mFieldTypeName; S32 mFieldType; SimObject* mOwnerObject; StringTableEntry mDefaultValue; String mDataValues; String mGroup; StringTableEntry mSetCallbackName; bool mHidden; bool mEnabled; }; class GuiInspectorVariableGroup : public GuiInspectorGroup { public: typedef GuiInspectorGroup Parent; String mSearchString; GuiInspectorVariableGroup(); virtual ~GuiInspectorVariableGroup(); DECLARE_CONOBJECT(GuiInspectorVariableGroup); DECLARE_CATEGORY( "Gui Editor" ); virtual GuiInspectorField* constructField( S32 fieldType ); virtual bool inspectGroup(); void clearFields(); void addField(VariableField* field); void addInspectorField(GuiInspectorField* field); GuiInspectorField* createInspectorField(); protected: Vector mFields; }; #endif // _GUI_INSPECTOR_VARIABLEGROUP_H_