//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "tResponseCurve.h" #include "console/engineAPI.h" IMPLEMENT_CONOBJECT( SimResponseCurve ); ConsoleDocClass( SimResponseCurve, "@brief A ResponseCurve wrapped as a SimObject.\n\n" "Currently no applied use, not network ready, not intended " "for game development, for editors or internal use only.\n\n " "@internal"); SimResponseCurve::SimResponseCurve() { } bool SimResponseCurve::onAdd() { if ( !Parent::onAdd() ) return false; return true; } void SimResponseCurve::onRemove() { Parent::onRemove(); } void SimResponseCurve::addPoint(F32 value, F32 time) { mCurve.addPoint( value, time ); } F32 SimResponseCurve::getValue(F32 time) { return mCurve.getVal( time ); } void SimResponseCurve::clear() { mCurve.clear(); } DefineEngineMethod( SimResponseCurve, addPoint, void, ( F32 value, F32 time ), , "addPoint( F32 value, F32 time )" ) { object->addPoint( value, time ); } DefineEngineMethod( SimResponseCurve, getValue, F32, ( F32 time ), , "getValue( F32 time )" ) { return object->getValue( time ); } DefineEngineMethod( SimResponseCurve, clear, void, (), , "clear()" ) { object->clear(); }