//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _TAML_BINARYWRITER_H_ #define _TAML_BINARYWRITER_H_ #ifndef _TAML_H_ #include "persistence/taml/taml.h" #endif //----------------------------------------------------------------------------- /// @ingroup tamlGroup /// @see tamlGroup class TamlBinaryWriter { public: TamlBinaryWriter( Taml* pTaml ) : mpTaml( pTaml ), mVersionId(2) { } virtual ~TamlBinaryWriter() {} /// Write. bool write( FileStream& stream, const TamlWriteNode* pTamlWriteNode, const bool compressed ); private: Taml* mpTaml; const U32 mVersionId; private: void writeElement( Stream& stream, const TamlWriteNode* pTamlWriteNode ); void writeAttributes( Stream& stream, const TamlWriteNode* pTamlWriteNode ); void writeChildren( Stream& stream, const TamlWriteNode* pTamlWriteNode ); void writeCustomElements( Stream& stream, const TamlWriteNode* pTamlWriteNode ); void writeCustomNode( Stream& stream, const TamlCustomNode* pCustomNode ); }; #endif // _TAML_BINARYWRITER_H_