//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames // Copyright (C) 2015 Faust Logic, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// #include "afx/arcaneFX.h" #include "gui/3d/guiTSControl.h" class afxEventCatchAll : public GuiControl { typedef GuiControl Parent; public: /* C */ afxEventCatchAll() { } virtual void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent); virtual void onMouseUp(const GuiEvent&); virtual void onMouseDown(const GuiEvent&); virtual void onMouseMove(const GuiEvent&); virtual void onMouseDragged(const GuiEvent&); virtual void onMouseEnter(const GuiEvent&); virtual void onMouseLeave(const GuiEvent&); virtual bool onMouseWheelUp(const GuiEvent&); virtual bool onMouseWheelDown(const GuiEvent&); virtual void onRightMouseDown(const GuiEvent&); virtual void onRightMouseUp(const GuiEvent&); virtual void onRightMouseDragged(const GuiEvent&); DECLARE_CONOBJECT(afxEventCatchAll); DECLARE_CATEGORY("AFX"); }; //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// IMPLEMENT_CONOBJECT(afxEventCatchAll); ConsoleDocClass( afxEventCatchAll, "@brief A simple but useful GUI control that propagates all events to its parent " "control.\n\n" "afxEventCatchAll is useful when you want certain events to be handled by its parent " "afxTSCtrl and not get consumed by certain non-interactive controls like a text " "HUD.\n\n" "@ingroup afxGUI\n" "@ingroup AFX\n" ); void afxEventCatchAll::getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->getCursor(cursor, showCursor, lastGuiEvent); } void afxEventCatchAll::onMouseUp(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseUp(evt); } void afxEventCatchAll::onMouseDown(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseDown(evt); } void afxEventCatchAll::onMouseMove(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseMove(evt); } void afxEventCatchAll::onMouseDragged(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseDragged(evt); } void afxEventCatchAll::onMouseEnter(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseEnter(evt); } void afxEventCatchAll::onMouseLeave(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onMouseLeave(evt); } bool afxEventCatchAll::onMouseWheelUp(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); return (parent) ? parent->onMouseWheelUp(evt) : false; } bool afxEventCatchAll::onMouseWheelDown(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); return (parent) ? parent->onMouseWheelDown(evt) : false; } void afxEventCatchAll::onRightMouseDown(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onRightMouseDown(evt); } void afxEventCatchAll::onRightMouseUp(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onRightMouseUp(evt); } void afxEventCatchAll::onRightMouseDragged(const GuiEvent& evt) { GuiTSCtrl* parent = dynamic_cast(getParent()); if (parent) parent->onRightMouseDragged(evt); } //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//