//----------------------------------------------------------------------------- // Copyright (c) 2015 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "gfx/D3D11/gfxD3D11CardProfiler.h" #include "gfx/D3D11/gfxD3D11Device.h" #include "gfx/D3D11/gfxD3D11EnumTranslate.h" #include "platformWin32/videoInfo/wmiVideoInfo.h" #include "console/console.h" #include "gfx/primBuilder.h" GFXD3D11CardProfiler::GFXD3D11CardProfiler() : GFXCardProfiler() { } GFXD3D11CardProfiler::~GFXD3D11CardProfiler() { } void GFXD3D11CardProfiler::init() { U32 adapterIndex = D3D11->getAdaterIndex(); WMIVideoInfo wmiVidInfo; if (wmiVidInfo.profileAdapters()) { const PlatformVideoInfo::PVIAdapter &adapter = wmiVidInfo.getAdapterInformation(adapterIndex); mCardDescription = adapter.description; mChipSet = adapter.chipSet; mVersionString = adapter.driverVersion; mVideoMemory = adapter.vram; } Parent::init(); } void GFXD3D11CardProfiler::setupCardCapabilities() { setCapability("maxTextureWidth", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION); setCapability("maxTextureHeight", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION); setCapability("maxTextureSize", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION); } bool GFXD3D11CardProfiler::_queryCardCap(const String &query, U32 &foundResult) { return false; } bool GFXD3D11CardProfiler::_queryFormat( const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips ) { // D3D11 feature level should guarantee that any format is valid! return GFXD3D11TextureFormat[fmt] != DXGI_FORMAT_UNKNOWN; }