//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "gui/editor/editorFunctions.h" #include "console/simObject.h" bool validateObjectName( const char *data, const SimObject *object ) { if( !data || !data[ 0 ] ) return true; bool isValidId = true; if( !dIsalpha( data[ 0 ] ) && data[ 0 ] != '_' ) isValidId = false; else { for( U32 i = 1; data[ i ] != '\0'; ++ i ) { if( !dIsalnum( data[ i ] ) && data[ i ] != '_' ) { isValidId = false; break; } } } if( !isValidId ) { Platform::AlertOK( "Invalid Object Name", avar( "'%s' is not a valid " "object name. Please choose a name that begins with a letter or " "underscore and is otherwise comprised exclusively of letters, " "digits, and/or underscores.", data ) ); return false; } SimObject *pTemp = NULL; if ( Sim::findObject( data, pTemp ) && pTemp != object ) { const char* filename = pTemp->getFilename(); if ( !filename || !filename[0] ) filename = "an unknown file"; Platform::AlertOK( "Invalid Object Name", avar( "Object names must be unique, " "and there is an existing %s object with the name '%s' (defined in %s). " "Please choose another name.", pTemp->getClassName(), data, filename ) ); return false; } if ( AbstractClassRep::findClassRep( data ) ) { Platform::AlertOK( "Invalid Object Name", avar( "'%s' is the name of an " "existing TorqueScript class. Please choose another name.", data ) ); return false; } return true; }