//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "core/dnet.h" #include "console/simBase.h" #include "sim/netConnection.h" #include "core/stream/bitStream.h" #include "console/consoleTypes.h" class NetStringEvent : public NetEvent { NetStringHandle mString; U32 mIndex; public: typedef NetEvent Parent; NetStringEvent(U32 index = 0, NetStringHandle string = NetStringHandle()) { mIndex = index; mString = string; } virtual void pack(NetConnection* /*ps*/, BitStream *bstream) { bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize); bstream->writeString(mString.getString()); } virtual void write(NetConnection* /*ps*/, BitStream *bstream) { bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize); bstream->writeString(mString.getString()); } virtual void unpack(NetConnection* /*con*/, BitStream *bstream) { char buf[256]; mIndex = bstream->readInt(ConnectionStringTable::EntryBitSize); bstream->readString(buf); mString = NetStringHandle(buf); } virtual void notifyDelivered(NetConnection *ps, bool madeit) { if(madeit) ps->confirmStringReceived(mString, mIndex); } virtual void process(NetConnection *connection) { #ifdef TORQUE_DEBUG_NET Con::printf("Mapping string: %s to index: %d", mString.getString(), mIndex); #endif connection->mapString(mIndex, mString); } #ifdef TORQUE_DEBUG_NET const char *getDebugName() { static char buffer[512]; dSprintf(buffer, sizeof(buffer), "%s - \"", getClassName()); expandEscape(buffer + dStrlen(buffer), mString.getString()); dStrcat(buffer, "\"", 512); return buffer; } #endif DECLARE_CONOBJECT(NetStringEvent); }; IMPLEMENT_CO_NETEVENT_V1(NetStringEvent); ConsoleDocClass( NetStringEvent, "@brief Internal event used for transmitting strings across the server.\n\n" "For internal use only, not intended for TorqueScript or game development\n\n" "@internal\n" ); //-------------------------------------------------------------------- ConnectionStringTable::ConnectionStringTable(NetConnection *parent) { mParent = parent; for(U32 i = 0; i < EntryCount; i++) { mEntryTable[i].nextHash = NULL; mEntryTable[i].nextLink = &mEntryTable[i+1]; mEntryTable[i].prevLink = &mEntryTable[i-1]; mEntryTable[i].index = i; mHashTable[i] = NULL; } mLRUHead.nextLink = &mEntryTable[0]; mEntryTable[0].prevLink = &mLRUHead; mLRUTail.prevLink = &mEntryTable[EntryCount-1]; mEntryTable[EntryCount-1].nextLink = &mLRUTail; } U32 ConnectionStringTable::getNetSendId(NetStringHandle &string) { // see if the entry is in the hash table right now U32 hashIndex = string.getIndex() % EntryCount; for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash) if(walk->string == string) return walk->index; AssertFatal(0, "Net send id is not in the table. Error!"); return 0; } U32 ConnectionStringTable::checkString(NetStringHandle &string, bool *isOnOtherSide) { // see if the entry is in the hash table right now U32 hashIndex = string.getIndex() % EntryCount; for(Entry *walk = mHashTable[hashIndex]; walk; walk = walk->nextHash) { if(walk->string == string) { pushBack(walk); if(isOnOtherSide) *isOnOtherSide = walk->receiveConfirmed; return walk->index; } } // not in the hash table, means we have to add it Entry *newEntry; // pull the new entry from the LRU list. newEntry = mLRUHead.nextLink; pushBack(newEntry); // remove the string from the hash table Entry **hashWalk; for (hashWalk = &mHashTable[newEntry->string.getIndex() % EntryCount]; *hashWalk; hashWalk = &((*hashWalk)->nextHash)) { if(*hashWalk == newEntry) { *hashWalk = newEntry->nextHash; break; } } newEntry->string = string; newEntry->receiveConfirmed = false; newEntry->nextHash = mHashTable[hashIndex]; mHashTable[hashIndex] = newEntry; mParent->postNetEvent(new NetStringEvent(newEntry->index, string)); if(isOnOtherSide) *isOnOtherSide = false; return newEntry->index; } void ConnectionStringTable::mapString(U32 netId, NetStringHandle &string) { // the netId is sent by the other side... throw it in our mapping table: mRemoteStringTable[netId] = string; } void ConnectionStringTable::readDemoStartBlock(BitStream *stream) { // ok, reading the demo start block for(U32 i = 0; i < EntryCount; i++) { if(stream->readFlag()) { char buffer[256]; stream->readString(buffer); mRemoteStringTable[i] = NetStringHandle(buffer); } } } void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream) { // ok, writing the demo start block for(U32 i = 0; i < EntryCount; i++) { if(stream->writeFlag(mRemoteStringTable[i].isValidString())) { stream->writeString(mRemoteStringTable[i].getString()); stream->validate(); } } }