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[ue4] Fixed packaging. Closes #850

badlogic 8 years ago
parent
commit
c019550d2d

+ 2 - 2
spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineAtlasAsset.cpp

@@ -83,6 +83,8 @@ void USpineAtlasAsset::Serialize (FArchive& Ar) {
 		importData = NewObject<UAssetImportData>(this, TEXT("AssetImportData"));
 }
 
+#endif
+
 void USpineAtlasAsset::BeginDestroy () {
 	if (atlas) {
 		spAtlas_dispose(atlas);
@@ -111,6 +113,4 @@ spAtlas* USpineAtlasAsset::GetAtlas (bool ForceReload) {
 	return this->atlas;
 }
 
-#endif
-
 #undef LOCTEXT_NAMESPACE

+ 2 - 2
spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonDataAsset.cpp

@@ -79,6 +79,8 @@ void USpineSkeletonDataAsset::Serialize (FArchive& Ar) {
 		importData = NewObject<UAssetImportData>(this, TEXT("AssetImportData"));
 }
 
+#endif
+
 void USpineSkeletonDataAsset::BeginDestroy () {
 	if (this->skeletonData) {
 		spSkeletonData_dispose(this->skeletonData);
@@ -150,6 +152,4 @@ float USpineSkeletonDataAsset::GetMix(const FString& from, const FString& to) {
 	return 0;
 }
 
-#endif
-
 #undef LOCTEXT_NAMESPACE