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[unity] Minor: formatting whitespace issue fixed of last commit.

Harald Csaszar %!s(int64=2) %!d(string=hai) anos
pai
achega
e49453d774

+ 1 - 1
spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs

@@ -136,7 +136,7 @@ namespace Spine.Unity.Examples {
 		}
 		}
 
 
 		void OnDestroy () {
 		void OnDestroy () {
-			for (int i  = 0; i < 2; ++i) {
+			for (int i = 0; i < 2; ++i) {
 				Mesh mesh = doubleBufferedMesh.GetNext();
 				Mesh mesh = doubleBufferedMesh.GetNext();
 #if UNITY_EDITOR
 #if UNITY_EDITOR
 				if (Application.isEditor && !Application.isPlaying)
 				if (Application.isEditor && !Application.isPlaying)