------------------------------------------------------------------------------- -- Spine Runtimes Software License v2.5 -- -- Copyright (c) 2013-2016, Esoteric Software -- All rights reserved. -- -- You are granted a perpetual, non-exclusive, non-sublicensable, and -- non-transferable license to use, install, execute, and perform the Spine -- Runtimes software and derivative works solely for personal or internal -- use. Without the written permission of Esoteric Software (see Section 2 of -- the Spine Software License Agreement), you may not (a) modify, translate, -- adapt, or develop new applications using the Spine Runtimes or otherwise -- create derivative works or improvements of the Spine Runtimes or (b) remove, -- delete, alter, or obscure any trademarks or any copyright, trademark, patent, -- or other intellectual property or proprietary rights notices on or in the -- Software, including any copy thereof. Redistributions in binary or source -- form must include this license and terms. -- -- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR -- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -- EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF -- USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER -- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -- POSSIBILITY OF SUCH DAMAGE. ------------------------------------------------------------------------------- local setmetatable = setmetatable local AttachmentType = require "spine-lua.attachments.AttachmentType" local VertexAttachment = require "spine-lua.attachments.VertexAttachment" local utils = require "spine-lua.utils" local Color = require "spine-lua.Color" local MeshAttachment = {} MeshAttachment.__index = MeshAttachment setmetatable(MeshAttachment, { __index = VertexAttachment }) function MeshAttachment.new (name) if not name then error("name cannot be nil", 2) end local self = VertexAttachment.new(name, AttachmentType.mesh) self.region = nil self.path = nil self.regionUVs = nil self.uvs = nil self.triangles = nil self.color = Color.newWith(1, 1, 1, 1) self.hullLength = 0 self.parentMesh = nil self.inheritDeform = false self.tempColor = Color.newWith(1, 1, 1, 1) setmetatable(self, MeshAttachment) return self end function MeshAttachment:updateUVs () local u = 0 local v = 0 local width = 0 local height = 0 if not self.region then u = 0 v = 0 width = 1 height = 1 else u = self.region.u; v = self.region.v; width = self.region.u2 - u; height = self.region.v2 - v; end local regionUVs = self.regionUVs if not self.uvs or (#self.uvs ~= #regionUVs) then self.uvs = utils.newNumberArray(#regionUVs) end local uvs = self.uvs if self.region and self.region.rotate then local i = 0 local n = #uvs while i < n do uvs[i + 1] = u + regionUVs[i + 2] * width; uvs[i + 2] = v + height - regionUVs[i + 1] * height; i = i + 2 end else local i = 0 local n = #uvs while i < n do uvs[i + 1] = u + regionUVs[i + 1] * width; uvs[i + 2] = v + regionUVs[i + 2] * height; i = i + 2 end end end function MeshAttachment:applyDeform (sourceAttachment) return self == sourceAttachment or (self.inheritDeform and self.parentMesh == sourceAttachment) end function MeshAttachment:setParentMesh (parentMesh) self.parentMesh = parentMesh if parentMesh then self.bones = parentMesh.bones self.vertices = parentMesh.vertices self.regionUVs = parentMesh.regionUVs self.triangles = parentMesh.triangles self.hullLength = parentMesh.hullLength end end return MeshAttachment