# # To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html. # Run `pod lib lint spine_flutter.podspec` to validate before publishing. # Pod::Spec.new do |s| s.name = 'SpineShadersStructs' s.version = '4.2.0' s.summary = 'Metal shaders structs for spine' s.description = <<-DESC Metal shaders structs for spine. DESC s.homepage = 'https://esotericsoftware.com' s.author = { "Esoteric Software LLC " => "https://esotericsoftware.com" } s.license = { :file => 'LICENSE' } s.platform = :ios, '13.0' s.source = { :git => 'https://github.com/esotericsoftware/spine-runtimes.git', :branch => '4.2' } s.source_files = 'spine-ios/Sources/SpineShadersStructs/*.{h,cpp}' s.pod_target_xcconfig = { 'CLANG_CXX_LANGUAGE_STANDARD' => 'c++11', 'CLANG_CXX_LIBRARY' => 'libc++' } end