/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include #include #undef main spine::DebugExtension dbgExtension(spine::SpineExtension::getInstance()); extern spine::SkeletonRenderer *skeletonRenderer; int main() { spine::SpineExtension::setInstance(&dbgExtension); { if (SDL_Init(SDL_INIT_VIDEO)) { printf("Error: %s", SDL_GetError()); return -1; } SDL_Window *window = SDL_CreateWindow("Spine SDL", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, 0); if (!window) { printf("Error: %s", SDL_GetError()); return -1; } SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); if (!renderer) { printf("Error: %s", SDL_GetError()); return -1; } spine::SDLTextureLoader textureLoader(renderer); spine::Atlas atlas("data/spineboy-pma.atlas", &textureLoader); spine::AtlasAttachmentLoader attachmentLoader(&atlas); spine::SkeletonJson json(&attachmentLoader); json.setScale(0.5f); spine::SkeletonData *skeletonData = json.readSkeletonDataFile("data/spineboy-pro.json"); spine::SkeletonDrawable drawable(skeletonData); drawable.usePremultipliedAlpha = true; drawable.animationState->getData()->setDefaultMix(0.2f); drawable.skeleton->setPosition(400, 500); drawable.skeleton->setToSetupPose(); drawable.animationState->setAnimation(0, "portal", true); drawable.animationState->addAnimation(0, "run", true, 0); drawable.update(0, spine::Physics_Update); bool quit = false; uint64_t lastFrameTime = SDL_GetPerformanceCounter(); while (!quit) { SDL_Event event; while (SDL_PollEvent(&event) != 0) { if (event.type == SDL_QUIT) { quit = true; break; } } SDL_SetRenderDrawColor(renderer, 94, 93, 96, 255); SDL_RenderClear(renderer); uint64_t now = SDL_GetPerformanceCounter(); double deltaTime = (now - lastFrameTime) / (double) SDL_GetPerformanceFrequency(); lastFrameTime = now; drawable.update(deltaTime, spine::Physics_Update); drawable.draw(renderer); SDL_RenderPresent(renderer); } SDL_DestroyWindow(window); SDL_Quit(); delete skeletonData; } delete skeletonRenderer; dbgExtension.reportLeaks(); return 0; }