/****************************************************************************** * Spine Runtimes License Agreement * Last updated May 1, 2019. Replaces all prior versions. * * Copyright (c) 2013-2019, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS * INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ using UnityEditor; using UnityEngine; using Spine; using Spine.Unity; using Spine.Unity.Playables; using Spine.Unity.Editor; [CustomPropertyDrawer(typeof(SpineAnimationStateBehaviour))] public class SpineAnimationStateDrawer : PropertyDrawer { public override float GetPropertyHeight (SerializedProperty property, GUIContent label) { const int fieldCount = 10; return fieldCount * EditorGUIUtility.singleLineHeight; } public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) { SerializedProperty animationReferenceProp = property.FindPropertyRelative("animationReference"); SerializedProperty loopProp = property.FindPropertyRelative("loop"); SerializedProperty customDurationProp = property.FindPropertyRelative("customDuration"); SerializedProperty useBlendDurationProp = property.FindPropertyRelative("useBlendDuration"); SerializedProperty mixDurationProp = property.FindPropertyRelative("mixDuration"); SerializedProperty eventProp = property.FindPropertyRelative("eventThreshold"); SerializedProperty attachmentProp = property.FindPropertyRelative("attachmentThreshold"); SerializedProperty drawOrderProp = property.FindPropertyRelative("drawOrderThreshold"); // initialize useBlendDuration parameter according to preferences SerializedProperty isInitializedProp = property.FindPropertyRelative("isInitialized"); if (!isInitializedProp.hasMultipleDifferentValues && isInitializedProp.boolValue == false) { useBlendDurationProp.boolValue = SpineEditorUtilities.Preferences.timelineUseBlendDuration; isInitializedProp.boolValue = true; } Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); float lineHeightWithSpacing = EditorGUIUtility.singleLineHeight + 2f; EditorGUI.PropertyField(singleFieldRect, animationReferenceProp); singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, loopProp); singleFieldRect.y += lineHeightWithSpacing * 0.5f; singleFieldRect.y += lineHeightWithSpacing; EditorGUI.LabelField(singleFieldRect, "Mixing Settings", EditorStyles.boldLabel); singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, customDurationProp); bool greyOutCustomDurations = (!customDurationProp.hasMultipleDifferentValues && customDurationProp.boolValue == false); using (new EditorGUI.DisabledGroupScope(greyOutCustomDurations)) { singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, useBlendDurationProp); singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, mixDurationProp); } singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, eventProp); singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, attachmentProp); singleFieldRect.y += lineHeightWithSpacing; EditorGUI.PropertyField(singleFieldRect, drawOrderProp); } }