// ignore_for_file: always_specify_types, constant_identifier_names // ignore_for_file: camel_case_types // ignore_for_file: non_constant_identifier_names // AUTO GENERATED FILE, DO NOT EDIT. // // Generated by `package:ffigen`. // ignore_for_file: type=lint import 'ffi_proxy.dart' as ffi; /// Bindings for `src/spine_flutter.h`. /// /// Regenerate bindings with `dart run ffigen --config ffigen.yaml`. /// class SpineFlutterBindings { /// Holds the symbol lookup function. final ffi.Pointer Function(String symbolName) _lookup; /// The symbols are looked up in [dynamicLibrary]. SpineFlutterBindings(ffi.DynamicLibrary dynamicLibrary) : _lookup = dynamicLibrary.lookup; /// The symbols are looked up with [lookup]. SpineFlutterBindings.fromLookup( ffi.Pointer Function(String symbolName) lookup) : _lookup = lookup; int spine_major_version() { return _spine_major_version(); } late final _spine_major_versionPtr = _lookup>('spine_major_version'); late final _spine_major_version = _spine_major_versionPtr.asFunction(); int spine_minor_version() { return _spine_minor_version(); } late final _spine_minor_versionPtr = _lookup>('spine_minor_version'); late final _spine_minor_version = _spine_minor_versionPtr.asFunction(); void spine_enable_debug_extension( int enable, ) { return _spine_enable_debug_extension( enable, ); } late final _spine_enable_debug_extensionPtr = _lookup>( 'spine_enable_debug_extension'); late final _spine_enable_debug_extension = _spine_enable_debug_extensionPtr.asFunction(); void spine_report_leaks() { return _spine_report_leaks(); } late final _spine_report_leaksPtr = _lookup>('spine_report_leaks'); late final _spine_report_leaks = _spine_report_leaksPtr.asFunction(); double spine_color_get_r( spine_color color, ) { return _spine_color_get_r( color, ); } late final _spine_color_get_rPtr = _lookup>( 'spine_color_get_r'); late final _spine_color_get_r = _spine_color_get_rPtr.asFunction(); double spine_color_get_g( spine_color color, ) { return _spine_color_get_g( color, ); } late final _spine_color_get_gPtr = _lookup>( 'spine_color_get_g'); late final _spine_color_get_g = _spine_color_get_gPtr.asFunction(); double spine_color_get_b( spine_color color, ) { return _spine_color_get_b( color, ); } late final _spine_color_get_bPtr = _lookup>( 'spine_color_get_b'); late final _spine_color_get_b = _spine_color_get_bPtr.asFunction(); double spine_color_get_a( spine_color color, ) { return _spine_color_get_a( color, ); } late final _spine_color_get_aPtr = _lookup>( 'spine_color_get_a'); late final _spine_color_get_a = _spine_color_get_aPtr.asFunction(); double spine_bounds_get_x( spine_bounds bounds, ) { return _spine_bounds_get_x( bounds, ); } late final _spine_bounds_get_xPtr = _lookup>( 'spine_bounds_get_x'); late final _spine_bounds_get_x = _spine_bounds_get_xPtr.asFunction(); double spine_bounds_get_y( spine_bounds bounds, ) { return _spine_bounds_get_y( bounds, ); } late final _spine_bounds_get_yPtr = _lookup>( 'spine_bounds_get_y'); late final _spine_bounds_get_y = _spine_bounds_get_yPtr.asFunction(); double spine_bounds_get_width( spine_bounds bounds, ) { return _spine_bounds_get_width( bounds, ); } late final _spine_bounds_get_widthPtr = _lookup>( 'spine_bounds_get_width'); late final _spine_bounds_get_width = _spine_bounds_get_widthPtr.asFunction(); double spine_bounds_get_height( spine_bounds bounds, ) { return _spine_bounds_get_height( bounds, ); } late final _spine_bounds_get_heightPtr = _lookup>( 'spine_bounds_get_height'); late final _spine_bounds_get_height = _spine_bounds_get_heightPtr.asFunction(); double spine_vector_get_x( spine_vector vector, ) { return _spine_vector_get_x( vector, ); } late final _spine_vector_get_xPtr = _lookup>( 'spine_vector_get_x'); late final _spine_vector_get_x = _spine_vector_get_xPtr.asFunction(); double spine_vector_get_y( spine_vector vector, ) { return _spine_vector_get_y( vector, ); } late final _spine_vector_get_yPtr = _lookup>( 'spine_vector_get_y'); late final _spine_vector_get_y = _spine_vector_get_yPtr.asFunction(); spine_atlas spine_atlas_load( ffi.Pointer atlasData, ) { return _spine_atlas_load( atlasData, ); } late final _spine_atlas_loadPtr = _lookup)>>( 'spine_atlas_load'); late final _spine_atlas_load = _spine_atlas_loadPtr .asFunction)>(); int spine_atlas_get_num_image_paths( spine_atlas atlas, ) { return _spine_atlas_get_num_image_paths( atlas, ); } late final _spine_atlas_get_num_image_pathsPtr = _lookup>( 'spine_atlas_get_num_image_paths'); late final _spine_atlas_get_num_image_paths = _spine_atlas_get_num_image_pathsPtr .asFunction(); ffi.Pointer spine_atlas_get_image_path( spine_atlas atlas, int index, ) { return _spine_atlas_get_image_path( atlas, index, ); } late final _spine_atlas_get_image_pathPtr = _lookup< ffi .NativeFunction Function(spine_atlas, ffi.Int32)>>( 'spine_atlas_get_image_path'); late final _spine_atlas_get_image_path = _spine_atlas_get_image_pathPtr .asFunction Function(spine_atlas, int)>(); ffi.Pointer spine_atlas_get_error( spine_atlas atlas, ) { return _spine_atlas_get_error( atlas, ); } late final _spine_atlas_get_errorPtr = _lookup Function(spine_atlas)>>( 'spine_atlas_get_error'); late final _spine_atlas_get_error = _spine_atlas_get_errorPtr .asFunction Function(spine_atlas)>(); void spine_atlas_dispose( spine_atlas atlas, ) { return _spine_atlas_dispose( atlas, ); } late final _spine_atlas_disposePtr = _lookup>( 'spine_atlas_dispose'); late final _spine_atlas_dispose = _spine_atlas_disposePtr.asFunction(); spine_skeleton_data_result spine_skeleton_data_load_json( spine_atlas atlas, ffi.Pointer skeletonData, ) { return _spine_skeleton_data_load_json( atlas, skeletonData, ); } late final _spine_skeleton_data_load_jsonPtr = _lookup< ffi.NativeFunction< spine_skeleton_data_result Function(spine_atlas, ffi.Pointer)>>('spine_skeleton_data_load_json'); late final _spine_skeleton_data_load_json = _spine_skeleton_data_load_jsonPtr.asFunction< spine_skeleton_data_result Function( spine_atlas, ffi.Pointer)>(); spine_skeleton_data_result spine_skeleton_data_load_binary( spine_atlas atlas, ffi.Pointer skeletonData, int length, ) { return _spine_skeleton_data_load_binary( atlas, skeletonData, length, ); } late final _spine_skeleton_data_load_binaryPtr = _lookup< ffi.NativeFunction< spine_skeleton_data_result Function( spine_atlas, ffi.Pointer, ffi.Int32)>>('spine_skeleton_data_load_binary'); late final _spine_skeleton_data_load_binary = _spine_skeleton_data_load_binaryPtr.asFunction< spine_skeleton_data_result Function( spine_atlas, ffi.Pointer, int)>(); ffi.Pointer spine_skeleton_data_result_get_error( spine_skeleton_data_result result, ) { return _spine_skeleton_data_result_get_error( result, ); } late final _spine_skeleton_data_result_get_errorPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function(spine_skeleton_data_result)>>( 'spine_skeleton_data_result_get_error'); late final _spine_skeleton_data_result_get_error = _spine_skeleton_data_result_get_errorPtr .asFunction Function(spine_skeleton_data_result)>(); spine_skeleton_data spine_skeleton_data_result_get_data( spine_skeleton_data_result result, ) { return _spine_skeleton_data_result_get_data( result, ); } late final _spine_skeleton_data_result_get_dataPtr = _lookup< ffi.NativeFunction< spine_skeleton_data Function(spine_skeleton_data_result)>>( 'spine_skeleton_data_result_get_data'); late final _spine_skeleton_data_result_get_data = _spine_skeleton_data_result_get_dataPtr.asFunction< spine_skeleton_data Function(spine_skeleton_data_result)>(); void spine_skeleton_data_result_dispose( spine_skeleton_data_result result, ) { return _spine_skeleton_data_result_dispose( result, ); } late final _spine_skeleton_data_result_disposePtr = _lookup< ffi.NativeFunction>( 'spine_skeleton_data_result_dispose'); late final _spine_skeleton_data_result_dispose = _spine_skeleton_data_result_disposePtr .asFunction(); spine_bone_data spine_skeleton_data_find_bone( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_bone( data, name, ); } late final _spine_skeleton_data_find_bonePtr = _lookup< ffi.NativeFunction< spine_bone_data Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_bone'); late final _spine_skeleton_data_find_bone = _spine_skeleton_data_find_bonePtr.asFunction< spine_bone_data Function(spine_skeleton_data, ffi.Pointer)>(); spine_slot_data spine_skeleton_data_find_slot( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_slot( data, name, ); } late final _spine_skeleton_data_find_slotPtr = _lookup< ffi.NativeFunction< spine_slot_data Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_slot'); late final _spine_skeleton_data_find_slot = _spine_skeleton_data_find_slotPtr.asFunction< spine_slot_data Function(spine_skeleton_data, ffi.Pointer)>(); spine_skin spine_skeleton_data_find_skin( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_skin( data, name, ); } late final _spine_skeleton_data_find_skinPtr = _lookup< ffi.NativeFunction< spine_skin Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_skin'); late final _spine_skeleton_data_find_skin = _spine_skeleton_data_find_skinPtr.asFunction< spine_skin Function(spine_skeleton_data, ffi.Pointer)>(); spine_event_data spine_skeleton_data_find_event( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_event( data, name, ); } late final _spine_skeleton_data_find_eventPtr = _lookup< ffi.NativeFunction< spine_event_data Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_event'); late final _spine_skeleton_data_find_event = _spine_skeleton_data_find_eventPtr.asFunction< spine_event_data Function(spine_skeleton_data, ffi.Pointer)>(); spine_animation spine_skeleton_data_find_animation( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_animation( data, name, ); } late final _spine_skeleton_data_find_animationPtr = _lookup< ffi.NativeFunction< spine_animation Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_animation'); late final _spine_skeleton_data_find_animation = _spine_skeleton_data_find_animationPtr.asFunction< spine_animation Function(spine_skeleton_data, ffi.Pointer)>(); spine_ik_constraint_data spine_skeleton_data_find_ik_constraint( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_ik_constraint( data, name, ); } late final _spine_skeleton_data_find_ik_constraintPtr = _lookup< ffi.NativeFunction< spine_ik_constraint_data Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_ik_constraint'); late final _spine_skeleton_data_find_ik_constraint = _spine_skeleton_data_find_ik_constraintPtr.asFunction< spine_ik_constraint_data Function( spine_skeleton_data, ffi.Pointer)>(); spine_transform_constraint_data spine_skeleton_data_find_transform_constraint( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_transform_constraint( data, name, ); } late final _spine_skeleton_data_find_transform_constraintPtr = _lookup< ffi.NativeFunction< spine_transform_constraint_data Function( spine_skeleton_data, ffi.Pointer)>>( 'spine_skeleton_data_find_transform_constraint'); late final _spine_skeleton_data_find_transform_constraint = _spine_skeleton_data_find_transform_constraintPtr.asFunction< spine_transform_constraint_data Function( spine_skeleton_data, ffi.Pointer)>(); spine_path_constraint_data spine_skeleton_data_find_path_constraint( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_path_constraint( data, name, ); } late final _spine_skeleton_data_find_path_constraintPtr = _lookup< ffi.NativeFunction< spine_path_constraint_data Function(spine_skeleton_data, ffi.Pointer)>>('spine_skeleton_data_find_path_constraint'); late final _spine_skeleton_data_find_path_constraint = _spine_skeleton_data_find_path_constraintPtr.asFunction< spine_path_constraint_data Function( spine_skeleton_data, ffi.Pointer)>(); spine_physics_constraint_data spine_skeleton_data_find_physics_constraint( spine_skeleton_data data, ffi.Pointer name, ) { return _spine_skeleton_data_find_physics_constraint( data, name, ); } late final _spine_skeleton_data_find_physics_constraintPtr = _lookup< ffi.NativeFunction< spine_physics_constraint_data Function( spine_skeleton_data, ffi.Pointer)>>( 'spine_skeleton_data_find_physics_constraint'); late final _spine_skeleton_data_find_physics_constraint = _spine_skeleton_data_find_physics_constraintPtr.asFunction< spine_physics_constraint_data Function( spine_skeleton_data, ffi.Pointer)>(); ffi.Pointer spine_skeleton_data_get_name( spine_skeleton_data data, ) { return _spine_skeleton_data_get_name( data, ); } late final _spine_skeleton_data_get_namePtr = _lookup< ffi.NativeFunction Function(spine_skeleton_data)>>( 'spine_skeleton_data_get_name'); late final _spine_skeleton_data_get_name = _spine_skeleton_data_get_namePtr .asFunction Function(spine_skeleton_data)>(); /// OMITTED setName() int spine_skeleton_data_get_num_bones( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_bones( data, ); } late final _spine_skeleton_data_get_num_bonesPtr = _lookup>( 'spine_skeleton_data_get_num_bones'); late final _spine_skeleton_data_get_num_bones = _spine_skeleton_data_get_num_bonesPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_bones( spine_skeleton_data data, ) { return _spine_skeleton_data_get_bones( data, ); } late final _spine_skeleton_data_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_bones'); late final _spine_skeleton_data_get_bones = _spine_skeleton_data_get_bonesPtr .asFunction Function(spine_skeleton_data)>(); int spine_skeleton_data_get_num_slots( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_slots( data, ); } late final _spine_skeleton_data_get_num_slotsPtr = _lookup>( 'spine_skeleton_data_get_num_slots'); late final _spine_skeleton_data_get_num_slots = _spine_skeleton_data_get_num_slotsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_slots( spine_skeleton_data data, ) { return _spine_skeleton_data_get_slots( data, ); } late final _spine_skeleton_data_get_slotsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_slots'); late final _spine_skeleton_data_get_slots = _spine_skeleton_data_get_slotsPtr .asFunction Function(spine_skeleton_data)>(); int spine_skeleton_data_get_num_skins( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_skins( data, ); } late final _spine_skeleton_data_get_num_skinsPtr = _lookup>( 'spine_skeleton_data_get_num_skins'); late final _spine_skeleton_data_get_num_skins = _spine_skeleton_data_get_num_skinsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_skins( spine_skeleton_data data, ) { return _spine_skeleton_data_get_skins( data, ); } late final _spine_skeleton_data_get_skinsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_skins'); late final _spine_skeleton_data_get_skins = _spine_skeleton_data_get_skinsPtr .asFunction Function(spine_skeleton_data)>(); spine_skin spine_skeleton_data_get_default_skin( spine_skeleton_data data, ) { return _spine_skeleton_data_get_default_skin( data, ); } late final _spine_skeleton_data_get_default_skinPtr = _lookup>( 'spine_skeleton_data_get_default_skin'); late final _spine_skeleton_data_get_default_skin = _spine_skeleton_data_get_default_skinPtr .asFunction(); void spine_skeleton_data_set_default_skin( spine_skeleton_data data, spine_skin skin, ) { return _spine_skeleton_data_set_default_skin( data, skin, ); } late final _spine_skeleton_data_set_default_skinPtr = _lookup< ffi .NativeFunction>( 'spine_skeleton_data_set_default_skin'); late final _spine_skeleton_data_set_default_skin = _spine_skeleton_data_set_default_skinPtr .asFunction(); int spine_skeleton_data_get_num_events( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_events( data, ); } late final _spine_skeleton_data_get_num_eventsPtr = _lookup>( 'spine_skeleton_data_get_num_events'); late final _spine_skeleton_data_get_num_events = _spine_skeleton_data_get_num_eventsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_events( spine_skeleton_data data, ) { return _spine_skeleton_data_get_events( data, ); } late final _spine_skeleton_data_get_eventsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_events'); late final _spine_skeleton_data_get_events = _spine_skeleton_data_get_eventsPtr.asFunction< ffi.Pointer Function(spine_skeleton_data)>(); int spine_skeleton_data_get_num_animations( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_animations( data, ); } late final _spine_skeleton_data_get_num_animationsPtr = _lookup>( 'spine_skeleton_data_get_num_animations'); late final _spine_skeleton_data_get_num_animations = _spine_skeleton_data_get_num_animationsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_animations( spine_skeleton_data data, ) { return _spine_skeleton_data_get_animations( data, ); } late final _spine_skeleton_data_get_animationsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_animations'); late final _spine_skeleton_data_get_animations = _spine_skeleton_data_get_animationsPtr.asFunction< ffi.Pointer Function(spine_skeleton_data)>(); int spine_skeleton_data_get_num_ik_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_ik_constraints( data, ); } late final _spine_skeleton_data_get_num_ik_constraintsPtr = _lookup>( 'spine_skeleton_data_get_num_ik_constraints'); late final _spine_skeleton_data_get_num_ik_constraints = _spine_skeleton_data_get_num_ik_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_ik_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_ik_constraints( data, ); } late final _spine_skeleton_data_get_ik_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>('spine_skeleton_data_get_ik_constraints'); late final _spine_skeleton_data_get_ik_constraints = _spine_skeleton_data_get_ik_constraintsPtr.asFunction< ffi.Pointer Function( spine_skeleton_data)>(); int spine_skeleton_data_get_num_transform_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_transform_constraints( data, ); } late final _spine_skeleton_data_get_num_transform_constraintsPtr = _lookup>( 'spine_skeleton_data_get_num_transform_constraints'); late final _spine_skeleton_data_get_num_transform_constraints = _spine_skeleton_data_get_num_transform_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_transform_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_transform_constraints( data, ); } late final _spine_skeleton_data_get_transform_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>( 'spine_skeleton_data_get_transform_constraints'); late final _spine_skeleton_data_get_transform_constraints = _spine_skeleton_data_get_transform_constraintsPtr.asFunction< ffi.Pointer Function( spine_skeleton_data)>(); int spine_skeleton_data_get_num_path_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_path_constraints( data, ); } late final _spine_skeleton_data_get_num_path_constraintsPtr = _lookup>( 'spine_skeleton_data_get_num_path_constraints'); late final _spine_skeleton_data_get_num_path_constraints = _spine_skeleton_data_get_num_path_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_path_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_path_constraints( data, ); } late final _spine_skeleton_data_get_path_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>( 'spine_skeleton_data_get_path_constraints'); late final _spine_skeleton_data_get_path_constraints = _spine_skeleton_data_get_path_constraintsPtr.asFunction< ffi.Pointer Function( spine_skeleton_data)>(); int spine_skeleton_data_get_num_physics_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_num_physics_constraints( data, ); } late final _spine_skeleton_data_get_num_physics_constraintsPtr = _lookup>( 'spine_skeleton_data_get_num_physics_constraints'); late final _spine_skeleton_data_get_num_physics_constraints = _spine_skeleton_data_get_num_physics_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_physics_constraints( spine_skeleton_data data, ) { return _spine_skeleton_data_get_physics_constraints( data, ); } late final _spine_skeleton_data_get_physics_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton_data)>>( 'spine_skeleton_data_get_physics_constraints'); late final _spine_skeleton_data_get_physics_constraints = _spine_skeleton_data_get_physics_constraintsPtr.asFunction< ffi.Pointer Function( spine_skeleton_data)>(); double spine_skeleton_data_get_x( spine_skeleton_data data, ) { return _spine_skeleton_data_get_x( data, ); } late final _spine_skeleton_data_get_xPtr = _lookup>( 'spine_skeleton_data_get_x'); late final _spine_skeleton_data_get_x = _spine_skeleton_data_get_xPtr .asFunction(); void spine_skeleton_data_set_x( spine_skeleton_data data, double x, ) { return _spine_skeleton_data_set_x( data, x, ); } late final _spine_skeleton_data_set_xPtr = _lookup< ffi .NativeFunction>( 'spine_skeleton_data_set_x'); late final _spine_skeleton_data_set_x = _spine_skeleton_data_set_xPtr .asFunction(); double spine_skeleton_data_get_y( spine_skeleton_data data, ) { return _spine_skeleton_data_get_y( data, ); } late final _spine_skeleton_data_get_yPtr = _lookup>( 'spine_skeleton_data_get_y'); late final _spine_skeleton_data_get_y = _spine_skeleton_data_get_yPtr .asFunction(); void spine_skeleton_data_set_y( spine_skeleton_data data, double y, ) { return _spine_skeleton_data_set_y( data, y, ); } late final _spine_skeleton_data_set_yPtr = _lookup< ffi .NativeFunction>( 'spine_skeleton_data_set_y'); late final _spine_skeleton_data_set_y = _spine_skeleton_data_set_yPtr .asFunction(); double spine_skeleton_data_get_width( spine_skeleton_data data, ) { return _spine_skeleton_data_get_width( data, ); } late final _spine_skeleton_data_get_widthPtr = _lookup>( 'spine_skeleton_data_get_width'); late final _spine_skeleton_data_get_width = _spine_skeleton_data_get_widthPtr .asFunction(); void spine_skeleton_data_set_width( spine_skeleton_data data, double width, ) { return _spine_skeleton_data_set_width( data, width, ); } late final _spine_skeleton_data_set_widthPtr = _lookup< ffi .NativeFunction>( 'spine_skeleton_data_set_width'); late final _spine_skeleton_data_set_width = _spine_skeleton_data_set_widthPtr .asFunction(); double spine_skeleton_data_get_height( spine_skeleton_data data, ) { return _spine_skeleton_data_get_height( data, ); } late final _spine_skeleton_data_get_heightPtr = _lookup>( 'spine_skeleton_data_get_height'); late final _spine_skeleton_data_get_height = _spine_skeleton_data_get_heightPtr .asFunction(); void spine_skeleton_data_set_height( spine_skeleton_data data, double height, ) { return _spine_skeleton_data_set_height( data, height, ); } late final _spine_skeleton_data_set_heightPtr = _lookup< ffi .NativeFunction>( 'spine_skeleton_data_set_height'); late final _spine_skeleton_data_set_height = _spine_skeleton_data_set_heightPtr .asFunction(); ffi.Pointer spine_skeleton_data_get_version( spine_skeleton_data data, ) { return _spine_skeleton_data_get_version( data, ); } late final _spine_skeleton_data_get_versionPtr = _lookup< ffi.NativeFunction Function(spine_skeleton_data)>>( 'spine_skeleton_data_get_version'); late final _spine_skeleton_data_get_version = _spine_skeleton_data_get_versionPtr .asFunction Function(spine_skeleton_data)>(); /// OMITTED setVersion() ffi.Pointer spine_skeleton_data_get_hash( spine_skeleton_data data, ) { return _spine_skeleton_data_get_hash( data, ); } late final _spine_skeleton_data_get_hashPtr = _lookup< ffi.NativeFunction Function(spine_skeleton_data)>>( 'spine_skeleton_data_get_hash'); late final _spine_skeleton_data_get_hash = _spine_skeleton_data_get_hashPtr .asFunction Function(spine_skeleton_data)>(); /// OMITTED setHash() ffi.Pointer spine_skeleton_data_get_images_path( spine_skeleton_data data, ) { return _spine_skeleton_data_get_images_path( data, ); } late final _spine_skeleton_data_get_images_pathPtr = _lookup< ffi.NativeFunction Function(spine_skeleton_data)>>( 'spine_skeleton_data_get_images_path'); late final _spine_skeleton_data_get_images_path = _spine_skeleton_data_get_images_pathPtr .asFunction Function(spine_skeleton_data)>(); /// OMITTED setImagesPath() ffi.Pointer spine_skeleton_data_get_audio_path( spine_skeleton_data data, ) { return _spine_skeleton_data_get_audio_path( data, ); } late final _spine_skeleton_data_get_audio_pathPtr = _lookup< ffi.NativeFunction Function(spine_skeleton_data)>>( 'spine_skeleton_data_get_audio_path'); late final _spine_skeleton_data_get_audio_path = _spine_skeleton_data_get_audio_pathPtr .asFunction Function(spine_skeleton_data)>(); /// OMITTED setAudioPath() double spine_skeleton_data_get_fps( spine_skeleton_data data, ) { return _spine_skeleton_data_get_fps( data, ); } late final _spine_skeleton_data_get_fpsPtr = _lookup>( 'spine_skeleton_data_get_fps'); late final _spine_skeleton_data_get_fps = _spine_skeleton_data_get_fpsPtr .asFunction(); /// OMITTED setFps() double spine_skeleton_data_get_reference_scale( spine_skeleton_data data, ) { return _spine_skeleton_data_get_reference_scale( data, ); } late final _spine_skeleton_data_get_reference_scalePtr = _lookup>( 'spine_skeleton_data_get_reference_scale'); late final _spine_skeleton_data_get_reference_scale = _spine_skeleton_data_get_reference_scalePtr .asFunction(); void spine_skeleton_data_dispose( spine_skeleton_data data, ) { return _spine_skeleton_data_dispose( data, ); } late final _spine_skeleton_data_disposePtr = _lookup>( 'spine_skeleton_data_dispose'); late final _spine_skeleton_data_dispose = _spine_skeleton_data_disposePtr .asFunction(); spine_skeleton_drawable spine_skeleton_drawable_create( spine_skeleton_data skeletonData, ) { return _spine_skeleton_drawable_create( skeletonData, ); } late final _spine_skeleton_drawable_createPtr = _lookup< ffi.NativeFunction< spine_skeleton_drawable Function( spine_skeleton_data)>>('spine_skeleton_drawable_create'); late final _spine_skeleton_drawable_create = _spine_skeleton_drawable_createPtr .asFunction(); spine_render_command spine_skeleton_drawable_render( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_render( drawable, ); } late final _spine_skeleton_drawable_renderPtr = _lookup< ffi.NativeFunction< spine_render_command Function( spine_skeleton_drawable)>>('spine_skeleton_drawable_render'); late final _spine_skeleton_drawable_render = _spine_skeleton_drawable_renderPtr .asFunction(); void spine_skeleton_drawable_dispose( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_dispose( drawable, ); } late final _spine_skeleton_drawable_disposePtr = _lookup>( 'spine_skeleton_drawable_dispose'); late final _spine_skeleton_drawable_dispose = _spine_skeleton_drawable_disposePtr .asFunction(); spine_skeleton spine_skeleton_drawable_get_skeleton( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_get_skeleton( drawable, ); } late final _spine_skeleton_drawable_get_skeletonPtr = _lookup< ffi.NativeFunction>( 'spine_skeleton_drawable_get_skeleton'); late final _spine_skeleton_drawable_get_skeleton = _spine_skeleton_drawable_get_skeletonPtr .asFunction(); spine_animation_state spine_skeleton_drawable_get_animation_state( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_get_animation_state( drawable, ); } late final _spine_skeleton_drawable_get_animation_statePtr = _lookup< ffi.NativeFunction< spine_animation_state Function(spine_skeleton_drawable)>>( 'spine_skeleton_drawable_get_animation_state'); late final _spine_skeleton_drawable_get_animation_state = _spine_skeleton_drawable_get_animation_statePtr.asFunction< spine_animation_state Function(spine_skeleton_drawable)>(); spine_animation_state_data spine_skeleton_drawable_get_animation_state_data( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_get_animation_state_data( drawable, ); } late final _spine_skeleton_drawable_get_animation_state_dataPtr = _lookup< ffi.NativeFunction< spine_animation_state_data Function(spine_skeleton_drawable)>>( 'spine_skeleton_drawable_get_animation_state_data'); late final _spine_skeleton_drawable_get_animation_state_data = _spine_skeleton_drawable_get_animation_state_dataPtr.asFunction< spine_animation_state_data Function(spine_skeleton_drawable)>(); spine_animation_state_events spine_skeleton_drawable_get_animation_state_events( spine_skeleton_drawable drawable, ) { return _spine_skeleton_drawable_get_animation_state_events( drawable, ); } late final _spine_skeleton_drawable_get_animation_state_eventsPtr = _lookup< ffi.NativeFunction< spine_animation_state_events Function(spine_skeleton_drawable)>>( 'spine_skeleton_drawable_get_animation_state_events'); late final _spine_skeleton_drawable_get_animation_state_events = _spine_skeleton_drawable_get_animation_state_eventsPtr.asFunction< spine_animation_state_events Function(spine_skeleton_drawable)>(); ffi.Pointer spine_render_command_get_positions( spine_render_command command, ) { return _spine_render_command_get_positions( command, ); } late final _spine_render_command_get_positionsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_render_command)>>('spine_render_command_get_positions'); late final _spine_render_command_get_positions = _spine_render_command_get_positionsPtr .asFunction Function(spine_render_command)>(); ffi.Pointer spine_render_command_get_uvs( spine_render_command command, ) { return _spine_render_command_get_uvs( command, ); } late final _spine_render_command_get_uvsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_render_command)>>('spine_render_command_get_uvs'); late final _spine_render_command_get_uvs = _spine_render_command_get_uvsPtr .asFunction Function(spine_render_command)>(); ffi.Pointer spine_render_command_get_colors( spine_render_command command, ) { return _spine_render_command_get_colors( command, ); } late final _spine_render_command_get_colorsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_render_command)>>('spine_render_command_get_colors'); late final _spine_render_command_get_colors = _spine_render_command_get_colorsPtr .asFunction Function(spine_render_command)>(); int spine_render_command_get_num_vertices( spine_render_command command, ) { return _spine_render_command_get_num_vertices( command, ); } late final _spine_render_command_get_num_verticesPtr = _lookup>( 'spine_render_command_get_num_vertices'); late final _spine_render_command_get_num_vertices = _spine_render_command_get_num_verticesPtr .asFunction(); ffi.Pointer spine_render_command_get_indices( spine_render_command command, ) { return _spine_render_command_get_indices( command, ); } late final _spine_render_command_get_indicesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_render_command)>>('spine_render_command_get_indices'); late final _spine_render_command_get_indices = _spine_render_command_get_indicesPtr .asFunction Function(spine_render_command)>(); int spine_render_command_get_num_indices( spine_render_command command, ) { return _spine_render_command_get_num_indices( command, ); } late final _spine_render_command_get_num_indicesPtr = _lookup>( 'spine_render_command_get_num_indices'); late final _spine_render_command_get_num_indices = _spine_render_command_get_num_indicesPtr .asFunction(); int spine_render_command_get_atlas_page( spine_render_command command, ) { return _spine_render_command_get_atlas_page( command, ); } late final _spine_render_command_get_atlas_pagePtr = _lookup>( 'spine_render_command_get_atlas_page'); late final _spine_render_command_get_atlas_page = _spine_render_command_get_atlas_pagePtr .asFunction(); int spine_render_command_get_blend_mode( spine_render_command command, ) { return _spine_render_command_get_blend_mode( command, ); } late final _spine_render_command_get_blend_modePtr = _lookup>( 'spine_render_command_get_blend_mode'); late final _spine_render_command_get_blend_mode = _spine_render_command_get_blend_modePtr .asFunction(); spine_render_command spine_render_command_get_next( spine_render_command command, ) { return _spine_render_command_get_next( command, ); } late final _spine_render_command_get_nextPtr = _lookup< ffi .NativeFunction>( 'spine_render_command_get_next'); late final _spine_render_command_get_next = _spine_render_command_get_nextPtr .asFunction(); ffi.Pointer spine_animation_get_name( spine_animation animation, ) { return _spine_animation_get_name( animation, ); } late final _spine_animation_get_namePtr = _lookup Function(spine_animation)>>( 'spine_animation_get_name'); late final _spine_animation_get_name = _spine_animation_get_namePtr .asFunction Function(spine_animation)>(); /// OMITTED getTimelines() /// OMITTED hasTimeline() double spine_animation_get_duration( spine_animation animation, ) { return _spine_animation_get_duration( animation, ); } late final _spine_animation_get_durationPtr = _lookup>( 'spine_animation_get_duration'); late final _spine_animation_get_duration = _spine_animation_get_durationPtr .asFunction(); /// OMITTED setDuration() spine_skeleton_data spine_animation_state_data_get_skeleton_data( spine_animation_state_data stateData, ) { return _spine_animation_state_data_get_skeleton_data( stateData, ); } late final _spine_animation_state_data_get_skeleton_dataPtr = _lookup< ffi.NativeFunction< spine_skeleton_data Function(spine_animation_state_data)>>( 'spine_animation_state_data_get_skeleton_data'); late final _spine_animation_state_data_get_skeleton_data = _spine_animation_state_data_get_skeleton_dataPtr.asFunction< spine_skeleton_data Function(spine_animation_state_data)>(); double spine_animation_state_data_get_default_mix( spine_animation_state_data stateData, ) { return _spine_animation_state_data_get_default_mix( stateData, ); } late final _spine_animation_state_data_get_default_mixPtr = _lookup< ffi.NativeFunction>( 'spine_animation_state_data_get_default_mix'); late final _spine_animation_state_data_get_default_mix = _spine_animation_state_data_get_default_mixPtr .asFunction(); void spine_animation_state_data_set_default_mix( spine_animation_state_data stateData, double defaultMix, ) { return _spine_animation_state_data_set_default_mix( stateData, defaultMix, ); } late final _spine_animation_state_data_set_default_mixPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_animation_state_data, ffi.Float)>>('spine_animation_state_data_set_default_mix'); late final _spine_animation_state_data_set_default_mix = _spine_animation_state_data_set_default_mixPtr .asFunction(); void spine_animation_state_data_set_mix( spine_animation_state_data stateData, spine_animation from, spine_animation to, double duration, ) { return _spine_animation_state_data_set_mix( stateData, from, to, duration, ); } late final _spine_animation_state_data_set_mixPtr = _lookup< ffi.NativeFunction< ffi.Void Function( spine_animation_state_data, spine_animation, spine_animation, ffi.Float)>>('spine_animation_state_data_set_mix'); late final _spine_animation_state_data_set_mix = _spine_animation_state_data_set_mixPtr.asFunction< void Function(spine_animation_state_data, spine_animation, spine_animation, double)>(); double spine_animation_state_data_get_mix( spine_animation_state_data stateData, spine_animation from, spine_animation to, ) { return _spine_animation_state_data_get_mix( stateData, from, to, ); } late final _spine_animation_state_data_get_mixPtr = _lookup< ffi.NativeFunction< ffi.Float Function(spine_animation_state_data, spine_animation, spine_animation)>>('spine_animation_state_data_get_mix'); late final _spine_animation_state_data_get_mix = _spine_animation_state_data_get_mixPtr.asFunction< double Function( spine_animation_state_data, spine_animation, spine_animation)>(); void spine_animation_state_data_set_mix_by_name( spine_animation_state_data stateData, ffi.Pointer fromName, ffi.Pointer toName, double duration, ) { return _spine_animation_state_data_set_mix_by_name( stateData, fromName, toName, duration, ); } late final _spine_animation_state_data_set_mix_by_namePtr = _lookup< ffi.NativeFunction< ffi.Void Function( spine_animation_state_data, ffi.Pointer, ffi.Pointer, ffi.Float)>>('spine_animation_state_data_set_mix_by_name'); late final _spine_animation_state_data_set_mix_by_name = _spine_animation_state_data_set_mix_by_namePtr.asFunction< void Function(spine_animation_state_data, ffi.Pointer, ffi.Pointer, double)>(); double spine_animation_state_data_get_mix_by_name( spine_animation_state_data stateData, ffi.Pointer fromName, ffi.Pointer toName, ) { return _spine_animation_state_data_get_mix_by_name( stateData, fromName, toName, ); } late final _spine_animation_state_data_get_mix_by_namePtr = _lookup< ffi.NativeFunction< ffi.Float Function(spine_animation_state_data, ffi.Pointer, ffi.Pointer)>>( 'spine_animation_state_data_get_mix_by_name'); late final _spine_animation_state_data_get_mix_by_name = _spine_animation_state_data_get_mix_by_namePtr.asFunction< double Function(spine_animation_state_data, ffi.Pointer, ffi.Pointer)>(); void spine_animation_state_data_clear( spine_animation_state_data stateData, ) { return _spine_animation_state_data_clear( stateData, ); } late final _spine_animation_state_data_clearPtr = _lookup< ffi.NativeFunction>( 'spine_animation_state_data_clear'); late final _spine_animation_state_data_clear = _spine_animation_state_data_clearPtr .asFunction(); void spine_animation_state_update( spine_animation_state state, double delta, ) { return _spine_animation_state_update( state, delta, ); } late final _spine_animation_state_updatePtr = _lookup< ffi .NativeFunction>( 'spine_animation_state_update'); late final _spine_animation_state_update = _spine_animation_state_updatePtr .asFunction(); void spine_animation_state_apply( spine_animation_state state, spine_skeleton skeleton, ) { return _spine_animation_state_apply( state, skeleton, ); } late final _spine_animation_state_applyPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_animation_state, spine_skeleton)>>('spine_animation_state_apply'); late final _spine_animation_state_apply = _spine_animation_state_applyPtr .asFunction(); void spine_animation_state_clear_tracks( spine_animation_state state, ) { return _spine_animation_state_clear_tracks( state, ); } late final _spine_animation_state_clear_tracksPtr = _lookup>( 'spine_animation_state_clear_tracks'); late final _spine_animation_state_clear_tracks = _spine_animation_state_clear_tracksPtr .asFunction(); void spine_animation_state_clear_track( spine_animation_state state, int trackIndex, ) { return _spine_animation_state_clear_track( state, trackIndex, ); } late final _spine_animation_state_clear_trackPtr = _lookup< ffi .NativeFunction>( 'spine_animation_state_clear_track'); late final _spine_animation_state_clear_track = _spine_animation_state_clear_trackPtr .asFunction(); int spine_animation_state_get_num_tracks( spine_animation_state state, ) { return _spine_animation_state_get_num_tracks( state, ); } late final _spine_animation_state_get_num_tracksPtr = _lookup>( 'spine_animation_state_get_num_tracks'); late final _spine_animation_state_get_num_tracks = _spine_animation_state_get_num_tracksPtr .asFunction(); spine_track_entry spine_animation_state_set_animation_by_name( spine_animation_state state, int trackIndex, ffi.Pointer animationName, int loop, ) { return _spine_animation_state_set_animation_by_name( state, trackIndex, animationName, loop, ); } late final _spine_animation_state_set_animation_by_namePtr = _lookup< ffi.NativeFunction< spine_track_entry Function( spine_animation_state, ffi.Int32, ffi.Pointer, spine_bool)>>('spine_animation_state_set_animation_by_name'); late final _spine_animation_state_set_animation_by_name = _spine_animation_state_set_animation_by_namePtr.asFunction< spine_track_entry Function( spine_animation_state, int, ffi.Pointer, int)>(); spine_track_entry spine_animation_state_set_animation( spine_animation_state state, int trackIndex, spine_animation animation, int loop, ) { return _spine_animation_state_set_animation( state, trackIndex, animation, loop, ); } late final _spine_animation_state_set_animationPtr = _lookup< ffi.NativeFunction< spine_track_entry Function( spine_animation_state, ffi.Int32, spine_animation, spine_bool)>>('spine_animation_state_set_animation'); late final _spine_animation_state_set_animation = _spine_animation_state_set_animationPtr.asFunction< spine_track_entry Function( spine_animation_state, int, spine_animation, int)>(); spine_track_entry spine_animation_state_add_animation_by_name( spine_animation_state state, int trackIndex, ffi.Pointer animationName, int loop, double delay, ) { return _spine_animation_state_add_animation_by_name( state, trackIndex, animationName, loop, delay, ); } late final _spine_animation_state_add_animation_by_namePtr = _lookup< ffi.NativeFunction< spine_track_entry Function( spine_animation_state, ffi.Int32, ffi.Pointer, spine_bool, ffi.Float)>>('spine_animation_state_add_animation_by_name'); late final _spine_animation_state_add_animation_by_name = _spine_animation_state_add_animation_by_namePtr.asFunction< spine_track_entry Function( spine_animation_state, int, ffi.Pointer, int, double)>(); spine_track_entry spine_animation_state_add_animation( spine_animation_state state, int trackIndex, spine_animation animation, int loop, double delay, ) { return _spine_animation_state_add_animation( state, trackIndex, animation, loop, delay, ); } late final _spine_animation_state_add_animationPtr = _lookup< ffi.NativeFunction< spine_track_entry Function( spine_animation_state, ffi.Int32, spine_animation, spine_bool, ffi.Float)>>('spine_animation_state_add_animation'); late final _spine_animation_state_add_animation = _spine_animation_state_add_animationPtr.asFunction< spine_track_entry Function( spine_animation_state, int, spine_animation, int, double)>(); spine_track_entry spine_animation_state_set_empty_animation( spine_animation_state state, int trackIndex, double mixDuration, ) { return _spine_animation_state_set_empty_animation( state, trackIndex, mixDuration, ); } late final _spine_animation_state_set_empty_animationPtr = _lookup< ffi.NativeFunction< spine_track_entry Function(spine_animation_state, ffi.Int32, ffi.Float)>>('spine_animation_state_set_empty_animation'); late final _spine_animation_state_set_empty_animation = _spine_animation_state_set_empty_animationPtr.asFunction< spine_track_entry Function(spine_animation_state, int, double)>(); spine_track_entry spine_animation_state_add_empty_animation( spine_animation_state state, int trackIndex, double mixDuration, double delay, ) { return _spine_animation_state_add_empty_animation( state, trackIndex, mixDuration, delay, ); } late final _spine_animation_state_add_empty_animationPtr = _lookup< ffi.NativeFunction< spine_track_entry Function( spine_animation_state, ffi.Int32, ffi.Float, ffi.Float)>>('spine_animation_state_add_empty_animation'); late final _spine_animation_state_add_empty_animation = _spine_animation_state_add_empty_animationPtr.asFunction< spine_track_entry Function( spine_animation_state, int, double, double)>(); void spine_animation_state_set_empty_animations( spine_animation_state state, double mixDuration, ) { return _spine_animation_state_set_empty_animations( state, mixDuration, ); } late final _spine_animation_state_set_empty_animationsPtr = _lookup< ffi .NativeFunction>( 'spine_animation_state_set_empty_animations'); late final _spine_animation_state_set_empty_animations = _spine_animation_state_set_empty_animationsPtr .asFunction(); spine_track_entry spine_animation_state_get_current( spine_animation_state state, int trackIndex, ) { return _spine_animation_state_get_current( state, trackIndex, ); } late final _spine_animation_state_get_currentPtr = _lookup< ffi.NativeFunction< spine_track_entry Function(spine_animation_state, ffi.Int32)>>('spine_animation_state_get_current'); late final _spine_animation_state_get_current = _spine_animation_state_get_currentPtr .asFunction(); spine_animation_state_data spine_animation_state_get_data( spine_animation_state state, ) { return _spine_animation_state_get_data( state, ); } late final _spine_animation_state_get_dataPtr = _lookup< ffi.NativeFunction< spine_animation_state_data Function( spine_animation_state)>>('spine_animation_state_get_data'); late final _spine_animation_state_get_data = _spine_animation_state_get_dataPtr.asFunction< spine_animation_state_data Function(spine_animation_state)>(); double spine_animation_state_get_time_scale( spine_animation_state state, ) { return _spine_animation_state_get_time_scale( state, ); } late final _spine_animation_state_get_time_scalePtr = _lookup>( 'spine_animation_state_get_time_scale'); late final _spine_animation_state_get_time_scale = _spine_animation_state_get_time_scalePtr .asFunction(); void spine_animation_state_set_time_scale( spine_animation_state state, double timeScale, ) { return _spine_animation_state_set_time_scale( state, timeScale, ); } late final _spine_animation_state_set_time_scalePtr = _lookup< ffi .NativeFunction>( 'spine_animation_state_set_time_scale'); late final _spine_animation_state_set_time_scale = _spine_animation_state_set_time_scalePtr .asFunction(); /// OMITTED setListener() /// OMITTED setListener() /// OMITTED disableQueue() /// OMITTED enableQueue() /// OMITTED setManualTrackEntryDisposal() /// OMITTED getManualTrackEntryDisposal() void spine_animation_state_dispose_track_entry( spine_animation_state state, spine_track_entry entry, ) { return _spine_animation_state_dispose_track_entry( state, entry, ); } late final _spine_animation_state_dispose_track_entryPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_animation_state, spine_track_entry)>>('spine_animation_state_dispose_track_entry'); late final _spine_animation_state_dispose_track_entry = _spine_animation_state_dispose_track_entryPtr.asFunction< void Function(spine_animation_state, spine_track_entry)>(); int spine_animation_state_events_get_num_events( spine_animation_state_events events, ) { return _spine_animation_state_events_get_num_events( events, ); } late final _spine_animation_state_events_get_num_eventsPtr = _lookup< ffi.NativeFunction>( 'spine_animation_state_events_get_num_events'); late final _spine_animation_state_events_get_num_events = _spine_animation_state_events_get_num_eventsPtr .asFunction(); int spine_animation_state_events_get_event_type( spine_animation_state_events events, int index, ) { return _spine_animation_state_events_get_event_type( events, index, ); } late final _spine_animation_state_events_get_event_typePtr = _lookup< ffi.NativeFunction< ffi.Int32 Function(spine_animation_state_events, ffi.Int32)>>('spine_animation_state_events_get_event_type'); late final _spine_animation_state_events_get_event_type = _spine_animation_state_events_get_event_typePtr .asFunction(); spine_track_entry spine_animation_state_events_get_track_entry( spine_animation_state_events events, int index, ) { return _spine_animation_state_events_get_track_entry( events, index, ); } late final _spine_animation_state_events_get_track_entryPtr = _lookup< ffi.NativeFunction< spine_track_entry Function(spine_animation_state_events, ffi.Int32)>>('spine_animation_state_events_get_track_entry'); late final _spine_animation_state_events_get_track_entry = _spine_animation_state_events_get_track_entryPtr.asFunction< spine_track_entry Function(spine_animation_state_events, int)>(); spine_event spine_animation_state_events_get_event( spine_animation_state_events events, int index, ) { return _spine_animation_state_events_get_event( events, index, ); } late final _spine_animation_state_events_get_eventPtr = _lookup< ffi.NativeFunction< spine_event Function(spine_animation_state_events, ffi.Int32)>>('spine_animation_state_events_get_event'); late final _spine_animation_state_events_get_event = _spine_animation_state_events_get_eventPtr.asFunction< spine_event Function(spine_animation_state_events, int)>(); void spine_animation_state_events_reset( spine_animation_state_events events, ) { return _spine_animation_state_events_reset( events, ); } late final _spine_animation_state_events_resetPtr = _lookup< ffi.NativeFunction>( 'spine_animation_state_events_reset'); late final _spine_animation_state_events_reset = _spine_animation_state_events_resetPtr .asFunction(); int spine_track_entry_get_track_index( spine_track_entry entry, ) { return _spine_track_entry_get_track_index( entry, ); } late final _spine_track_entry_get_track_indexPtr = _lookup>( 'spine_track_entry_get_track_index'); late final _spine_track_entry_get_track_index = _spine_track_entry_get_track_indexPtr .asFunction(); spine_animation spine_track_entry_get_animation( spine_track_entry entry, ) { return _spine_track_entry_get_animation( entry, ); } late final _spine_track_entry_get_animationPtr = _lookup>( 'spine_track_entry_get_animation'); late final _spine_track_entry_get_animation = _spine_track_entry_get_animationPtr .asFunction(); spine_track_entry spine_track_entry_get_previous( spine_track_entry entry, ) { return _spine_track_entry_get_previous( entry, ); } late final _spine_track_entry_get_previousPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_get_previous'); late final _spine_track_entry_get_previous = _spine_track_entry_get_previousPtr .asFunction(); int spine_track_entry_get_loop( spine_track_entry entry, ) { return _spine_track_entry_get_loop( entry, ); } late final _spine_track_entry_get_loopPtr = _lookup>( 'spine_track_entry_get_loop'); late final _spine_track_entry_get_loop = _spine_track_entry_get_loopPtr .asFunction(); void spine_track_entry_set_loop( spine_track_entry entry, int loop, ) { return _spine_track_entry_set_loop( entry, loop, ); } late final _spine_track_entry_set_loopPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_loop'); late final _spine_track_entry_set_loop = _spine_track_entry_set_loopPtr .asFunction(); int spine_track_entry_get_hold_previous( spine_track_entry entry, ) { return _spine_track_entry_get_hold_previous( entry, ); } late final _spine_track_entry_get_hold_previousPtr = _lookup>( 'spine_track_entry_get_hold_previous'); late final _spine_track_entry_get_hold_previous = _spine_track_entry_get_hold_previousPtr .asFunction(); void spine_track_entry_set_hold_previous( spine_track_entry entry, int holdPrevious, ) { return _spine_track_entry_set_hold_previous( entry, holdPrevious, ); } late final _spine_track_entry_set_hold_previousPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_hold_previous'); late final _spine_track_entry_set_hold_previous = _spine_track_entry_set_hold_previousPtr .asFunction(); int spine_track_entry_get_reverse( spine_track_entry entry, ) { return _spine_track_entry_get_reverse( entry, ); } late final _spine_track_entry_get_reversePtr = _lookup>( 'spine_track_entry_get_reverse'); late final _spine_track_entry_get_reverse = _spine_track_entry_get_reversePtr .asFunction(); void spine_track_entry_set_reverse( spine_track_entry entry, int reverse, ) { return _spine_track_entry_set_reverse( entry, reverse, ); } late final _spine_track_entry_set_reversePtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_reverse'); late final _spine_track_entry_set_reverse = _spine_track_entry_set_reversePtr .asFunction(); int spine_track_entry_get_shortest_rotation( spine_track_entry entry, ) { return _spine_track_entry_get_shortest_rotation( entry, ); } late final _spine_track_entry_get_shortest_rotationPtr = _lookup>( 'spine_track_entry_get_shortest_rotation'); late final _spine_track_entry_get_shortest_rotation = _spine_track_entry_get_shortest_rotationPtr .asFunction(); void spine_track_entry_set_shortest_rotation( spine_track_entry entry, int shortestRotation, ) { return _spine_track_entry_set_shortest_rotation( entry, shortestRotation, ); } late final _spine_track_entry_set_shortest_rotationPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_shortest_rotation'); late final _spine_track_entry_set_shortest_rotation = _spine_track_entry_set_shortest_rotationPtr .asFunction(); double spine_track_entry_get_delay( spine_track_entry entry, ) { return _spine_track_entry_get_delay( entry, ); } late final _spine_track_entry_get_delayPtr = _lookup>( 'spine_track_entry_get_delay'); late final _spine_track_entry_get_delay = _spine_track_entry_get_delayPtr .asFunction(); void spine_track_entry_set_delay( spine_track_entry entry, double delay, ) { return _spine_track_entry_set_delay( entry, delay, ); } late final _spine_track_entry_set_delayPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_delay'); late final _spine_track_entry_set_delay = _spine_track_entry_set_delayPtr .asFunction(); double spine_track_entry_get_track_time( spine_track_entry entry, ) { return _spine_track_entry_get_track_time( entry, ); } late final _spine_track_entry_get_track_timePtr = _lookup>( 'spine_track_entry_get_track_time'); late final _spine_track_entry_get_track_time = _spine_track_entry_get_track_timePtr .asFunction(); void spine_track_entry_set_track_time( spine_track_entry entry, double trackTime, ) { return _spine_track_entry_set_track_time( entry, trackTime, ); } late final _spine_track_entry_set_track_timePtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_track_time'); late final _spine_track_entry_set_track_time = _spine_track_entry_set_track_timePtr .asFunction(); double spine_track_entry_get_track_end( spine_track_entry entry, ) { return _spine_track_entry_get_track_end( entry, ); } late final _spine_track_entry_get_track_endPtr = _lookup>( 'spine_track_entry_get_track_end'); late final _spine_track_entry_get_track_end = _spine_track_entry_get_track_endPtr .asFunction(); void spine_track_entry_set_track_end( spine_track_entry entry, double trackEnd, ) { return _spine_track_entry_set_track_end( entry, trackEnd, ); } late final _spine_track_entry_set_track_endPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_track_end'); late final _spine_track_entry_set_track_end = _spine_track_entry_set_track_endPtr .asFunction(); double spine_track_entry_get_animation_start( spine_track_entry entry, ) { return _spine_track_entry_get_animation_start( entry, ); } late final _spine_track_entry_get_animation_startPtr = _lookup>( 'spine_track_entry_get_animation_start'); late final _spine_track_entry_get_animation_start = _spine_track_entry_get_animation_startPtr .asFunction(); void spine_track_entry_set_animation_start( spine_track_entry entry, double animationStart, ) { return _spine_track_entry_set_animation_start( entry, animationStart, ); } late final _spine_track_entry_set_animation_startPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_animation_start'); late final _spine_track_entry_set_animation_start = _spine_track_entry_set_animation_startPtr .asFunction(); double spine_track_entry_get_animation_end( spine_track_entry entry, ) { return _spine_track_entry_get_animation_end( entry, ); } late final _spine_track_entry_get_animation_endPtr = _lookup>( 'spine_track_entry_get_animation_end'); late final _spine_track_entry_get_animation_end = _spine_track_entry_get_animation_endPtr .asFunction(); void spine_track_entry_set_animation_end( spine_track_entry entry, double animationEnd, ) { return _spine_track_entry_set_animation_end( entry, animationEnd, ); } late final _spine_track_entry_set_animation_endPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_animation_end'); late final _spine_track_entry_set_animation_end = _spine_track_entry_set_animation_endPtr .asFunction(); double spine_track_entry_get_animation_last( spine_track_entry entry, ) { return _spine_track_entry_get_animation_last( entry, ); } late final _spine_track_entry_get_animation_lastPtr = _lookup>( 'spine_track_entry_get_animation_last'); late final _spine_track_entry_get_animation_last = _spine_track_entry_get_animation_lastPtr .asFunction(); void spine_track_entry_set_animation_last( spine_track_entry entry, double animationLast, ) { return _spine_track_entry_set_animation_last( entry, animationLast, ); } late final _spine_track_entry_set_animation_lastPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_animation_last'); late final _spine_track_entry_set_animation_last = _spine_track_entry_set_animation_lastPtr .asFunction(); double spine_track_entry_get_animation_time( spine_track_entry entry, ) { return _spine_track_entry_get_animation_time( entry, ); } late final _spine_track_entry_get_animation_timePtr = _lookup>( 'spine_track_entry_get_animation_time'); late final _spine_track_entry_get_animation_time = _spine_track_entry_get_animation_timePtr .asFunction(); double spine_track_entry_get_time_scale( spine_track_entry entry, ) { return _spine_track_entry_get_time_scale( entry, ); } late final _spine_track_entry_get_time_scalePtr = _lookup>( 'spine_track_entry_get_time_scale'); late final _spine_track_entry_get_time_scale = _spine_track_entry_get_time_scalePtr .asFunction(); void spine_track_entry_set_time_scale( spine_track_entry entry, double timeScale, ) { return _spine_track_entry_set_time_scale( entry, timeScale, ); } late final _spine_track_entry_set_time_scalePtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_time_scale'); late final _spine_track_entry_set_time_scale = _spine_track_entry_set_time_scalePtr .asFunction(); double spine_track_entry_get_alpha( spine_track_entry entry, ) { return _spine_track_entry_get_alpha( entry, ); } late final _spine_track_entry_get_alphaPtr = _lookup>( 'spine_track_entry_get_alpha'); late final _spine_track_entry_get_alpha = _spine_track_entry_get_alphaPtr .asFunction(); void spine_track_entry_set_alpha( spine_track_entry entry, double alpha, ) { return _spine_track_entry_set_alpha( entry, alpha, ); } late final _spine_track_entry_set_alphaPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_alpha'); late final _spine_track_entry_set_alpha = _spine_track_entry_set_alphaPtr .asFunction(); double spine_track_entry_get_event_threshold( spine_track_entry entry, ) { return _spine_track_entry_get_event_threshold( entry, ); } late final _spine_track_entry_get_event_thresholdPtr = _lookup>( 'spine_track_entry_get_event_threshold'); late final _spine_track_entry_get_event_threshold = _spine_track_entry_get_event_thresholdPtr .asFunction(); void spine_track_entry_set_event_threshold( spine_track_entry entry, double eventThreshold, ) { return _spine_track_entry_set_event_threshold( entry, eventThreshold, ); } late final _spine_track_entry_set_event_thresholdPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_event_threshold'); late final _spine_track_entry_set_event_threshold = _spine_track_entry_set_event_thresholdPtr .asFunction(); double spine_track_entry_get_alpha_attachment_threshold( spine_track_entry entry, ) { return _spine_track_entry_get_alpha_attachment_threshold( entry, ); } late final _spine_track_entry_get_alpha_attachment_thresholdPtr = _lookup>( 'spine_track_entry_get_alpha_attachment_threshold'); late final _spine_track_entry_get_alpha_attachment_threshold = _spine_track_entry_get_alpha_attachment_thresholdPtr .asFunction(); void spine_track_entry_set_alpha_attachment_threshold( spine_track_entry entry, double attachmentThreshold, ) { return _spine_track_entry_set_alpha_attachment_threshold( entry, attachmentThreshold, ); } late final _spine_track_entry_set_alpha_attachment_thresholdPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_alpha_attachment_threshold'); late final _spine_track_entry_set_alpha_attachment_threshold = _spine_track_entry_set_alpha_attachment_thresholdPtr .asFunction(); double spine_track_entry_get_mix_attachment_threshold( spine_track_entry entry, ) { return _spine_track_entry_get_mix_attachment_threshold( entry, ); } late final _spine_track_entry_get_mix_attachment_thresholdPtr = _lookup>( 'spine_track_entry_get_mix_attachment_threshold'); late final _spine_track_entry_get_mix_attachment_threshold = _spine_track_entry_get_mix_attachment_thresholdPtr .asFunction(); void spine_track_entry_set_mix_attachment_threshold( spine_track_entry entry, double attachmentThreshold, ) { return _spine_track_entry_set_mix_attachment_threshold( entry, attachmentThreshold, ); } late final _spine_track_entry_set_mix_attachment_thresholdPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_mix_attachment_threshold'); late final _spine_track_entry_set_mix_attachment_threshold = _spine_track_entry_set_mix_attachment_thresholdPtr .asFunction(); double spine_track_entry_get_mix_draw_order_threshold( spine_track_entry entry, ) { return _spine_track_entry_get_mix_draw_order_threshold( entry, ); } late final _spine_track_entry_get_mix_draw_order_thresholdPtr = _lookup>( 'spine_track_entry_get_mix_draw_order_threshold'); late final _spine_track_entry_get_mix_draw_order_threshold = _spine_track_entry_get_mix_draw_order_thresholdPtr .asFunction(); void spine_track_entry_set_mix_draw_order_threshold( spine_track_entry entry, double drawOrderThreshold, ) { return _spine_track_entry_set_mix_draw_order_threshold( entry, drawOrderThreshold, ); } late final _spine_track_entry_set_mix_draw_order_thresholdPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_mix_draw_order_threshold'); late final _spine_track_entry_set_mix_draw_order_threshold = _spine_track_entry_set_mix_draw_order_thresholdPtr .asFunction(); spine_track_entry spine_track_entry_get_next( spine_track_entry entry, ) { return _spine_track_entry_get_next( entry, ); } late final _spine_track_entry_get_nextPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_get_next'); late final _spine_track_entry_get_next = _spine_track_entry_get_nextPtr .asFunction(); int spine_track_entry_is_complete( spine_track_entry entry, ) { return _spine_track_entry_is_complete( entry, ); } late final _spine_track_entry_is_completePtr = _lookup>( 'spine_track_entry_is_complete'); late final _spine_track_entry_is_complete = _spine_track_entry_is_completePtr .asFunction(); double spine_track_entry_get_mix_time( spine_track_entry entry, ) { return _spine_track_entry_get_mix_time( entry, ); } late final _spine_track_entry_get_mix_timePtr = _lookup>( 'spine_track_entry_get_mix_time'); late final _spine_track_entry_get_mix_time = _spine_track_entry_get_mix_timePtr .asFunction(); void spine_track_entry_set_mix_time( spine_track_entry entry, double mixTime, ) { return _spine_track_entry_set_mix_time( entry, mixTime, ); } late final _spine_track_entry_set_mix_timePtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_mix_time'); late final _spine_track_entry_set_mix_time = _spine_track_entry_set_mix_timePtr .asFunction(); double spine_track_entry_get_mix_duration( spine_track_entry entry, ) { return _spine_track_entry_get_mix_duration( entry, ); } late final _spine_track_entry_get_mix_durationPtr = _lookup>( 'spine_track_entry_get_mix_duration'); late final _spine_track_entry_get_mix_duration = _spine_track_entry_get_mix_durationPtr .asFunction(); void spine_track_entry_set_mix_duration( spine_track_entry entry, double mixDuration, ) { return _spine_track_entry_set_mix_duration( entry, mixDuration, ); } late final _spine_track_entry_set_mix_durationPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_mix_duration'); late final _spine_track_entry_set_mix_duration = _spine_track_entry_set_mix_durationPtr .asFunction(); int spine_track_entry_get_mix_blend( spine_track_entry entry, ) { return _spine_track_entry_get_mix_blend( entry, ); } late final _spine_track_entry_get_mix_blendPtr = _lookup>( 'spine_track_entry_get_mix_blend'); late final _spine_track_entry_get_mix_blend = _spine_track_entry_get_mix_blendPtr .asFunction(); void spine_track_entry_set_mix_blend( spine_track_entry entry, int mixBlend, ) { return _spine_track_entry_set_mix_blend( entry, mixBlend, ); } late final _spine_track_entry_set_mix_blendPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_set_mix_blend'); late final _spine_track_entry_set_mix_blend = _spine_track_entry_set_mix_blendPtr .asFunction(); spine_track_entry spine_track_entry_get_mixing_from( spine_track_entry entry, ) { return _spine_track_entry_get_mixing_from( entry, ); } late final _spine_track_entry_get_mixing_fromPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_get_mixing_from'); late final _spine_track_entry_get_mixing_from = _spine_track_entry_get_mixing_fromPtr .asFunction(); spine_track_entry spine_track_entry_get_mixing_to( spine_track_entry entry, ) { return _spine_track_entry_get_mixing_to( entry, ); } late final _spine_track_entry_get_mixing_toPtr = _lookup< ffi.NativeFunction>( 'spine_track_entry_get_mixing_to'); late final _spine_track_entry_get_mixing_to = _spine_track_entry_get_mixing_toPtr .asFunction(); void spine_track_entry_reset_rotation_directions( spine_track_entry entry, ) { return _spine_track_entry_reset_rotation_directions( entry, ); } late final _spine_track_entry_reset_rotation_directionsPtr = _lookup>( 'spine_track_entry_reset_rotation_directions'); late final _spine_track_entry_reset_rotation_directions = _spine_track_entry_reset_rotation_directionsPtr .asFunction(); double spine_track_entry_get_track_complete( spine_track_entry entry, ) { return _spine_track_entry_get_track_complete( entry, ); } late final _spine_track_entry_get_track_completePtr = _lookup>( 'spine_track_entry_get_track_complete'); late final _spine_track_entry_get_track_complete = _spine_track_entry_get_track_completePtr .asFunction(); int spine_track_entry_was_applied( spine_track_entry entry, ) { return _spine_track_entry_was_applied( entry, ); } late final _spine_track_entry_was_appliedPtr = _lookup>( 'spine_track_entry_was_applied'); late final _spine_track_entry_was_applied = _spine_track_entry_was_appliedPtr .asFunction(); int spine_track_entry_is_next_ready( spine_track_entry entry, ) { return _spine_track_entry_is_next_ready( entry, ); } late final _spine_track_entry_is_next_readyPtr = _lookup>( 'spine_track_entry_is_next_ready'); late final _spine_track_entry_is_next_ready = _spine_track_entry_is_next_readyPtr .asFunction(); /// OMITTED setListener() /// OMITTED setListener() void spine_skeleton_update_cache( spine_skeleton skeleton, ) { return _spine_skeleton_update_cache( skeleton, ); } late final _spine_skeleton_update_cachePtr = _lookup>( 'spine_skeleton_update_cache'); late final _spine_skeleton_update_cache = _spine_skeleton_update_cachePtr .asFunction(); /// OMITTED printUpdateCache() void spine_skeleton_update_world_transform( spine_skeleton skeleton, int physics, ) { return _spine_skeleton_update_world_transform( skeleton, physics, ); } late final _spine_skeleton_update_world_transformPtr = _lookup>( 'spine_skeleton_update_world_transform'); late final _spine_skeleton_update_world_transform = _spine_skeleton_update_world_transformPtr .asFunction(); void spine_skeleton_update_world_transform_bone( spine_skeleton skeleton, int physics, spine_bone parent, ) { return _spine_skeleton_update_world_transform_bone( skeleton, physics, parent, ); } late final _spine_skeleton_update_world_transform_bonePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skeleton, ffi.Int32, spine_bone)>>('spine_skeleton_update_world_transform_bone'); late final _spine_skeleton_update_world_transform_bone = _spine_skeleton_update_world_transform_bonePtr .asFunction(); void spine_skeleton_set_to_setup_pose( spine_skeleton skeleton, ) { return _spine_skeleton_set_to_setup_pose( skeleton, ); } late final _spine_skeleton_set_to_setup_posePtr = _lookup>( 'spine_skeleton_set_to_setup_pose'); late final _spine_skeleton_set_to_setup_pose = _spine_skeleton_set_to_setup_posePtr .asFunction(); void spine_skeleton_set_bones_to_setup_pose( spine_skeleton skeleton, ) { return _spine_skeleton_set_bones_to_setup_pose( skeleton, ); } late final _spine_skeleton_set_bones_to_setup_posePtr = _lookup>( 'spine_skeleton_set_bones_to_setup_pose'); late final _spine_skeleton_set_bones_to_setup_pose = _spine_skeleton_set_bones_to_setup_posePtr .asFunction(); void spine_skeleton_set_slots_to_setup_pose( spine_skeleton skeleton, ) { return _spine_skeleton_set_slots_to_setup_pose( skeleton, ); } late final _spine_skeleton_set_slots_to_setup_posePtr = _lookup>( 'spine_skeleton_set_slots_to_setup_pose'); late final _spine_skeleton_set_slots_to_setup_pose = _spine_skeleton_set_slots_to_setup_posePtr .asFunction(); spine_bone spine_skeleton_find_bone( spine_skeleton skeleton, ffi.Pointer boneName, ) { return _spine_skeleton_find_bone( skeleton, boneName, ); } late final _spine_skeleton_find_bonePtr = _lookup< ffi.NativeFunction< spine_bone Function( spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_bone'); late final _spine_skeleton_find_bone = _spine_skeleton_find_bonePtr .asFunction)>(); spine_slot spine_skeleton_find_slot( spine_skeleton skeleton, ffi.Pointer slotName, ) { return _spine_skeleton_find_slot( skeleton, slotName, ); } late final _spine_skeleton_find_slotPtr = _lookup< ffi.NativeFunction< spine_slot Function( spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_slot'); late final _spine_skeleton_find_slot = _spine_skeleton_find_slotPtr .asFunction)>(); void spine_skeleton_set_skin_by_name( spine_skeleton skeleton, ffi.Pointer skinName, ) { return _spine_skeleton_set_skin_by_name( skeleton, skinName, ); } late final _spine_skeleton_set_skin_by_namePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skeleton, ffi.Pointer)>>('spine_skeleton_set_skin_by_name'); late final _spine_skeleton_set_skin_by_name = _spine_skeleton_set_skin_by_namePtr .asFunction)>(); void spine_skeleton_set_skin( spine_skeleton skeleton, spine_skin skin, ) { return _spine_skeleton_set_skin( skeleton, skin, ); } late final _spine_skeleton_set_skinPtr = _lookup< ffi.NativeFunction>( 'spine_skeleton_set_skin'); late final _spine_skeleton_set_skin = _spine_skeleton_set_skinPtr .asFunction(); spine_attachment spine_skeleton_get_attachment_by_name( spine_skeleton skeleton, ffi.Pointer slotName, ffi.Pointer attachmentName, ) { return _spine_skeleton_get_attachment_by_name( skeleton, slotName, attachmentName, ); } late final _spine_skeleton_get_attachment_by_namePtr = _lookup< ffi.NativeFunction< spine_attachment Function(spine_skeleton, ffi.Pointer, ffi.Pointer)>>('spine_skeleton_get_attachment_by_name'); late final _spine_skeleton_get_attachment_by_name = _spine_skeleton_get_attachment_by_namePtr.asFunction< spine_attachment Function( spine_skeleton, ffi.Pointer, ffi.Pointer)>(); spine_attachment spine_skeleton_get_attachment( spine_skeleton skeleton, int slotIndex, ffi.Pointer attachmentName, ) { return _spine_skeleton_get_attachment( skeleton, slotIndex, attachmentName, ); } late final _spine_skeleton_get_attachmentPtr = _lookup< ffi.NativeFunction< spine_attachment Function(spine_skeleton, ffi.Int32, ffi.Pointer)>>('spine_skeleton_get_attachment'); late final _spine_skeleton_get_attachment = _spine_skeleton_get_attachmentPtr.asFunction< spine_attachment Function(spine_skeleton, int, ffi.Pointer)>(); void spine_skeleton_set_attachment( spine_skeleton skeleton, ffi.Pointer slotName, ffi.Pointer attachmentName, ) { return _spine_skeleton_set_attachment( skeleton, slotName, attachmentName, ); } late final _spine_skeleton_set_attachmentPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skeleton, ffi.Pointer, ffi.Pointer)>>('spine_skeleton_set_attachment'); late final _spine_skeleton_set_attachment = _spine_skeleton_set_attachmentPtr.asFunction< void Function( spine_skeleton, ffi.Pointer, ffi.Pointer)>(); spine_ik_constraint spine_skeleton_find_ik_constraint( spine_skeleton skeleton, ffi.Pointer constraintName, ) { return _spine_skeleton_find_ik_constraint( skeleton, constraintName, ); } late final _spine_skeleton_find_ik_constraintPtr = _lookup< ffi.NativeFunction< spine_ik_constraint Function(spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_ik_constraint'); late final _spine_skeleton_find_ik_constraint = _spine_skeleton_find_ik_constraintPtr.asFunction< spine_ik_constraint Function(spine_skeleton, ffi.Pointer)>(); spine_transform_constraint spine_skeleton_find_transform_constraint( spine_skeleton skeleton, ffi.Pointer constraintName, ) { return _spine_skeleton_find_transform_constraint( skeleton, constraintName, ); } late final _spine_skeleton_find_transform_constraintPtr = _lookup< ffi.NativeFunction< spine_transform_constraint Function(spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_transform_constraint'); late final _spine_skeleton_find_transform_constraint = _spine_skeleton_find_transform_constraintPtr.asFunction< spine_transform_constraint Function( spine_skeleton, ffi.Pointer)>(); spine_path_constraint spine_skeleton_find_path_constraint( spine_skeleton skeleton, ffi.Pointer constraintName, ) { return _spine_skeleton_find_path_constraint( skeleton, constraintName, ); } late final _spine_skeleton_find_path_constraintPtr = _lookup< ffi.NativeFunction< spine_path_constraint Function(spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_path_constraint'); late final _spine_skeleton_find_path_constraint = _spine_skeleton_find_path_constraintPtr.asFunction< spine_path_constraint Function(spine_skeleton, ffi.Pointer)>(); spine_physics_constraint spine_skeleton_find_physics_constraint( spine_skeleton skeleton, ffi.Pointer constraintName, ) { return _spine_skeleton_find_physics_constraint( skeleton, constraintName, ); } late final _spine_skeleton_find_physics_constraintPtr = _lookup< ffi.NativeFunction< spine_physics_constraint Function(spine_skeleton, ffi.Pointer)>>('spine_skeleton_find_physics_constraint'); late final _spine_skeleton_find_physics_constraint = _spine_skeleton_find_physics_constraintPtr.asFunction< spine_physics_constraint Function( spine_skeleton, ffi.Pointer)>(); spine_bounds spine_skeleton_get_bounds( spine_skeleton skeleton, ) { return _spine_skeleton_get_bounds( skeleton, ); } late final _spine_skeleton_get_boundsPtr = _lookup>( 'spine_skeleton_get_bounds'); late final _spine_skeleton_get_bounds = _spine_skeleton_get_boundsPtr .asFunction(); spine_bone spine_skeleton_get_root_bone( spine_skeleton skeleton, ) { return _spine_skeleton_get_root_bone( skeleton, ); } late final _spine_skeleton_get_root_bonePtr = _lookup>( 'spine_skeleton_get_root_bone'); late final _spine_skeleton_get_root_bone = _spine_skeleton_get_root_bonePtr .asFunction(); spine_skeleton_data spine_skeleton_get_data( spine_skeleton skeleton, ) { return _spine_skeleton_get_data( skeleton, ); } late final _spine_skeleton_get_dataPtr = _lookup>( 'spine_skeleton_get_data'); late final _spine_skeleton_get_data = _spine_skeleton_get_dataPtr .asFunction(); int spine_skeleton_get_num_bones( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_bones( skeleton, ); } late final _spine_skeleton_get_num_bonesPtr = _lookup>( 'spine_skeleton_get_num_bones'); late final _spine_skeleton_get_num_bones = _spine_skeleton_get_num_bonesPtr .asFunction(); ffi.Pointer spine_skeleton_get_bones( spine_skeleton skeleton, ) { return _spine_skeleton_get_bones( skeleton, ); } late final _spine_skeleton_get_bonesPtr = _lookup< ffi.NativeFunction Function(spine_skeleton)>>( 'spine_skeleton_get_bones'); late final _spine_skeleton_get_bones = _spine_skeleton_get_bonesPtr .asFunction Function(spine_skeleton)>(); /// OMITTED getUpdateCacheList() int spine_skeleton_get_num_slots( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_slots( skeleton, ); } late final _spine_skeleton_get_num_slotsPtr = _lookup>( 'spine_skeleton_get_num_slots'); late final _spine_skeleton_get_num_slots = _spine_skeleton_get_num_slotsPtr .asFunction(); ffi.Pointer spine_skeleton_get_slots( spine_skeleton skeleton, ) { return _spine_skeleton_get_slots( skeleton, ); } late final _spine_skeleton_get_slotsPtr = _lookup< ffi.NativeFunction Function(spine_skeleton)>>( 'spine_skeleton_get_slots'); late final _spine_skeleton_get_slots = _spine_skeleton_get_slotsPtr .asFunction Function(spine_skeleton)>(); int spine_skeleton_get_num_draw_order( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_draw_order( skeleton, ); } late final _spine_skeleton_get_num_draw_orderPtr = _lookup>( 'spine_skeleton_get_num_draw_order'); late final _spine_skeleton_get_num_draw_order = _spine_skeleton_get_num_draw_orderPtr .asFunction(); ffi.Pointer spine_skeleton_get_draw_order( spine_skeleton skeleton, ) { return _spine_skeleton_get_draw_order( skeleton, ); } late final _spine_skeleton_get_draw_orderPtr = _lookup< ffi.NativeFunction Function(spine_skeleton)>>( 'spine_skeleton_get_draw_order'); late final _spine_skeleton_get_draw_order = _spine_skeleton_get_draw_orderPtr .asFunction Function(spine_skeleton)>(); int spine_skeleton_get_num_ik_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_ik_constraints( skeleton, ); } late final _spine_skeleton_get_num_ik_constraintsPtr = _lookup>( 'spine_skeleton_get_num_ik_constraints'); late final _spine_skeleton_get_num_ik_constraints = _spine_skeleton_get_num_ik_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_get_ik_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_ik_constraints( skeleton, ); } late final _spine_skeleton_get_ik_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton)>>('spine_skeleton_get_ik_constraints'); late final _spine_skeleton_get_ik_constraints = _spine_skeleton_get_ik_constraintsPtr.asFunction< ffi.Pointer Function(spine_skeleton)>(); int spine_skeleton_get_num_transform_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_transform_constraints( skeleton, ); } late final _spine_skeleton_get_num_transform_constraintsPtr = _lookup>( 'spine_skeleton_get_num_transform_constraints'); late final _spine_skeleton_get_num_transform_constraints = _spine_skeleton_get_num_transform_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_get_transform_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_transform_constraints( skeleton, ); } late final _spine_skeleton_get_transform_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton)>>('spine_skeleton_get_transform_constraints'); late final _spine_skeleton_get_transform_constraints = _spine_skeleton_get_transform_constraintsPtr.asFunction< ffi.Pointer Function(spine_skeleton)>(); int spine_skeleton_get_num_path_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_path_constraints( skeleton, ); } late final _spine_skeleton_get_num_path_constraintsPtr = _lookup>( 'spine_skeleton_get_num_path_constraints'); late final _spine_skeleton_get_num_path_constraints = _spine_skeleton_get_num_path_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_get_path_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_path_constraints( skeleton, ); } late final _spine_skeleton_get_path_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton)>>('spine_skeleton_get_path_constraints'); late final _spine_skeleton_get_path_constraints = _spine_skeleton_get_path_constraintsPtr.asFunction< ffi.Pointer Function(spine_skeleton)>(); int spine_skeleton_get_num_physics_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_num_physics_constraints( skeleton, ); } late final _spine_skeleton_get_num_physics_constraintsPtr = _lookup>( 'spine_skeleton_get_num_physics_constraints'); late final _spine_skeleton_get_num_physics_constraints = _spine_skeleton_get_num_physics_constraintsPtr .asFunction(); ffi.Pointer spine_skeleton_get_physics_constraints( spine_skeleton skeleton, ) { return _spine_skeleton_get_physics_constraints( skeleton, ); } late final _spine_skeleton_get_physics_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skeleton)>>('spine_skeleton_get_physics_constraints'); late final _spine_skeleton_get_physics_constraints = _spine_skeleton_get_physics_constraintsPtr.asFunction< ffi.Pointer Function(spine_skeleton)>(); spine_skin spine_skeleton_get_skin( spine_skeleton skeleton, ) { return _spine_skeleton_get_skin( skeleton, ); } late final _spine_skeleton_get_skinPtr = _lookup>( 'spine_skeleton_get_skin'); late final _spine_skeleton_get_skin = _spine_skeleton_get_skinPtr .asFunction(); spine_color spine_skeleton_get_color( spine_skeleton skeleton, ) { return _spine_skeleton_get_color( skeleton, ); } late final _spine_skeleton_get_colorPtr = _lookup>( 'spine_skeleton_get_color'); late final _spine_skeleton_get_color = _spine_skeleton_get_colorPtr .asFunction(); void spine_skeleton_set_color( spine_skeleton skeleton, double r, double g, double b, double a, ) { return _spine_skeleton_set_color( skeleton, r, g, b, a, ); } late final _spine_skeleton_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skeleton, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_skeleton_set_color'); late final _spine_skeleton_set_color = _spine_skeleton_set_colorPtr.asFunction< void Function(spine_skeleton, double, double, double, double)>(); void spine_skeleton_set_position( spine_skeleton skeleton, double x, double y, ) { return _spine_skeleton_set_position( skeleton, x, y, ); } late final _spine_skeleton_set_positionPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skeleton, ffi.Float, ffi.Float)>>('spine_skeleton_set_position'); late final _spine_skeleton_set_position = _spine_skeleton_set_positionPtr .asFunction(); double spine_skeleton_get_x( spine_skeleton skeleton, ) { return _spine_skeleton_get_x( skeleton, ); } late final _spine_skeleton_get_xPtr = _lookup>( 'spine_skeleton_get_x'); late final _spine_skeleton_get_x = _spine_skeleton_get_xPtr.asFunction(); void spine_skeleton_set_x( spine_skeleton skeleton, double x, ) { return _spine_skeleton_set_x( skeleton, x, ); } late final _spine_skeleton_set_xPtr = _lookup>( 'spine_skeleton_set_x'); late final _spine_skeleton_set_x = _spine_skeleton_set_xPtr .asFunction(); double spine_skeleton_get_y( spine_skeleton skeleton, ) { return _spine_skeleton_get_y( skeleton, ); } late final _spine_skeleton_get_yPtr = _lookup>( 'spine_skeleton_get_y'); late final _spine_skeleton_get_y = _spine_skeleton_get_yPtr.asFunction(); void spine_skeleton_set_y( spine_skeleton skeleton, double y, ) { return _spine_skeleton_set_y( skeleton, y, ); } late final _spine_skeleton_set_yPtr = _lookup>( 'spine_skeleton_set_y'); late final _spine_skeleton_set_y = _spine_skeleton_set_yPtr .asFunction(); double spine_skeleton_get_scale_x( spine_skeleton skeleton, ) { return _spine_skeleton_get_scale_x( skeleton, ); } late final _spine_skeleton_get_scale_xPtr = _lookup>( 'spine_skeleton_get_scale_x'); late final _spine_skeleton_get_scale_x = _spine_skeleton_get_scale_xPtr .asFunction(); void spine_skeleton_set_scale_x( spine_skeleton skeleton, double scaleX, ) { return _spine_skeleton_set_scale_x( skeleton, scaleX, ); } late final _spine_skeleton_set_scale_xPtr = _lookup>( 'spine_skeleton_set_scale_x'); late final _spine_skeleton_set_scale_x = _spine_skeleton_set_scale_xPtr .asFunction(); double spine_skeleton_get_scale_y( spine_skeleton skeleton, ) { return _spine_skeleton_get_scale_y( skeleton, ); } late final _spine_skeleton_get_scale_yPtr = _lookup>( 'spine_skeleton_get_scale_y'); late final _spine_skeleton_get_scale_y = _spine_skeleton_get_scale_yPtr .asFunction(); void spine_skeleton_set_scale_y( spine_skeleton skeleton, double scaleY, ) { return _spine_skeleton_set_scale_y( skeleton, scaleY, ); } late final _spine_skeleton_set_scale_yPtr = _lookup>( 'spine_skeleton_set_scale_y'); late final _spine_skeleton_set_scale_y = _spine_skeleton_set_scale_yPtr .asFunction(); double spine_skeleton_get_time( spine_skeleton skeleton, ) { return _spine_skeleton_get_time( skeleton, ); } late final _spine_skeleton_get_timePtr = _lookup>( 'spine_skeleton_get_time'); late final _spine_skeleton_get_time = _spine_skeleton_get_timePtr.asFunction(); void spine_skeleton_set_time( spine_skeleton skeleton, double time, ) { return _spine_skeleton_set_time( skeleton, time, ); } late final _spine_skeleton_set_timePtr = _lookup>( 'spine_skeleton_set_time'); late final _spine_skeleton_set_time = _spine_skeleton_set_timePtr .asFunction(); void spine_skeleton_update( spine_skeleton skeleton, double delta, ) { return _spine_skeleton_update( skeleton, delta, ); } late final _spine_skeleton_updatePtr = _lookup>( 'spine_skeleton_update'); late final _spine_skeleton_update = _spine_skeleton_updatePtr .asFunction(); ffi.Pointer spine_event_data_get_name( spine_event_data event, ) { return _spine_event_data_get_name( event, ); } late final _spine_event_data_get_namePtr = _lookup Function(spine_event_data)>>( 'spine_event_data_get_name'); late final _spine_event_data_get_name = _spine_event_data_get_namePtr .asFunction Function(spine_event_data)>(); int spine_event_data_get_int_value( spine_event_data event, ) { return _spine_event_data_get_int_value( event, ); } late final _spine_event_data_get_int_valuePtr = _lookup>( 'spine_event_data_get_int_value'); late final _spine_event_data_get_int_value = _spine_event_data_get_int_valuePtr .asFunction(); void spine_event_data_set_int_value( spine_event_data event, int value, ) { return _spine_event_data_set_int_value( event, value, ); } late final _spine_event_data_set_int_valuePtr = _lookup< ffi.NativeFunction>( 'spine_event_data_set_int_value'); late final _spine_event_data_set_int_value = _spine_event_data_set_int_valuePtr .asFunction(); double spine_event_data_get_float_value( spine_event_data event, ) { return _spine_event_data_get_float_value( event, ); } late final _spine_event_data_get_float_valuePtr = _lookup>( 'spine_event_data_get_float_value'); late final _spine_event_data_get_float_value = _spine_event_data_get_float_valuePtr .asFunction(); void spine_event_data_set_float_value( spine_event_data event, double value, ) { return _spine_event_data_set_float_value( event, value, ); } late final _spine_event_data_set_float_valuePtr = _lookup< ffi.NativeFunction>( 'spine_event_data_set_float_value'); late final _spine_event_data_set_float_value = _spine_event_data_set_float_valuePtr .asFunction(); ffi.Pointer spine_event_data_get_string_value( spine_event_data event, ) { return _spine_event_data_get_string_value( event, ); } late final _spine_event_data_get_string_valuePtr = _lookup Function(spine_event_data)>>( 'spine_event_data_get_string_value'); late final _spine_event_data_get_string_value = _spine_event_data_get_string_valuePtr .asFunction Function(spine_event_data)>(); void spine_event_data_set_string_value( spine_event_data event, ffi.Pointer value, ) { return _spine_event_data_set_string_value( event, value, ); } late final _spine_event_data_set_string_valuePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_event_data, ffi.Pointer)>>('spine_event_data_set_string_value'); late final _spine_event_data_set_string_value = _spine_event_data_set_string_valuePtr .asFunction)>(); ffi.Pointer spine_event_data_get_audio_path( spine_event_data event, ) { return _spine_event_data_get_audio_path( event, ); } late final _spine_event_data_get_audio_pathPtr = _lookup Function(spine_event_data)>>( 'spine_event_data_get_audio_path'); late final _spine_event_data_get_audio_path = _spine_event_data_get_audio_pathPtr .asFunction Function(spine_event_data)>(); /// OMITTED setAudioPath() double spine_event_data_get_volume( spine_event_data event, ) { return _spine_event_data_get_volume( event, ); } late final _spine_event_data_get_volumePtr = _lookup>( 'spine_event_data_get_volume'); late final _spine_event_data_get_volume = _spine_event_data_get_volumePtr .asFunction(); void spine_event_data_set_volume( spine_event_data event, double volume, ) { return _spine_event_data_set_volume( event, volume, ); } late final _spine_event_data_set_volumePtr = _lookup< ffi.NativeFunction>( 'spine_event_data_set_volume'); late final _spine_event_data_set_volume = _spine_event_data_set_volumePtr .asFunction(); double spine_event_data_get_balance( spine_event_data event, ) { return _spine_event_data_get_balance( event, ); } late final _spine_event_data_get_balancePtr = _lookup>( 'spine_event_data_get_balance'); late final _spine_event_data_get_balance = _spine_event_data_get_balancePtr .asFunction(); void spine_event_data_set_balance( spine_event_data event, double balance, ) { return _spine_event_data_set_balance( event, balance, ); } late final _spine_event_data_set_balancePtr = _lookup< ffi.NativeFunction>( 'spine_event_data_set_balance'); late final _spine_event_data_set_balance = _spine_event_data_set_balancePtr .asFunction(); spine_event_data spine_event_get_data( spine_event event, ) { return _spine_event_get_data( event, ); } late final _spine_event_get_dataPtr = _lookup>( 'spine_event_get_data'); late final _spine_event_get_data = _spine_event_get_dataPtr .asFunction(); double spine_event_get_time( spine_event event, ) { return _spine_event_get_time( event, ); } late final _spine_event_get_timePtr = _lookup>( 'spine_event_get_time'); late final _spine_event_get_time = _spine_event_get_timePtr.asFunction(); int spine_event_get_int_value( spine_event event, ) { return _spine_event_get_int_value( event, ); } late final _spine_event_get_int_valuePtr = _lookup>( 'spine_event_get_int_value'); late final _spine_event_get_int_value = _spine_event_get_int_valuePtr.asFunction(); void spine_event_set_int_value( spine_event event, int value, ) { return _spine_event_set_int_value( event, value, ); } late final _spine_event_set_int_valuePtr = _lookup>( 'spine_event_set_int_value'); late final _spine_event_set_int_value = _spine_event_set_int_valuePtr .asFunction(); double spine_event_get_float_value( spine_event event, ) { return _spine_event_get_float_value( event, ); } late final _spine_event_get_float_valuePtr = _lookup>( 'spine_event_get_float_value'); late final _spine_event_get_float_value = _spine_event_get_float_valuePtr .asFunction(); void spine_event_set_float_value( spine_event event, double value, ) { return _spine_event_set_float_value( event, value, ); } late final _spine_event_set_float_valuePtr = _lookup>( 'spine_event_set_float_value'); late final _spine_event_set_float_value = _spine_event_set_float_valuePtr .asFunction(); ffi.Pointer spine_event_get_string_value( spine_event event, ) { return _spine_event_get_string_value( event, ); } late final _spine_event_get_string_valuePtr = _lookup Function(spine_event)>>( 'spine_event_get_string_value'); late final _spine_event_get_string_value = _spine_event_get_string_valuePtr .asFunction Function(spine_event)>(); void spine_event_set_string_value( spine_event event, ffi.Pointer value, ) { return _spine_event_set_string_value( event, value, ); } late final _spine_event_set_string_valuePtr = _lookup< ffi .NativeFunction)>>( 'spine_event_set_string_value'); late final _spine_event_set_string_value = _spine_event_set_string_valuePtr .asFunction)>(); double spine_event_get_volume( spine_event event, ) { return _spine_event_get_volume( event, ); } late final _spine_event_get_volumePtr = _lookup>( 'spine_event_get_volume'); late final _spine_event_get_volume = _spine_event_get_volumePtr.asFunction(); void spine_event_set_volume( spine_event event, double volume, ) { return _spine_event_set_volume( event, volume, ); } late final _spine_event_set_volumePtr = _lookup>( 'spine_event_set_volume'); late final _spine_event_set_volume = _spine_event_set_volumePtr .asFunction(); double spine_event_get_balance( spine_event event, ) { return _spine_event_get_balance( event, ); } late final _spine_event_get_balancePtr = _lookup>( 'spine_event_get_balance'); late final _spine_event_get_balance = _spine_event_get_balancePtr.asFunction(); void spine_event_set_balance( spine_event event, double balance, ) { return _spine_event_set_balance( event, balance, ); } late final _spine_event_set_balancePtr = _lookup>( 'spine_event_set_balance'); late final _spine_event_set_balance = _spine_event_set_balancePtr .asFunction(); int spine_slot_data_get_index( spine_slot_data slot, ) { return _spine_slot_data_get_index( slot, ); } late final _spine_slot_data_get_indexPtr = _lookup>( 'spine_slot_data_get_index'); late final _spine_slot_data_get_index = _spine_slot_data_get_indexPtr.asFunction(); ffi.Pointer spine_slot_data_get_name( spine_slot_data slot, ) { return _spine_slot_data_get_name( slot, ); } late final _spine_slot_data_get_namePtr = _lookup Function(spine_slot_data)>>( 'spine_slot_data_get_name'); late final _spine_slot_data_get_name = _spine_slot_data_get_namePtr .asFunction Function(spine_slot_data)>(); spine_bone_data spine_slot_data_get_bone_data( spine_slot_data slot, ) { return _spine_slot_data_get_bone_data( slot, ); } late final _spine_slot_data_get_bone_dataPtr = _lookup>( 'spine_slot_data_get_bone_data'); late final _spine_slot_data_get_bone_data = _spine_slot_data_get_bone_dataPtr .asFunction(); spine_color spine_slot_data_get_color( spine_slot_data slot, ) { return _spine_slot_data_get_color( slot, ); } late final _spine_slot_data_get_colorPtr = _lookup>( 'spine_slot_data_get_color'); late final _spine_slot_data_get_color = _spine_slot_data_get_colorPtr .asFunction(); void spine_slot_data_set_color( spine_slot_data slot, double r, double g, double b, double a, ) { return _spine_slot_data_set_color( slot, r, g, b, a, ); } late final _spine_slot_data_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_slot_data, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_slot_data_set_color'); late final _spine_slot_data_set_color = _spine_slot_data_set_colorPtr.asFunction< void Function(spine_slot_data, double, double, double, double)>(); spine_color spine_slot_data_get_dark_color( spine_slot_data slot, ) { return _spine_slot_data_get_dark_color( slot, ); } late final _spine_slot_data_get_dark_colorPtr = _lookup>( 'spine_slot_data_get_dark_color'); late final _spine_slot_data_get_dark_color = _spine_slot_data_get_dark_colorPtr .asFunction(); void spine_slot_data_set_dark_color( spine_slot_data slot, double r, double g, double b, double a, ) { return _spine_slot_data_set_dark_color( slot, r, g, b, a, ); } late final _spine_slot_data_set_dark_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_slot_data, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_slot_data_set_dark_color'); late final _spine_slot_data_set_dark_color = _spine_slot_data_set_dark_colorPtr.asFunction< void Function(spine_slot_data, double, double, double, double)>(); int spine_slot_data_has_dark_color( spine_slot_data slot, ) { return _spine_slot_data_has_dark_color( slot, ); } late final _spine_slot_data_has_dark_colorPtr = _lookup>( 'spine_slot_data_has_dark_color'); late final _spine_slot_data_has_dark_color = _spine_slot_data_has_dark_colorPtr .asFunction(); void spine_slot_data_set_has_dark_color( spine_slot_data slot, int hasDarkColor, ) { return _spine_slot_data_set_has_dark_color( slot, hasDarkColor, ); } late final _spine_slot_data_set_has_dark_colorPtr = _lookup< ffi.NativeFunction>( 'spine_slot_data_set_has_dark_color'); late final _spine_slot_data_set_has_dark_color = _spine_slot_data_set_has_dark_colorPtr .asFunction(); ffi.Pointer spine_slot_data_get_attachment_name( spine_slot_data slot, ) { return _spine_slot_data_get_attachment_name( slot, ); } late final _spine_slot_data_get_attachment_namePtr = _lookup Function(spine_slot_data)>>( 'spine_slot_data_get_attachment_name'); late final _spine_slot_data_get_attachment_name = _spine_slot_data_get_attachment_namePtr .asFunction Function(spine_slot_data)>(); void spine_slot_data_set_attachment_name( spine_slot_data slot, ffi.Pointer attachmentName, ) { return _spine_slot_data_set_attachment_name( slot, attachmentName, ); } late final _spine_slot_data_set_attachment_namePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_slot_data, ffi.Pointer)>>('spine_slot_data_set_attachment_name'); late final _spine_slot_data_set_attachment_name = _spine_slot_data_set_attachment_namePtr .asFunction)>(); int spine_slot_data_get_blend_mode( spine_slot_data slot, ) { return _spine_slot_data_get_blend_mode( slot, ); } late final _spine_slot_data_get_blend_modePtr = _lookup>( 'spine_slot_data_get_blend_mode'); late final _spine_slot_data_get_blend_mode = _spine_slot_data_get_blend_modePtr .asFunction(); void spine_slot_data_set_blend_mode( spine_slot_data slot, int blendMode, ) { return _spine_slot_data_set_blend_mode( slot, blendMode, ); } late final _spine_slot_data_set_blend_modePtr = _lookup< ffi.NativeFunction>( 'spine_slot_data_set_blend_mode'); late final _spine_slot_data_set_blend_mode = _spine_slot_data_set_blend_modePtr .asFunction(); int spine_slot_data_is_visible( spine_slot_data slot, ) { return _spine_slot_data_is_visible( slot, ); } late final _spine_slot_data_is_visiblePtr = _lookup>( 'spine_slot_data_is_visible'); late final _spine_slot_data_is_visible = _spine_slot_data_is_visiblePtr .asFunction(); void spine_slot_data_set_visible( spine_slot_data slot, int visible, ) { return _spine_slot_data_set_visible( slot, visible, ); } late final _spine_slot_data_set_visiblePtr = _lookup< ffi.NativeFunction>( 'spine_slot_data_set_visible'); late final _spine_slot_data_set_visible = _spine_slot_data_set_visiblePtr .asFunction(); /// OMITTED getPath()/setPath() void spine_slot_set_to_setup_pose( spine_slot slot, ) { return _spine_slot_set_to_setup_pose( slot, ); } late final _spine_slot_set_to_setup_posePtr = _lookup>( 'spine_slot_set_to_setup_pose'); late final _spine_slot_set_to_setup_pose = _spine_slot_set_to_setup_posePtr.asFunction(); spine_slot_data spine_slot_get_data( spine_slot slot, ) { return _spine_slot_get_data( slot, ); } late final _spine_slot_get_dataPtr = _lookup>( 'spine_slot_get_data'); late final _spine_slot_get_data = _spine_slot_get_dataPtr .asFunction(); spine_bone spine_slot_get_bone( spine_slot slot, ) { return _spine_slot_get_bone( slot, ); } late final _spine_slot_get_bonePtr = _lookup>( 'spine_slot_get_bone'); late final _spine_slot_get_bone = _spine_slot_get_bonePtr.asFunction(); spine_skeleton spine_slot_get_skeleton( spine_slot slot, ) { return _spine_slot_get_skeleton( slot, ); } late final _spine_slot_get_skeletonPtr = _lookup>( 'spine_slot_get_skeleton'); late final _spine_slot_get_skeleton = _spine_slot_get_skeletonPtr .asFunction(); spine_color spine_slot_get_color( spine_slot slot, ) { return _spine_slot_get_color( slot, ); } late final _spine_slot_get_colorPtr = _lookup>( 'spine_slot_get_color'); late final _spine_slot_get_color = _spine_slot_get_colorPtr.asFunction(); void spine_slot_set_color( spine_slot slot, double r, double g, double b, double a, ) { return _spine_slot_set_color( slot, r, g, b, a, ); } late final _spine_slot_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_slot, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_slot_set_color'); late final _spine_slot_set_color = _spine_slot_set_colorPtr .asFunction(); spine_color spine_slot_get_dark_color( spine_slot slot, ) { return _spine_slot_get_dark_color( slot, ); } late final _spine_slot_get_dark_colorPtr = _lookup>( 'spine_slot_get_dark_color'); late final _spine_slot_get_dark_color = _spine_slot_get_dark_colorPtr .asFunction(); void spine_slot_set_dark_color( spine_slot slot, double r, double g, double b, double a, ) { return _spine_slot_set_dark_color( slot, r, g, b, a, ); } late final _spine_slot_set_dark_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_slot, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_slot_set_dark_color'); late final _spine_slot_set_dark_color = _spine_slot_set_dark_colorPtr .asFunction(); int spine_slot_has_dark_color( spine_slot slot, ) { return _spine_slot_has_dark_color( slot, ); } late final _spine_slot_has_dark_colorPtr = _lookup>( 'spine_slot_has_dark_color'); late final _spine_slot_has_dark_color = _spine_slot_has_dark_colorPtr.asFunction(); spine_attachment spine_slot_get_attachment( spine_slot slot, ) { return _spine_slot_get_attachment( slot, ); } late final _spine_slot_get_attachmentPtr = _lookup>( 'spine_slot_get_attachment'); late final _spine_slot_get_attachment = _spine_slot_get_attachmentPtr .asFunction(); void spine_slot_set_attachment( spine_slot slot, spine_attachment attachment, ) { return _spine_slot_set_attachment( slot, attachment, ); } late final _spine_slot_set_attachmentPtr = _lookup< ffi.NativeFunction>( 'spine_slot_set_attachment'); late final _spine_slot_set_attachment = _spine_slot_set_attachmentPtr .asFunction(); /// OMITTED getDeform() int spine_slot_get_sequence_index( spine_slot slot, ) { return _spine_slot_get_sequence_index( slot, ); } late final _spine_slot_get_sequence_indexPtr = _lookup>( 'spine_slot_get_sequence_index'); late final _spine_slot_get_sequence_index = _spine_slot_get_sequence_indexPtr.asFunction(); void spine_slot_set_sequence_index( spine_slot slot, int sequenceIndex, ) { return _spine_slot_set_sequence_index( slot, sequenceIndex, ); } late final _spine_slot_set_sequence_indexPtr = _lookup>( 'spine_slot_set_sequence_index'); late final _spine_slot_set_sequence_index = _spine_slot_set_sequence_indexPtr .asFunction(); int spine_bone_data_get_index( spine_bone_data data, ) { return _spine_bone_data_get_index( data, ); } late final _spine_bone_data_get_indexPtr = _lookup>( 'spine_bone_data_get_index'); late final _spine_bone_data_get_index = _spine_bone_data_get_indexPtr.asFunction(); ffi.Pointer spine_bone_data_get_name( spine_bone_data data, ) { return _spine_bone_data_get_name( data, ); } late final _spine_bone_data_get_namePtr = _lookup Function(spine_bone_data)>>( 'spine_bone_data_get_name'); late final _spine_bone_data_get_name = _spine_bone_data_get_namePtr .asFunction Function(spine_bone_data)>(); spine_bone_data spine_bone_data_get_parent( spine_bone_data data, ) { return _spine_bone_data_get_parent( data, ); } late final _spine_bone_data_get_parentPtr = _lookup>( 'spine_bone_data_get_parent'); late final _spine_bone_data_get_parent = _spine_bone_data_get_parentPtr .asFunction(); double spine_bone_data_get_length( spine_bone_data data, ) { return _spine_bone_data_get_length( data, ); } late final _spine_bone_data_get_lengthPtr = _lookup>( 'spine_bone_data_get_length'); late final _spine_bone_data_get_length = _spine_bone_data_get_lengthPtr .asFunction(); void spine_bone_data_set_length( spine_bone_data data, double length, ) { return _spine_bone_data_set_length( data, length, ); } late final _spine_bone_data_set_lengthPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_length'); late final _spine_bone_data_set_length = _spine_bone_data_set_lengthPtr .asFunction(); double spine_bone_data_get_x( spine_bone_data data, ) { return _spine_bone_data_get_x( data, ); } late final _spine_bone_data_get_xPtr = _lookup>( 'spine_bone_data_get_x'); late final _spine_bone_data_get_x = _spine_bone_data_get_xPtr.asFunction(); void spine_bone_data_set_x( spine_bone_data data, double x, ) { return _spine_bone_data_set_x( data, x, ); } late final _spine_bone_data_set_xPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_x'); late final _spine_bone_data_set_x = _spine_bone_data_set_xPtr .asFunction(); double spine_bone_data_get_y( spine_bone_data data, ) { return _spine_bone_data_get_y( data, ); } late final _spine_bone_data_get_yPtr = _lookup>( 'spine_bone_data_get_y'); late final _spine_bone_data_get_y = _spine_bone_data_get_yPtr.asFunction(); void spine_bone_data_set_y( spine_bone_data data, double y, ) { return _spine_bone_data_set_y( data, y, ); } late final _spine_bone_data_set_yPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_y'); late final _spine_bone_data_set_y = _spine_bone_data_set_yPtr .asFunction(); double spine_bone_data_get_rotation( spine_bone_data data, ) { return _spine_bone_data_get_rotation( data, ); } late final _spine_bone_data_get_rotationPtr = _lookup>( 'spine_bone_data_get_rotation'); late final _spine_bone_data_get_rotation = _spine_bone_data_get_rotationPtr .asFunction(); void spine_bone_data_set_rotation( spine_bone_data data, double rotation, ) { return _spine_bone_data_set_rotation( data, rotation, ); } late final _spine_bone_data_set_rotationPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_rotation'); late final _spine_bone_data_set_rotation = _spine_bone_data_set_rotationPtr .asFunction(); double spine_bone_data_get_scale_x( spine_bone_data data, ) { return _spine_bone_data_get_scale_x( data, ); } late final _spine_bone_data_get_scale_xPtr = _lookup>( 'spine_bone_data_get_scale_x'); late final _spine_bone_data_get_scale_x = _spine_bone_data_get_scale_xPtr .asFunction(); void spine_bone_data_set_scale_x( spine_bone_data data, double scaleX, ) { return _spine_bone_data_set_scale_x( data, scaleX, ); } late final _spine_bone_data_set_scale_xPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_scale_x'); late final _spine_bone_data_set_scale_x = _spine_bone_data_set_scale_xPtr .asFunction(); double spine_bone_data_get_scale_y( spine_bone_data data, ) { return _spine_bone_data_get_scale_y( data, ); } late final _spine_bone_data_get_scale_yPtr = _lookup>( 'spine_bone_data_get_scale_y'); late final _spine_bone_data_get_scale_y = _spine_bone_data_get_scale_yPtr .asFunction(); void spine_bone_data_set_scale_y( spine_bone_data data, double scaleY, ) { return _spine_bone_data_set_scale_y( data, scaleY, ); } late final _spine_bone_data_set_scale_yPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_scale_y'); late final _spine_bone_data_set_scale_y = _spine_bone_data_set_scale_yPtr .asFunction(); double spine_bone_data_get_shear_x( spine_bone_data data, ) { return _spine_bone_data_get_shear_x( data, ); } late final _spine_bone_data_get_shear_xPtr = _lookup>( 'spine_bone_data_get_shear_x'); late final _spine_bone_data_get_shear_x = _spine_bone_data_get_shear_xPtr .asFunction(); void spine_bone_data_set_shear_x( spine_bone_data data, double shearx, ) { return _spine_bone_data_set_shear_x( data, shearx, ); } late final _spine_bone_data_set_shear_xPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_shear_x'); late final _spine_bone_data_set_shear_x = _spine_bone_data_set_shear_xPtr .asFunction(); double spine_bone_data_get_shear_y( spine_bone_data data, ) { return _spine_bone_data_get_shear_y( data, ); } late final _spine_bone_data_get_shear_yPtr = _lookup>( 'spine_bone_data_get_shear_y'); late final _spine_bone_data_get_shear_y = _spine_bone_data_get_shear_yPtr .asFunction(); void spine_bone_data_set_shear_y( spine_bone_data data, double shearY, ) { return _spine_bone_data_set_shear_y( data, shearY, ); } late final _spine_bone_data_set_shear_yPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_shear_y'); late final _spine_bone_data_set_shear_y = _spine_bone_data_set_shear_yPtr .asFunction(); int spine_bone_data_get_inherit( spine_bone_data data, ) { return _spine_bone_data_get_inherit( data, ); } late final _spine_bone_data_get_inheritPtr = _lookup>( 'spine_bone_data_get_inherit'); late final _spine_bone_data_get_inherit = _spine_bone_data_get_inheritPtr .asFunction(); void spine_bone_data_set_inherit( spine_bone_data data, int inherit, ) { return _spine_bone_data_set_inherit( data, inherit, ); } late final _spine_bone_data_set_inheritPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_inherit'); late final _spine_bone_data_set_inherit = _spine_bone_data_set_inheritPtr .asFunction(); int spine_bone_data_is_skin_required( spine_bone_data data, ) { return _spine_bone_data_is_skin_required( data, ); } late final _spine_bone_data_is_skin_requiredPtr = _lookup>( 'spine_bone_data_is_skin_required'); late final _spine_bone_data_is_skin_required = _spine_bone_data_is_skin_requiredPtr .asFunction(); void spine_bone_data_set_is_skin_required( spine_bone_data data, int isSkinRequired, ) { return _spine_bone_data_set_is_skin_required( data, isSkinRequired, ); } late final _spine_bone_data_set_is_skin_requiredPtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_is_skin_required'); late final _spine_bone_data_set_is_skin_required = _spine_bone_data_set_is_skin_requiredPtr .asFunction(); spine_color spine_bone_data_get_color( spine_bone_data data, ) { return _spine_bone_data_get_color( data, ); } late final _spine_bone_data_get_colorPtr = _lookup>( 'spine_bone_data_get_color'); late final _spine_bone_data_get_color = _spine_bone_data_get_colorPtr .asFunction(); void spine_bone_data_set_color( spine_bone_data data, double r, double g, double b, double a, ) { return _spine_bone_data_set_color( data, r, g, b, a, ); } late final _spine_bone_data_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_bone_data, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_bone_data_set_color'); late final _spine_bone_data_set_color = _spine_bone_data_set_colorPtr.asFunction< void Function(spine_bone_data, double, double, double, double)>(); int spine_bone_data_is_visible( spine_bone_data data, ) { return _spine_bone_data_is_visible( data, ); } late final _spine_bone_data_is_visiblePtr = _lookup>( 'spine_bone_data_is_visible'); late final _spine_bone_data_is_visible = _spine_bone_data_is_visiblePtr .asFunction(); void spine_bone_data_set_visible( spine_bone_data data, int isVisible, ) { return _spine_bone_data_set_visible( data, isVisible, ); } late final _spine_bone_data_set_visiblePtr = _lookup< ffi.NativeFunction>( 'spine_bone_data_set_visible'); late final _spine_bone_data_set_visible = _spine_bone_data_set_visiblePtr .asFunction(); /// Omitted getIcon()/setIcon() void spine_bone_set_is_y_down( int yDown, ) { return _spine_bone_set_is_y_down( yDown, ); } late final _spine_bone_set_is_y_downPtr = _lookup>( 'spine_bone_set_is_y_down'); late final _spine_bone_set_is_y_down = _spine_bone_set_is_y_downPtr.asFunction(); int spine_bone_get_is_y_down() { return _spine_bone_get_is_y_down(); } late final _spine_bone_get_is_y_downPtr = _lookup>( 'spine_bone_get_is_y_down'); late final _spine_bone_get_is_y_down = _spine_bone_get_is_y_downPtr.asFunction(); void spine_bone_update( spine_bone bone, ) { return _spine_bone_update( bone, ); } late final _spine_bone_updatePtr = _lookup>( 'spine_bone_update'); late final _spine_bone_update = _spine_bone_updatePtr.asFunction(); void spine_bone_update_world_transform( spine_bone bone, ) { return _spine_bone_update_world_transform( bone, ); } late final _spine_bone_update_world_transformPtr = _lookup>( 'spine_bone_update_world_transform'); late final _spine_bone_update_world_transform = _spine_bone_update_world_transformPtr .asFunction(); void spine_bone_update_world_transform_with( spine_bone bone, double x, double y, double rotation, double scaleX, double scaleY, double shearX, double shearY, ) { return _spine_bone_update_world_transform_with( bone, x, y, rotation, scaleX, scaleY, shearX, shearY, ); } late final _spine_bone_update_world_transform_withPtr = _lookup< ffi.NativeFunction< ffi.Void Function( spine_bone, ffi.Float, ffi.Float, ffi.Float, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_bone_update_world_transform_with'); late final _spine_bone_update_world_transform_with = _spine_bone_update_world_transform_withPtr.asFunction< void Function(spine_bone, double, double, double, double, double, double, double)>(); void spine_bone_update_applied_transform( spine_bone bone, ) { return _spine_bone_update_applied_transform( bone, ); } late final _spine_bone_update_applied_transformPtr = _lookup>( 'spine_bone_update_applied_transform'); late final _spine_bone_update_applied_transform = _spine_bone_update_applied_transformPtr .asFunction(); void spine_bone_set_to_setup_pose( spine_bone bone, ) { return _spine_bone_set_to_setup_pose( bone, ); } late final _spine_bone_set_to_setup_posePtr = _lookup>( 'spine_bone_set_to_setup_pose'); late final _spine_bone_set_to_setup_pose = _spine_bone_set_to_setup_posePtr.asFunction(); spine_vector spine_bone_world_to_local( spine_bone bone, double worldX, double worldY, ) { return _spine_bone_world_to_local( bone, worldX, worldY, ); } late final _spine_bone_world_to_localPtr = _lookup< ffi.NativeFunction< spine_vector Function( spine_bone, ffi.Float, ffi.Float)>>('spine_bone_world_to_local'); late final _spine_bone_world_to_local = _spine_bone_world_to_localPtr .asFunction(); spine_vector spine_bone_world_to_parent( spine_bone bone, double worldX, double worldY, ) { return _spine_bone_world_to_parent( bone, worldX, worldY, ); } late final _spine_bone_world_to_parentPtr = _lookup< ffi.NativeFunction< spine_vector Function( spine_bone, ffi.Float, ffi.Float)>>('spine_bone_world_to_parent'); late final _spine_bone_world_to_parent = _spine_bone_world_to_parentPtr .asFunction(); spine_vector spine_bone_local_to_world( spine_bone bone, double localX, double localY, ) { return _spine_bone_local_to_world( bone, localX, localY, ); } late final _spine_bone_local_to_worldPtr = _lookup< ffi.NativeFunction< spine_vector Function( spine_bone, ffi.Float, ffi.Float)>>('spine_bone_local_to_world'); late final _spine_bone_local_to_world = _spine_bone_local_to_worldPtr .asFunction(); spine_vector spine_bone_parent_to_world( spine_bone bone, double localX, double localY, ) { return _spine_bone_parent_to_world( bone, localX, localY, ); } late final _spine_bone_parent_to_worldPtr = _lookup< ffi.NativeFunction< spine_vector Function( spine_bone, ffi.Float, ffi.Float)>>('spine_bone_parent_to_world'); late final _spine_bone_parent_to_world = _spine_bone_parent_to_worldPtr .asFunction(); double spine_bone_world_to_local_rotation( spine_bone bone, double worldRotation, ) { return _spine_bone_world_to_local_rotation( bone, worldRotation, ); } late final _spine_bone_world_to_local_rotationPtr = _lookup>( 'spine_bone_world_to_local_rotation'); late final _spine_bone_world_to_local_rotation = _spine_bone_world_to_local_rotationPtr .asFunction(); double spine_bone_local_to_world_rotation( spine_bone bone, double localRotation, ) { return _spine_bone_local_to_world_rotation( bone, localRotation, ); } late final _spine_bone_local_to_world_rotationPtr = _lookup>( 'spine_bone_local_to_world_rotation'); late final _spine_bone_local_to_world_rotation = _spine_bone_local_to_world_rotationPtr .asFunction(); void spine_bone_rotate_world( spine_bone bone, double degrees, ) { return _spine_bone_rotate_world( bone, degrees, ); } late final _spine_bone_rotate_worldPtr = _lookup>( 'spine_bone_rotate_world'); late final _spine_bone_rotate_world = _spine_bone_rotate_worldPtr .asFunction(); double spine_bone_get_world_to_local_rotation_x( spine_bone bone, ) { return _spine_bone_get_world_to_local_rotation_x( bone, ); } late final _spine_bone_get_world_to_local_rotation_xPtr = _lookup>( 'spine_bone_get_world_to_local_rotation_x'); late final _spine_bone_get_world_to_local_rotation_x = _spine_bone_get_world_to_local_rotation_xPtr .asFunction(); double spine_bone_get_world_to_local_rotation_y( spine_bone bone, ) { return _spine_bone_get_world_to_local_rotation_y( bone, ); } late final _spine_bone_get_world_to_local_rotation_yPtr = _lookup>( 'spine_bone_get_world_to_local_rotation_y'); late final _spine_bone_get_world_to_local_rotation_y = _spine_bone_get_world_to_local_rotation_yPtr .asFunction(); spine_bone_data spine_bone_get_data( spine_bone bone, ) { return _spine_bone_get_data( bone, ); } late final _spine_bone_get_dataPtr = _lookup>( 'spine_bone_get_data'); late final _spine_bone_get_data = _spine_bone_get_dataPtr .asFunction(); spine_skeleton spine_bone_get_skeleton( spine_bone bone, ) { return _spine_bone_get_skeleton( bone, ); } late final _spine_bone_get_skeletonPtr = _lookup>( 'spine_bone_get_skeleton'); late final _spine_bone_get_skeleton = _spine_bone_get_skeletonPtr .asFunction(); spine_bone spine_bone_get_parent( spine_bone bone, ) { return _spine_bone_get_parent( bone, ); } late final _spine_bone_get_parentPtr = _lookup>( 'spine_bone_get_parent'); late final _spine_bone_get_parent = _spine_bone_get_parentPtr.asFunction(); int spine_bone_get_num_children( spine_bone bone, ) { return _spine_bone_get_num_children( bone, ); } late final _spine_bone_get_num_childrenPtr = _lookup>( 'spine_bone_get_num_children'); late final _spine_bone_get_num_children = _spine_bone_get_num_childrenPtr.asFunction(); ffi.Pointer spine_bone_get_children( spine_bone bone, ) { return _spine_bone_get_children( bone, ); } late final _spine_bone_get_childrenPtr = _lookup Function(spine_bone)>>( 'spine_bone_get_children'); late final _spine_bone_get_children = _spine_bone_get_childrenPtr .asFunction Function(spine_bone)>(); double spine_bone_get_x( spine_bone bone, ) { return _spine_bone_get_x( bone, ); } late final _spine_bone_get_xPtr = _lookup>( 'spine_bone_get_x'); late final _spine_bone_get_x = _spine_bone_get_xPtr.asFunction(); void spine_bone_set_x( spine_bone bone, double x, ) { return _spine_bone_set_x( bone, x, ); } late final _spine_bone_set_xPtr = _lookup>( 'spine_bone_set_x'); late final _spine_bone_set_x = _spine_bone_set_xPtr.asFunction(); double spine_bone_get_y( spine_bone bone, ) { return _spine_bone_get_y( bone, ); } late final _spine_bone_get_yPtr = _lookup>( 'spine_bone_get_y'); late final _spine_bone_get_y = _spine_bone_get_yPtr.asFunction(); void spine_bone_set_y( spine_bone bone, double y, ) { return _spine_bone_set_y( bone, y, ); } late final _spine_bone_set_yPtr = _lookup>( 'spine_bone_set_y'); late final _spine_bone_set_y = _spine_bone_set_yPtr.asFunction(); double spine_bone_get_rotation( spine_bone bone, ) { return _spine_bone_get_rotation( bone, ); } late final _spine_bone_get_rotationPtr = _lookup>( 'spine_bone_get_rotation'); late final _spine_bone_get_rotation = _spine_bone_get_rotationPtr.asFunction(); void spine_bone_set_rotation( spine_bone bone, double rotation, ) { return _spine_bone_set_rotation( bone, rotation, ); } late final _spine_bone_set_rotationPtr = _lookup>( 'spine_bone_set_rotation'); late final _spine_bone_set_rotation = _spine_bone_set_rotationPtr .asFunction(); double spine_bone_get_scale_x( spine_bone bone, ) { return _spine_bone_get_scale_x( bone, ); } late final _spine_bone_get_scale_xPtr = _lookup>( 'spine_bone_get_scale_x'); late final _spine_bone_get_scale_x = _spine_bone_get_scale_xPtr.asFunction(); void spine_bone_set_scale_x( spine_bone bone, double scaleX, ) { return _spine_bone_set_scale_x( bone, scaleX, ); } late final _spine_bone_set_scale_xPtr = _lookup>( 'spine_bone_set_scale_x'); late final _spine_bone_set_scale_x = _spine_bone_set_scale_xPtr .asFunction(); double spine_bone_get_scale_y( spine_bone bone, ) { return _spine_bone_get_scale_y( bone, ); } late final _spine_bone_get_scale_yPtr = _lookup>( 'spine_bone_get_scale_y'); late final _spine_bone_get_scale_y = _spine_bone_get_scale_yPtr.asFunction(); void spine_bone_set_scale_y( spine_bone bone, double scaleY, ) { return _spine_bone_set_scale_y( bone, scaleY, ); } late final _spine_bone_set_scale_yPtr = _lookup>( 'spine_bone_set_scale_y'); late final _spine_bone_set_scale_y = _spine_bone_set_scale_yPtr .asFunction(); double spine_bone_get_shear_x( spine_bone bone, ) { return _spine_bone_get_shear_x( bone, ); } late final _spine_bone_get_shear_xPtr = _lookup>( 'spine_bone_get_shear_x'); late final _spine_bone_get_shear_x = _spine_bone_get_shear_xPtr.asFunction(); void spine_bone_set_shear_x( spine_bone bone, double shearX, ) { return _spine_bone_set_shear_x( bone, shearX, ); } late final _spine_bone_set_shear_xPtr = _lookup>( 'spine_bone_set_shear_x'); late final _spine_bone_set_shear_x = _spine_bone_set_shear_xPtr .asFunction(); double spine_bone_get_shear_y( spine_bone bone, ) { return _spine_bone_get_shear_y( bone, ); } late final _spine_bone_get_shear_yPtr = _lookup>( 'spine_bone_get_shear_y'); late final _spine_bone_get_shear_y = _spine_bone_get_shear_yPtr.asFunction(); void spine_bone_set_shear_y( spine_bone bone, double shearY, ) { return _spine_bone_set_shear_y( bone, shearY, ); } late final _spine_bone_set_shear_yPtr = _lookup>( 'spine_bone_set_shear_y'); late final _spine_bone_set_shear_y = _spine_bone_set_shear_yPtr .asFunction(); double spine_bone_get_applied_rotation( spine_bone bone, ) { return _spine_bone_get_applied_rotation( bone, ); } late final _spine_bone_get_applied_rotationPtr = _lookup>( 'spine_bone_get_applied_rotation'); late final _spine_bone_get_applied_rotation = _spine_bone_get_applied_rotationPtr .asFunction(); void spine_bone_set_applied_rotation( spine_bone bone, double rotation, ) { return _spine_bone_set_applied_rotation( bone, rotation, ); } late final _spine_bone_set_applied_rotationPtr = _lookup>( 'spine_bone_set_applied_rotation'); late final _spine_bone_set_applied_rotation = _spine_bone_set_applied_rotationPtr .asFunction(); double spine_bone_get_a_x( spine_bone bone, ) { return _spine_bone_get_a_x( bone, ); } late final _spine_bone_get_a_xPtr = _lookup>( 'spine_bone_get_a_x'); late final _spine_bone_get_a_x = _spine_bone_get_a_xPtr.asFunction(); void spine_bone_set_a_x( spine_bone bone, double x, ) { return _spine_bone_set_a_x( bone, x, ); } late final _spine_bone_set_a_xPtr = _lookup>( 'spine_bone_set_a_x'); late final _spine_bone_set_a_x = _spine_bone_set_a_xPtr.asFunction(); double spine_bone_get_a_y( spine_bone bone, ) { return _spine_bone_get_a_y( bone, ); } late final _spine_bone_get_a_yPtr = _lookup>( 'spine_bone_get_a_y'); late final _spine_bone_get_a_y = _spine_bone_get_a_yPtr.asFunction(); void spine_bone_set_a_y( spine_bone bone, double y, ) { return _spine_bone_set_a_y( bone, y, ); } late final _spine_bone_set_a_yPtr = _lookup>( 'spine_bone_set_a_y'); late final _spine_bone_set_a_y = _spine_bone_set_a_yPtr.asFunction(); double spine_bone_get_a_scale_x( spine_bone bone, ) { return _spine_bone_get_a_scale_x( bone, ); } late final _spine_bone_get_a_scale_xPtr = _lookup>( 'spine_bone_get_a_scale_x'); late final _spine_bone_get_a_scale_x = _spine_bone_get_a_scale_xPtr.asFunction(); void spine_bone_set_a_scale_x( spine_bone bone, double scaleX, ) { return _spine_bone_set_a_scale_x( bone, scaleX, ); } late final _spine_bone_set_a_scale_xPtr = _lookup>( 'spine_bone_set_a_scale_x'); late final _spine_bone_set_a_scale_x = _spine_bone_set_a_scale_xPtr .asFunction(); double spine_bone_get_a_scale_y( spine_bone bone, ) { return _spine_bone_get_a_scale_y( bone, ); } late final _spine_bone_get_a_scale_yPtr = _lookup>( 'spine_bone_get_a_scale_y'); late final _spine_bone_get_a_scale_y = _spine_bone_get_a_scale_yPtr.asFunction(); void spine_bone_set_a_scale_y( spine_bone bone, double scaleY, ) { return _spine_bone_set_a_scale_y( bone, scaleY, ); } late final _spine_bone_set_a_scale_yPtr = _lookup>( 'spine_bone_set_a_scale_y'); late final _spine_bone_set_a_scale_y = _spine_bone_set_a_scale_yPtr .asFunction(); double spine_bone_get_a_shear_x( spine_bone bone, ) { return _spine_bone_get_a_shear_x( bone, ); } late final _spine_bone_get_a_shear_xPtr = _lookup>( 'spine_bone_get_a_shear_x'); late final _spine_bone_get_a_shear_x = _spine_bone_get_a_shear_xPtr.asFunction(); void spine_bone_set_a_shear_x( spine_bone bone, double shearX, ) { return _spine_bone_set_a_shear_x( bone, shearX, ); } late final _spine_bone_set_a_shear_xPtr = _lookup>( 'spine_bone_set_a_shear_x'); late final _spine_bone_set_a_shear_x = _spine_bone_set_a_shear_xPtr .asFunction(); double spine_bone_get_a_shear_y( spine_bone bone, ) { return _spine_bone_get_a_shear_y( bone, ); } late final _spine_bone_get_a_shear_yPtr = _lookup>( 'spine_bone_get_a_shear_y'); late final _spine_bone_get_a_shear_y = _spine_bone_get_a_shear_yPtr.asFunction(); void spine_bone_set_a_shear_y( spine_bone bone, double shearY, ) { return _spine_bone_set_a_shear_y( bone, shearY, ); } late final _spine_bone_set_a_shear_yPtr = _lookup>( 'spine_bone_set_a_shear_y'); late final _spine_bone_set_a_shear_y = _spine_bone_set_a_shear_yPtr .asFunction(); double spine_bone_get_a( spine_bone bone, ) { return _spine_bone_get_a( bone, ); } late final _spine_bone_get_aPtr = _lookup>( 'spine_bone_get_a'); late final _spine_bone_get_a = _spine_bone_get_aPtr.asFunction(); void spine_bone_set_a( spine_bone bone, double a, ) { return _spine_bone_set_a( bone, a, ); } late final _spine_bone_set_aPtr = _lookup>( 'spine_bone_set_a'); late final _spine_bone_set_a = _spine_bone_set_aPtr.asFunction(); double spine_bone_get_b( spine_bone bone, ) { return _spine_bone_get_b( bone, ); } late final _spine_bone_get_bPtr = _lookup>( 'spine_bone_get_b'); late final _spine_bone_get_b = _spine_bone_get_bPtr.asFunction(); void spine_bone_set_b( spine_bone bone, double b, ) { return _spine_bone_set_b( bone, b, ); } late final _spine_bone_set_bPtr = _lookup>( 'spine_bone_set_b'); late final _spine_bone_set_b = _spine_bone_set_bPtr.asFunction(); double spine_bone_get_c( spine_bone bone, ) { return _spine_bone_get_c( bone, ); } late final _spine_bone_get_cPtr = _lookup>( 'spine_bone_get_c'); late final _spine_bone_get_c = _spine_bone_get_cPtr.asFunction(); void spine_bone_set_c( spine_bone bone, double c, ) { return _spine_bone_set_c( bone, c, ); } late final _spine_bone_set_cPtr = _lookup>( 'spine_bone_set_c'); late final _spine_bone_set_c = _spine_bone_set_cPtr.asFunction(); double spine_bone_get_d( spine_bone bone, ) { return _spine_bone_get_d( bone, ); } late final _spine_bone_get_dPtr = _lookup>( 'spine_bone_get_d'); late final _spine_bone_get_d = _spine_bone_get_dPtr.asFunction(); void spine_bone_set_d( spine_bone bone, double d, ) { return _spine_bone_set_d( bone, d, ); } late final _spine_bone_set_dPtr = _lookup>( 'spine_bone_set_d'); late final _spine_bone_set_d = _spine_bone_set_dPtr.asFunction(); double spine_bone_get_world_x( spine_bone bone, ) { return _spine_bone_get_world_x( bone, ); } late final _spine_bone_get_world_xPtr = _lookup>( 'spine_bone_get_world_x'); late final _spine_bone_get_world_x = _spine_bone_get_world_xPtr.asFunction(); void spine_bone_set_world_x( spine_bone bone, double worldX, ) { return _spine_bone_set_world_x( bone, worldX, ); } late final _spine_bone_set_world_xPtr = _lookup>( 'spine_bone_set_world_x'); late final _spine_bone_set_world_x = _spine_bone_set_world_xPtr .asFunction(); double spine_bone_get_world_y( spine_bone bone, ) { return _spine_bone_get_world_y( bone, ); } late final _spine_bone_get_world_yPtr = _lookup>( 'spine_bone_get_world_y'); late final _spine_bone_get_world_y = _spine_bone_get_world_yPtr.asFunction(); void spine_bone_set_world_y( spine_bone bone, double worldY, ) { return _spine_bone_set_world_y( bone, worldY, ); } late final _spine_bone_set_world_yPtr = _lookup>( 'spine_bone_set_world_y'); late final _spine_bone_set_world_y = _spine_bone_set_world_yPtr .asFunction(); double spine_bone_get_world_rotation_x( spine_bone bone, ) { return _spine_bone_get_world_rotation_x( bone, ); } late final _spine_bone_get_world_rotation_xPtr = _lookup>( 'spine_bone_get_world_rotation_x'); late final _spine_bone_get_world_rotation_x = _spine_bone_get_world_rotation_xPtr .asFunction(); double spine_bone_get_world_rotation_y( spine_bone bone, ) { return _spine_bone_get_world_rotation_y( bone, ); } late final _spine_bone_get_world_rotation_yPtr = _lookup>( 'spine_bone_get_world_rotation_y'); late final _spine_bone_get_world_rotation_y = _spine_bone_get_world_rotation_yPtr .asFunction(); double spine_bone_get_world_scale_x( spine_bone bone, ) { return _spine_bone_get_world_scale_x( bone, ); } late final _spine_bone_get_world_scale_xPtr = _lookup>( 'spine_bone_get_world_scale_x'); late final _spine_bone_get_world_scale_x = _spine_bone_get_world_scale_xPtr .asFunction(); double spine_bone_get_world_scale_y( spine_bone bone, ) { return _spine_bone_get_world_scale_y( bone, ); } late final _spine_bone_get_world_scale_yPtr = _lookup>( 'spine_bone_get_world_scale_y'); late final _spine_bone_get_world_scale_y = _spine_bone_get_world_scale_yPtr .asFunction(); int spine_bone_get_is_active( spine_bone bone, ) { return _spine_bone_get_is_active( bone, ); } late final _spine_bone_get_is_activePtr = _lookup>( 'spine_bone_get_is_active'); late final _spine_bone_get_is_active = _spine_bone_get_is_activePtr.asFunction(); void spine_bone_set_is_active( spine_bone bone, int isActive, ) { return _spine_bone_set_is_active( bone, isActive, ); } late final _spine_bone_set_is_activePtr = _lookup>( 'spine_bone_set_is_active'); late final _spine_bone_set_is_active = _spine_bone_set_is_activePtr.asFunction(); int spine_bone_get_inherit( spine_bone data, ) { return _spine_bone_get_inherit( data, ); } late final _spine_bone_get_inheritPtr = _lookup>( 'spine_bone_get_inherit'); late final _spine_bone_get_inherit = _spine_bone_get_inheritPtr.asFunction(); void spine_bone_set_inherit( spine_bone data, int inherit, ) { return _spine_bone_set_inherit( data, inherit, ); } late final _spine_bone_set_inheritPtr = _lookup>( 'spine_bone_set_inherit'); late final _spine_bone_set_inherit = _spine_bone_set_inheritPtr.asFunction(); ffi.Pointer spine_attachment_get_name( spine_attachment attachment, ) { return _spine_attachment_get_name( attachment, ); } late final _spine_attachment_get_namePtr = _lookup Function(spine_attachment)>>( 'spine_attachment_get_name'); late final _spine_attachment_get_name = _spine_attachment_get_namePtr .asFunction Function(spine_attachment)>(); int spine_attachment_get_type( spine_attachment attachment, ) { return _spine_attachment_get_type( attachment, ); } late final _spine_attachment_get_typePtr = _lookup>( 'spine_attachment_get_type'); late final _spine_attachment_get_type = _spine_attachment_get_typePtr .asFunction(); spine_attachment spine_attachment_copy( spine_attachment attachment, ) { return _spine_attachment_copy( attachment, ); } late final _spine_attachment_copyPtr = _lookup>( 'spine_attachment_copy'); late final _spine_attachment_copy = _spine_attachment_copyPtr .asFunction(); void spine_attachment_dispose( spine_attachment attachment, ) { return _spine_attachment_dispose( attachment, ); } late final _spine_attachment_disposePtr = _lookup>( 'spine_attachment_dispose'); late final _spine_attachment_dispose = _spine_attachment_disposePtr .asFunction(); spine_vector spine_point_attachment_compute_world_position( spine_point_attachment attachment, spine_bone bone, ) { return _spine_point_attachment_compute_world_position( attachment, bone, ); } late final _spine_point_attachment_compute_world_positionPtr = _lookup< ffi.NativeFunction< spine_vector Function(spine_point_attachment, spine_bone)>>('spine_point_attachment_compute_world_position'); late final _spine_point_attachment_compute_world_position = _spine_point_attachment_compute_world_positionPtr.asFunction< spine_vector Function(spine_point_attachment, spine_bone)>(); double spine_point_attachment_compute_world_rotation( spine_point_attachment attachment, spine_bone bone, ) { return _spine_point_attachment_compute_world_rotation( attachment, bone, ); } late final _spine_point_attachment_compute_world_rotationPtr = _lookup< ffi.NativeFunction< ffi.Float Function(spine_point_attachment, spine_bone)>>('spine_point_attachment_compute_world_rotation'); late final _spine_point_attachment_compute_world_rotation = _spine_point_attachment_compute_world_rotationPtr .asFunction(); double spine_point_attachment_get_x( spine_point_attachment attachment, ) { return _spine_point_attachment_get_x( attachment, ); } late final _spine_point_attachment_get_xPtr = _lookup>( 'spine_point_attachment_get_x'); late final _spine_point_attachment_get_x = _spine_point_attachment_get_xPtr .asFunction(); void spine_point_attachment_set_x( spine_point_attachment attachment, double x, ) { return _spine_point_attachment_set_x( attachment, x, ); } late final _spine_point_attachment_set_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_point_attachment, ffi.Float)>>('spine_point_attachment_set_x'); late final _spine_point_attachment_set_x = _spine_point_attachment_set_xPtr .asFunction(); double spine_point_attachment_get_y( spine_point_attachment attachment, ) { return _spine_point_attachment_get_y( attachment, ); } late final _spine_point_attachment_get_yPtr = _lookup>( 'spine_point_attachment_get_y'); late final _spine_point_attachment_get_y = _spine_point_attachment_get_yPtr .asFunction(); void spine_point_attachment_set_y( spine_point_attachment attachment, double y, ) { return _spine_point_attachment_set_y( attachment, y, ); } late final _spine_point_attachment_set_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_point_attachment, ffi.Float)>>('spine_point_attachment_set_y'); late final _spine_point_attachment_set_y = _spine_point_attachment_set_yPtr .asFunction(); double spine_point_attachment_get_rotation( spine_point_attachment attachment, ) { return _spine_point_attachment_get_rotation( attachment, ); } late final _spine_point_attachment_get_rotationPtr = _lookup>( 'spine_point_attachment_get_rotation'); late final _spine_point_attachment_get_rotation = _spine_point_attachment_get_rotationPtr .asFunction(); void spine_point_attachment_set_rotation( spine_point_attachment attachment, double rotation, ) { return _spine_point_attachment_set_rotation( attachment, rotation, ); } late final _spine_point_attachment_set_rotationPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_point_attachment, ffi.Float)>>('spine_point_attachment_set_rotation'); late final _spine_point_attachment_set_rotation = _spine_point_attachment_set_rotationPtr .asFunction(); spine_color spine_point_attachment_get_color( spine_point_attachment attachment, ) { return _spine_point_attachment_get_color( attachment, ); } late final _spine_point_attachment_get_colorPtr = _lookup>( 'spine_point_attachment_get_color'); late final _spine_point_attachment_get_color = _spine_point_attachment_get_colorPtr .asFunction(); void spine_point_attachment_set_color( spine_point_attachment attachment, double r, double g, double b, double a, ) { return _spine_point_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_point_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_point_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_point_attachment_set_color'); late final _spine_point_attachment_set_color = _spine_point_attachment_set_colorPtr.asFunction< void Function( spine_point_attachment, double, double, double, double)>(); void spine_region_attachment_update_region( spine_region_attachment attachment, ) { return _spine_region_attachment_update_region( attachment, ); } late final _spine_region_attachment_update_regionPtr = _lookup>( 'spine_region_attachment_update_region'); late final _spine_region_attachment_update_region = _spine_region_attachment_update_regionPtr .asFunction(); void spine_region_attachment_compute_world_vertices( spine_region_attachment attachment, spine_slot slot, ffi.Pointer worldVertices, ) { return _spine_region_attachment_compute_world_vertices( attachment, slot, worldVertices, ); } late final _spine_region_attachment_compute_world_verticesPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, spine_slot, ffi.Pointer)>>( 'spine_region_attachment_compute_world_vertices'); late final _spine_region_attachment_compute_world_vertices = _spine_region_attachment_compute_world_verticesPtr.asFunction< void Function( spine_region_attachment, spine_slot, ffi.Pointer)>(); double spine_region_attachment_get_x( spine_region_attachment attachment, ) { return _spine_region_attachment_get_x( attachment, ); } late final _spine_region_attachment_get_xPtr = _lookup>( 'spine_region_attachment_get_x'); late final _spine_region_attachment_get_x = _spine_region_attachment_get_xPtr .asFunction(); void spine_region_attachment_set_x( spine_region_attachment attachment, double x, ) { return _spine_region_attachment_set_x( attachment, x, ); } late final _spine_region_attachment_set_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_x'); late final _spine_region_attachment_set_x = _spine_region_attachment_set_xPtr .asFunction(); double spine_region_attachment_get_y( spine_region_attachment attachment, ) { return _spine_region_attachment_get_y( attachment, ); } late final _spine_region_attachment_get_yPtr = _lookup>( 'spine_region_attachment_get_y'); late final _spine_region_attachment_get_y = _spine_region_attachment_get_yPtr .asFunction(); void spine_region_attachment_set_y( spine_region_attachment attachment, double y, ) { return _spine_region_attachment_set_y( attachment, y, ); } late final _spine_region_attachment_set_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_y'); late final _spine_region_attachment_set_y = _spine_region_attachment_set_yPtr .asFunction(); double spine_region_attachment_get_rotation( spine_region_attachment attachment, ) { return _spine_region_attachment_get_rotation( attachment, ); } late final _spine_region_attachment_get_rotationPtr = _lookup>( 'spine_region_attachment_get_rotation'); late final _spine_region_attachment_get_rotation = _spine_region_attachment_get_rotationPtr .asFunction(); void spine_region_attachment_set_rotation( spine_region_attachment attachment, double rotation, ) { return _spine_region_attachment_set_rotation( attachment, rotation, ); } late final _spine_region_attachment_set_rotationPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_rotation'); late final _spine_region_attachment_set_rotation = _spine_region_attachment_set_rotationPtr .asFunction(); double spine_region_attachment_get_scale_x( spine_region_attachment attachment, ) { return _spine_region_attachment_get_scale_x( attachment, ); } late final _spine_region_attachment_get_scale_xPtr = _lookup>( 'spine_region_attachment_get_scale_x'); late final _spine_region_attachment_get_scale_x = _spine_region_attachment_get_scale_xPtr .asFunction(); void spine_region_attachment_set_scale_x( spine_region_attachment attachment, double scaleX, ) { return _spine_region_attachment_set_scale_x( attachment, scaleX, ); } late final _spine_region_attachment_set_scale_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_scale_x'); late final _spine_region_attachment_set_scale_x = _spine_region_attachment_set_scale_xPtr .asFunction(); double spine_region_attachment_get_scale_y( spine_region_attachment attachment, ) { return _spine_region_attachment_get_scale_y( attachment, ); } late final _spine_region_attachment_get_scale_yPtr = _lookup>( 'spine_region_attachment_get_scale_y'); late final _spine_region_attachment_get_scale_y = _spine_region_attachment_get_scale_yPtr .asFunction(); void spine_region_attachment_set_scale_y( spine_region_attachment attachment, double scaleY, ) { return _spine_region_attachment_set_scale_y( attachment, scaleY, ); } late final _spine_region_attachment_set_scale_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_scale_y'); late final _spine_region_attachment_set_scale_y = _spine_region_attachment_set_scale_yPtr .asFunction(); double spine_region_attachment_get_width( spine_region_attachment attachment, ) { return _spine_region_attachment_get_width( attachment, ); } late final _spine_region_attachment_get_widthPtr = _lookup>( 'spine_region_attachment_get_width'); late final _spine_region_attachment_get_width = _spine_region_attachment_get_widthPtr .asFunction(); void spine_region_attachment_set_width( spine_region_attachment attachment, double width, ) { return _spine_region_attachment_set_width( attachment, width, ); } late final _spine_region_attachment_set_widthPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_width'); late final _spine_region_attachment_set_width = _spine_region_attachment_set_widthPtr .asFunction(); double spine_region_attachment_get_height( spine_region_attachment attachment, ) { return _spine_region_attachment_get_height( attachment, ); } late final _spine_region_attachment_get_heightPtr = _lookup>( 'spine_region_attachment_get_height'); late final _spine_region_attachment_get_height = _spine_region_attachment_get_heightPtr .asFunction(); void spine_region_attachment_set_height( spine_region_attachment attachment, double height, ) { return _spine_region_attachment_set_height( attachment, height, ); } late final _spine_region_attachment_set_heightPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float)>>('spine_region_attachment_set_height'); late final _spine_region_attachment_set_height = _spine_region_attachment_set_heightPtr .asFunction(); spine_color spine_region_attachment_get_color( spine_region_attachment attachment, ) { return _spine_region_attachment_get_color( attachment, ); } late final _spine_region_attachment_get_colorPtr = _lookup< ffi.NativeFunction>( 'spine_region_attachment_get_color'); late final _spine_region_attachment_get_color = _spine_region_attachment_get_colorPtr .asFunction(); void spine_region_attachment_set_color( spine_region_attachment attachment, double r, double g, double b, double a, ) { return _spine_region_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_region_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_region_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_region_attachment_set_color'); late final _spine_region_attachment_set_color = _spine_region_attachment_set_colorPtr.asFunction< void Function( spine_region_attachment, double, double, double, double)>(); ffi.Pointer spine_region_attachment_get_path( spine_region_attachment attachment, ) { return _spine_region_attachment_get_path( attachment, ); } late final _spine_region_attachment_get_pathPtr = _lookup< ffi .NativeFunction Function(spine_region_attachment)>>( 'spine_region_attachment_get_path'); late final _spine_region_attachment_get_path = _spine_region_attachment_get_pathPtr .asFunction Function(spine_region_attachment)>(); /// OMITTED setPath() spine_texture_region spine_region_attachment_get_region( spine_region_attachment attachment, ) { return _spine_region_attachment_get_region( attachment, ); } late final _spine_region_attachment_get_regionPtr = _lookup< ffi.NativeFunction< spine_texture_region Function( spine_region_attachment)>>('spine_region_attachment_get_region'); late final _spine_region_attachment_get_region = _spine_region_attachment_get_regionPtr .asFunction(); /// OMITTED setRegion() spine_sequence spine_region_attachment_get_sequence( spine_region_attachment attachment, ) { return _spine_region_attachment_get_sequence( attachment, ); } late final _spine_region_attachment_get_sequencePtr = _lookup< ffi.NativeFunction>( 'spine_region_attachment_get_sequence'); late final _spine_region_attachment_get_sequence = _spine_region_attachment_get_sequencePtr .asFunction(); /// OMITTED setSequence() int spine_region_attachment_get_num_offset( spine_region_attachment attachment, ) { return _spine_region_attachment_get_num_offset( attachment, ); } late final _spine_region_attachment_get_num_offsetPtr = _lookup>( 'spine_region_attachment_get_num_offset'); late final _spine_region_attachment_get_num_offset = _spine_region_attachment_get_num_offsetPtr .asFunction(); ffi.Pointer spine_region_attachment_get_offset( spine_region_attachment attachment, ) { return _spine_region_attachment_get_offset( attachment, ); } late final _spine_region_attachment_get_offsetPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_region_attachment)>>('spine_region_attachment_get_offset'); late final _spine_region_attachment_get_offset = _spine_region_attachment_get_offsetPtr.asFunction< ffi.Pointer Function(spine_region_attachment)>(); int spine_region_attachment_get_num_uvs( spine_region_attachment attachment, ) { return _spine_region_attachment_get_num_uvs( attachment, ); } late final _spine_region_attachment_get_num_uvsPtr = _lookup>( 'spine_region_attachment_get_num_uvs'); late final _spine_region_attachment_get_num_uvs = _spine_region_attachment_get_num_uvsPtr .asFunction(); ffi.Pointer spine_region_attachment_get_uvs( spine_region_attachment attachment, ) { return _spine_region_attachment_get_uvs( attachment, ); } late final _spine_region_attachment_get_uvsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_region_attachment)>>('spine_region_attachment_get_uvs'); late final _spine_region_attachment_get_uvs = _spine_region_attachment_get_uvsPtr.asFunction< ffi.Pointer Function(spine_region_attachment)>(); int spine_vertex_attachment_get_world_vertices_length( spine_vertex_attachment attachment, ) { return _spine_vertex_attachment_get_world_vertices_length( attachment, ); } late final _spine_vertex_attachment_get_world_vertices_lengthPtr = _lookup>( 'spine_vertex_attachment_get_world_vertices_length'); late final _spine_vertex_attachment_get_world_vertices_length = _spine_vertex_attachment_get_world_vertices_lengthPtr .asFunction(); void spine_vertex_attachment_compute_world_vertices( spine_vertex_attachment attachment, spine_slot slot, ffi.Pointer worldVertices, ) { return _spine_vertex_attachment_compute_world_vertices( attachment, slot, worldVertices, ); } late final _spine_vertex_attachment_compute_world_verticesPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_vertex_attachment, spine_slot, ffi.Pointer)>>( 'spine_vertex_attachment_compute_world_vertices'); late final _spine_vertex_attachment_compute_world_vertices = _spine_vertex_attachment_compute_world_verticesPtr.asFunction< void Function( spine_vertex_attachment, spine_slot, ffi.Pointer)>(); /// OMITTED getId() int spine_vertex_attachment_get_num_bones( spine_vertex_attachment attachment, ) { return _spine_vertex_attachment_get_num_bones( attachment, ); } late final _spine_vertex_attachment_get_num_bonesPtr = _lookup>( 'spine_vertex_attachment_get_num_bones'); late final _spine_vertex_attachment_get_num_bones = _spine_vertex_attachment_get_num_bonesPtr .asFunction(); ffi.Pointer spine_vertex_attachment_get_bones( spine_vertex_attachment attachment, ) { return _spine_vertex_attachment_get_bones( attachment, ); } late final _spine_vertex_attachment_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_vertex_attachment)>>('spine_vertex_attachment_get_bones'); late final _spine_vertex_attachment_get_bones = _spine_vertex_attachment_get_bonesPtr.asFunction< ffi.Pointer Function(spine_vertex_attachment)>(); int spine_vertex_attachment_get_num_vertices( spine_vertex_attachment attachment, ) { return _spine_vertex_attachment_get_num_vertices( attachment, ); } late final _spine_vertex_attachment_get_num_verticesPtr = _lookup>( 'spine_vertex_attachment_get_num_vertices'); late final _spine_vertex_attachment_get_num_vertices = _spine_vertex_attachment_get_num_verticesPtr .asFunction(); ffi.Pointer spine_vertex_attachment_get_vertices( spine_vertex_attachment attachment, ) { return _spine_vertex_attachment_get_vertices( attachment, ); } late final _spine_vertex_attachment_get_verticesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function(spine_vertex_attachment)>>( 'spine_vertex_attachment_get_vertices'); late final _spine_vertex_attachment_get_vertices = _spine_vertex_attachment_get_verticesPtr.asFunction< ffi.Pointer Function(spine_vertex_attachment)>(); spine_attachment spine_vertex_attachment_get_timeline_attachment( spine_vertex_attachment timelineAttachment, ) { return _spine_vertex_attachment_get_timeline_attachment( timelineAttachment, ); } late final _spine_vertex_attachment_get_timeline_attachmentPtr = _lookup< ffi .NativeFunction>( 'spine_vertex_attachment_get_timeline_attachment'); late final _spine_vertex_attachment_get_timeline_attachment = _spine_vertex_attachment_get_timeline_attachmentPtr .asFunction(); void spine_vertex_attachment_set_timeline_attachment( spine_vertex_attachment attachment, spine_attachment timelineAttachment, ) { return _spine_vertex_attachment_set_timeline_attachment( attachment, timelineAttachment, ); } late final _spine_vertex_attachment_set_timeline_attachmentPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_vertex_attachment, spine_attachment)>>( 'spine_vertex_attachment_set_timeline_attachment'); late final _spine_vertex_attachment_set_timeline_attachment = _spine_vertex_attachment_set_timeline_attachmentPtr.asFunction< void Function(spine_vertex_attachment, spine_attachment)>(); /// OMITTED copyTo() void spine_mesh_attachment_update_region( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_update_region( attachment, ); } late final _spine_mesh_attachment_update_regionPtr = _lookup>( 'spine_mesh_attachment_update_region'); late final _spine_mesh_attachment_update_region = _spine_mesh_attachment_update_regionPtr .asFunction(); int spine_mesh_attachment_get_hull_length( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_hull_length( attachment, ); } late final _spine_mesh_attachment_get_hull_lengthPtr = _lookup>( 'spine_mesh_attachment_get_hull_length'); late final _spine_mesh_attachment_get_hull_length = _spine_mesh_attachment_get_hull_lengthPtr .asFunction(); void spine_mesh_attachment_set_hull_length( spine_mesh_attachment attachment, int hullLength, ) { return _spine_mesh_attachment_set_hull_length( attachment, hullLength, ); } late final _spine_mesh_attachment_set_hull_lengthPtr = _lookup< ffi .NativeFunction>( 'spine_mesh_attachment_set_hull_length'); late final _spine_mesh_attachment_set_hull_length = _spine_mesh_attachment_set_hull_lengthPtr .asFunction(); int spine_mesh_attachment_get_num_region_uvs( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_num_region_uvs( attachment, ); } late final _spine_mesh_attachment_get_num_region_uvsPtr = _lookup>( 'spine_mesh_attachment_get_num_region_uvs'); late final _spine_mesh_attachment_get_num_region_uvs = _spine_mesh_attachment_get_num_region_uvsPtr .asFunction(); ffi.Pointer spine_mesh_attachment_get_region_uvs( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_region_uvs( attachment, ); } late final _spine_mesh_attachment_get_region_uvsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_region_uvs'); late final _spine_mesh_attachment_get_region_uvs = _spine_mesh_attachment_get_region_uvsPtr .asFunction Function(spine_mesh_attachment)>(); int spine_mesh_attachment_get_num_uvs( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_num_uvs( attachment, ); } late final _spine_mesh_attachment_get_num_uvsPtr = _lookup>( 'spine_mesh_attachment_get_num_uvs'); late final _spine_mesh_attachment_get_num_uvs = _spine_mesh_attachment_get_num_uvsPtr .asFunction(); ffi.Pointer spine_mesh_attachment_get_uvs( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_uvs( attachment, ); } late final _spine_mesh_attachment_get_uvsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_uvs'); late final _spine_mesh_attachment_get_uvs = _spine_mesh_attachment_get_uvsPtr .asFunction Function(spine_mesh_attachment)>(); int spine_mesh_attachment_get_num_triangles( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_num_triangles( attachment, ); } late final _spine_mesh_attachment_get_num_trianglesPtr = _lookup>( 'spine_mesh_attachment_get_num_triangles'); late final _spine_mesh_attachment_get_num_triangles = _spine_mesh_attachment_get_num_trianglesPtr .asFunction(); ffi.Pointer spine_mesh_attachment_get_triangles( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_triangles( attachment, ); } late final _spine_mesh_attachment_get_trianglesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_triangles'); late final _spine_mesh_attachment_get_triangles = _spine_mesh_attachment_get_trianglesPtr.asFunction< ffi.Pointer Function(spine_mesh_attachment)>(); spine_color spine_mesh_attachment_get_color( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_color( attachment, ); } late final _spine_mesh_attachment_get_colorPtr = _lookup>( 'spine_mesh_attachment_get_color'); late final _spine_mesh_attachment_get_color = _spine_mesh_attachment_get_colorPtr .asFunction(); void spine_mesh_attachment_set_color( spine_mesh_attachment attachment, double r, double g, double b, double a, ) { return _spine_mesh_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_mesh_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_mesh_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_mesh_attachment_set_color'); late final _spine_mesh_attachment_set_color = _spine_mesh_attachment_set_colorPtr.asFunction< void Function( spine_mesh_attachment, double, double, double, double)>(); ffi.Pointer spine_mesh_attachment_get_path( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_path( attachment, ); } late final _spine_mesh_attachment_get_pathPtr = _lookup< ffi .NativeFunction Function(spine_mesh_attachment)>>( 'spine_mesh_attachment_get_path'); late final _spine_mesh_attachment_get_path = _spine_mesh_attachment_get_pathPtr .asFunction Function(spine_mesh_attachment)>(); /// OMITTED setPath() spine_texture_region spine_mesh_attachment_get_region( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_region( attachment, ); } late final _spine_mesh_attachment_get_regionPtr = _lookup< ffi.NativeFunction< spine_texture_region Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_region'); late final _spine_mesh_attachment_get_region = _spine_mesh_attachment_get_regionPtr .asFunction(); /// OMITTED setRegion() spine_sequence spine_mesh_attachment_get_sequence( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_sequence( attachment, ); } late final _spine_mesh_attachment_get_sequencePtr = _lookup< ffi.NativeFunction>( 'spine_mesh_attachment_get_sequence'); late final _spine_mesh_attachment_get_sequence = _spine_mesh_attachment_get_sequencePtr .asFunction(); /// OMITTED setSequence() spine_mesh_attachment spine_mesh_attachment_get_parent_mesh( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_parent_mesh( attachment, ); } late final _spine_mesh_attachment_get_parent_meshPtr = _lookup< ffi.NativeFunction< spine_mesh_attachment Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_parent_mesh'); late final _spine_mesh_attachment_get_parent_mesh = _spine_mesh_attachment_get_parent_meshPtr .asFunction(); void spine_mesh_attachment_set_parent_mesh( spine_mesh_attachment attachment, spine_mesh_attachment parentMesh, ) { return _spine_mesh_attachment_set_parent_mesh( attachment, parentMesh, ); } late final _spine_mesh_attachment_set_parent_meshPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_mesh_attachment, spine_mesh_attachment)>>('spine_mesh_attachment_set_parent_mesh'); late final _spine_mesh_attachment_set_parent_mesh = _spine_mesh_attachment_set_parent_meshPtr.asFunction< void Function(spine_mesh_attachment, spine_mesh_attachment)>(); int spine_mesh_attachment_get_num_edges( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_num_edges( attachment, ); } late final _spine_mesh_attachment_get_num_edgesPtr = _lookup>( 'spine_mesh_attachment_get_num_edges'); late final _spine_mesh_attachment_get_num_edges = _spine_mesh_attachment_get_num_edgesPtr .asFunction(); ffi.Pointer spine_mesh_attachment_get_edges( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_edges( attachment, ); } late final _spine_mesh_attachment_get_edgesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_mesh_attachment)>>('spine_mesh_attachment_get_edges'); late final _spine_mesh_attachment_get_edges = _spine_mesh_attachment_get_edgesPtr.asFunction< ffi.Pointer Function(spine_mesh_attachment)>(); double spine_mesh_attachment_get_width( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_width( attachment, ); } late final _spine_mesh_attachment_get_widthPtr = _lookup>( 'spine_mesh_attachment_get_width'); late final _spine_mesh_attachment_get_width = _spine_mesh_attachment_get_widthPtr .asFunction(); void spine_mesh_attachment_set_width( spine_mesh_attachment attachment, double width, ) { return _spine_mesh_attachment_set_width( attachment, width, ); } late final _spine_mesh_attachment_set_widthPtr = _lookup< ffi .NativeFunction>( 'spine_mesh_attachment_set_width'); late final _spine_mesh_attachment_set_width = _spine_mesh_attachment_set_widthPtr .asFunction(); double spine_mesh_attachment_get_height( spine_mesh_attachment attachment, ) { return _spine_mesh_attachment_get_height( attachment, ); } late final _spine_mesh_attachment_get_heightPtr = _lookup>( 'spine_mesh_attachment_get_height'); late final _spine_mesh_attachment_get_height = _spine_mesh_attachment_get_heightPtr .asFunction(); void spine_mesh_attachment_set_height( spine_mesh_attachment attachment, double height, ) { return _spine_mesh_attachment_set_height( attachment, height, ); } late final _spine_mesh_attachment_set_heightPtr = _lookup< ffi .NativeFunction>( 'spine_mesh_attachment_set_height'); late final _spine_mesh_attachment_set_height = _spine_mesh_attachment_set_heightPtr .asFunction(); /// OMITTED newLinkedMesh() spine_slot_data spine_clipping_attachment_get_end_slot( spine_clipping_attachment attachment, ) { return _spine_clipping_attachment_get_end_slot( attachment, ); } late final _spine_clipping_attachment_get_end_slotPtr = _lookup< ffi .NativeFunction>( 'spine_clipping_attachment_get_end_slot'); late final _spine_clipping_attachment_get_end_slot = _spine_clipping_attachment_get_end_slotPtr .asFunction(); void spine_clipping_attachment_set_end_slot( spine_clipping_attachment attachment, spine_slot_data endSlot, ) { return _spine_clipping_attachment_set_end_slot( attachment, endSlot, ); } late final _spine_clipping_attachment_set_end_slotPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_clipping_attachment, spine_slot_data)>>('spine_clipping_attachment_set_end_slot'); late final _spine_clipping_attachment_set_end_slot = _spine_clipping_attachment_set_end_slotPtr.asFunction< void Function(spine_clipping_attachment, spine_slot_data)>(); spine_color spine_clipping_attachment_get_color( spine_clipping_attachment attachment, ) { return _spine_clipping_attachment_get_color( attachment, ); } late final _spine_clipping_attachment_get_colorPtr = _lookup< ffi.NativeFunction>( 'spine_clipping_attachment_get_color'); late final _spine_clipping_attachment_get_color = _spine_clipping_attachment_get_colorPtr .asFunction(); void spine_clipping_attachment_set_color( spine_clipping_attachment attachment, double r, double g, double b, double a, ) { return _spine_clipping_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_clipping_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_clipping_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_clipping_attachment_set_color'); late final _spine_clipping_attachment_set_color = _spine_clipping_attachment_set_colorPtr.asFunction< void Function( spine_clipping_attachment, double, double, double, double)>(); spine_color spine_bounding_box_attachment_get_color( spine_bounding_box_attachment attachment, ) { return _spine_bounding_box_attachment_get_color( attachment, ); } late final _spine_bounding_box_attachment_get_colorPtr = _lookup< ffi .NativeFunction>( 'spine_bounding_box_attachment_get_color'); late final _spine_bounding_box_attachment_get_color = _spine_bounding_box_attachment_get_colorPtr .asFunction(); void spine_bounding_box_attachment_set_color( spine_bounding_box_attachment attachment, double r, double g, double b, double a, ) { return _spine_bounding_box_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_bounding_box_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function( spine_bounding_box_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_bounding_box_attachment_set_color'); late final _spine_bounding_box_attachment_set_color = _spine_bounding_box_attachment_set_colorPtr.asFunction< void Function( spine_bounding_box_attachment, double, double, double, double)>(); int spine_path_attachment_get_num_lengths( spine_path_attachment attachment, ) { return _spine_path_attachment_get_num_lengths( attachment, ); } late final _spine_path_attachment_get_num_lengthsPtr = _lookup>( 'spine_path_attachment_get_num_lengths'); late final _spine_path_attachment_get_num_lengths = _spine_path_attachment_get_num_lengthsPtr .asFunction(); ffi.Pointer spine_path_attachment_get_lengths( spine_path_attachment attachment, ) { return _spine_path_attachment_get_lengths( attachment, ); } late final _spine_path_attachment_get_lengthsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_path_attachment)>>('spine_path_attachment_get_lengths'); late final _spine_path_attachment_get_lengths = _spine_path_attachment_get_lengthsPtr .asFunction Function(spine_path_attachment)>(); int spine_path_attachment_get_is_closed( spine_path_attachment attachment, ) { return _spine_path_attachment_get_is_closed( attachment, ); } late final _spine_path_attachment_get_is_closedPtr = _lookup>( 'spine_path_attachment_get_is_closed'); late final _spine_path_attachment_get_is_closed = _spine_path_attachment_get_is_closedPtr .asFunction(); void spine_path_attachment_set_is_closed( spine_path_attachment attachment, int isClosed, ) { return _spine_path_attachment_set_is_closed( attachment, isClosed, ); } late final _spine_path_attachment_set_is_closedPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_attachment, spine_bool)>>('spine_path_attachment_set_is_closed'); late final _spine_path_attachment_set_is_closed = _spine_path_attachment_set_is_closedPtr .asFunction(); int spine_path_attachment_get_is_constant_speed( spine_path_attachment attachment, ) { return _spine_path_attachment_get_is_constant_speed( attachment, ); } late final _spine_path_attachment_get_is_constant_speedPtr = _lookup>( 'spine_path_attachment_get_is_constant_speed'); late final _spine_path_attachment_get_is_constant_speed = _spine_path_attachment_get_is_constant_speedPtr .asFunction(); void spine_path_attachment_set_is_constant_speed( spine_path_attachment attachment, int isConstantSpeed, ) { return _spine_path_attachment_set_is_constant_speed( attachment, isConstantSpeed, ); } late final _spine_path_attachment_set_is_constant_speedPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_attachment, spine_bool)>>('spine_path_attachment_set_is_constant_speed'); late final _spine_path_attachment_set_is_constant_speed = _spine_path_attachment_set_is_constant_speedPtr .asFunction(); spine_color spine_path_attachment_get_color( spine_path_attachment attachment, ) { return _spine_path_attachment_get_color( attachment, ); } late final _spine_path_attachment_get_colorPtr = _lookup>( 'spine_path_attachment_get_color'); late final _spine_path_attachment_get_color = _spine_path_attachment_get_colorPtr .asFunction(); void spine_path_attachment_set_color( spine_path_attachment attachment, double r, double g, double b, double a, ) { return _spine_path_attachment_set_color( attachment, r, g, b, a, ); } late final _spine_path_attachment_set_colorPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_attachment, ffi.Float, ffi.Float, ffi.Float, ffi.Float)>>('spine_path_attachment_set_color'); late final _spine_path_attachment_set_color = _spine_path_attachment_set_colorPtr.asFunction< void Function( spine_path_attachment, double, double, double, double)>(); void spine_skin_set_attachment( spine_skin skin, int slotIndex, ffi.Pointer name, spine_attachment attachment, ) { return _spine_skin_set_attachment( skin, slotIndex, name, attachment, ); } late final _spine_skin_set_attachmentPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skin, ffi.Int32, ffi.Pointer, spine_attachment)>>('spine_skin_set_attachment'); late final _spine_skin_set_attachment = _spine_skin_set_attachmentPtr.asFunction< void Function( spine_skin, int, ffi.Pointer, spine_attachment)>(); spine_attachment spine_skin_get_attachment( spine_skin skin, int slotIndex, ffi.Pointer name, ) { return _spine_skin_get_attachment( skin, slotIndex, name, ); } late final _spine_skin_get_attachmentPtr = _lookup< ffi.NativeFunction< spine_attachment Function(spine_skin, ffi.Int32, ffi.Pointer)>>('spine_skin_get_attachment'); late final _spine_skin_get_attachment = _spine_skin_get_attachmentPtr.asFunction< spine_attachment Function(spine_skin, int, ffi.Pointer)>(); void spine_skin_remove_attachment( spine_skin skin, int slotIndex, ffi.Pointer name, ) { return _spine_skin_remove_attachment( skin, slotIndex, name, ); } late final _spine_skin_remove_attachmentPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_skin, ffi.Int32, ffi.Pointer)>>('spine_skin_remove_attachment'); late final _spine_skin_remove_attachment = _spine_skin_remove_attachmentPtr .asFunction)>(); /// OMITTED findNamesForSlot() /// OMITTED findAttachmentsForSlot() /// OMITTED getColor() ffi.Pointer spine_skin_get_name( spine_skin skin, ) { return _spine_skin_get_name( skin, ); } late final _spine_skin_get_namePtr = _lookup Function(spine_skin)>>( 'spine_skin_get_name'); late final _spine_skin_get_name = _spine_skin_get_namePtr .asFunction Function(spine_skin)>(); void spine_skin_add_skin( spine_skin skin, spine_skin other, ) { return _spine_skin_add_skin( skin, other, ); } late final _spine_skin_add_skinPtr = _lookup>( 'spine_skin_add_skin'); late final _spine_skin_add_skin = _spine_skin_add_skinPtr .asFunction(); void spine_skin_copy_skin( spine_skin skin, spine_skin other, ) { return _spine_skin_copy_skin( skin, other, ); } late final _spine_skin_copy_skinPtr = _lookup>( 'spine_skin_copy_skin'); late final _spine_skin_copy_skin = _spine_skin_copy_skinPtr .asFunction(); spine_skin_entries spine_skin_get_entries( spine_skin skin, ) { return _spine_skin_get_entries( skin, ); } late final _spine_skin_get_entriesPtr = _lookup>( 'spine_skin_get_entries'); late final _spine_skin_get_entries = _spine_skin_get_entriesPtr .asFunction(); int spine_skin_entries_get_num_entries( spine_skin_entries entries, ) { return _spine_skin_entries_get_num_entries( entries, ); } late final _spine_skin_entries_get_num_entriesPtr = _lookup>( 'spine_skin_entries_get_num_entries'); late final _spine_skin_entries_get_num_entries = _spine_skin_entries_get_num_entriesPtr .asFunction(); spine_skin_entry spine_skin_entries_get_entry( spine_skin_entries entries, int index, ) { return _spine_skin_entries_get_entry( entries, index, ); } late final _spine_skin_entries_get_entryPtr = _lookup< ffi.NativeFunction< spine_skin_entry Function( spine_skin_entries, ffi.Int32)>>('spine_skin_entries_get_entry'); late final _spine_skin_entries_get_entry = _spine_skin_entries_get_entryPtr .asFunction(); void spine_skin_entries_dispose( spine_skin_entries entries, ) { return _spine_skin_entries_dispose( entries, ); } late final _spine_skin_entries_disposePtr = _lookup>( 'spine_skin_entries_dispose'); late final _spine_skin_entries_dispose = _spine_skin_entries_disposePtr .asFunction(); int spine_skin_entry_get_slot_index( spine_skin_entry entry, ) { return _spine_skin_entry_get_slot_index( entry, ); } late final _spine_skin_entry_get_slot_indexPtr = _lookup>( 'spine_skin_entry_get_slot_index'); late final _spine_skin_entry_get_slot_index = _spine_skin_entry_get_slot_indexPtr .asFunction(); ffi.Pointer spine_skin_entry_get_name( spine_skin_entry entry, ) { return _spine_skin_entry_get_name( entry, ); } late final _spine_skin_entry_get_namePtr = _lookup Function(spine_skin_entry)>>( 'spine_skin_entry_get_name'); late final _spine_skin_entry_get_name = _spine_skin_entry_get_namePtr .asFunction Function(spine_skin_entry)>(); spine_attachment spine_skin_entry_get_attachment( spine_skin_entry entry, ) { return _spine_skin_entry_get_attachment( entry, ); } late final _spine_skin_entry_get_attachmentPtr = _lookup>( 'spine_skin_entry_get_attachment'); late final _spine_skin_entry_get_attachment = _spine_skin_entry_get_attachmentPtr .asFunction(); int spine_skin_get_num_bones( spine_skin skin, ) { return _spine_skin_get_num_bones( skin, ); } late final _spine_skin_get_num_bonesPtr = _lookup>( 'spine_skin_get_num_bones'); late final _spine_skin_get_num_bones = _spine_skin_get_num_bonesPtr.asFunction(); ffi.Pointer spine_skin_get_bones( spine_skin skin, ) { return _spine_skin_get_bones( skin, ); } late final _spine_skin_get_bonesPtr = _lookup< ffi .NativeFunction Function(spine_skin)>>( 'spine_skin_get_bones'); late final _spine_skin_get_bones = _spine_skin_get_bonesPtr .asFunction Function(spine_skin)>(); int spine_skin_get_num_constraints( spine_skin skin, ) { return _spine_skin_get_num_constraints( skin, ); } late final _spine_skin_get_num_constraintsPtr = _lookup>( 'spine_skin_get_num_constraints'); late final _spine_skin_get_num_constraints = _spine_skin_get_num_constraintsPtr.asFunction(); ffi.Pointer spine_skin_get_constraints( spine_skin skin, ) { return _spine_skin_get_constraints( skin, ); } late final _spine_skin_get_constraintsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_skin)>>('spine_skin_get_constraints'); late final _spine_skin_get_constraints = _spine_skin_get_constraintsPtr .asFunction Function(spine_skin)>(); spine_skin spine_skin_create( ffi.Pointer name, ) { return _spine_skin_create( name, ); } late final _spine_skin_createPtr = _lookup)>>( 'spine_skin_create'); late final _spine_skin_create = _spine_skin_createPtr .asFunction)>(); void spine_skin_dispose( spine_skin skin, ) { return _spine_skin_dispose( skin, ); } late final _spine_skin_disposePtr = _lookup>( 'spine_skin_dispose'); late final _spine_skin_dispose = _spine_skin_disposePtr.asFunction(); int spine_constraint_data_get_type( spine_constraint_data data, ) { return _spine_constraint_data_get_type( data, ); } late final _spine_constraint_data_get_typePtr = _lookup>( 'spine_constraint_data_get_type'); late final _spine_constraint_data_get_type = _spine_constraint_data_get_typePtr .asFunction(); ffi.Pointer spine_constraint_data_get_name( spine_constraint_data data, ) { return _spine_constraint_data_get_name( data, ); } late final _spine_constraint_data_get_namePtr = _lookup< ffi .NativeFunction Function(spine_constraint_data)>>( 'spine_constraint_data_get_name'); late final _spine_constraint_data_get_name = _spine_constraint_data_get_namePtr .asFunction Function(spine_constraint_data)>(); int spine_constraint_data_get_order( spine_constraint_data data, ) { return _spine_constraint_data_get_order( data, ); } late final _spine_constraint_data_get_orderPtr = _lookup>( 'spine_constraint_data_get_order'); late final _spine_constraint_data_get_order = _spine_constraint_data_get_orderPtr .asFunction(); void spine_constraint_data_set_order( spine_constraint_data data, int order, ) { return _spine_constraint_data_set_order( data, order, ); } late final _spine_constraint_data_set_orderPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_constraint_data, ffi.Uint64)>>('spine_constraint_data_set_order'); late final _spine_constraint_data_set_order = _spine_constraint_data_set_orderPtr .asFunction(); int spine_constraint_data_get_is_skin_required( spine_constraint_data data, ) { return _spine_constraint_data_get_is_skin_required( data, ); } late final _spine_constraint_data_get_is_skin_requiredPtr = _lookup>( 'spine_constraint_data_get_is_skin_required'); late final _spine_constraint_data_get_is_skin_required = _spine_constraint_data_get_is_skin_requiredPtr .asFunction(); void spine_constraint_data_set_is_skin_required( spine_constraint_data data, int isSkinRequired, ) { return _spine_constraint_data_set_is_skin_required( data, isSkinRequired, ); } late final _spine_constraint_data_set_is_skin_requiredPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_constraint_data, spine_bool)>>('spine_constraint_data_set_is_skin_required'); late final _spine_constraint_data_set_is_skin_required = _spine_constraint_data_set_is_skin_requiredPtr .asFunction(); int spine_ik_constraint_data_get_num_bones( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_num_bones( data, ); } late final _spine_ik_constraint_data_get_num_bonesPtr = _lookup>( 'spine_ik_constraint_data_get_num_bones'); late final _spine_ik_constraint_data_get_num_bones = _spine_ik_constraint_data_get_num_bonesPtr .asFunction(); ffi.Pointer spine_ik_constraint_data_get_bones( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_bones( data, ); } late final _spine_ik_constraint_data_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_ik_constraint_data)>>('spine_ik_constraint_data_get_bones'); late final _spine_ik_constraint_data_get_bones = _spine_ik_constraint_data_get_bonesPtr.asFunction< ffi.Pointer Function(spine_ik_constraint_data)>(); spine_bone_data spine_ik_constraint_data_get_target( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_target( data, ); } late final _spine_ik_constraint_data_get_targetPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_data_get_target'); late final _spine_ik_constraint_data_get_target = _spine_ik_constraint_data_get_targetPtr .asFunction(); void spine_ik_constraint_data_set_target( spine_ik_constraint_data data, spine_bone_data target, ) { return _spine_ik_constraint_data_set_target( data, target, ); } late final _spine_ik_constraint_data_set_targetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, spine_bone_data)>>('spine_ik_constraint_data_set_target'); late final _spine_ik_constraint_data_set_target = _spine_ik_constraint_data_set_targetPtr.asFunction< void Function(spine_ik_constraint_data, spine_bone_data)>(); int spine_ik_constraint_data_get_bend_direction( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_bend_direction( data, ); } late final _spine_ik_constraint_data_get_bend_directionPtr = _lookup>( 'spine_ik_constraint_data_get_bend_direction'); late final _spine_ik_constraint_data_get_bend_direction = _spine_ik_constraint_data_get_bend_directionPtr .asFunction(); void spine_ik_constraint_data_set_bend_direction( spine_ik_constraint_data data, int bendDirection, ) { return _spine_ik_constraint_data_set_bend_direction( data, bendDirection, ); } late final _spine_ik_constraint_data_set_bend_directionPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, ffi.Int32)>>('spine_ik_constraint_data_set_bend_direction'); late final _spine_ik_constraint_data_set_bend_direction = _spine_ik_constraint_data_set_bend_directionPtr .asFunction(); int spine_ik_constraint_data_get_compress( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_compress( data, ); } late final _spine_ik_constraint_data_get_compressPtr = _lookup< ffi.NativeFunction>( 'spine_ik_constraint_data_get_compress'); late final _spine_ik_constraint_data_get_compress = _spine_ik_constraint_data_get_compressPtr .asFunction(); void spine_ik_constraint_data_set_compress( spine_ik_constraint_data data, int compress, ) { return _spine_ik_constraint_data_set_compress( data, compress, ); } late final _spine_ik_constraint_data_set_compressPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, spine_bool)>>('spine_ik_constraint_data_set_compress'); late final _spine_ik_constraint_data_set_compress = _spine_ik_constraint_data_set_compressPtr .asFunction(); int spine_ik_constraint_data_get_stretch( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_stretch( data, ); } late final _spine_ik_constraint_data_get_stretchPtr = _lookup< ffi.NativeFunction>( 'spine_ik_constraint_data_get_stretch'); late final _spine_ik_constraint_data_get_stretch = _spine_ik_constraint_data_get_stretchPtr .asFunction(); void spine_ik_constraint_data_set_stretch( spine_ik_constraint_data data, int stretch, ) { return _spine_ik_constraint_data_set_stretch( data, stretch, ); } late final _spine_ik_constraint_data_set_stretchPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, spine_bool)>>('spine_ik_constraint_data_set_stretch'); late final _spine_ik_constraint_data_set_stretch = _spine_ik_constraint_data_set_stretchPtr .asFunction(); int spine_ik_constraint_data_get_uniform( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_uniform( data, ); } late final _spine_ik_constraint_data_get_uniformPtr = _lookup< ffi.NativeFunction>( 'spine_ik_constraint_data_get_uniform'); late final _spine_ik_constraint_data_get_uniform = _spine_ik_constraint_data_get_uniformPtr .asFunction(); void spine_ik_constraint_data_set_uniform( spine_ik_constraint_data data, int uniform, ) { return _spine_ik_constraint_data_set_uniform( data, uniform, ); } late final _spine_ik_constraint_data_set_uniformPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, spine_bool)>>('spine_ik_constraint_data_set_uniform'); late final _spine_ik_constraint_data_set_uniform = _spine_ik_constraint_data_set_uniformPtr .asFunction(); double spine_ik_constraint_data_get_mix( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_mix( data, ); } late final _spine_ik_constraint_data_get_mixPtr = _lookup>( 'spine_ik_constraint_data_get_mix'); late final _spine_ik_constraint_data_get_mix = _spine_ik_constraint_data_get_mixPtr .asFunction(); void spine_ik_constraint_data_set_mix( spine_ik_constraint_data data, double mix, ) { return _spine_ik_constraint_data_set_mix( data, mix, ); } late final _spine_ik_constraint_data_set_mixPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, ffi.Float)>>('spine_ik_constraint_data_set_mix'); late final _spine_ik_constraint_data_set_mix = _spine_ik_constraint_data_set_mixPtr .asFunction(); double spine_ik_constraint_data_get_softness( spine_ik_constraint_data data, ) { return _spine_ik_constraint_data_get_softness( data, ); } late final _spine_ik_constraint_data_get_softnessPtr = _lookup>( 'spine_ik_constraint_data_get_softness'); late final _spine_ik_constraint_data_get_softness = _spine_ik_constraint_data_get_softnessPtr .asFunction(); void spine_ik_constraint_data_set_softness( spine_ik_constraint_data data, double softness, ) { return _spine_ik_constraint_data_set_softness( data, softness, ); } late final _spine_ik_constraint_data_set_softnessPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_ik_constraint_data, ffi.Float)>>('spine_ik_constraint_data_set_softness'); late final _spine_ik_constraint_data_set_softness = _spine_ik_constraint_data_set_softnessPtr .asFunction(); void spine_ik_constraint_update( spine_ik_constraint constraint, ) { return _spine_ik_constraint_update( constraint, ); } late final _spine_ik_constraint_updatePtr = _lookup>( 'spine_ik_constraint_update'); late final _spine_ik_constraint_update = _spine_ik_constraint_updatePtr .asFunction(); int spine_ik_constraint_get_order( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_order( constraint, ); } late final _spine_ik_constraint_get_orderPtr = _lookup>( 'spine_ik_constraint_get_order'); late final _spine_ik_constraint_get_order = _spine_ik_constraint_get_orderPtr .asFunction(); spine_ik_constraint_data spine_ik_constraint_get_data( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_data( constraint, ); } late final _spine_ik_constraint_get_dataPtr = _lookup< ffi.NativeFunction< spine_ik_constraint_data Function( spine_ik_constraint)>>('spine_ik_constraint_get_data'); late final _spine_ik_constraint_get_data = _spine_ik_constraint_get_dataPtr .asFunction(); int spine_ik_constraint_get_num_bones( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_num_bones( constraint, ); } late final _spine_ik_constraint_get_num_bonesPtr = _lookup>( 'spine_ik_constraint_get_num_bones'); late final _spine_ik_constraint_get_num_bones = _spine_ik_constraint_get_num_bonesPtr .asFunction(); ffi.Pointer spine_ik_constraint_get_bones( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_bones( constraint, ); } late final _spine_ik_constraint_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_ik_constraint)>>('spine_ik_constraint_get_bones'); late final _spine_ik_constraint_get_bones = _spine_ik_constraint_get_bonesPtr .asFunction Function(spine_ik_constraint)>(); spine_bone spine_ik_constraint_get_target( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_target( constraint, ); } late final _spine_ik_constraint_get_targetPtr = _lookup>( 'spine_ik_constraint_get_target'); late final _spine_ik_constraint_get_target = _spine_ik_constraint_get_targetPtr .asFunction(); void spine_ik_constraint_set_target( spine_ik_constraint constraint, spine_bone target, ) { return _spine_ik_constraint_set_target( constraint, target, ); } late final _spine_ik_constraint_set_targetPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_target'); late final _spine_ik_constraint_set_target = _spine_ik_constraint_set_targetPtr .asFunction(); int spine_ik_constraint_get_bend_direction( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_bend_direction( constraint, ); } late final _spine_ik_constraint_get_bend_directionPtr = _lookup>( 'spine_ik_constraint_get_bend_direction'); late final _spine_ik_constraint_get_bend_direction = _spine_ik_constraint_get_bend_directionPtr .asFunction(); void spine_ik_constraint_set_bend_direction( spine_ik_constraint constraint, int bendDirection, ) { return _spine_ik_constraint_set_bend_direction( constraint, bendDirection, ); } late final _spine_ik_constraint_set_bend_directionPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_bend_direction'); late final _spine_ik_constraint_set_bend_direction = _spine_ik_constraint_set_bend_directionPtr .asFunction(); int spine_ik_constraint_get_compress( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_compress( constraint, ); } late final _spine_ik_constraint_get_compressPtr = _lookup>( 'spine_ik_constraint_get_compress'); late final _spine_ik_constraint_get_compress = _spine_ik_constraint_get_compressPtr .asFunction(); void spine_ik_constraint_set_compress( spine_ik_constraint constraint, int compress, ) { return _spine_ik_constraint_set_compress( constraint, compress, ); } late final _spine_ik_constraint_set_compressPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_compress'); late final _spine_ik_constraint_set_compress = _spine_ik_constraint_set_compressPtr .asFunction(); int spine_ik_constraint_get_stretch( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_stretch( constraint, ); } late final _spine_ik_constraint_get_stretchPtr = _lookup>( 'spine_ik_constraint_get_stretch'); late final _spine_ik_constraint_get_stretch = _spine_ik_constraint_get_stretchPtr .asFunction(); void spine_ik_constraint_set_stretch( spine_ik_constraint constraint, int stretch, ) { return _spine_ik_constraint_set_stretch( constraint, stretch, ); } late final _spine_ik_constraint_set_stretchPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_stretch'); late final _spine_ik_constraint_set_stretch = _spine_ik_constraint_set_stretchPtr .asFunction(); double spine_ik_constraint_get_mix( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_mix( constraint, ); } late final _spine_ik_constraint_get_mixPtr = _lookup>( 'spine_ik_constraint_get_mix'); late final _spine_ik_constraint_get_mix = _spine_ik_constraint_get_mixPtr .asFunction(); void spine_ik_constraint_set_mix( spine_ik_constraint constraint, double mix, ) { return _spine_ik_constraint_set_mix( constraint, mix, ); } late final _spine_ik_constraint_set_mixPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_mix'); late final _spine_ik_constraint_set_mix = _spine_ik_constraint_set_mixPtr .asFunction(); double spine_ik_constraint_get_softness( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_softness( constraint, ); } late final _spine_ik_constraint_get_softnessPtr = _lookup>( 'spine_ik_constraint_get_softness'); late final _spine_ik_constraint_get_softness = _spine_ik_constraint_get_softnessPtr .asFunction(); void spine_ik_constraint_set_softness( spine_ik_constraint constraint, double softness, ) { return _spine_ik_constraint_set_softness( constraint, softness, ); } late final _spine_ik_constraint_set_softnessPtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_softness'); late final _spine_ik_constraint_set_softness = _spine_ik_constraint_set_softnessPtr .asFunction(); int spine_ik_constraint_get_is_active( spine_ik_constraint constraint, ) { return _spine_ik_constraint_get_is_active( constraint, ); } late final _spine_ik_constraint_get_is_activePtr = _lookup>( 'spine_ik_constraint_get_is_active'); late final _spine_ik_constraint_get_is_active = _spine_ik_constraint_get_is_activePtr .asFunction(); void spine_ik_constraint_set_is_active( spine_ik_constraint constraint, int isActive, ) { return _spine_ik_constraint_set_is_active( constraint, isActive, ); } late final _spine_ik_constraint_set_is_activePtr = _lookup< ffi .NativeFunction>( 'spine_ik_constraint_set_is_active'); late final _spine_ik_constraint_set_is_active = _spine_ik_constraint_set_is_activePtr .asFunction(); /// OMITTED setToSetupPose() int spine_transform_constraint_data_get_num_bones( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_num_bones( data, ); } late final _spine_transform_constraint_data_get_num_bonesPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_num_bones'); late final _spine_transform_constraint_data_get_num_bones = _spine_transform_constraint_data_get_num_bonesPtr .asFunction(); ffi.Pointer spine_transform_constraint_data_get_bones( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_bones( data, ); } late final _spine_transform_constraint_data_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_transform_constraint_data)>>( 'spine_transform_constraint_data_get_bones'); late final _spine_transform_constraint_data_get_bones = _spine_transform_constraint_data_get_bonesPtr.asFunction< ffi.Pointer Function( spine_transform_constraint_data)>(); spine_bone_data spine_transform_constraint_data_get_target( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_target( data, ); } late final _spine_transform_constraint_data_get_targetPtr = _lookup< ffi.NativeFunction< spine_bone_data Function(spine_transform_constraint_data)>>( 'spine_transform_constraint_data_get_target'); late final _spine_transform_constraint_data_get_target = _spine_transform_constraint_data_get_targetPtr.asFunction< spine_bone_data Function(spine_transform_constraint_data)>(); void spine_transform_constraint_data_set_target( spine_transform_constraint_data data, spine_bone_data target, ) { return _spine_transform_constraint_data_set_target( data, target, ); } late final _spine_transform_constraint_data_set_targetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, spine_bone_data)>>('spine_transform_constraint_data_set_target'); late final _spine_transform_constraint_data_set_target = _spine_transform_constraint_data_set_targetPtr.asFunction< void Function(spine_transform_constraint_data, spine_bone_data)>(); double spine_transform_constraint_data_get_mix_rotate( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_rotate( data, ); } late final _spine_transform_constraint_data_get_mix_rotatePtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_rotate'); late final _spine_transform_constraint_data_get_mix_rotate = _spine_transform_constraint_data_get_mix_rotatePtr .asFunction(); void spine_transform_constraint_data_set_mix_rotate( spine_transform_constraint_data data, double mixRotate, ) { return _spine_transform_constraint_data_set_mix_rotate( data, mixRotate, ); } late final _spine_transform_constraint_data_set_mix_rotatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_rotate'); late final _spine_transform_constraint_data_set_mix_rotate = _spine_transform_constraint_data_set_mix_rotatePtr .asFunction(); double spine_transform_constraint_data_get_mix_x( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_x( data, ); } late final _spine_transform_constraint_data_get_mix_xPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_x'); late final _spine_transform_constraint_data_get_mix_x = _spine_transform_constraint_data_get_mix_xPtr .asFunction(); void spine_transform_constraint_data_set_mix_x( spine_transform_constraint_data data, double mixX, ) { return _spine_transform_constraint_data_set_mix_x( data, mixX, ); } late final _spine_transform_constraint_data_set_mix_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_x'); late final _spine_transform_constraint_data_set_mix_x = _spine_transform_constraint_data_set_mix_xPtr .asFunction(); double spine_transform_constraint_data_get_mix_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_y( data, ); } late final _spine_transform_constraint_data_get_mix_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_y'); late final _spine_transform_constraint_data_get_mix_y = _spine_transform_constraint_data_get_mix_yPtr .asFunction(); void spine_transform_constraint_data_set_mix_y( spine_transform_constraint_data data, double mixY, ) { return _spine_transform_constraint_data_set_mix_y( data, mixY, ); } late final _spine_transform_constraint_data_set_mix_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_y'); late final _spine_transform_constraint_data_set_mix_y = _spine_transform_constraint_data_set_mix_yPtr .asFunction(); double spine_transform_constraint_data_get_mix_scale_x( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_scale_x( data, ); } late final _spine_transform_constraint_data_get_mix_scale_xPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_scale_x'); late final _spine_transform_constraint_data_get_mix_scale_x = _spine_transform_constraint_data_get_mix_scale_xPtr .asFunction(); void spine_transform_constraint_data_set_mix_scale_x( spine_transform_constraint_data data, double mixScaleX, ) { return _spine_transform_constraint_data_set_mix_scale_x( data, mixScaleX, ); } late final _spine_transform_constraint_data_set_mix_scale_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_scale_x'); late final _spine_transform_constraint_data_set_mix_scale_x = _spine_transform_constraint_data_set_mix_scale_xPtr .asFunction(); double spine_transform_constraint_data_get_mix_scale_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_scale_y( data, ); } late final _spine_transform_constraint_data_get_mix_scale_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_scale_y'); late final _spine_transform_constraint_data_get_mix_scale_y = _spine_transform_constraint_data_get_mix_scale_yPtr .asFunction(); void spine_transform_constraint_data_set_mix_scale_y( spine_transform_constraint_data data, double mixScaleY, ) { return _spine_transform_constraint_data_set_mix_scale_y( data, mixScaleY, ); } late final _spine_transform_constraint_data_set_mix_scale_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_scale_y'); late final _spine_transform_constraint_data_set_mix_scale_y = _spine_transform_constraint_data_set_mix_scale_yPtr .asFunction(); double spine_transform_constraint_data_get_mix_shear_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_mix_shear_y( data, ); } late final _spine_transform_constraint_data_get_mix_shear_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_mix_shear_y'); late final _spine_transform_constraint_data_get_mix_shear_y = _spine_transform_constraint_data_get_mix_shear_yPtr .asFunction(); void spine_transform_constraint_data_set_mix_shear_y( spine_transform_constraint_data data, double mixShearY, ) { return _spine_transform_constraint_data_set_mix_shear_y( data, mixShearY, ); } late final _spine_transform_constraint_data_set_mix_shear_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_mix_shear_y'); late final _spine_transform_constraint_data_set_mix_shear_y = _spine_transform_constraint_data_set_mix_shear_yPtr .asFunction(); double spine_transform_constraint_data_get_offset_rotation( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_rotation( data, ); } late final _spine_transform_constraint_data_get_offset_rotationPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_rotation'); late final _spine_transform_constraint_data_get_offset_rotation = _spine_transform_constraint_data_get_offset_rotationPtr .asFunction(); void spine_transform_constraint_data_set_offset_rotation( spine_transform_constraint_data data, double offsetRotation, ) { return _spine_transform_constraint_data_set_offset_rotation( data, offsetRotation, ); } late final _spine_transform_constraint_data_set_offset_rotationPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>( 'spine_transform_constraint_data_set_offset_rotation'); late final _spine_transform_constraint_data_set_offset_rotation = _spine_transform_constraint_data_set_offset_rotationPtr .asFunction(); double spine_transform_constraint_data_get_offset_x( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_x( data, ); } late final _spine_transform_constraint_data_get_offset_xPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_x'); late final _spine_transform_constraint_data_get_offset_x = _spine_transform_constraint_data_get_offset_xPtr .asFunction(); void spine_transform_constraint_data_set_offset_x( spine_transform_constraint_data data, double offsetX, ) { return _spine_transform_constraint_data_set_offset_x( data, offsetX, ); } late final _spine_transform_constraint_data_set_offset_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_offset_x'); late final _spine_transform_constraint_data_set_offset_x = _spine_transform_constraint_data_set_offset_xPtr .asFunction(); double spine_transform_constraint_data_get_offset_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_y( data, ); } late final _spine_transform_constraint_data_get_offset_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_y'); late final _spine_transform_constraint_data_get_offset_y = _spine_transform_constraint_data_get_offset_yPtr .asFunction(); void spine_transform_constraint_data_set_offset_y( spine_transform_constraint_data data, double offsetY, ) { return _spine_transform_constraint_data_set_offset_y( data, offsetY, ); } late final _spine_transform_constraint_data_set_offset_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>('spine_transform_constraint_data_set_offset_y'); late final _spine_transform_constraint_data_set_offset_y = _spine_transform_constraint_data_set_offset_yPtr .asFunction(); double spine_transform_constraint_data_get_offset_scale_x( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_scale_x( data, ); } late final _spine_transform_constraint_data_get_offset_scale_xPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_scale_x'); late final _spine_transform_constraint_data_get_offset_scale_x = _spine_transform_constraint_data_get_offset_scale_xPtr .asFunction(); void spine_transform_constraint_data_set_offset_scale_x( spine_transform_constraint_data data, double offsetScaleX, ) { return _spine_transform_constraint_data_set_offset_scale_x( data, offsetScaleX, ); } late final _spine_transform_constraint_data_set_offset_scale_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>( 'spine_transform_constraint_data_set_offset_scale_x'); late final _spine_transform_constraint_data_set_offset_scale_x = _spine_transform_constraint_data_set_offset_scale_xPtr .asFunction(); double spine_transform_constraint_data_get_offset_scale_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_scale_y( data, ); } late final _spine_transform_constraint_data_get_offset_scale_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_scale_y'); late final _spine_transform_constraint_data_get_offset_scale_y = _spine_transform_constraint_data_get_offset_scale_yPtr .asFunction(); void spine_transform_constraint_data_set_offset_scale_y( spine_transform_constraint_data data, double offsetScaleY, ) { return _spine_transform_constraint_data_set_offset_scale_y( data, offsetScaleY, ); } late final _spine_transform_constraint_data_set_offset_scale_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>( 'spine_transform_constraint_data_set_offset_scale_y'); late final _spine_transform_constraint_data_set_offset_scale_y = _spine_transform_constraint_data_set_offset_scale_yPtr .asFunction(); double spine_transform_constraint_data_get_offset_shear_y( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_offset_shear_y( data, ); } late final _spine_transform_constraint_data_get_offset_shear_yPtr = _lookup< ffi .NativeFunction>( 'spine_transform_constraint_data_get_offset_shear_y'); late final _spine_transform_constraint_data_get_offset_shear_y = _spine_transform_constraint_data_get_offset_shear_yPtr .asFunction(); void spine_transform_constraint_data_set_offset_shear_y( spine_transform_constraint_data data, double offsetShearY, ) { return _spine_transform_constraint_data_set_offset_shear_y( data, offsetShearY, ); } late final _spine_transform_constraint_data_set_offset_shear_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, ffi.Float)>>( 'spine_transform_constraint_data_set_offset_shear_y'); late final _spine_transform_constraint_data_set_offset_shear_y = _spine_transform_constraint_data_set_offset_shear_yPtr .asFunction(); int spine_transform_constraint_data_get_is_relative( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_is_relative( data, ); } late final _spine_transform_constraint_data_get_is_relativePtr = _lookup< ffi.NativeFunction< spine_bool Function(spine_transform_constraint_data)>>( 'spine_transform_constraint_data_get_is_relative'); late final _spine_transform_constraint_data_get_is_relative = _spine_transform_constraint_data_get_is_relativePtr .asFunction(); void spine_transform_constraint_data_set_is_relative( spine_transform_constraint_data data, int isRelative, ) { return _spine_transform_constraint_data_set_is_relative( data, isRelative, ); } late final _spine_transform_constraint_data_set_is_relativePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, spine_bool)>>('spine_transform_constraint_data_set_is_relative'); late final _spine_transform_constraint_data_set_is_relative = _spine_transform_constraint_data_set_is_relativePtr .asFunction(); int spine_transform_constraint_data_get_is_local( spine_transform_constraint_data data, ) { return _spine_transform_constraint_data_get_is_local( data, ); } late final _spine_transform_constraint_data_get_is_localPtr = _lookup< ffi.NativeFunction< spine_bool Function(spine_transform_constraint_data)>>( 'spine_transform_constraint_data_get_is_local'); late final _spine_transform_constraint_data_get_is_local = _spine_transform_constraint_data_get_is_localPtr .asFunction(); void spine_transform_constraint_data_set_is_local( spine_transform_constraint_data data, int isLocal, ) { return _spine_transform_constraint_data_set_is_local( data, isLocal, ); } late final _spine_transform_constraint_data_set_is_localPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint_data, spine_bool)>>('spine_transform_constraint_data_set_is_local'); late final _spine_transform_constraint_data_set_is_local = _spine_transform_constraint_data_set_is_localPtr .asFunction(); void spine_transform_constraint_update( spine_transform_constraint constraint, ) { return _spine_transform_constraint_update( constraint, ); } late final _spine_transform_constraint_updatePtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_update'); late final _spine_transform_constraint_update = _spine_transform_constraint_updatePtr .asFunction(); int spine_transform_constraint_get_order( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_order( constraint, ); } late final _spine_transform_constraint_get_orderPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_order'); late final _spine_transform_constraint_get_order = _spine_transform_constraint_get_orderPtr .asFunction(); spine_transform_constraint_data spine_transform_constraint_get_data( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_data( constraint, ); } late final _spine_transform_constraint_get_dataPtr = _lookup< ffi.NativeFunction< spine_transform_constraint_data Function( spine_transform_constraint)>>( 'spine_transform_constraint_get_data'); late final _spine_transform_constraint_get_data = _spine_transform_constraint_get_dataPtr.asFunction< spine_transform_constraint_data Function( spine_transform_constraint)>(); int spine_transform_constraint_get_num_bones( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_num_bones( constraint, ); } late final _spine_transform_constraint_get_num_bonesPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_num_bones'); late final _spine_transform_constraint_get_num_bones = _spine_transform_constraint_get_num_bonesPtr .asFunction(); ffi.Pointer spine_transform_constraint_get_bones( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_bones( constraint, ); } late final _spine_transform_constraint_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function(spine_transform_constraint)>>( 'spine_transform_constraint_get_bones'); late final _spine_transform_constraint_get_bones = _spine_transform_constraint_get_bonesPtr.asFunction< ffi.Pointer Function(spine_transform_constraint)>(); spine_bone spine_transform_constraint_get_target( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_target( constraint, ); } late final _spine_transform_constraint_get_targetPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_target'); late final _spine_transform_constraint_get_target = _spine_transform_constraint_get_targetPtr .asFunction(); void spine_transform_constraint_set_target( spine_transform_constraint constraint, spine_bone target, ) { return _spine_transform_constraint_set_target( constraint, target, ); } late final _spine_transform_constraint_set_targetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, spine_bone)>>('spine_transform_constraint_set_target'); late final _spine_transform_constraint_set_target = _spine_transform_constraint_set_targetPtr .asFunction(); double spine_transform_constraint_get_mix_rotate( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_rotate( constraint, ); } late final _spine_transform_constraint_get_mix_rotatePtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_rotate'); late final _spine_transform_constraint_get_mix_rotate = _spine_transform_constraint_get_mix_rotatePtr .asFunction(); void spine_transform_constraint_set_mix_rotate( spine_transform_constraint constraint, double mixRotate, ) { return _spine_transform_constraint_set_mix_rotate( constraint, mixRotate, ); } late final _spine_transform_constraint_set_mix_rotatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_rotate'); late final _spine_transform_constraint_set_mix_rotate = _spine_transform_constraint_set_mix_rotatePtr .asFunction(); double spine_transform_constraint_get_mix_x( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_x( constraint, ); } late final _spine_transform_constraint_get_mix_xPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_x'); late final _spine_transform_constraint_get_mix_x = _spine_transform_constraint_get_mix_xPtr .asFunction(); void spine_transform_constraint_set_mix_x( spine_transform_constraint constraint, double mixX, ) { return _spine_transform_constraint_set_mix_x( constraint, mixX, ); } late final _spine_transform_constraint_set_mix_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_x'); late final _spine_transform_constraint_set_mix_x = _spine_transform_constraint_set_mix_xPtr .asFunction(); double spine_transform_constraint_get_mix_y( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_y( constraint, ); } late final _spine_transform_constraint_get_mix_yPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_y'); late final _spine_transform_constraint_get_mix_y = _spine_transform_constraint_get_mix_yPtr .asFunction(); void spine_transform_constraint_set_mix_y( spine_transform_constraint constraint, double mixY, ) { return _spine_transform_constraint_set_mix_y( constraint, mixY, ); } late final _spine_transform_constraint_set_mix_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_y'); late final _spine_transform_constraint_set_mix_y = _spine_transform_constraint_set_mix_yPtr .asFunction(); double spine_transform_constraint_get_mix_scale_x( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_scale_x( constraint, ); } late final _spine_transform_constraint_get_mix_scale_xPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_scale_x'); late final _spine_transform_constraint_get_mix_scale_x = _spine_transform_constraint_get_mix_scale_xPtr .asFunction(); void spine_transform_constraint_set_mix_scale_x( spine_transform_constraint constraint, double mixScaleX, ) { return _spine_transform_constraint_set_mix_scale_x( constraint, mixScaleX, ); } late final _spine_transform_constraint_set_mix_scale_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_scale_x'); late final _spine_transform_constraint_set_mix_scale_x = _spine_transform_constraint_set_mix_scale_xPtr .asFunction(); double spine_transform_constraint_get_mix_scale_y( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_scale_y( constraint, ); } late final _spine_transform_constraint_get_mix_scale_yPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_scale_y'); late final _spine_transform_constraint_get_mix_scale_y = _spine_transform_constraint_get_mix_scale_yPtr .asFunction(); void spine_transform_constraint_set_mix_scale_y( spine_transform_constraint constraint, double mixScaleY, ) { return _spine_transform_constraint_set_mix_scale_y( constraint, mixScaleY, ); } late final _spine_transform_constraint_set_mix_scale_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_scale_y'); late final _spine_transform_constraint_set_mix_scale_y = _spine_transform_constraint_set_mix_scale_yPtr .asFunction(); double spine_transform_constraint_get_mix_shear_y( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_mix_shear_y( constraint, ); } late final _spine_transform_constraint_get_mix_shear_yPtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_mix_shear_y'); late final _spine_transform_constraint_get_mix_shear_y = _spine_transform_constraint_get_mix_shear_yPtr .asFunction(); void spine_transform_constraint_set_mix_shear_y( spine_transform_constraint constraint, double mixShearY, ) { return _spine_transform_constraint_set_mix_shear_y( constraint, mixShearY, ); } late final _spine_transform_constraint_set_mix_shear_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, ffi.Float)>>('spine_transform_constraint_set_mix_shear_y'); late final _spine_transform_constraint_set_mix_shear_y = _spine_transform_constraint_set_mix_shear_yPtr .asFunction(); int spine_transform_constraint_get_is_active( spine_transform_constraint constraint, ) { return _spine_transform_constraint_get_is_active( constraint, ); } late final _spine_transform_constraint_get_is_activePtr = _lookup< ffi.NativeFunction>( 'spine_transform_constraint_get_is_active'); late final _spine_transform_constraint_get_is_active = _spine_transform_constraint_get_is_activePtr .asFunction(); void spine_transform_constraint_set_is_active( spine_transform_constraint constraint, int isActive, ) { return _spine_transform_constraint_set_is_active( constraint, isActive, ); } late final _spine_transform_constraint_set_is_activePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_transform_constraint, spine_bool)>>('spine_transform_constraint_set_is_active'); late final _spine_transform_constraint_set_is_active = _spine_transform_constraint_set_is_activePtr .asFunction(); /// OMITTED setToSetupPose() int spine_path_constraint_data_get_num_bones( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_num_bones( data, ); } late final _spine_path_constraint_data_get_num_bonesPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_num_bones'); late final _spine_path_constraint_data_get_num_bones = _spine_path_constraint_data_get_num_bonesPtr .asFunction(); ffi.Pointer spine_path_constraint_data_get_bones( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_bones( data, ); } late final _spine_path_constraint_data_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_path_constraint_data)>>( 'spine_path_constraint_data_get_bones'); late final _spine_path_constraint_data_get_bones = _spine_path_constraint_data_get_bonesPtr.asFunction< ffi.Pointer Function(spine_path_constraint_data)>(); spine_slot_data spine_path_constraint_data_get_target( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_target( data, ); } late final _spine_path_constraint_data_get_targetPtr = _lookup< ffi.NativeFunction< spine_slot_data Function(spine_path_constraint_data)>>( 'spine_path_constraint_data_get_target'); late final _spine_path_constraint_data_get_target = _spine_path_constraint_data_get_targetPtr .asFunction(); void spine_path_constraint_data_set_target( spine_path_constraint_data data, spine_slot_data target, ) { return _spine_path_constraint_data_set_target( data, target, ); } late final _spine_path_constraint_data_set_targetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, spine_slot_data)>>('spine_path_constraint_data_set_target'); late final _spine_path_constraint_data_set_target = _spine_path_constraint_data_set_targetPtr.asFunction< void Function(spine_path_constraint_data, spine_slot_data)>(); int spine_path_constraint_data_get_position_mode( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_position_mode( data, ); } late final _spine_path_constraint_data_get_position_modePtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_position_mode'); late final _spine_path_constraint_data_get_position_mode = _spine_path_constraint_data_get_position_modePtr .asFunction(); void spine_path_constraint_data_set_position_mode( spine_path_constraint_data data, int positionMode, ) { return _spine_path_constraint_data_set_position_mode( data, positionMode, ); } late final _spine_path_constraint_data_set_position_modePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Int32)>>('spine_path_constraint_data_set_position_mode'); late final _spine_path_constraint_data_set_position_mode = _spine_path_constraint_data_set_position_modePtr .asFunction(); int spine_path_constraint_data_get_spacing_mode( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_spacing_mode( data, ); } late final _spine_path_constraint_data_get_spacing_modePtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_spacing_mode'); late final _spine_path_constraint_data_get_spacing_mode = _spine_path_constraint_data_get_spacing_modePtr .asFunction(); void spine_path_constraint_data_set_spacing_mode( spine_path_constraint_data data, int spacingMode, ) { return _spine_path_constraint_data_set_spacing_mode( data, spacingMode, ); } late final _spine_path_constraint_data_set_spacing_modePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Int32)>>('spine_path_constraint_data_set_spacing_mode'); late final _spine_path_constraint_data_set_spacing_mode = _spine_path_constraint_data_set_spacing_modePtr .asFunction(); int spine_path_constraint_data_get_rotate_mode( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_rotate_mode( data, ); } late final _spine_path_constraint_data_get_rotate_modePtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_rotate_mode'); late final _spine_path_constraint_data_get_rotate_mode = _spine_path_constraint_data_get_rotate_modePtr .asFunction(); void spine_path_constraint_data_set_rotate_mode( spine_path_constraint_data data, int rotateMode, ) { return _spine_path_constraint_data_set_rotate_mode( data, rotateMode, ); } late final _spine_path_constraint_data_set_rotate_modePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Int32)>>('spine_path_constraint_data_set_rotate_mode'); late final _spine_path_constraint_data_set_rotate_mode = _spine_path_constraint_data_set_rotate_modePtr .asFunction(); double spine_path_constraint_data_get_offset_rotation( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_offset_rotation( data, ); } late final _spine_path_constraint_data_get_offset_rotationPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_offset_rotation'); late final _spine_path_constraint_data_get_offset_rotation = _spine_path_constraint_data_get_offset_rotationPtr .asFunction(); void spine_path_constraint_data_set_offset_rotation( spine_path_constraint_data data, double offsetRotation, ) { return _spine_path_constraint_data_set_offset_rotation( data, offsetRotation, ); } late final _spine_path_constraint_data_set_offset_rotationPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_offset_rotation'); late final _spine_path_constraint_data_set_offset_rotation = _spine_path_constraint_data_set_offset_rotationPtr .asFunction(); double spine_path_constraint_data_get_position( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_position( data, ); } late final _spine_path_constraint_data_get_positionPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_position'); late final _spine_path_constraint_data_get_position = _spine_path_constraint_data_get_positionPtr .asFunction(); void spine_path_constraint_data_set_position( spine_path_constraint_data data, double position, ) { return _spine_path_constraint_data_set_position( data, position, ); } late final _spine_path_constraint_data_set_positionPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_position'); late final _spine_path_constraint_data_set_position = _spine_path_constraint_data_set_positionPtr .asFunction(); double spine_path_constraint_data_get_spacing( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_spacing( data, ); } late final _spine_path_constraint_data_get_spacingPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_spacing'); late final _spine_path_constraint_data_get_spacing = _spine_path_constraint_data_get_spacingPtr .asFunction(); void spine_path_constraint_data_set_spacing( spine_path_constraint_data data, double spacing, ) { return _spine_path_constraint_data_set_spacing( data, spacing, ); } late final _spine_path_constraint_data_set_spacingPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_spacing'); late final _spine_path_constraint_data_set_spacing = _spine_path_constraint_data_set_spacingPtr .asFunction(); double spine_path_constraint_data_get_mix_rotate( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_mix_rotate( data, ); } late final _spine_path_constraint_data_get_mix_rotatePtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_mix_rotate'); late final _spine_path_constraint_data_get_mix_rotate = _spine_path_constraint_data_get_mix_rotatePtr .asFunction(); void spine_path_constraint_data_set_mix_rotate( spine_path_constraint_data data, double mixRotate, ) { return _spine_path_constraint_data_set_mix_rotate( data, mixRotate, ); } late final _spine_path_constraint_data_set_mix_rotatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_mix_rotate'); late final _spine_path_constraint_data_set_mix_rotate = _spine_path_constraint_data_set_mix_rotatePtr .asFunction(); double spine_path_constraint_data_get_mix_x( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_mix_x( data, ); } late final _spine_path_constraint_data_get_mix_xPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_mix_x'); late final _spine_path_constraint_data_get_mix_x = _spine_path_constraint_data_get_mix_xPtr .asFunction(); void spine_path_constraint_data_set_mix_x( spine_path_constraint_data data, double mixX, ) { return _spine_path_constraint_data_set_mix_x( data, mixX, ); } late final _spine_path_constraint_data_set_mix_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_mix_x'); late final _spine_path_constraint_data_set_mix_x = _spine_path_constraint_data_set_mix_xPtr .asFunction(); double spine_path_constraint_data_get_mix_y( spine_path_constraint_data data, ) { return _spine_path_constraint_data_get_mix_y( data, ); } late final _spine_path_constraint_data_get_mix_yPtr = _lookup< ffi.NativeFunction>( 'spine_path_constraint_data_get_mix_y'); late final _spine_path_constraint_data_get_mix_y = _spine_path_constraint_data_get_mix_yPtr .asFunction(); void spine_path_constraint_data_set_mix_y( spine_path_constraint_data data, double mixY, ) { return _spine_path_constraint_data_set_mix_y( data, mixY, ); } late final _spine_path_constraint_data_set_mix_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint_data, ffi.Float)>>('spine_path_constraint_data_set_mix_y'); late final _spine_path_constraint_data_set_mix_y = _spine_path_constraint_data_set_mix_yPtr .asFunction(); void spine_path_constraint_update( spine_path_constraint constraint, ) { return _spine_path_constraint_update( constraint, ); } late final _spine_path_constraint_updatePtr = _lookup>( 'spine_path_constraint_update'); late final _spine_path_constraint_update = _spine_path_constraint_updatePtr .asFunction(); int spine_path_constraint_get_order( spine_path_constraint constraint, ) { return _spine_path_constraint_get_order( constraint, ); } late final _spine_path_constraint_get_orderPtr = _lookup>( 'spine_path_constraint_get_order'); late final _spine_path_constraint_get_order = _spine_path_constraint_get_orderPtr .asFunction(); spine_path_constraint_data spine_path_constraint_get_data( spine_path_constraint constraint, ) { return _spine_path_constraint_get_data( constraint, ); } late final _spine_path_constraint_get_dataPtr = _lookup< ffi.NativeFunction< spine_path_constraint_data Function( spine_path_constraint)>>('spine_path_constraint_get_data'); late final _spine_path_constraint_get_data = _spine_path_constraint_get_dataPtr.asFunction< spine_path_constraint_data Function(spine_path_constraint)>(); int spine_path_constraint_get_num_bones( spine_path_constraint constraint, ) { return _spine_path_constraint_get_num_bones( constraint, ); } late final _spine_path_constraint_get_num_bonesPtr = _lookup>( 'spine_path_constraint_get_num_bones'); late final _spine_path_constraint_get_num_bones = _spine_path_constraint_get_num_bonesPtr .asFunction(); ffi.Pointer spine_path_constraint_get_bones( spine_path_constraint constraint, ) { return _spine_path_constraint_get_bones( constraint, ); } late final _spine_path_constraint_get_bonesPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_path_constraint)>>('spine_path_constraint_get_bones'); late final _spine_path_constraint_get_bones = _spine_path_constraint_get_bonesPtr.asFunction< ffi.Pointer Function(spine_path_constraint)>(); spine_slot spine_path_constraint_get_target( spine_path_constraint constraint, ) { return _spine_path_constraint_get_target( constraint, ); } late final _spine_path_constraint_get_targetPtr = _lookup>( 'spine_path_constraint_get_target'); late final _spine_path_constraint_get_target = _spine_path_constraint_get_targetPtr .asFunction(); void spine_path_constraint_set_target( spine_path_constraint constraint, spine_slot target, ) { return _spine_path_constraint_set_target( constraint, target, ); } late final _spine_path_constraint_set_targetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint, spine_slot)>>('spine_path_constraint_set_target'); late final _spine_path_constraint_set_target = _spine_path_constraint_set_targetPtr .asFunction(); double spine_path_constraint_get_position( spine_path_constraint constraint, ) { return _spine_path_constraint_get_position( constraint, ); } late final _spine_path_constraint_get_positionPtr = _lookup>( 'spine_path_constraint_get_position'); late final _spine_path_constraint_get_position = _spine_path_constraint_get_positionPtr .asFunction(); void spine_path_constraint_set_position( spine_path_constraint constraint, double position, ) { return _spine_path_constraint_set_position( constraint, position, ); } late final _spine_path_constraint_set_positionPtr = _lookup< ffi .NativeFunction>( 'spine_path_constraint_set_position'); late final _spine_path_constraint_set_position = _spine_path_constraint_set_positionPtr .asFunction(); double spine_path_constraint_get_spacing( spine_path_constraint constraint, ) { return _spine_path_constraint_get_spacing( constraint, ); } late final _spine_path_constraint_get_spacingPtr = _lookup>( 'spine_path_constraint_get_spacing'); late final _spine_path_constraint_get_spacing = _spine_path_constraint_get_spacingPtr .asFunction(); void spine_path_constraint_set_spacing( spine_path_constraint constraint, double spacing, ) { return _spine_path_constraint_set_spacing( constraint, spacing, ); } late final _spine_path_constraint_set_spacingPtr = _lookup< ffi .NativeFunction>( 'spine_path_constraint_set_spacing'); late final _spine_path_constraint_set_spacing = _spine_path_constraint_set_spacingPtr .asFunction(); double spine_path_constraint_get_mix_rotate( spine_path_constraint constraint, ) { return _spine_path_constraint_get_mix_rotate( constraint, ); } late final _spine_path_constraint_get_mix_rotatePtr = _lookup>( 'spine_path_constraint_get_mix_rotate'); late final _spine_path_constraint_get_mix_rotate = _spine_path_constraint_get_mix_rotatePtr .asFunction(); void spine_path_constraint_set_mix_rotate( spine_path_constraint constraint, double mixRotate, ) { return _spine_path_constraint_set_mix_rotate( constraint, mixRotate, ); } late final _spine_path_constraint_set_mix_rotatePtr = _lookup< ffi .NativeFunction>( 'spine_path_constraint_set_mix_rotate'); late final _spine_path_constraint_set_mix_rotate = _spine_path_constraint_set_mix_rotatePtr .asFunction(); double spine_path_constraint_get_mix_x( spine_path_constraint constraint, ) { return _spine_path_constraint_get_mix_x( constraint, ); } late final _spine_path_constraint_get_mix_xPtr = _lookup>( 'spine_path_constraint_get_mix_x'); late final _spine_path_constraint_get_mix_x = _spine_path_constraint_get_mix_xPtr .asFunction(); void spine_path_constraint_set_mix_x( spine_path_constraint constraint, double mixX, ) { return _spine_path_constraint_set_mix_x( constraint, mixX, ); } late final _spine_path_constraint_set_mix_xPtr = _lookup< ffi .NativeFunction>( 'spine_path_constraint_set_mix_x'); late final _spine_path_constraint_set_mix_x = _spine_path_constraint_set_mix_xPtr .asFunction(); double spine_path_constraint_get_mix_y( spine_path_constraint constraint, ) { return _spine_path_constraint_get_mix_y( constraint, ); } late final _spine_path_constraint_get_mix_yPtr = _lookup>( 'spine_path_constraint_get_mix_y'); late final _spine_path_constraint_get_mix_y = _spine_path_constraint_get_mix_yPtr .asFunction(); void spine_path_constraint_set_mix_y( spine_path_constraint constraint, double mixY, ) { return _spine_path_constraint_set_mix_y( constraint, mixY, ); } late final _spine_path_constraint_set_mix_yPtr = _lookup< ffi .NativeFunction>( 'spine_path_constraint_set_mix_y'); late final _spine_path_constraint_set_mix_y = _spine_path_constraint_set_mix_yPtr .asFunction(); int spine_path_constraint_get_is_active( spine_path_constraint constraint, ) { return _spine_path_constraint_get_is_active( constraint, ); } late final _spine_path_constraint_get_is_activePtr = _lookup>( 'spine_path_constraint_get_is_active'); late final _spine_path_constraint_get_is_active = _spine_path_constraint_get_is_activePtr .asFunction(); void spine_path_constraint_set_is_active( spine_path_constraint constraint, int isActive, ) { return _spine_path_constraint_set_is_active( constraint, isActive, ); } late final _spine_path_constraint_set_is_activePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_path_constraint, spine_bool)>>('spine_path_constraint_set_is_active'); late final _spine_path_constraint_set_is_active = _spine_path_constraint_set_is_activePtr .asFunction(); /// OMITTED setToSetupPose() void spine_physics_constraint_data_set_bone( spine_physics_constraint_data data, spine_bone_data bone, ) { return _spine_physics_constraint_data_set_bone( data, bone, ); } late final _spine_physics_constraint_data_set_bonePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bone_data)>>('spine_physics_constraint_data_set_bone'); late final _spine_physics_constraint_data_set_bone = _spine_physics_constraint_data_set_bonePtr.asFunction< void Function(spine_physics_constraint_data, spine_bone_data)>(); spine_bone_data spine_physics_constraint_data_get_bone( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_bone( data, ); } late final _spine_physics_constraint_data_get_bonePtr = _lookup< ffi.NativeFunction< spine_bone_data Function(spine_physics_constraint_data)>>( 'spine_physics_constraint_data_get_bone'); late final _spine_physics_constraint_data_get_bone = _spine_physics_constraint_data_get_bonePtr.asFunction< spine_bone_data Function(spine_physics_constraint_data)>(); void spine_physics_constraint_data_set_x( spine_physics_constraint_data data, double x, ) { return _spine_physics_constraint_data_set_x( data, x, ); } late final _spine_physics_constraint_data_set_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_x'); late final _spine_physics_constraint_data_set_x = _spine_physics_constraint_data_set_xPtr .asFunction(); double spine_physics_constraint_data_get_x( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_x( data, ); } late final _spine_physics_constraint_data_get_xPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_x'); late final _spine_physics_constraint_data_get_x = _spine_physics_constraint_data_get_xPtr .asFunction(); void spine_physics_constraint_data_set_y( spine_physics_constraint_data data, double y, ) { return _spine_physics_constraint_data_set_y( data, y, ); } late final _spine_physics_constraint_data_set_yPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_y'); late final _spine_physics_constraint_data_set_y = _spine_physics_constraint_data_set_yPtr .asFunction(); double spine_physics_constraint_data_get_y( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_y( data, ); } late final _spine_physics_constraint_data_get_yPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_y'); late final _spine_physics_constraint_data_get_y = _spine_physics_constraint_data_get_yPtr .asFunction(); void spine_physics_constraint_data_set_rotate( spine_physics_constraint_data data, double rotate, ) { return _spine_physics_constraint_data_set_rotate( data, rotate, ); } late final _spine_physics_constraint_data_set_rotatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_rotate'); late final _spine_physics_constraint_data_set_rotate = _spine_physics_constraint_data_set_rotatePtr .asFunction(); double spine_physics_constraint_data_get_rotate( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_rotate( data, ); } late final _spine_physics_constraint_data_get_rotatePtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_rotate'); late final _spine_physics_constraint_data_get_rotate = _spine_physics_constraint_data_get_rotatePtr .asFunction(); void spine_physics_constraint_data_set_scale_x( spine_physics_constraint_data data, double scaleX, ) { return _spine_physics_constraint_data_set_scale_x( data, scaleX, ); } late final _spine_physics_constraint_data_set_scale_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_scale_x'); late final _spine_physics_constraint_data_set_scale_x = _spine_physics_constraint_data_set_scale_xPtr .asFunction(); double spine_physics_constraint_data_get_scale_x( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_scale_x( data, ); } late final _spine_physics_constraint_data_get_scale_xPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_scale_x'); late final _spine_physics_constraint_data_get_scale_x = _spine_physics_constraint_data_get_scale_xPtr .asFunction(); void spine_physics_constraint_data_set_shear_x( spine_physics_constraint_data data, double shearX, ) { return _spine_physics_constraint_data_set_shear_x( data, shearX, ); } late final _spine_physics_constraint_data_set_shear_xPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_shear_x'); late final _spine_physics_constraint_data_set_shear_x = _spine_physics_constraint_data_set_shear_xPtr .asFunction(); double spine_physics_constraint_data_get_shear_x( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_shear_x( data, ); } late final _spine_physics_constraint_data_get_shear_xPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_shear_x'); late final _spine_physics_constraint_data_get_shear_x = _spine_physics_constraint_data_get_shear_xPtr .asFunction(); void spine_physics_constraint_data_set_limit( spine_physics_constraint_data data, double limit, ) { return _spine_physics_constraint_data_set_limit( data, limit, ); } late final _spine_physics_constraint_data_set_limitPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_limit'); late final _spine_physics_constraint_data_set_limit = _spine_physics_constraint_data_set_limitPtr .asFunction(); double spine_physics_constraint_data_get_limit( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_limit( data, ); } late final _spine_physics_constraint_data_get_limitPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_limit'); late final _spine_physics_constraint_data_get_limit = _spine_physics_constraint_data_get_limitPtr .asFunction(); void spine_physics_constraint_data_set_step( spine_physics_constraint_data data, double step, ) { return _spine_physics_constraint_data_set_step( data, step, ); } late final _spine_physics_constraint_data_set_stepPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_step'); late final _spine_physics_constraint_data_set_step = _spine_physics_constraint_data_set_stepPtr .asFunction(); double spine_physics_constraint_data_get_step( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_step( data, ); } late final _spine_physics_constraint_data_get_stepPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_step'); late final _spine_physics_constraint_data_get_step = _spine_physics_constraint_data_get_stepPtr .asFunction(); void spine_physics_constraint_data_set_inertia( spine_physics_constraint_data data, double inertia, ) { return _spine_physics_constraint_data_set_inertia( data, inertia, ); } late final _spine_physics_constraint_data_set_inertiaPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_inertia'); late final _spine_physics_constraint_data_set_inertia = _spine_physics_constraint_data_set_inertiaPtr .asFunction(); double spine_physics_constraint_data_get_inertia( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_inertia( data, ); } late final _spine_physics_constraint_data_get_inertiaPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_inertia'); late final _spine_physics_constraint_data_get_inertia = _spine_physics_constraint_data_get_inertiaPtr .asFunction(); void spine_physics_constraint_data_set_strength( spine_physics_constraint_data data, double strength, ) { return _spine_physics_constraint_data_set_strength( data, strength, ); } late final _spine_physics_constraint_data_set_strengthPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_strength'); late final _spine_physics_constraint_data_set_strength = _spine_physics_constraint_data_set_strengthPtr .asFunction(); double spine_physics_constraint_data_get_strength( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_strength( data, ); } late final _spine_physics_constraint_data_get_strengthPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_strength'); late final _spine_physics_constraint_data_get_strength = _spine_physics_constraint_data_get_strengthPtr .asFunction(); void spine_physics_constraint_data_set_damping( spine_physics_constraint_data data, double damping, ) { return _spine_physics_constraint_data_set_damping( data, damping, ); } late final _spine_physics_constraint_data_set_dampingPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_damping'); late final _spine_physics_constraint_data_set_damping = _spine_physics_constraint_data_set_dampingPtr .asFunction(); double spine_physics_constraint_data_get_damping( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_damping( data, ); } late final _spine_physics_constraint_data_get_dampingPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_damping'); late final _spine_physics_constraint_data_get_damping = _spine_physics_constraint_data_get_dampingPtr .asFunction(); void spine_physics_constraint_data_set_mass_inverse( spine_physics_constraint_data data, double massInverse, ) { return _spine_physics_constraint_data_set_mass_inverse( data, massInverse, ); } late final _spine_physics_constraint_data_set_mass_inversePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_mass_inverse'); late final _spine_physics_constraint_data_set_mass_inverse = _spine_physics_constraint_data_set_mass_inversePtr .asFunction(); double spine_physics_constraint_data_get_mass_inverse( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_mass_inverse( data, ); } late final _spine_physics_constraint_data_get_mass_inversePtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_mass_inverse'); late final _spine_physics_constraint_data_get_mass_inverse = _spine_physics_constraint_data_get_mass_inversePtr .asFunction(); void spine_physics_constraint_data_set_wind( spine_physics_constraint_data data, double wind, ) { return _spine_physics_constraint_data_set_wind( data, wind, ); } late final _spine_physics_constraint_data_set_windPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_wind'); late final _spine_physics_constraint_data_set_wind = _spine_physics_constraint_data_set_windPtr .asFunction(); double spine_physics_constraint_data_get_wind( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_wind( data, ); } late final _spine_physics_constraint_data_get_windPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_wind'); late final _spine_physics_constraint_data_get_wind = _spine_physics_constraint_data_get_windPtr .asFunction(); void spine_physics_constraint_data_set_gravity( spine_physics_constraint_data data, double gravity, ) { return _spine_physics_constraint_data_set_gravity( data, gravity, ); } late final _spine_physics_constraint_data_set_gravityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_gravity'); late final _spine_physics_constraint_data_set_gravity = _spine_physics_constraint_data_set_gravityPtr .asFunction(); double spine_physics_constraint_data_get_gravity( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_gravity( data, ); } late final _spine_physics_constraint_data_get_gravityPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_gravity'); late final _spine_physics_constraint_data_get_gravity = _spine_physics_constraint_data_get_gravityPtr .asFunction(); void spine_physics_constraint_data_set_mix( spine_physics_constraint_data data, double mix, ) { return _spine_physics_constraint_data_set_mix( data, mix, ); } late final _spine_physics_constraint_data_set_mixPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, ffi.Float)>>('spine_physics_constraint_data_set_mix'); late final _spine_physics_constraint_data_set_mix = _spine_physics_constraint_data_set_mixPtr .asFunction(); double spine_physics_constraint_data_get_mix( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_get_mix( data, ); } late final _spine_physics_constraint_data_get_mixPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_get_mix'); late final _spine_physics_constraint_data_get_mix = _spine_physics_constraint_data_get_mixPtr .asFunction(); void spine_physics_constraint_data_set_inertia_global( spine_physics_constraint_data data, int inertiaGlobal, ) { return _spine_physics_constraint_data_set_inertia_global( data, inertiaGlobal, ); } late final _spine_physics_constraint_data_set_inertia_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_inertia_global'); late final _spine_physics_constraint_data_set_inertia_global = _spine_physics_constraint_data_set_inertia_globalPtr .asFunction(); int spine_physics_constraint_data_is_inertia_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_inertia_global( data, ); } late final _spine_physics_constraint_data_is_inertia_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_inertia_global'); late final _spine_physics_constraint_data_is_inertia_global = _spine_physics_constraint_data_is_inertia_globalPtr .asFunction(); void spine_physics_constraint_data_set_strength_global( spine_physics_constraint_data data, int strengthGlobal, ) { return _spine_physics_constraint_data_set_strength_global( data, strengthGlobal, ); } late final _spine_physics_constraint_data_set_strength_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>( 'spine_physics_constraint_data_set_strength_global'); late final _spine_physics_constraint_data_set_strength_global = _spine_physics_constraint_data_set_strength_globalPtr .asFunction(); int spine_physics_constraint_data_is_strength_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_strength_global( data, ); } late final _spine_physics_constraint_data_is_strength_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_strength_global'); late final _spine_physics_constraint_data_is_strength_global = _spine_physics_constraint_data_is_strength_globalPtr .asFunction(); void spine_physics_constraint_data_set_damping_global( spine_physics_constraint_data data, int dampingGlobal, ) { return _spine_physics_constraint_data_set_damping_global( data, dampingGlobal, ); } late final _spine_physics_constraint_data_set_damping_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_damping_global'); late final _spine_physics_constraint_data_set_damping_global = _spine_physics_constraint_data_set_damping_globalPtr .asFunction(); int spine_physics_constraint_data_is_damping_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_damping_global( data, ); } late final _spine_physics_constraint_data_is_damping_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_damping_global'); late final _spine_physics_constraint_data_is_damping_global = _spine_physics_constraint_data_is_damping_globalPtr .asFunction(); void spine_physics_constraint_data_set_mass_global( spine_physics_constraint_data data, int massGlobal, ) { return _spine_physics_constraint_data_set_mass_global( data, massGlobal, ); } late final _spine_physics_constraint_data_set_mass_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_mass_global'); late final _spine_physics_constraint_data_set_mass_global = _spine_physics_constraint_data_set_mass_globalPtr .asFunction(); int spine_physics_constraint_data_is_mass_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_mass_global( data, ); } late final _spine_physics_constraint_data_is_mass_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_mass_global'); late final _spine_physics_constraint_data_is_mass_global = _spine_physics_constraint_data_is_mass_globalPtr .asFunction(); void spine_physics_constraint_data_set_wind_global( spine_physics_constraint_data data, int windGlobal, ) { return _spine_physics_constraint_data_set_wind_global( data, windGlobal, ); } late final _spine_physics_constraint_data_set_wind_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_wind_global'); late final _spine_physics_constraint_data_set_wind_global = _spine_physics_constraint_data_set_wind_globalPtr .asFunction(); int spine_physics_constraint_data_is_wind_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_wind_global( data, ); } late final _spine_physics_constraint_data_is_wind_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_wind_global'); late final _spine_physics_constraint_data_is_wind_global = _spine_physics_constraint_data_is_wind_globalPtr .asFunction(); void spine_physics_constraint_data_set_gravity_global( spine_physics_constraint_data data, int gravityGlobal, ) { return _spine_physics_constraint_data_set_gravity_global( data, gravityGlobal, ); } late final _spine_physics_constraint_data_set_gravity_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_gravity_global'); late final _spine_physics_constraint_data_set_gravity_global = _spine_physics_constraint_data_set_gravity_globalPtr .asFunction(); int spine_physics_constraint_data_is_gravity_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_gravity_global( data, ); } late final _spine_physics_constraint_data_is_gravity_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_gravity_global'); late final _spine_physics_constraint_data_is_gravity_global = _spine_physics_constraint_data_is_gravity_globalPtr .asFunction(); void spine_physics_constraint_data_set_mix_global( spine_physics_constraint_data data, int mixGlobal, ) { return _spine_physics_constraint_data_set_mix_global( data, mixGlobal, ); } late final _spine_physics_constraint_data_set_mix_globalPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint_data, spine_bool)>>('spine_physics_constraint_data_set_mix_global'); late final _spine_physics_constraint_data_set_mix_global = _spine_physics_constraint_data_set_mix_globalPtr .asFunction(); int spine_physics_constraint_data_is_mix_global( spine_physics_constraint_data data, ) { return _spine_physics_constraint_data_is_mix_global( data, ); } late final _spine_physics_constraint_data_is_mix_globalPtr = _lookup< ffi .NativeFunction>( 'spine_physics_constraint_data_is_mix_global'); late final _spine_physics_constraint_data_is_mix_global = _spine_physics_constraint_data_is_mix_globalPtr .asFunction(); void spine_physics_constraint_set_bone( spine_physics_constraint constraint, spine_bone bone, ) { return _spine_physics_constraint_set_bone( constraint, bone, ); } late final _spine_physics_constraint_set_bonePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, spine_bone)>>('spine_physics_constraint_set_bone'); late final _spine_physics_constraint_set_bone = _spine_physics_constraint_set_bonePtr .asFunction(); spine_bone spine_physics_constraint_get_bone( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_bone( constraint, ); } late final _spine_physics_constraint_get_bonePtr = _lookup< ffi.NativeFunction>( 'spine_physics_constraint_get_bone'); late final _spine_physics_constraint_get_bone = _spine_physics_constraint_get_bonePtr .asFunction(); void spine_physics_constraint_set_inertia( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_inertia( constraint, value, ); } late final _spine_physics_constraint_set_inertiaPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_inertia'); late final _spine_physics_constraint_set_inertia = _spine_physics_constraint_set_inertiaPtr .asFunction(); double spine_physics_constraint_get_inertia( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_inertia( constraint, ); } late final _spine_physics_constraint_get_inertiaPtr = _lookup>( 'spine_physics_constraint_get_inertia'); late final _spine_physics_constraint_get_inertia = _spine_physics_constraint_get_inertiaPtr .asFunction(); void spine_physics_constraint_set_strength( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_strength( constraint, value, ); } late final _spine_physics_constraint_set_strengthPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_strength'); late final _spine_physics_constraint_set_strength = _spine_physics_constraint_set_strengthPtr .asFunction(); double spine_physics_constraint_get_strength( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_strength( constraint, ); } late final _spine_physics_constraint_get_strengthPtr = _lookup>( 'spine_physics_constraint_get_strength'); late final _spine_physics_constraint_get_strength = _spine_physics_constraint_get_strengthPtr .asFunction(); void spine_physics_constraint_set_damping( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_damping( constraint, value, ); } late final _spine_physics_constraint_set_dampingPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_damping'); late final _spine_physics_constraint_set_damping = _spine_physics_constraint_set_dampingPtr .asFunction(); double spine_physics_constraint_get_damping( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_damping( constraint, ); } late final _spine_physics_constraint_get_dampingPtr = _lookup>( 'spine_physics_constraint_get_damping'); late final _spine_physics_constraint_get_damping = _spine_physics_constraint_get_dampingPtr .asFunction(); void spine_physics_constraint_set_mass_inverse( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_mass_inverse( constraint, value, ); } late final _spine_physics_constraint_set_mass_inversePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_mass_inverse'); late final _spine_physics_constraint_set_mass_inverse = _spine_physics_constraint_set_mass_inversePtr .asFunction(); double spine_physics_constraint_get_mass_inverse( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_mass_inverse( constraint, ); } late final _spine_physics_constraint_get_mass_inversePtr = _lookup>( 'spine_physics_constraint_get_mass_inverse'); late final _spine_physics_constraint_get_mass_inverse = _spine_physics_constraint_get_mass_inversePtr .asFunction(); void spine_physics_constraint_set_wind( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_wind( constraint, value, ); } late final _spine_physics_constraint_set_windPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_wind'); late final _spine_physics_constraint_set_wind = _spine_physics_constraint_set_windPtr .asFunction(); double spine_physics_constraint_get_wind( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_wind( constraint, ); } late final _spine_physics_constraint_get_windPtr = _lookup>( 'spine_physics_constraint_get_wind'); late final _spine_physics_constraint_get_wind = _spine_physics_constraint_get_windPtr .asFunction(); void spine_physics_constraint_set_gravity( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_gravity( constraint, value, ); } late final _spine_physics_constraint_set_gravityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_gravity'); late final _spine_physics_constraint_set_gravity = _spine_physics_constraint_set_gravityPtr .asFunction(); double spine_physics_constraint_get_gravity( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_gravity( constraint, ); } late final _spine_physics_constraint_get_gravityPtr = _lookup>( 'spine_physics_constraint_get_gravity'); late final _spine_physics_constraint_get_gravity = _spine_physics_constraint_get_gravityPtr .asFunction(); void spine_physics_constraint_set_mix( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_mix( constraint, value, ); } late final _spine_physics_constraint_set_mixPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_mix'); late final _spine_physics_constraint_set_mix = _spine_physics_constraint_set_mixPtr .asFunction(); double spine_physics_constraint_get_mix( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_mix( constraint, ); } late final _spine_physics_constraint_get_mixPtr = _lookup>( 'spine_physics_constraint_get_mix'); late final _spine_physics_constraint_get_mix = _spine_physics_constraint_get_mixPtr .asFunction(); void spine_physics_constraint_set_reset( spine_physics_constraint constraint, int value, ) { return _spine_physics_constraint_set_reset( constraint, value, ); } late final _spine_physics_constraint_set_resetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, spine_bool)>>('spine_physics_constraint_set_reset'); late final _spine_physics_constraint_set_reset = _spine_physics_constraint_set_resetPtr .asFunction(); int spine_physics_constraint_get_reset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_reset( constraint, ); } late final _spine_physics_constraint_get_resetPtr = _lookup< ffi.NativeFunction>( 'spine_physics_constraint_get_reset'); late final _spine_physics_constraint_get_reset = _spine_physics_constraint_get_resetPtr .asFunction(); void spine_physics_constraint_set_ux( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_ux( constraint, value, ); } late final _spine_physics_constraint_set_uxPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_ux'); late final _spine_physics_constraint_set_ux = _spine_physics_constraint_set_uxPtr .asFunction(); double spine_physics_constraint_get_ux( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_ux( constraint, ); } late final _spine_physics_constraint_get_uxPtr = _lookup>( 'spine_physics_constraint_get_ux'); late final _spine_physics_constraint_get_ux = _spine_physics_constraint_get_uxPtr .asFunction(); void spine_physics_constraint_set_uy( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_uy( constraint, value, ); } late final _spine_physics_constraint_set_uyPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_uy'); late final _spine_physics_constraint_set_uy = _spine_physics_constraint_set_uyPtr .asFunction(); double spine_physics_constraint_get_uy( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_uy( constraint, ); } late final _spine_physics_constraint_get_uyPtr = _lookup>( 'spine_physics_constraint_get_uy'); late final _spine_physics_constraint_get_uy = _spine_physics_constraint_get_uyPtr .asFunction(); void spine_physics_constraint_set_cx( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_cx( constraint, value, ); } late final _spine_physics_constraint_set_cxPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_cx'); late final _spine_physics_constraint_set_cx = _spine_physics_constraint_set_cxPtr .asFunction(); double spine_physics_constraint_get_cx( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_cx( constraint, ); } late final _spine_physics_constraint_get_cxPtr = _lookup>( 'spine_physics_constraint_get_cx'); late final _spine_physics_constraint_get_cx = _spine_physics_constraint_get_cxPtr .asFunction(); void spine_physics_constraint_set_cy( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_cy( constraint, value, ); } late final _spine_physics_constraint_set_cyPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_cy'); late final _spine_physics_constraint_set_cy = _spine_physics_constraint_set_cyPtr .asFunction(); double spine_physics_constraint_get_cy( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_cy( constraint, ); } late final _spine_physics_constraint_get_cyPtr = _lookup>( 'spine_physics_constraint_get_cy'); late final _spine_physics_constraint_get_cy = _spine_physics_constraint_get_cyPtr .asFunction(); void spine_physics_constraint_set_tx( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_tx( constraint, value, ); } late final _spine_physics_constraint_set_txPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_tx'); late final _spine_physics_constraint_set_tx = _spine_physics_constraint_set_txPtr .asFunction(); double spine_physics_constraint_get_tx( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_tx( constraint, ); } late final _spine_physics_constraint_get_txPtr = _lookup>( 'spine_physics_constraint_get_tx'); late final _spine_physics_constraint_get_tx = _spine_physics_constraint_get_txPtr .asFunction(); void spine_physics_constraint_set_ty( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_ty( constraint, value, ); } late final _spine_physics_constraint_set_tyPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_ty'); late final _spine_physics_constraint_set_ty = _spine_physics_constraint_set_tyPtr .asFunction(); double spine_physics_constraint_get_ty( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_ty( constraint, ); } late final _spine_physics_constraint_get_tyPtr = _lookup>( 'spine_physics_constraint_get_ty'); late final _spine_physics_constraint_get_ty = _spine_physics_constraint_get_tyPtr .asFunction(); void spine_physics_constraint_set_x_offset( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_x_offset( constraint, value, ); } late final _spine_physics_constraint_set_x_offsetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_x_offset'); late final _spine_physics_constraint_set_x_offset = _spine_physics_constraint_set_x_offsetPtr .asFunction(); double spine_physics_constraint_get_x_offset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_x_offset( constraint, ); } late final _spine_physics_constraint_get_x_offsetPtr = _lookup>( 'spine_physics_constraint_get_x_offset'); late final _spine_physics_constraint_get_x_offset = _spine_physics_constraint_get_x_offsetPtr .asFunction(); void spine_physics_constraint_set_x_velocity( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_x_velocity( constraint, value, ); } late final _spine_physics_constraint_set_x_velocityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_x_velocity'); late final _spine_physics_constraint_set_x_velocity = _spine_physics_constraint_set_x_velocityPtr .asFunction(); double spine_physics_constraint_get_x_velocity( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_x_velocity( constraint, ); } late final _spine_physics_constraint_get_x_velocityPtr = _lookup>( 'spine_physics_constraint_get_x_velocity'); late final _spine_physics_constraint_get_x_velocity = _spine_physics_constraint_get_x_velocityPtr .asFunction(); void spine_physics_constraint_set_y_offset( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_y_offset( constraint, value, ); } late final _spine_physics_constraint_set_y_offsetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_y_offset'); late final _spine_physics_constraint_set_y_offset = _spine_physics_constraint_set_y_offsetPtr .asFunction(); double spine_physics_constraint_get_y_offset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_y_offset( constraint, ); } late final _spine_physics_constraint_get_y_offsetPtr = _lookup>( 'spine_physics_constraint_get_y_offset'); late final _spine_physics_constraint_get_y_offset = _spine_physics_constraint_get_y_offsetPtr .asFunction(); void spine_physics_constraint_set_y_velocity( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_y_velocity( constraint, value, ); } late final _spine_physics_constraint_set_y_velocityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_y_velocity'); late final _spine_physics_constraint_set_y_velocity = _spine_physics_constraint_set_y_velocityPtr .asFunction(); double spine_physics_constraint_get_y_velocity( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_y_velocity( constraint, ); } late final _spine_physics_constraint_get_y_velocityPtr = _lookup>( 'spine_physics_constraint_get_y_velocity'); late final _spine_physics_constraint_get_y_velocity = _spine_physics_constraint_get_y_velocityPtr .asFunction(); void spine_physics_constraint_set_rotate_offset( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_rotate_offset( constraint, value, ); } late final _spine_physics_constraint_set_rotate_offsetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_rotate_offset'); late final _spine_physics_constraint_set_rotate_offset = _spine_physics_constraint_set_rotate_offsetPtr .asFunction(); double spine_physics_constraint_get_rotate_offset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_rotate_offset( constraint, ); } late final _spine_physics_constraint_get_rotate_offsetPtr = _lookup>( 'spine_physics_constraint_get_rotate_offset'); late final _spine_physics_constraint_get_rotate_offset = _spine_physics_constraint_get_rotate_offsetPtr .asFunction(); void spine_physics_constraint_set_rotate_velocity( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_rotate_velocity( constraint, value, ); } late final _spine_physics_constraint_set_rotate_velocityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_rotate_velocity'); late final _spine_physics_constraint_set_rotate_velocity = _spine_physics_constraint_set_rotate_velocityPtr .asFunction(); double spine_physics_constraint_get_rotate_velocity( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_rotate_velocity( constraint, ); } late final _spine_physics_constraint_get_rotate_velocityPtr = _lookup>( 'spine_physics_constraint_get_rotate_velocity'); late final _spine_physics_constraint_get_rotate_velocity = _spine_physics_constraint_get_rotate_velocityPtr .asFunction(); void spine_physics_constraint_set_scale_offset( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_scale_offset( constraint, value, ); } late final _spine_physics_constraint_set_scale_offsetPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_scale_offset'); late final _spine_physics_constraint_set_scale_offset = _spine_physics_constraint_set_scale_offsetPtr .asFunction(); double spine_physics_constraint_get_scale_offset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_scale_offset( constraint, ); } late final _spine_physics_constraint_get_scale_offsetPtr = _lookup>( 'spine_physics_constraint_get_scale_offset'); late final _spine_physics_constraint_get_scale_offset = _spine_physics_constraint_get_scale_offsetPtr .asFunction(); void spine_physics_constraint_set_scale_velocity( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_scale_velocity( constraint, value, ); } late final _spine_physics_constraint_set_scale_velocityPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_scale_velocity'); late final _spine_physics_constraint_set_scale_velocity = _spine_physics_constraint_set_scale_velocityPtr .asFunction(); double spine_physics_constraint_get_scale_velocity( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_scale_velocity( constraint, ); } late final _spine_physics_constraint_get_scale_velocityPtr = _lookup>( 'spine_physics_constraint_get_scale_velocity'); late final _spine_physics_constraint_get_scale_velocity = _spine_physics_constraint_get_scale_velocityPtr .asFunction(); void spine_physics_constraint_set_active( spine_physics_constraint constraint, int value, ) { return _spine_physics_constraint_set_active( constraint, value, ); } late final _spine_physics_constraint_set_activePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, spine_bool)>>('spine_physics_constraint_set_active'); late final _spine_physics_constraint_set_active = _spine_physics_constraint_set_activePtr .asFunction(); int spine_physics_constraint_is_active( spine_physics_constraint constraint, ) { return _spine_physics_constraint_is_active( constraint, ); } late final _spine_physics_constraint_is_activePtr = _lookup< ffi.NativeFunction>( 'spine_physics_constraint_is_active'); late final _spine_physics_constraint_is_active = _spine_physics_constraint_is_activePtr .asFunction(); void spine_physics_constraint_set_remaining( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_remaining( constraint, value, ); } late final _spine_physics_constraint_set_remainingPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_remaining'); late final _spine_physics_constraint_set_remaining = _spine_physics_constraint_set_remainingPtr .asFunction(); double spine_physics_constraint_get_remaining( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_remaining( constraint, ); } late final _spine_physics_constraint_get_remainingPtr = _lookup>( 'spine_physics_constraint_get_remaining'); late final _spine_physics_constraint_get_remaining = _spine_physics_constraint_get_remainingPtr .asFunction(); void spine_physics_constraint_set_last_time( spine_physics_constraint constraint, double value, ) { return _spine_physics_constraint_set_last_time( constraint, value, ); } late final _spine_physics_constraint_set_last_timePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float)>>('spine_physics_constraint_set_last_time'); late final _spine_physics_constraint_set_last_time = _spine_physics_constraint_set_last_timePtr .asFunction(); double spine_physics_constraint_get_last_time( spine_physics_constraint constraint, ) { return _spine_physics_constraint_get_last_time( constraint, ); } late final _spine_physics_constraint_get_last_timePtr = _lookup>( 'spine_physics_constraint_get_last_time'); late final _spine_physics_constraint_get_last_time = _spine_physics_constraint_get_last_timePtr .asFunction(); void spine_physics_constraint_reset( spine_physics_constraint constraint, ) { return _spine_physics_constraint_reset( constraint, ); } late final _spine_physics_constraint_resetPtr = _lookup>( 'spine_physics_constraint_reset'); late final _spine_physics_constraint_reset = _spine_physics_constraint_resetPtr .asFunction(); /// Omitted setToSetupPose() void spine_physics_constraint_update( spine_physics_constraint data, int physics, ) { return _spine_physics_constraint_update( data, physics, ); } late final _spine_physics_constraint_updatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Int32)>>('spine_physics_constraint_update'); late final _spine_physics_constraint_update = _spine_physics_constraint_updatePtr .asFunction(); void spine_physics_constraint_translate( spine_physics_constraint data, double x, double y, ) { return _spine_physics_constraint_translate( data, x, y, ); } late final _spine_physics_constraint_translatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float, ffi.Float)>>('spine_physics_constraint_translate'); late final _spine_physics_constraint_translate = _spine_physics_constraint_translatePtr.asFunction< void Function(spine_physics_constraint, double, double)>(); void spine_physics_constraint_rotate( spine_physics_constraint data, double x, double y, double degrees, ) { return _spine_physics_constraint_rotate( data, x, y, degrees, ); } late final _spine_physics_constraint_rotatePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_physics_constraint, ffi.Float, ffi.Float, ffi.Float)>>('spine_physics_constraint_rotate'); late final _spine_physics_constraint_rotate = _spine_physics_constraint_rotatePtr.asFunction< void Function(spine_physics_constraint, double, double, double)>(); /// OMITTED copy() void spine_sequence_apply( spine_sequence sequence, spine_slot slot, spine_attachment attachment, ) { return _spine_sequence_apply( sequence, slot, attachment, ); } late final _spine_sequence_applyPtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_sequence, spine_slot, spine_attachment)>>('spine_sequence_apply'); late final _spine_sequence_apply = _spine_sequence_applyPtr.asFunction< void Function(spine_sequence, spine_slot, spine_attachment)>(); ffi.Pointer spine_sequence_get_path( spine_sequence sequence, ffi.Pointer basePath, int index, ) { return _spine_sequence_get_path( sequence, basePath, index, ); } late final _spine_sequence_get_pathPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function(spine_sequence, ffi.Pointer, ffi.Int32)>>('spine_sequence_get_path'); late final _spine_sequence_get_path = _spine_sequence_get_pathPtr.asFunction< ffi.Pointer Function(spine_sequence, ffi.Pointer, int)>(); int spine_sequence_get_id( spine_sequence sequence, ) { return _spine_sequence_get_id( sequence, ); } late final _spine_sequence_get_idPtr = _lookup>( 'spine_sequence_get_id'); late final _spine_sequence_get_id = _spine_sequence_get_idPtr.asFunction(); void spine_sequence_set_id( spine_sequence sequence, int id, ) { return _spine_sequence_set_id( sequence, id, ); } late final _spine_sequence_set_idPtr = _lookup>( 'spine_sequence_set_id'); late final _spine_sequence_set_id = _spine_sequence_set_idPtr .asFunction(); int spine_sequence_get_start( spine_sequence sequence, ) { return _spine_sequence_get_start( sequence, ); } late final _spine_sequence_get_startPtr = _lookup>( 'spine_sequence_get_start'); late final _spine_sequence_get_start = _spine_sequence_get_startPtr.asFunction(); void spine_sequence_set_start( spine_sequence sequence, int start, ) { return _spine_sequence_set_start( sequence, start, ); } late final _spine_sequence_set_startPtr = _lookup>( 'spine_sequence_set_start'); late final _spine_sequence_set_start = _spine_sequence_set_startPtr .asFunction(); int spine_sequence_get_digits( spine_sequence sequence, ) { return _spine_sequence_get_digits( sequence, ); } late final _spine_sequence_get_digitsPtr = _lookup>( 'spine_sequence_get_digits'); late final _spine_sequence_get_digits = _spine_sequence_get_digitsPtr.asFunction(); void spine_sequence_set_digits( spine_sequence sequence, int digits, ) { return _spine_sequence_set_digits( sequence, digits, ); } late final _spine_sequence_set_digitsPtr = _lookup>( 'spine_sequence_set_digits'); late final _spine_sequence_set_digits = _spine_sequence_set_digitsPtr .asFunction(); int spine_sequence_get_setup_index( spine_sequence sequence, ) { return _spine_sequence_get_setup_index( sequence, ); } late final _spine_sequence_get_setup_indexPtr = _lookup>( 'spine_sequence_get_setup_index'); late final _spine_sequence_get_setup_index = _spine_sequence_get_setup_indexPtr .asFunction(); void spine_sequence_set_setup_index( spine_sequence sequence, int setupIndex, ) { return _spine_sequence_set_setup_index( sequence, setupIndex, ); } late final _spine_sequence_set_setup_indexPtr = _lookup>( 'spine_sequence_set_setup_index'); late final _spine_sequence_set_setup_index = _spine_sequence_set_setup_indexPtr .asFunction(); int spine_sequence_get_num_regions( spine_sequence sequence, ) { return _spine_sequence_get_num_regions( sequence, ); } late final _spine_sequence_get_num_regionsPtr = _lookup>( 'spine_sequence_get_num_regions'); late final _spine_sequence_get_num_regions = _spine_sequence_get_num_regionsPtr .asFunction(); ffi.Pointer spine_sequence_get_regions( spine_sequence sequence, ) { return _spine_sequence_get_regions( sequence, ); } late final _spine_sequence_get_regionsPtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_sequence)>>('spine_sequence_get_regions'); late final _spine_sequence_get_regions = _spine_sequence_get_regionsPtr .asFunction Function(spine_sequence)>(); ffi.Pointer spine_texture_region_get_texture( spine_texture_region textureRegion, ) { return _spine_texture_region_get_texture( textureRegion, ); } late final _spine_texture_region_get_texturePtr = _lookup< ffi.NativeFunction< ffi.Pointer Function( spine_texture_region)>>('spine_texture_region_get_texture'); late final _spine_texture_region_get_texture = _spine_texture_region_get_texturePtr .asFunction Function(spine_texture_region)>(); void spine_texture_region_set_texture( spine_texture_region textureRegion, ffi.Pointer texture, ) { return _spine_texture_region_set_texture( textureRegion, texture, ); } late final _spine_texture_region_set_texturePtr = _lookup< ffi.NativeFunction< ffi.Void Function(spine_texture_region, ffi.Pointer)>>('spine_texture_region_set_texture'); late final _spine_texture_region_set_texture = _spine_texture_region_set_texturePtr.asFunction< void Function(spine_texture_region, ffi.Pointer)>(); double spine_texture_region_get_u( spine_texture_region textureRegion, ) { return _spine_texture_region_get_u( textureRegion, ); } late final _spine_texture_region_get_uPtr = _lookup>( 'spine_texture_region_get_u'); late final _spine_texture_region_get_u = _spine_texture_region_get_uPtr .asFunction(); void spine_texture_region_set_u( spine_texture_region textureRegion, double u, ) { return _spine_texture_region_set_u( textureRegion, u, ); } late final _spine_texture_region_set_uPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_u'); late final _spine_texture_region_set_u = _spine_texture_region_set_uPtr .asFunction(); double spine_texture_region_get_v( spine_texture_region textureRegion, ) { return _spine_texture_region_get_v( textureRegion, ); } late final _spine_texture_region_get_vPtr = _lookup>( 'spine_texture_region_get_v'); late final _spine_texture_region_get_v = _spine_texture_region_get_vPtr .asFunction(); void spine_texture_region_set_v( spine_texture_region textureRegion, double v, ) { return _spine_texture_region_set_v( textureRegion, v, ); } late final _spine_texture_region_set_vPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_v'); late final _spine_texture_region_set_v = _spine_texture_region_set_vPtr .asFunction(); double spine_texture_region_get_u2( spine_texture_region textureRegion, ) { return _spine_texture_region_get_u2( textureRegion, ); } late final _spine_texture_region_get_u2Ptr = _lookup>( 'spine_texture_region_get_u2'); late final _spine_texture_region_get_u2 = _spine_texture_region_get_u2Ptr .asFunction(); void spine_texture_region_set_u2( spine_texture_region textureRegion, double u2, ) { return _spine_texture_region_set_u2( textureRegion, u2, ); } late final _spine_texture_region_set_u2Ptr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_u2'); late final _spine_texture_region_set_u2 = _spine_texture_region_set_u2Ptr .asFunction(); double spine_texture_region_get_v2( spine_texture_region textureRegion, ) { return _spine_texture_region_get_v2( textureRegion, ); } late final _spine_texture_region_get_v2Ptr = _lookup>( 'spine_texture_region_get_v2'); late final _spine_texture_region_get_v2 = _spine_texture_region_get_v2Ptr .asFunction(); void spine_texture_region_set_v2( spine_texture_region textureRegion, double v2, ) { return _spine_texture_region_set_v2( textureRegion, v2, ); } late final _spine_texture_region_set_v2Ptr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_v2'); late final _spine_texture_region_set_v2 = _spine_texture_region_set_v2Ptr .asFunction(); int spine_texture_region_get_degrees( spine_texture_region textureRegion, ) { return _spine_texture_region_get_degrees( textureRegion, ); } late final _spine_texture_region_get_degreesPtr = _lookup>( 'spine_texture_region_get_degrees'); late final _spine_texture_region_get_degrees = _spine_texture_region_get_degreesPtr .asFunction(); void spine_texture_region_set_degrees( spine_texture_region textureRegion, int degrees, ) { return _spine_texture_region_set_degrees( textureRegion, degrees, ); } late final _spine_texture_region_set_degreesPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_degrees'); late final _spine_texture_region_set_degrees = _spine_texture_region_set_degreesPtr .asFunction(); double spine_texture_region_get_offset_x( spine_texture_region textureRegion, ) { return _spine_texture_region_get_offset_x( textureRegion, ); } late final _spine_texture_region_get_offset_xPtr = _lookup>( 'spine_texture_region_get_offset_x'); late final _spine_texture_region_get_offset_x = _spine_texture_region_get_offset_xPtr .asFunction(); void spine_texture_region_set_offset_x( spine_texture_region textureRegion, double offsetX, ) { return _spine_texture_region_set_offset_x( textureRegion, offsetX, ); } late final _spine_texture_region_set_offset_xPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_offset_x'); late final _spine_texture_region_set_offset_x = _spine_texture_region_set_offset_xPtr .asFunction(); double spine_texture_region_get_offset_y( spine_texture_region textureRegion, ) { return _spine_texture_region_get_offset_y( textureRegion, ); } late final _spine_texture_region_get_offset_yPtr = _lookup>( 'spine_texture_region_get_offset_y'); late final _spine_texture_region_get_offset_y = _spine_texture_region_get_offset_yPtr .asFunction(); void spine_texture_region_set_offset_y( spine_texture_region textureRegion, double offsetY, ) { return _spine_texture_region_set_offset_y( textureRegion, offsetY, ); } late final _spine_texture_region_set_offset_yPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_offset_y'); late final _spine_texture_region_set_offset_y = _spine_texture_region_set_offset_yPtr .asFunction(); int spine_texture_region_get_width( spine_texture_region textureRegion, ) { return _spine_texture_region_get_width( textureRegion, ); } late final _spine_texture_region_get_widthPtr = _lookup>( 'spine_texture_region_get_width'); late final _spine_texture_region_get_width = _spine_texture_region_get_widthPtr .asFunction(); void spine_texture_region_set_width( spine_texture_region textureRegion, int width, ) { return _spine_texture_region_set_width( textureRegion, width, ); } late final _spine_texture_region_set_widthPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_width'); late final _spine_texture_region_set_width = _spine_texture_region_set_widthPtr .asFunction(); int spine_texture_region_get_height( spine_texture_region textureRegion, ) { return _spine_texture_region_get_height( textureRegion, ); } late final _spine_texture_region_get_heightPtr = _lookup>( 'spine_texture_region_get_height'); late final _spine_texture_region_get_height = _spine_texture_region_get_heightPtr .asFunction(); void spine_texture_region_set_height( spine_texture_region textureRegion, int height, ) { return _spine_texture_region_set_height( textureRegion, height, ); } late final _spine_texture_region_set_heightPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_height'); late final _spine_texture_region_set_height = _spine_texture_region_set_heightPtr .asFunction(); int spine_texture_region_get_original_width( spine_texture_region textureRegion, ) { return _spine_texture_region_get_original_width( textureRegion, ); } late final _spine_texture_region_get_original_widthPtr = _lookup>( 'spine_texture_region_get_original_width'); late final _spine_texture_region_get_original_width = _spine_texture_region_get_original_widthPtr .asFunction(); void spine_texture_region_set_original_width( spine_texture_region textureRegion, int originalWidth, ) { return _spine_texture_region_set_original_width( textureRegion, originalWidth, ); } late final _spine_texture_region_set_original_widthPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_original_width'); late final _spine_texture_region_set_original_width = _spine_texture_region_set_original_widthPtr .asFunction(); int spine_texture_region_get_original_height( spine_texture_region textureRegion, ) { return _spine_texture_region_get_original_height( textureRegion, ); } late final _spine_texture_region_get_original_heightPtr = _lookup>( 'spine_texture_region_get_original_height'); late final _spine_texture_region_get_original_height = _spine_texture_region_get_original_heightPtr .asFunction(); void spine_texture_region_set_original_height( spine_texture_region textureRegion, int originalHeight, ) { return _spine_texture_region_set_original_height( textureRegion, originalHeight, ); } late final _spine_texture_region_set_original_heightPtr = _lookup< ffi .NativeFunction>( 'spine_texture_region_set_original_height'); late final _spine_texture_region_set_original_height = _spine_texture_region_set_original_heightPtr .asFunction(); } class spine_skeleton_wrapper extends ffi.Opaque {} class spine_skeleton_data_wrapper extends ffi.Opaque {} class spine_bone_wrapper extends ffi.Opaque {} class spine_bone_data_wrapper extends ffi.Opaque {} class spine_slot_wrapper extends ffi.Opaque {} class spine_slot_data_wrapper extends ffi.Opaque {} class spine_skin_wrapper extends ffi.Opaque {} class spine_attachment_wrapper extends ffi.Opaque {} class spine_region_attachment_wrapper extends ffi.Opaque {} class spine_vertex_attachment_wrapper extends ffi.Opaque {} class spine_mesh_attachment_wrapper extends ffi.Opaque {} class spine_clipping_attachment_wrapper extends ffi.Opaque {} class spine_bounding_box_attachment_wrapper extends ffi.Opaque {} class spine_path_attachment_wrapper extends ffi.Opaque {} class spine_point_attachment_wrapper extends ffi.Opaque {} class spine_texture_region_wrapper extends ffi.Opaque {} class spine_sequence_wrapper extends ffi.Opaque {} class spine_constraint_wrapper extends ffi.Opaque {} class spine_constraint_data_wrapper extends ffi.Opaque {} class spine_ik_constraint_wrapper extends ffi.Opaque {} class spine_ik_constraint_data_wrapper extends ffi.Opaque {} class spine_transform_constraint_wrapper extends ffi.Opaque {} class spine_transform_constraint_data_wrapper extends ffi.Opaque {} class spine_path_constraint_wrapper extends ffi.Opaque {} class spine_path_constraint_data_wrapper extends ffi.Opaque {} class spine_physics_constraint_wrapper extends ffi.Opaque {} class spine_physics_constraint_data_wrapper extends ffi.Opaque {} class spine_animation_state_wrapper extends ffi.Opaque {} class spine_animation_state_data_wrapper extends ffi.Opaque {} class spine_animation_state_events_wrapper extends ffi.Opaque {} class spine_event_wrapper extends ffi.Opaque {} class spine_event_data_wrapper extends ffi.Opaque {} class spine_track_entry_wrapper extends ffi.Opaque {} class spine_animation_wrapper extends ffi.Opaque {} class spine_atlas_wrapper extends ffi.Opaque {} class spine_skeleton_data_result_wrapper extends ffi.Opaque {} class spine_render_command_wrapper extends ffi.Opaque {} class spine_bounds_wrapper extends ffi.Opaque {} class spine_color_wrapper extends ffi.Opaque {} class spine_vector_wrapper extends ffi.Opaque {} class spine_skeleton_drawable_wrapper extends ffi.Opaque {} class spine_skin_entry_wrapper extends ffi.Opaque {} class spine_skin_entries_wrapper extends ffi.Opaque {} abstract class spine_blend_mode { static const int SPINE_BLEND_MODE_NORMAL = 0; static const int SPINE_BLEND_MODE_ADDITIVE = 1; static const int SPINE_BLEND_MODE_MULTIPLY = 2; static const int SPINE_BLEND_MODE_SCREEN = 3; } abstract class spine_mix_blend { static const int SPINE_MIX_BLEND_SETUP = 0; static const int SPINE_MIX_BLEND_FIRST = 1; static const int SPINE_MIX_BLEND_REPLACE = 2; static const int SPINE_MIX_BLEND_ADD = 3; } abstract class spine_event_type { static const int SPINE_EVENT_TYPE_START = 0; static const int SPINE_EVENT_TYPE_INTERRUPT = 1; static const int SPINE_EVENT_TYPE_END = 2; static const int SPINE_EVENT_TYPE_COMPLETE = 3; static const int SPINE_EVENT_TYPE_DISPOSE = 4; static const int SPINE_EVENT_TYPE_EVENT = 5; } abstract class spine_attachment_type { static const int SPINE_ATTACHMENT_REGION = 0; static const int SPINE_ATTACHMENT_MESH = 1; static const int SPINE_ATTACHMENT_CLIPPING = 2; static const int SPINE_ATTACHMENT_BOUNDING_BOX = 3; static const int SPINE_ATTACHMENT_PATH = 4; static const int SPINE_ATTACHMENT_POINT = 5; } abstract class spine_constraint_type { static const int SPINE_CONSTRAINT_IK = 0; static const int SPINE_CONSTRAINT_TRANSFORM = 1; static const int SPINE_CONSTRAINT_PATH = 2; } abstract class spine_inherit { static const int SPINE_INHERIT_NORMAL = 0; static const int SPINE_INHERIT_ONLY_TRANSLATION = 1; static const int SPINE_INHERIT_NO_ROTATION_OR_REFLECTION = 2; static const int SPINE_INHERIT_NO_SCALE = 3; static const int SPINE_INHERIT_NO_SCALE_OR_REFLECTION = 4; } abstract class spine_position_mode { static const int SPINE_POSITION_MODE_FIXED = 0; static const int SPINE_POSITION_MODE_PERCENT = 1; } abstract class spine_spacing_mode { static const int SPINE_SPACING_MODE_LENGTH = 0; static const int SPINE_SPACING_MODE_FIXED = 1; static const int SPINE_SPACING_MODE_PERCENT = 2; static const int SPINE_SPACING_MODE_PROPORTIONAL = 3; } abstract class spine_rotate_mode { static const int SPINE_ROTATE_MODE_TANGENT = 0; static const int SPINE_ROTATE_MODE_CHAIN = 1; static const int SPINE_ROTATE_MODE_CHAIN_SCALE = 2; } abstract class spine_physics { static const int SPINE_PHYSICS_NONE = 0; static const int SPINE_PHYSICS_RESET = 1; static const int SPINE_PHYSICS_UPDATE = 2; static const int SPINE_PHYSICS_POSE = 3; } typedef spine_bool = ffi.Int32; typedef Dartspine_bool = int; typedef spine_color = ffi.Pointer; typedef spine_bounds = ffi.Pointer; typedef spine_vector = ffi.Pointer; typedef spine_atlas = ffi.Pointer; typedef utf8 = ffi.Char; typedef Dartutf8 = int; typedef spine_skeleton_data_result = ffi.Pointer; typedef spine_skeleton_data = ffi.Pointer; typedef spine_bone_data = ffi.Pointer; typedef spine_slot_data = ffi.Pointer; typedef spine_skin = ffi.Pointer; typedef spine_event_data = ffi.Pointer; typedef spine_animation = ffi.Pointer; typedef spine_ik_constraint_data = ffi.Pointer; typedef spine_transform_constraint_data = ffi.Pointer; typedef spine_path_constraint_data = ffi.Pointer; typedef spine_physics_constraint_data = ffi.Pointer; typedef spine_skeleton_drawable = ffi.Pointer; typedef spine_render_command = ffi.Pointer; typedef spine_skeleton = ffi.Pointer; typedef spine_animation_state = ffi.Pointer; typedef spine_animation_state_data = ffi.Pointer; typedef spine_animation_state_events = ffi.Pointer; typedef spine_track_entry = ffi.Pointer; typedef spine_event = ffi.Pointer; typedef spine_bone = ffi.Pointer; typedef spine_slot = ffi.Pointer; typedef spine_attachment = ffi.Pointer; typedef spine_ik_constraint = ffi.Pointer; typedef spine_transform_constraint = ffi.Pointer; typedef spine_path_constraint = ffi.Pointer; typedef spine_physics_constraint = ffi.Pointer; typedef spine_point_attachment = ffi.Pointer; typedef spine_region_attachment = ffi.Pointer; typedef spine_texture_region = ffi.Pointer; typedef spine_sequence = ffi.Pointer; typedef spine_vertex_attachment = ffi.Pointer; typedef spine_mesh_attachment = ffi.Pointer; typedef spine_clipping_attachment = ffi.Pointer; typedef spine_bounding_box_attachment = ffi.Pointer; typedef spine_path_attachment = ffi.Pointer; typedef spine_skin_entries = ffi.Pointer; typedef spine_skin_entry = ffi.Pointer; typedef spine_constraint_data = ffi.Pointer;