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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated April 5, 2025. Replaces all prior versions.
- *
- * Copyright (c) 2013-2025, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include "SpineBoneData.h"
- #include "SpineCommon.h"
- void SpineBoneData::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_index"), &SpineBoneData::get_index);
- ClassDB::bind_method(D_METHOD("get_bone_name"), &SpineBoneData::get_bone_name);
- ClassDB::bind_method(D_METHOD("get_parent"), &SpineBoneData::get_parent);
- ClassDB::bind_method(D_METHOD("get_length"), &SpineBoneData::get_length);
- ClassDB::bind_method(D_METHOD("set_length", "v"), &SpineBoneData::set_length);
- ClassDB::bind_method(D_METHOD("get_x"), &SpineBoneData::get_x);
- ClassDB::bind_method(D_METHOD("set_x", "v"), &SpineBoneData::set_x);
- ClassDB::bind_method(D_METHOD("get_y"), &SpineBoneData::get_y);
- ClassDB::bind_method(D_METHOD("set_y", "v"), &SpineBoneData::set_y);
- ClassDB::bind_method(D_METHOD("get_rotation"), &SpineBoneData::get_rotation);
- ClassDB::bind_method(D_METHOD("set_rotation", "v"), &SpineBoneData::set_rotation);
- ClassDB::bind_method(D_METHOD("get_scale_x"), &SpineBoneData::get_scale_x);
- ClassDB::bind_method(D_METHOD("set_scale_x", "v"), &SpineBoneData::set_scale_x);
- ClassDB::bind_method(D_METHOD("get_scale_y"), &SpineBoneData::get_scale_y);
- ClassDB::bind_method(D_METHOD("set_scale_y", "v"), &SpineBoneData::set_scale_y);
- ClassDB::bind_method(D_METHOD("get_shear_x"), &SpineBoneData::get_shear_x);
- ClassDB::bind_method(D_METHOD("set_shear_x", "v"), &SpineBoneData::set_shear_x);
- ClassDB::bind_method(D_METHOD("get_shear_y"), &SpineBoneData::get_shear_y);
- ClassDB::bind_method(D_METHOD("set_shear_y", "v"), &SpineBoneData::set_shear_y);
- ClassDB::bind_method(D_METHOD("get_inherit"), &SpineBoneData::get_inherit);
- ClassDB::bind_method(D_METHOD("set_inherit", "v"), &SpineBoneData::set_inherit);
- ClassDB::bind_method(D_METHOD("is_skin_required"), &SpineBoneData::is_skin_required);
- ClassDB::bind_method(D_METHOD("set_skin_required", "v"), &SpineBoneData::set_skin_required);
- ClassDB::bind_method(D_METHOD("get_color"), &SpineBoneData::get_color);
- ClassDB::bind_method(D_METHOD("set_color", "v"), &SpineBoneData::set_color);
- ClassDB::bind_method(D_METHOD("get_icon"), &SpineBoneData::get_icon);
- ClassDB::bind_method(D_METHOD("set_visible", "v"), &SpineBoneData::set_visible);
- ClassDB::bind_method(D_METHOD("is_visible"), &SpineBoneData::is_visible);
- }
- int SpineBoneData::get_index() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getIndex();
- }
- String SpineBoneData::get_bone_name() {
- SPINE_CHECK(get_spine_object(), "")
- String name;
- name.parse_utf8(get_spine_object()->getName().buffer());
- return name;
- }
- Ref<SpineBoneData> SpineBoneData::get_parent() {
- SPINE_CHECK(get_spine_object(), nullptr)
- auto parent = get_spine_object()->getParent();
- if (!parent) return nullptr;
- Ref<SpineBoneData> parent_ref(memnew(SpineBoneData));
- parent_ref->set_spine_object(get_spine_owner(), parent);
- return parent_ref;
- }
- float SpineBoneData::get_length() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getLength();
- }
- void SpineBoneData::set_length(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setLength(v);
- }
- float SpineBoneData::get_x() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getX();
- }
- void SpineBoneData::set_x(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setX(v);
- }
- float SpineBoneData::get_y() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getY();
- }
- void SpineBoneData::set_y(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setY(v);
- }
- float SpineBoneData::get_rotation() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getRotation();
- }
- void SpineBoneData::set_rotation(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setRotation(v);
- }
- float SpineBoneData::get_scale_x() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getScaleX();
- }
- void SpineBoneData::set_scale_x(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setScaleX(v);
- }
- float SpineBoneData::get_scale_y() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getScaleY();
- }
- void SpineBoneData::set_scale_y(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setScaleY(v);
- }
- float SpineBoneData::get_shear_x() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getShearX();
- }
- void SpineBoneData::set_shear_x(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setShearX(v);
- }
- float SpineBoneData::get_shear_y() {
- SPINE_CHECK(get_spine_object(), 0)
- return get_spine_object()->getShearY();
- }
- void SpineBoneData::set_shear_y(float v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setShearY(v);
- }
- SpineConstant::Inherit SpineBoneData::get_inherit() {
- SPINE_CHECK(get_spine_object(), SpineConstant::Inherit::Inherit_Normal)
- return (SpineConstant::Inherit) get_spine_object()->getInherit();
- }
- void SpineBoneData::set_inherit(SpineConstant::Inherit v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setInherit((spine::Inherit) v);
- }
- bool SpineBoneData::is_skin_required() {
- SPINE_CHECK(get_spine_object(), false)
- return get_spine_object()->isSkinRequired();
- }
- void SpineBoneData::set_skin_required(bool v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setSkinRequired(v);
- }
- Color SpineBoneData::get_color() {
- SPINE_CHECK(get_spine_object(), Color())
- auto color = get_spine_object()->getColor();
- return Color(color.r, color.g, color.b, color.a);
- }
- void SpineBoneData::set_color(Color color) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->getColor().set(color.r, color.g, color.b, color.a);
- }
- String SpineBoneData::get_icon() {
- SPINE_CHECK(get_spine_object(), "")
- return get_spine_object()->getIcon().buffer();
- }
- bool SpineBoneData::is_visible() {
- SPINE_CHECK(get_spine_object(), true)
- return get_spine_object()->isVisible();
- }
- void SpineBoneData::set_visible(bool v) {
- SPINE_CHECK(get_spine_object(), )
- get_spine_object()->setVisible(v);
- }
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