<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\IDEHelper\BumpList.h" />
    <ClInclude Include="..\IDEHelper\COFF.h" />
    <ClInclude Include="..\IDEHelper\CPU.h" />
    <ClInclude Include="..\IDEHelper\DbgEvalPool.h" />
    <ClInclude Include="..\IDEHelper\DbgExprEvaluator.h" />
    <ClInclude Include="..\IDEHelper\DbgSymSrv.h" />
    <ClInclude Include="..\IDEHelper\DbgTypeMap.h" />
    <ClInclude Include="..\IDEHelper\DebugCommon.h" />
    <ClInclude Include="..\IDEHelper\DebugTarget.h" />
    <ClInclude Include="..\IDEHelper\DbgModule.h" />
    <ClInclude Include="..\IDEHelper\DWARFInfo.h" />
    <ClInclude Include="..\IDEHelper\DwAutoComplete.h" />
    <ClInclude Include="..\IDEHelper\HandleDbg.h" />
    <ClInclude Include="..\IDEHelper\HotHeap.h" />
    <ClInclude Include="..\IDEHelper\HotScanner.h" />
    <ClInclude Include="..\IDEHelper\MiniDumpDebugger.h" />
    <ClInclude Include="..\IDEHelper\Profiler.h" />
    <ClInclude Include="..\IDEHelper\RadixMap.h" />
    <ClInclude Include="..\IDEHelper\WinDebugger.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\IDEHelper\COFF.cpp" />
    <ClCompile Include="..\IDEHelper\DbgEvalPool.cpp" />
    <ClCompile Include="..\IDEHelper\DbgExprEvaluator.cpp" />
    <ClCompile Include="..\IDEHelper\DbgSymSrv.cpp" />
    <ClCompile Include="..\IDEHelper\DbgTypeMap.cpp" />
    <ClCompile Include="..\IDEHelper\DebugTarget.cpp" />
    <ClCompile Include="..\IDEHelper\DbgModule.cpp" />
    <ClCompile Include="..\IDEHelper\HandleDbg.cpp" />
    <ClCompile Include="..\IDEHelper\HotHeap.cpp" />
    <ClCompile Include="..\IDEHelper\HotScanner.cpp" />
    <ClCompile Include="..\IDEHelper\MiniDumpDebugger.cpp" />
    <ClCompile Include="..\IDEHelper\Profiler.cpp" />
    <ClCompile Include="..\IDEHelper\WinDebugger.cpp" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{29025CF2-07CC-4C25-A672-6324C95AA28F}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>Debugger64</RootNamespace>
    <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v141</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)\ide\dist\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <IncludePath>$(VSInstallDir)\DIA SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <IncludePath>$(VSInstallDir)\DIA SDK\include;;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
	<OutDir>$(SolutionDir)\ide\dist\$(Platform)\$(Configuration)\</OutDir>
    <IncludePath>$(VSInstallDir)\DIA SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
	<OutDir>$(SolutionDir)\ide\dist\$(Platform)\$(Configuration)\</OutDir>
    <IncludePath>$(VSInstallDir)\DIA SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>BF_DBG_64;WIN32;_DEBUG;_WINDOWS;_USRDLL;IDEHELPER_EXPORTS;BFSYSLIB_DYNAMIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../;../IDEHelper;../BeefySysLib/platform/win;../BeefySysLib/third_party;C:\llvm-3.8\llvm\include;C:\llvm-3.8\bin64\include;C:\llvm-3.8\llvm\lib\Target;C:\llvm-3.8\bin64\lib\Target\X86;C:\llvm-3.8\llvm\tools\clang\include</AdditionalIncludeDirectories>
      <SupportJustMyCode>false</SupportJustMyCode>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>BF_DBG_64;WIN32;_DEBUG;_WINDOWS;_USRDLL;IDEHELPER_EXPORTS;BFSYSLIB_DYNAMIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../;../IDEHelper;../BeefySysLib/platform/win;../BeefySysLib/third_party;..\extern\llvm-project_8_0_1\llvm\include;..\extern\llvm_win64_8_0_1\include;..\extern\llvm-project_8_0_1\llvm\lib\Target;..\extern\llvm_win64_8_0_1\lib\Target\X86;..\extern\llvm-project_8_0_1\llvm\tools\clang\include</AdditionalIncludeDirectories>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <AdditionalOptions>-D_SCL_SECURE_NO_WARNINGS %(AdditionalOptions)</AdditionalOptions>
      <SupportJustMyCode>false</SupportJustMyCode>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>BF_DBG_64;WIN32;NDEBUG;_WINDOWS;_USRDLL;IDEHELPER_EXPORTS;BFSYSLIB_DYNAMIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../;../IDEHelper;../BeefySysLib/platform/win;../BeefySysLib/third_party;C:\llvm-3.8\llvm\include;C:\llvm-3.8\bin64\include;C:\llvm-3.8\llvm\lib\Target;C:\llvm-3.8\bin64\lib\Target\X86;C:\llvm-3.8\llvm\tools\clang\include</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>BF_DBG_64;WIN32;NDEBUG;_WINDOWS;_USRDLL;IDEHELPER_EXPORTS;BFSYSLIB_DYNAMIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../;../IDEHelper;../BeefySysLib/platform/win;../BeefySysLib/third_party;..\extern\llvm-project_8_0_1\llvm\include;..\extern\llvm_win64_8_0_1\include;..\extern\llvm-project_8_0_1\llvm\lib\Target;..\extern\llvm_win64_8_0_1\lib\Target\X86;..\extern\llvm-project_8_0_1\llvm\tools\clang\include</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>