@@ -101,6 +101,8 @@ namespace Beefy.geom
}
+ public Vector2 XY => .(mX, mY);
+
public this(float x, float y, float z)
{
mX = x;
@@ -306,5 +308,7 @@ namespace Beefy.geom
str.AppendF("{0:0.0#}, {1:0.0#}, {2:0.0#}", mX, mY, mZ);
+ public static Vector3 operator implicit(Vector2 vec) => .(vec.mX, vec.mY, 0);