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Remove debug flags

Brian Fiete 4 years ago
parent
commit
9236b3e0d2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      BeefySysLib/platform/win/DXRenderDevice.cpp

+ 1 - 1
BeefySysLib/platform/win/DXRenderDevice.cpp

@@ -1513,7 +1513,7 @@ bool DXRenderDevice::Init(BFApp* app)
 	D3D_FEATURE_LEVEL d3dFeatureLevel = (D3D_FEATURE_LEVEL)0;
 	int flags = 0;	
 	//TODO:
-	flags = D3D11_CREATE_DEVICE_DEBUG;
+	//flags = D3D11_CREATE_DEVICE_DEBUG;
 	DXCHECK(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, flags, featureLevelArr, 6, D3D11_SDK_VERSION, &mD3DDevice, &d3dFeatureLevel, &mD3DDeviceContext));
 	OutputDebugStrF("D3D Feature Level: %X\n", d3dFeatureLevel);