@@ -1038,7 +1038,7 @@ namespace Beefy.gfx
public void OutlineOval(float x, float y, float radiusX, float radiusY)
{
- int numSections = 40;
+ int numSections = 12 + (.)((radiusX + radiusY) * 0.15f);
for (int section < numSections)
float ang0 = (section * Math.PI_f * 2) / numSections;