ModelDef.h 2.7 KB

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  1. #pragma once
  2. #include "Common.h"
  3. #include "util/Quaternion.h"
  4. #include "util/Vector.h"
  5. #include "util/Array.h"
  6. #include "gfx/Texture.h"
  7. #include <vector>
  8. NS_BF_BEGIN;
  9. class ModelJointTranslation
  10. {
  11. public:
  12. Quaternion mQuat;
  13. Vector3 mScale;
  14. Vector3 mTrans;
  15. };
  16. class ModelAnimationFrame
  17. {
  18. public:
  19. Array<ModelJointTranslation> mJointTranslations;
  20. };
  21. class ModelAnimation
  22. {
  23. public:
  24. String mName;
  25. Array<ModelAnimationFrame> mFrames;
  26. public:
  27. void GetJointTranslation(int jointIdx, float frameNum, ModelJointTranslation* outJointTranslation);
  28. };
  29. #define MODEL_MAX_BONE_WEIGHTS 8
  30. class ModelVertex
  31. {
  32. public:
  33. Vector3 mPosition;
  34. uint32 mColor;
  35. TexCoords mTexCoords;
  36. TexCoords mBumpTexCoords;
  37. Vector3 mNormal;
  38. Vector3 mTangent;
  39. int mNumBoneWeights;
  40. int mBoneIndices[MODEL_MAX_BONE_WEIGHTS];
  41. float mBoneWeights[MODEL_MAX_BONE_WEIGHTS];
  42. };
  43. class ModelJoint
  44. {
  45. public:
  46. String mName;
  47. int mParentIdx;
  48. Matrix4 mPoseInvMatrix;
  49. };
  50. class ModelMetalicRoughness
  51. {
  52. public:
  53. Vector3 mBaseColorFactor;
  54. float mMetallicFactor;
  55. float mRoughnessFactor;
  56. public:
  57. ModelMetalicRoughness()
  58. {
  59. mMetallicFactor = 0;
  60. mRoughnessFactor = 0;
  61. }
  62. };
  63. class ModelMaterialDef
  64. {
  65. public:
  66. class TextureParameterValue
  67. {
  68. public:
  69. String mName;
  70. String mTexturePath;
  71. public:
  72. TextureParameterValue()
  73. {
  74. }
  75. ~TextureParameterValue()
  76. {
  77. }
  78. };
  79. public:
  80. String mName;
  81. int mRefCount;
  82. bool mInitialized;
  83. OwnedArray<TextureParameterValue> mTextureParameterValues;
  84. public:
  85. ModelMaterialDef()
  86. {
  87. mRefCount = 0;
  88. mInitialized = false;
  89. }
  90. static ModelMaterialDef* CreateOrGet(const StringImpl& prefix, const StringImpl& path);
  91. };
  92. class ModelMaterialInstance
  93. {
  94. public:
  95. ModelMaterialDef* mDef;
  96. String mName;
  97. ModelMetalicRoughness mModelMetalicRoughness;
  98. };
  99. class ModelPrimitives
  100. {
  101. public:
  102. enum Flags
  103. {
  104. Flags_None = 0,
  105. Flags_Vertex_Position = 1,
  106. Flags_Vertex_Tex0 = 2,
  107. Flags_Vertex_Tex1 = 4,
  108. Flags_Vertex_Tex2 = 8,
  109. Flags_Vertex_Color = 0x10,
  110. Flags_Vertex_Normal = 0x20,
  111. Flags_Vertex_Tangent = 0x40,
  112. };
  113. public:
  114. Array<ModelVertex> mVertices;
  115. Array<uint16> mIndices;
  116. ModelMaterialInstance* mMaterial;
  117. Array<String> mTexPaths;
  118. Flags mFlags;
  119. public:
  120. ModelPrimitives()
  121. {
  122. mMaterial = NULL;
  123. mFlags = Flags_None;
  124. }
  125. };
  126. class ModelMesh
  127. {
  128. public:
  129. String mName;
  130. //String mTexFileName;
  131. //String mBumpFileName;
  132. Array<ModelPrimitives> mPrimitives;
  133. };
  134. class ModelNode
  135. {
  136. public:
  137. String mName;
  138. Vector3 mTranslation;
  139. Vector4 mRotation;
  140. ModelMesh* mMesh;
  141. Array<ModelNode*> mChildren;
  142. };
  143. class ModelDef
  144. {
  145. public:
  146. String mLoadDir;
  147. float mFrameRate;
  148. Array<ModelMesh> mMeshes;
  149. Array<ModelJoint> mJoints;
  150. Array<ModelAnimation> mAnims;
  151. Array<ModelNode> mNodes;
  152. Array<ModelMaterialInstance> mMaterials;
  153. public:
  154. ~ModelDef();
  155. };
  156. NS_BF_END;