123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248 |
- #pragma once
- #include "Common.h"
- #include "util/Quaternion.h"
- #include "util/Vector.h"
- #include "util/Array.h"
- #include "gfx/Texture.h"
- #include "util/Sphere.h"
- #include "util/MathUtils.h"
- #include <vector>
- NS_BF_BEGIN;
- class ModelJointTranslation
- {
- public:
- Quaternion mQuat;
- Vector3 mScale;
- Vector3 mTrans;
- };
- class ModelAnimationFrame
- {
- public:
- Array<ModelJointTranslation> mJointTranslations;
- };
- class ModelAnimation
- {
- public:
- String mName;
- Array<ModelAnimationFrame> mFrames;
- public:
- void GetJointTranslation(int jointIdx, float frameNum, ModelJointTranslation* outJointTranslation);
- };
- #define MODEL_MAX_BONE_WEIGHTS 8
- class ModelVertex
- {
- public:
- Vector3 mPosition;
- uint32 mColor;
- TexCoords mTexCoords;
- TexCoords mBumpTexCoords;
- Vector3 mNormal;
- Vector3 mTangent;
- int mNumBoneWeights;
- int mBoneIndices[MODEL_MAX_BONE_WEIGHTS];
- float mBoneWeights[MODEL_MAX_BONE_WEIGHTS];
- };
- class ModelJoint
- {
- public:
- String mName;
- int mParentIdx;
- Matrix4 mPoseInvMatrix;
- };
- class ModelMetalicRoughness
- {
- public:
- Vector3 mBaseColorFactor;
- float mMetallicFactor;
- float mRoughnessFactor;
- public:
- ModelMetalicRoughness()
- {
- mMetallicFactor = 0;
- mRoughnessFactor = 0;
- }
- };
- class ModelMaterialDef
- {
- public:
- class TextureParameterValue
- {
- public:
- String mName;
- String mTexturePath;
- public:
- TextureParameterValue()
- {
-
- }
- ~TextureParameterValue()
- {
-
- }
- };
- public:
- String mName;
- int mRefCount;
- bool mInitialized;
- OwnedArray<TextureParameterValue> mTextureParameterValues;
- public:
- ModelMaterialDef()
- {
- mRefCount = 0;
- mInitialized = false;
- }
- static ModelMaterialDef* CreateOrGet(const StringImpl& prefix, const StringImpl& path);
- };
- class ModelMaterialInstance
- {
- public:
- ModelMaterialDef* mDef;
- String mName;
- ModelMetalicRoughness mModelMetalicRoughness;
- };
- class ModelPrimitives
- {
- public:
- enum Flags
- {
- Flags_None = 0,
- Flags_Vertex_Position = 1,
- Flags_Vertex_Tex0 = 2,
- Flags_Vertex_Tex1 = 4,
- Flags_Vertex_Tex2 = 8,
- Flags_Vertex_Color = 0x10,
- Flags_Vertex_Normal = 0x20,
- Flags_Vertex_Tangent = 0x40,
- };
- public:
- Array<ModelVertex> mVertices;
- Array<uint16> mIndices;
- ModelMaterialInstance* mMaterial;
- Array<String> mTexPaths;
- Flags mFlags;
- public:
- ModelPrimitives()
- {
- mMaterial = NULL;
- mFlags = Flags_None;
- }
- };
- class ModelMesh
- {
- public:
- String mName;
- Array<ModelPrimitives> mPrimitives;
- };
- class ModelNode
- {
- public:
- String mName;
- Vector3 mTranslation;
- Vector4 mRotation;
- ModelMesh* mMesh;
- Array<ModelNode*> mChildren;
- };
- class ModelBVNode
- {
- public:
- enum Kind
- {
- Kind_None,
- Kind_Branch,
- Kind_Leaf
- };
- public:
- Sphere mBoundSphere;
- AABB mBoundAABB;
- union
- {
- struct
- {
- int mLeft;
- int mRight;
- };
- struct
- {
- int mTriStartIdx;
- int mTriCount;
- };
- };
- Kind mKind;
- public:
- ModelBVNode()
- {
- mKind = Kind_None;
- }
- };
- class ModelDef
- {
- public:
- enum Flags
- {
- Flags_None,
- Flags_HasBounds,
- Flags_HasBVH,
- };
- public:
- String mLoadDir;
- float mFrameRate;
- Array<ModelMesh> mMeshes;
- Array<ModelJoint> mJoints;
- Array<ModelAnimation> mAnims;
- Array<ModelNode> mNodes;
- Array<ModelMaterialInstance> mMaterials;
-
- Flags mFlags;
- AABB mBounds;
- Array<ModelBVNode> mBVNodes;
- Array<uint16> mBVIndices;
- Array<Vector3> mBVVertices;
- Array<int32> mBVTris;
- protected:
- void CalcBounds();
- void RayIntersect(ModelBVNode* bvNode, const Matrix4& worldMtx, const Vector3& origin, const Vector3& vec, Vector3& outIntersect, float& outDistance);
-
- public:
- ModelDef();
- ~ModelDef();
- void Compact();
- void GetBounds(Vector3& min, Vector3& max);
- void GenerateCollisionData();
- bool RayIntersect(const Matrix4& worldMtx, const Vector3& origin, const Vector3& vec, Vector3& outIntersect, float& outDistance);
- };
- NS_BF_END;
|