RenderTarget.h 280 B

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  1. #pragma once
  2. #include "Common.h"
  3. NS_BF_BEGIN;
  4. class RenderTarget
  5. {
  6. public:
  7. int mWidth;
  8. int mHeight;
  9. int mResizeNum;
  10. bool mHasBeenTargeted;
  11. bool mHasBeenDrawnTo;
  12. bool mWantsClear;
  13. bool mResetClear;
  14. public:
  15. RenderTarget();
  16. };
  17. NS_BF_END;