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- #include "SdlBFApp.h"
- #include "GLRenderDevice.h"
- #include "platform/PlatformHelper.h"
- #include <SDL2/SDL.h>
- USING_NS_BF;
- ///
- #pragma comment(lib, "imm32.lib")
- #pragma comment(lib, "version.lib")
- SDL_Window* (SDLCALL* bf_SDL_CreateWindow)(const char* title, int x, int y, int w, int h, Uint32 flags);
- int (SDLCALL* bf_SDL_GL_SetAttribute)(SDL_GLattr attr, int value);
- Uint32 (SDLCALL* bf_SDL_GetWindowID)(SDL_Window* window);
- void (SDLCALL* bf_SDL_DestroyWindow)(SDL_Window* window);
- int (SDLCALL* bf_SDL_Init)(Uint32 flags);
- void (SDLCALL* bf_SDL_GetWindowPosition)(SDL_Window* window,int* x, int* y);
- char* (SDLCALL* bf_SDL_GetClipboardText)(void);
- int (SDLCALL* bf_SDL_SetClipboardText)(const char* text);
- void* (SDLCALL* bf_SDL_GL_GetProcAddress)(const char* proc);
- void (SDLCALL* bf_SDL_GetWindowSize)(SDL_Window* window, int* w, int* h);
- void (SDLCALL* bf_SDL_GL_SwapWindow)(SDL_Window* window);
- void (SDLCALL* bf_SDL_free)(void* mem);
- void (SDLCALL* bf_SDL_SetWindowPosition)(SDL_Window* window, int x, int y);
- int (SDLCALL* bf_SDL_PollEvent)(SDL_Event* event);
- const char* (SDLCALL* bf_SDL_GetError)(void);
- SDL_GLContext (SDLCALL* bf_SDL_GL_CreateContext)(SDL_Window* window);
- void (SDLCALL* bf_SDL_Quit)(void);
- static HMODULE gSDLModule;
- static HMODULE GetSDLModule(const StringImpl& installDir)
- {
- if (gSDLModule == NULL)
- {
- String loadPath = installDir + "SDL2.dll";
- gSDLModule = ::LoadLibraryA(loadPath.c_str());
- if (gSDLModule == NULL)
- {
- #ifdef BF_PLATFORM_WINDOWS
- ::MessageBoxA(NULL, "Failed to load SDL2.dll", "FATAL ERROR", MB_OK | MB_ICONERROR);
- ::ExitProcess(1);
- #endif
- BF_FATAL("Failed to load SDL2.dll");
- }
- }
- return gSDLModule;
- }
- template <typename T>
- static void BFGetSDLProc(T& proc, const char* name, const StringImpl& installDir)
- {
- proc = (T)::GetProcAddress(GetSDLModule(installDir), name);
- }
- #define BF_GET_SDLPROC(name) BFGetSDLProc(bf_##name, #name, mInstallDir)
- SdlBFWindow::SdlBFWindow(BFWindow* parent, const StringImpl& title, int x, int y, int width, int height, int windowFlags)
- {
- int sdlWindowFlags = 0;
- if (windowFlags & BFWINDOW_RESIZABLE)
- sdlWindowFlags |= SDL_WINDOW_RESIZABLE;
- sdlWindowFlags |= SDL_WINDOW_OPENGL;
- if (windowFlags & BFWINDOW_FULLSCREEN)
- sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
- #ifdef BF_PLATFORM_FULLSCREEN
- sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
- #endif
- mSDLWindow = bf_SDL_CreateWindow(title.c_str(), x, y, width, height, sdlWindowFlags);
- #ifndef BF_PLATFORM_OPENGL_ES2
- bf_SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- bf_SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
- bf_SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
- #endif
- if (!bf_SDL_GL_CreateContext(mSDLWindow))
- {
- String str = StrFormat(
- #ifdef BF_PLATFORM_OPENGL_ES2
- "Unable to create SDL OpenGLES context: %s"
- #else
- "Unable to create SDL OpenGL context: %s"
- #endif
- , bf_SDL_GetError());
- BF_FATAL(str.c_str());
- bf_SDL_Quit();
- exit(2);
- }
- #ifndef BF_PLATFORM_OPENGL_ES2
- glEnable(GL_DEBUG_OUTPUT);
- glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
- #endif
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- #ifndef BF_PLATFORM_OPENGL_ES2
- //glEnableClientState(GL_INDEX_ARRAY);
- #endif
- mIsMouseInside = false;
- mRenderWindow = new GLRenderWindow((GLRenderDevice*)gBFApp->mRenderDevice, mSDLWindow);
- mRenderWindow->mWindow = this;
- gBFApp->mRenderDevice->AddRenderWindow(mRenderWindow);
- if (parent != NULL)
- parent->mChildren.push_back(this);
- }
- SdlBFWindow::~SdlBFWindow()
- {
- if (mSDLWindow != NULL)
- TryClose();
- }
- bool SdlBFWindow::TryClose()
- {
- SdlBFApp* app = (SdlBFApp*)gBFApp;
- app->mSdlWindowMap.Remove(bf_SDL_GetWindowID(mSDLWindow));
- bf_SDL_DestroyWindow(mSDLWindow);
- mSDLWindow = NULL;
- return true;
- }
- static int SDLConvertScanCode(int scanCode)
- {
- if ((scanCode >= SDL_SCANCODE_A) && (scanCode <= SDL_SCANCODE_Z))
- return (scanCode - SDL_SCANCODE_A) + 'A';
- if ((scanCode >= SDL_SCANCODE_1) && (scanCode <= SDL_SCANCODE_9))
- return (scanCode - SDL_SCANCODE_1) + '1';
- switch (scanCode)
- {
- case SDL_SCANCODE_9: return '0';
- case SDL_SCANCODE_CANCEL: return 0x03;
- case SDL_SCANCODE_AC_BACK: return 0x08;
- case SDL_SCANCODE_TAB: return 0x09;
- case SDL_SCANCODE_CLEAR: return 0x0C;
- case SDL_SCANCODE_RETURN: return 0x0D;
- case SDL_SCANCODE_LSHIFT: return 0x10;
- case SDL_SCANCODE_RSHIFT: return 0x10;
- case SDL_SCANCODE_LCTRL: return 0x11;
- case SDL_SCANCODE_RCTRL: return 0x11;
- case SDL_SCANCODE_MENU: return 0x12;
- case SDL_SCANCODE_PAUSE: return 0x13;
- case SDL_SCANCODE_LANG1: return 0x15;
- case SDL_SCANCODE_LANG2: return 0x15;
- case SDL_SCANCODE_LANG3: return 0x17;
- case SDL_SCANCODE_LANG4: return 0x18;
- case SDL_SCANCODE_LANG5: return 0x19;
- case SDL_SCANCODE_LANG6: return 0x19;
- case SDL_SCANCODE_ESCAPE: return 0x1B;
- case SDL_SCANCODE_SPACE: return 0x20;
- case SDL_SCANCODE_PAGEUP: return 0x21;
- case SDL_SCANCODE_PAGEDOWN: return 0x22;
- case SDL_SCANCODE_END: return 0x23;
- case SDL_SCANCODE_HOME: return 0x24;
- case SDL_SCANCODE_LEFT: return 0x25;
- case SDL_SCANCODE_UP: return 0x26;
- case SDL_SCANCODE_RIGHT: return 0x27;
- case SDL_SCANCODE_DOWN: return 0x28;
- case SDL_SCANCODE_SELECT: return 0x29;
- case SDL_SCANCODE_PRINTSCREEN: return 0x2A;
- case SDL_SCANCODE_EXECUTE: return 0x2B;
- case SDL_SCANCODE_INSERT: return 0x2D;
- case SDL_SCANCODE_DELETE: return 0x2E;
- case SDL_SCANCODE_HELP: return 0x2F;
- case SDL_SCANCODE_LGUI: return 0x5B;
- case SDL_SCANCODE_RGUI: return 0x5C;
- case SDL_SCANCODE_KP_0: return 0x60;
- case SDL_SCANCODE_KP_1: return 0x61;
- case SDL_SCANCODE_KP_2: return 0x62;
- case SDL_SCANCODE_KP_3: return 0x63;
- case SDL_SCANCODE_KP_4: return 0x64;
- case SDL_SCANCODE_KP_5: return 0x65;
- case SDL_SCANCODE_KP_6: return 0x66;
- case SDL_SCANCODE_KP_7: return 0x67;
- case SDL_SCANCODE_KP_8: return 0x68;
- case SDL_SCANCODE_KP_9: return 0x69;
- case SDL_SCANCODE_KP_MULTIPLY: return 0x6A;
- case SDL_SCANCODE_KP_PLUS: return 0x6B;
- case SDL_SCANCODE_SEPARATOR: return 0x6C;
- case SDL_SCANCODE_KP_MINUS: return 0x6D;
- case SDL_SCANCODE_KP_PERIOD: return 0x6E;
- case SDL_SCANCODE_KP_DIVIDE: return 0x6F;
- case SDL_SCANCODE_F1: return 0x70;
- case SDL_SCANCODE_F2: return 0x71;
- case SDL_SCANCODE_F3: return 0x72;
- case SDL_SCANCODE_F4: return 0x73;
- case SDL_SCANCODE_F5: return 0x74;
- case SDL_SCANCODE_F6: return 0x75;
- case SDL_SCANCODE_F7: return 0x76;
- case SDL_SCANCODE_F8: return 0x77;
- case SDL_SCANCODE_F9: return 0x78;
- case SDL_SCANCODE_F10: return 0x79;
- case SDL_SCANCODE_F11: return 0x7A;
- case SDL_SCANCODE_F12: return 0x7B;
- case SDL_SCANCODE_NUMLOCKCLEAR: return 0x90;
- case SDL_SCANCODE_SCROLLLOCK: return 0x91;
- case SDL_SCANCODE_GRAVE: return 0xC0;
- //case SDL_SCANCODE_COMMAND: return 0xF0;
- }
- return 0;
- }
- #ifdef _WIN32
- extern HINSTANCE gDLLInstance;
- #endif
- SdlBFApp::SdlBFApp()
- {
- mRunning = false;
- mRenderDevice = NULL;
- Beefy::String exePath;
- BfpGetStrHelper(exePath, [](char* outStr, int* inOutStrSize, BfpResult* result)
- {
- BfpSystem_GetExecutablePath(outStr, inOutStrSize, (BfpSystemResult*)result);
- });
- mInstallDir = GetFileDir(exePath) + "/";
- int lastSlash = std::max((int)mInstallDir.LastIndexOf('\\'), (int)mInstallDir.LastIndexOf('/'));
- if (lastSlash != -1)
- mInstallDir = mInstallDir.Substring(0, lastSlash);
- //TODO: We're not properly using DataDir vs InstallDir
- #if (!defined BFSYSLIB_DYNAMIC) && (defined BF_RESOURCES_REL_DIR)
- mInstallDir += "/" + Beefy::UTF8Decode(BF_RESOURCES_REL_DIR);
- #endif
- mInstallDir += "/";
- if (bf_SDL_CreateWindow == NULL)
- {
- BF_GET_SDLPROC(SDL_CreateWindow);
- BF_GET_SDLPROC(SDL_GL_SetAttribute);
- BF_GET_SDLPROC(SDL_GetWindowID);
- BF_GET_SDLPROC(SDL_DestroyWindow);
- BF_GET_SDLPROC(SDL_Init);
- BF_GET_SDLPROC(SDL_GetWindowPosition);
- BF_GET_SDLPROC(SDL_GetClipboardText);
- BF_GET_SDLPROC(SDL_SetClipboardText);
- BF_GET_SDLPROC(SDL_GL_GetProcAddress);
- BF_GET_SDLPROC(SDL_GetWindowSize);
- BF_GET_SDLPROC(SDL_GL_SwapWindow);
- BF_GET_SDLPROC(SDL_free);
- BF_GET_SDLPROC(SDL_SetWindowPosition);
- BF_GET_SDLPROC(SDL_PollEvent);
- BF_GET_SDLPROC(SDL_GetError);
- BF_GET_SDLPROC(SDL_GL_CreateContext);
- BF_GET_SDLPROC(SDL_Quit);
- }
- mDataDir = mInstallDir;
- if (bf_SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
- BF_FATAL(StrFormat("Unable to initialize SDL: %s", bf_SDL_GetError()).c_str());
- }
- SdlBFApp::~SdlBFApp()
- {
- }
- SdlBFWindow* SdlBFApp::GetSdlWindowFromId(uint32 id)
- {
- SdlBFWindow* window = NULL;
- mSdlWindowMap.TryGetValue(id, &window);
- return window;
- }
- void SdlBFApp::Init()
- {
- mRunning = true;
- mInMsgProc = false;
- mRenderDevice = new GLRenderDevice();
- mRenderDevice->Init(this);
- }
- void SdlBFApp::Run()
- {
- while (mRunning)
- {
- SDL_Event sdlEvent;
- while (true)
- {
- {
- //Beefy::DebugTimeGuard suspendTimeGuard(30, "BFApp::Run1");
- if (!bf_SDL_PollEvent(&sdlEvent))
- break;
- }
- //Beefy::DebugTimeGuard suspendTimeGuard(30, "BFApp::Run2");
- switch (sdlEvent.type)
- {
- case SDL_QUIT:
- //gBFApp->RemoveWindow(sdlEvent.window);
- Shutdown();
- break;
- case SDL_MOUSEBUTTONUP:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
- if (sdlBFWindow != NULL)
- sdlBFWindow->mMouseUpFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button);
- }
- break;
- case SDL_MOUSEBUTTONDOWN:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
- if (sdlBFWindow != NULL)
- sdlBFWindow->mMouseDownFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button, 1);
- }
- break;
- case SDL_MOUSEMOTION:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
- if (sdlBFWindow != NULL)
- sdlBFWindow->mMouseMoveFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y);
- }
- break;
- case SDL_KEYDOWN:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
- if (sdlBFWindow != NULL)
- {
- sdlBFWindow->mKeyDownFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode), sdlEvent.key.repeat);
- }
- }
- break;
- case SDL_TEXTINPUT:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
- if (sdlBFWindow != NULL)
- {
- sdlBFWindow->mKeyCharFunc(sdlBFWindow, *(wchar_t*)sdlEvent.text.text);
- }
- }
- break;
- case SDL_KEYUP:
- {
- SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
- if (sdlBFWindow != NULL)
- sdlBFWindow->mKeyUpFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode));
- }
- break;
- }
- }
- Process();
- }
- }
- extern int gPixelsDrawn;
- int gFrameCount = 0;
- int gBFDrawBatchCount = 0;
- void SdlBFApp::Draw()
- {
- //Beefy::DebugTimeGuard suspendTimeGuard(30, "SdlBFApp::Draw");
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- gPixelsDrawn = 0;
- gBFDrawBatchCount = 0;
- mRenderDevice->FrameStart();
- BFApp::Draw();
- mRenderDevice->FrameEnd();
- gFrameCount++;
- //if (gFrameCount % 60 == 0)
- //OutputDebugStrF("Pixels: %d Batches: %d\n", gPixelsDrawn / 1000, gBFDrawBatchCount);
- }
- BFWindow* SdlBFApp::CreateNewWindow(BFWindow* parent, const StringImpl& title, int x, int y, int width, int height, int windowFlags)
- {
- SdlBFWindow* aWindow = new SdlBFWindow(parent, title, x, y, width, height, windowFlags);
- mSdlWindowMap[bf_SDL_GetWindowID(aWindow->mSDLWindow)] = aWindow;
- mWindowList.push_back(aWindow);
- return aWindow;
- }
- void SdlBFWindow::GetPosition(int* x, int* y, int* width, int* height, int* clientX, int* clientY, int* clientWidth, int* clientHeight)
- {
- bf_SDL_GetWindowPosition(mSDLWindow, x, y);
- bf_SDL_GetWindowSize(mSDLWindow, width, height);
- *clientWidth = *width;
- *clientHeight = *height;
- }
- void SdlBFApp::PhysSetCursor()
- {
- }
- void SdlBFWindow::SetClientPosition(int x, int y)
- {
- bf_SDL_SetWindowPosition(mSDLWindow, x, y);
- if (mMovedFunc != NULL)
- mMovedFunc(this);
- }
- void SdlBFWindow::SetAlpha(float alpha, uint32 destAlphaSrcMask, bool isMouseVisible)
- {
- // Not supported
- }
- uint32 SdlBFApp::GetClipboardFormat(const StringImpl& format)
- {
- return /*CF_TEXT*/1;
- }
- void* SdlBFApp::GetClipboardData(const StringImpl& format, int* size)
- {
- return bf_SDL_GetClipboardText();
- }
- void SdlBFApp::ReleaseClipboardData(void* ptr)
- {
- bf_SDL_free(ptr);
- }
- void SdlBFApp::SetClipboardData(const StringImpl& format, const void* ptr, int size, bool resetClipboard)
- {
- bf_SDL_SetClipboardText((const char*)ptr);
- }
- BFMenu* SdlBFWindow::AddMenuItem(BFMenu* parent, int insertIdx, const char* text, const char* hotKey, BFSysBitmap* bitmap, bool enabled, int checkState, bool radioCheck)
- {
- return NULL;
- }
- void SdlBFWindow::RemoveMenuItem(BFMenu* item)
- {
- }
- BFSysBitmap* SdlBFApp::LoadSysBitmap(const wchar_t* fileName)
- {
- return NULL;
- }
- void SdlBFWindow::ModalsRemoved()
- {
- //::EnableWindow(mHWnd, TRUE);
- //::SetFocus(mHWnd);
- }
- DrawLayer* SdlBFApp::CreateDrawLayer(BFWindow* window)
- {
- GLDrawLayer* drawLayer = new GLDrawLayer();
- if (window != NULL)
- {
- drawLayer->mRenderWindow = window->mRenderWindow;
- window->mRenderWindow->mDrawLayerList.push_back(drawLayer);
- }
- drawLayer->mRenderDevice = mRenderDevice;
- return drawLayer;
- }
- void SdlBFApp::GetDesktopResolution(int& width, int& height)
- {
- width = 1024;
- height = 768;
- }
- void SdlBFApp::GetWorkspaceRect(int& x, int& y, int& width, int& height)
- {
- x = 0;
- y = 0;
- width = 1024;
- height = 768;
- }
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