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- #pragma once
- /*
- Copyright (c) 2009 Dave Gamble
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #include "../Common.h"
- NS_BF_BEGIN
- /* The cJSON structure: */
- class Json
- {
- public:
- /* cJSON Types: */
- enum Type
- {
- Type_False,
- Type_True,
- Type_NULL,
- Type_Number,
- Type_String,
- Type_Array,
- Type_Object,
- Type_IsReference = 256
- };
- Json* mNext;
- Json* mPrev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
- Json* mChild; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
- Type mType; /* The type of the item, as above. */
- char* mValueString; /* The item's string, if type==cJSON_String */
- int mValueInt; /* The item's number, if type==cJSON_Number */
- double mValueDouble; /* The item's number, if type==cJSON_Number */
- char* mName; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
- const char* mSrcStart;
- const char* mSrcEnd;
- struct Hooks
- {
- void *(*malloc_fn)(size_t sz);
- void(*free_fn)(void *ptr);
- };
- static void *(*malloc)(size_t sz);
- static void (*free)(void *ptr);
- public:
- ~Json();
- /* Supply malloc, realloc and free functions to Json */
- void InitHooks(Hooks* hooks);
- /* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */
- char* Print();
- /* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call Delete when finished. */
- static Json* Parse(const char *value);
-
- /* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */
- char *PrintUnformatted();
-
- /* Returns the number of items in an array (or object). */
- int GetArraySize();
- /* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
- Json* GetArrayItem(int item);
- /* Get item "string" from object. Case insensitive. */
- Json* GetObjectItem(const char *string);
- /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when Parse() returns 0. 0 when Parse() succeeds. */
- static const char *GetErrorPtr(void);
- /* These calls create a cJSON item of the appropriate type. */
- static Json* CreateNull(void);
- static Json* CreateTrue(void);
- static Json* CreateFalse(void);
- static Json* CreateBool(int b);
- static Json* CreateNumber(double num);
- static Json* CreateString(const char *string);
- static Json* CreateArray(void);
- static Json* CreateObject(void);
- /* These utilities create an Array of count items. */
- static Json* CreateIntArray(const int *numbers, int count);
- static Json* CreateFloatArray(const float *numbers, int count);
- static Json* CreateDoubleArray(const double *numbers, int count);
- static Json* CreateStringArray(const char **strings, int count);
- /* Append item to the specified array/object. */
- void AddItemToArray(Json* item);
- void AddItemToObject(const char *string, Json* item);
- /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
- void AddItemReferenceToArray(Json* item);
- void AddItemReferenceToObject(const char *string, Json* item);
- /* Remove/Detatch items from Arrays/Objects. */
- static Json* DetachItemFromArray(Json* array, int which);
- static void DeleteItemFromArray(Json* array, int which);
- static Json* DetachItemFromObject(Json* object, const char *string);
- static void DeleteItemFromObject(Json* object, const char *string);
- /* Update array items. */
- static void ReplaceItemInArray(Json* array, int which, Json* newitem);
- static void ReplaceItemInObject(Json* object, const char *string, Json* newitem);
- /* Duplicate a cJSON item */
- static Json* Duplicate(Json* item, int recurse);
- /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
- need to be released. With recurse!=0, it will duplicate any children connected to the item.
- The item->next and ->prev pointers are always zero on return from Duplicate. */
- /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
- static Json* ParseWithOpts(const char *value, const char **return_parse_end, int require_null_terminated);
- /* Macros for creating things quickly. */
- void AddNullToObject(const char* name) { AddItemToObject(name, CreateNull()); }
- void AddTrueToObject(const char* name) { AddItemToObject(name, CreateTrue()); }
- void AddFalseToObject(const char* name) { AddItemToObject(name, CreateFalse()); }
- void AddBoolToObject(const char* name, bool b) { AddItemToObject(name, CreateBool(b)); }
- void AddNumberToObject(const char* name, int n) { AddItemToObject(name, CreateNumber(n)); }
- void AddNumberToObject(const char* name, float n) { AddItemToObject(name, CreateNumber(n)); }
- void AddNumberToObject(const char* name, double n) { AddItemToObject(name, CreateNumber(n)); }
- void AddStringToObject(const char* name, const char* s) { AddItemToObject(name, CreateString(s)); }
- /* When assigning an integer value, it needs to be propagated to valuedouble too. */
- void SetIntValue(int val) { mValueInt=val; mValueDouble=val; }
- static void Minify(char *json);
- };
- NS_BF_END
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